Thomas Dinges
4fc56e39bd
Patch by oenvoyage - olivier amrein, thanks a lot!
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* Material Diffuse Ramp was not greyed out when shadeless was enabled.
2011-08-02 18:56:03 +00:00
Nathan Letwory
5c36b75324
Simple argument to be able to explicitely tell the bitness you want to build Blender in.
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python scons\scons.py BF_BITNESS=32
python scons\scons.py BF_BITNESS=64
So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.
Note that this is an argument, so works *only* on the command-line, not in your user-config.py
2011-08-02 18:33:39 +00:00
Sergey Sharybin
a9b093d9eb
Changes for buildbot rules to use propper spnav library path.
2011-08-02 18:16:48 +00:00
Sergey Sharybin
13eefec9dd
More flexible configuration for 3dmouse library for scons.
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Needed for release environment and buildbot.
Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Campbell Barton
6a37c24115
fix for xvid encoding preset giving a python error
2011-08-02 17:40:27 +00:00
Kent Mein
b2959e55f5
Fixes an issue with OSX Lion
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Also cleaned up the python detection for OSX
Kent
2011-08-02 17:35:07 +00:00
Kent Mein
9026dc6ee4
Fixed a few small typos.
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Kent
2011-08-02 17:00:44 +00:00
Nathan Letwory
222190c618
typo fix
2011-08-02 14:45:35 +00:00
Campbell Barton
de0db6c8da
unit arg for FloatVectorProeprty
2011-08-02 10:56:09 +00:00
Nathan Letwory
7561d10c2e
Don't include NDOF files when disabled.
2011-08-02 10:50:22 +00:00
Nathan Letwory
467475590e
Some more silencing. Enable with BF_GHOST_DEBUG
2011-08-02 10:39:46 +00:00
Nathan Letwory
6bc101fa7e
Indentation changes
2011-08-02 10:26:20 +00:00
Campbell Barton
08426ec2e7
fix [ #28148 ] User Preferences Scripts Path not working
2011-08-02 10:21:25 +00:00
Nathan Letwory
69b4962fc0
Properly disable NDOF code when WITH_INPUT_NDOF is not define.
2011-08-02 10:20:47 +00:00
Nathan Letwory
c1cf646bb7
whitespace
2011-08-02 09:36:44 +00:00
Nathan Letwory
73fc78c5d8
Debug print removed.
2011-08-02 09:18:21 +00:00
Nathan Letwory
f1c68bdbec
Don't show NDOF guide by default.
2011-08-02 09:12:58 +00:00
Nathan Letwory
1828e37794
Turn off ndof button debug
2011-08-02 09:09:07 +00:00
Nathan Letwory
28ed1b6745
tabs -> spaces
2011-08-02 09:07:24 +00:00
Nathan Letwory
9e0113890e
3D Mouse support on for windows/msvc by default.
2011-08-02 09:06:55 +00:00
Campbell Barton
078dff64d2
no functional changes.
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style edits, also renamed ndof_to_angle_axis --> ndof_to_axis_angle
2011-08-02 08:12:50 +00:00
Campbell Barton
d4a6884fcf
add back timer based redraw, not sure why this was removed r38908.
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Zealous redraws now use commented define.
2011-08-02 07:49:34 +00:00
Campbell Barton
70b4758ff8
Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.
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ndof_to_angle_axis and ndof_to_quat now use math functions.
2011-08-02 07:08:22 +00:00
Jiri Hnidek
2e860a3e85
- Blender could be build with scons again.
2011-08-02 07:02:40 +00:00
Campbell Barton
ed306416f5
replace WM_OT_ndof_menu with a key->menu assignment.
2011-08-02 06:40:40 +00:00
Campbell Barton
baa37b1b46
more cmake/x11 edits
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- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.
2011-08-02 06:32:53 +00:00
Campbell Barton
fcd7d2b486
NDOF related edits
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- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
Guillermo S. Romero
8f3016098d
SVN maintenance.
2011-08-02 05:31:32 +00:00
Mike Erwin
56918978b7
3D mouse support from merwin-spacenav branch
2011-08-02 04:28:05 +00:00
Campbell Barton
db494472ac
don't include fcurve modifiers when getting an actions frame range.
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could too easily give a range of 600,000 which would make exporters hang.
2011-08-02 02:28:37 +00:00
Mike Erwin
dc2609da3d
svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-02 01:01:56 +00:00
Campbell Barton
c965d1d2cc
fix [ #28061 ] Texture (paint) bleeding on edges
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respect clamp u/v image options.
2011-08-01 08:53:57 +00:00
Campbell Barton
2f3685615f
fix for template
2011-08-01 06:55:05 +00:00
Campbell Barton
cd793378db
fix [ #28112 ] Vertex paint crash
2011-08-01 06:50:24 +00:00
Campbell Barton
dde50cc39f
add sse flags for cmake/msvc
2011-08-01 06:11:41 +00:00
Campbell Barton
af39f26360
fix, uvproject modifier wasn't copying the uv layer name,
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also edit var names from recent commit to better fit with other functions.
2011-08-01 05:25:30 +00:00
Campbell Barton
9da712a581
replace dutch variable name 'aantal' with 'tot'
2011-08-01 02:58:44 +00:00
Campbell Barton
f48b906261
fix for failure to create curve knots when both endpoint and bezier U were enabled.
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use default when invalid settings given.
removed odd/annoying bit shifting of the flagu/v for such basic function made code hard to understand and would fail if new flags were added.
2011-08-01 02:52:08 +00:00
Mike Erwin
19b38034f9
support for older SpacePilot (sans Pro), minor tidying
2011-07-31 22:59:36 +00:00
Janne Karhu
5c8344bcc9
Bug fix: loading a file that had particles using a dupligroup from a liblinked file without the library file being present crashed
2011-07-31 16:26:02 +00:00
Campbell Barton
2620bd0ade
fix for error in recent commit.
2011-07-31 12:46:34 +00:00
Campbell Barton
c74bb09584
fix for material slot removal (r38879)
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- The object ID was being passed to the data_delete_material_index_id() from object_remove_material_slot(), rather then the object data. (so the material slot fix wouldnt run in that case).
- add support for fixing text object materials too.
2011-07-31 12:43:41 +00:00
Dalai Felinto
5b3bb37343
reverting part of #38876 (whitespace edits)
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the new if/else nesting introduced in the previous commit makes no sense.
(since I was here I add a comment for extrainfo and did some small cleanup)
2011-07-31 11:21:48 +00:00
Dalai Felinto
432bd158fb
bugfix [ #28111 ] material.pop breaks mt->mat_nr
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create a new parameter for materials.pop() to not remove material slot.
this way the mat_nr is still the old one.
for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)).
This new function is brought from the material_slot remove function.
2011-07-31 11:12:38 +00:00
Campbell Barton
f4a1dc4c8d
when converting curves from poly -> nurbs, dont enable Bezier-U flag.
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Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code?
If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve.
Ran into this when trying to convert generated ivy into smooth nurbs.
2011-07-31 07:58:50 +00:00
Campbell Barton
c7a1a19153
whitespace edits, had odd space/tab mix
2011-07-31 07:54:24 +00:00
Campbell Barton
c19e88ac26
fix for building without bullet
2011-07-31 07:45:54 +00:00
Mike Erwin
679b528177
fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit later
2011-07-31 06:26:03 +00:00
Guillermo S. Romero
e8c3c4097a
SVN maintenance.
2011-07-31 06:03:14 +00:00
Campbell Barton
f4293067c1
py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it.
2011-07-31 03:15:37 +00:00