Commit Graph

88767 Commits

Author SHA1 Message Date
Brecht Van Lommel
51c6dfd7f0 Tests: add navigation links for HTML test reports, and other tweaks 2019-06-26 15:06:49 +02:00
Bastien Montagne
0e327968a9 PyAPI Doc: Minor updates to UIList examples... 2019-06-26 15:06:18 +02:00
Clément Foucault
310bd2f811 Fix T65942 Eevee: Reflection plane has "show data" checked by default
Disable by default and rename option to "Show Preview Plane".
2019-06-26 14:05:55 +02:00
Clément Foucault
b3a2de9d18 Fix T65951 Saving project right before rendering (Cycles) causes empty render-preview
Since we are now using the full framebuffer (color+depth) inside the image
editor, we need to disable the depth test by default.
2019-06-26 13:42:47 +02:00
Antonioya
57bb575aa8 Fix T65958: GPencil glitches in line strokes with alpha
Following @fclem comments, I have implemented the use of Stencil for Solid line strokes. For Dots, Boxes and Lines with texture, the stencil is not activated because "kill" some artistic effects.

We have done test in greasepencil-object branch and all it's working as expected and the FPS are equal, so the stencil hasn't any appreciable impact in the drawing time.

The Stencil is used in groups of 255 and the passes are done in the same way. If the stencil is not use for the type of stroke (Dot/Box/Texture), the drawing is grouped as much as possible to reduce GPU overhead and limit the times the stencil bit must be cleared.

For doing this patch I had to add 2 new functions for reading private data to Draw manager. We decided add these function as a temporary solution while the Draw Manager implements the option to clear the stencil by groups. When this option will be implemented, these functions must be removed.

Thanks to Clément for his help and support. It's always a pleasure working with him.

Review by: @fclem
Testers: @mendio @pepeland
See D5126 for more details
2019-06-26 13:38:10 +02:00
Antonioya
9dea69149a DRW: New function to retry stencil_mask value
This function is a workaround to use the stencil in grease pencil and reduce the number of clears.

Reviewed by @fclem.

Note: This function will be removed when draw manager supports stencil clearing by group.
2019-06-26 13:28:26 +02:00
Sergey Sharybin
b6cf4a715b Fix missing volume update via scene strip's settings
This is a part of T66117.

The entire sequencer+3d sound was never reliable, so this is as much as i can
fix currently.
2019-06-26 13:00:18 +02:00
Clément Foucault
5b3530e480 GPU: Add better support for displacement relinking behavior
Previously displacement relinking was trying to be smart and seems to be
broken in some cases. This fixes all cases by brute force.

We copy the whole branch linked to the displacement socket and tag it
accordingly. Then we only relink the nodes that are not tagged.

Moreover, we bypass bump nodes inside the dispacement trees so that the
resulting bump is the same as cycles.

Fix T66000 EEVEE: Unexpected results when displacement interact with nodegroups
2019-06-26 12:03:59 +02:00
Clément Foucault
e47ce1f2d6 Fix T65755 "In Front" (X-Ray) doesn't work with wire objects
We fix by separating the drawing of wire xray objects.

These wire objects gets drawn before normal wires and set the stencil to
0x0 just like the solid counterparts. Also a prepass is done to "dig"
through non-xray solid.
2019-06-26 12:03:59 +02:00
Sergey Sharybin
bf1b00212a Revert "Build script: Don't use external Pugi for OSL"
The change did break compilation on default Ubuntu install for Stefan
and on default CentOS install for myself.

This reverts commit 64671e53d2.
2019-06-26 10:52:24 +02:00
Sergey Sharybin
005f90a434 Fix T66132: Unable to move bone in special configuration
Animation needs to wait for the sub-data datablock copy-on-write,
but tagging that copy-on-write should not enforce animation evaluation.
2019-06-26 10:51:17 +02:00
Jeroen Bakker
a55aa1a2ca Fix T64796: Default Spacing Smear Brush To 3%
Reviewers: brecht

Differential Revision: https://developer.blender.org/D5129
2019-06-26 10:21:47 +02:00
Campbell Barton
94af455e37 RNA: only search necessary space types when unregistered panels 2019-06-26 12:50:42 +10:00
Campbell Barton
545610d3aa Cleanup: un-wrap lines in headers, use doxy comments 2019-06-26 12:44:22 +10:00
mano-wii
abaf6b106d Revert "GPU: Create and use new GPU_texture_read_rect utility."
This reverts commit e061cb4437.
This function is problematic on some operating systems.

# Conflicts:
#	source/blender/draw/intern/draw_manager.c
#	source/blender/gpu/GPU_texture.h
#	source/blender/gpu/intern/gpu_texture.c
2019-06-25 20:26:46 -03:00
Ray Molenkamp
9ab0247b6e MSVC: Don't share pch between debug and release builds.
Precompiled headers were sharing the PCH file between debug and
release builds which is 'bad'. Adding the configuration to the
path fixes the issue.

Reported on chat by @mano-wii
2019-06-25 15:27:21 -06:00
Dalai Felinto
7037ff9204 Partial fix to T66126: Non-Active Grease Pencil object stuck in drawmode
This only handles the issue after file load.

To make it an all-around solution we need to deal with
this in ed_object_select_pick, do_outliner_item_activate_tree_element(),
...
2019-06-25 18:03:18 -03:00
Bastien Montagne
f24f70b162 Fix (unreported) missing Scene's GPencil pointer handling in library_query... 2019-06-25 21:18:20 +02:00
Antonioya
0e7187f359 GPencil: Fix User count error when use python to create object
The user count was 2, when the real value must be 1.

The problem was the datablock was created with one user by default.

See: D5131
Reviewers: @mont29
2019-06-25 21:11:49 +02:00
William Reynish
79f9b9083a Industry Compat keymap: LMB-dragging in UV Editor box selects
This makes it possible to drag outside of the Transform gizmo to select
2019-06-25 20:04:09 +02:00
William Reynish
3ea548ef67 Industry Compat keymap: Use Move, Rotate, Scale tools for UV transform, instead of modal operators 2019-06-25 19:28:08 +02:00
Dalai Felinto
a6d2f9ffd0 Fix T65999: Crash when disabling an addon while its panel is visible
Note, the performance of the tests we run here is still bad since we have plenty
of panels around. But better than the crash.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5116
2019-06-25 14:10:31 -03:00
Campbell Barton
367cd72b23 UI: rename navigation buttons -> controls 2019-06-26 01:46:02 +10:00
Campbell Barton
72cf239780 Tool System: add UV transform tools 2019-06-26 01:46:01 +10:00
Campbell Barton
1b064697f1 Cleanup: tweaks to fix for T66065
This fix changed repr() to str().
2019-06-26 01:46:01 +10:00
Bastien Montagne
787e2ddbd7 Fix T66065: Missing text in the UI translations files due to 'fstring' usages.
Am not even sure that it is possible to use fstrings at all when UI
translation is required (that is, is a sensible, reasonable way that
does not make things even more complicated than they already are), but
one thing is certain, this won't be trivial to get it working, so
definitively not a job for now.

Instead just do not use fstrings for UI translatable strings.
2019-06-25 17:26:56 +02:00
Bastien Montagne
24b47c00ea Fix related to T65963: Ctest: Failing test script_load_keymap passes.
Fix things to make test actually fail as expected (one cannot compare
functions to strings, so no more sorting for now).

Not sure how to actually fix the test though, not even sure test make
any sense anymore actually, with all those weirdo gizmos and tools
keymaps thingy...
2019-06-25 16:08:56 +02:00
Bastien Montagne
c8034993ff Fix (unreported) call to wrong func in gizmos' keymaps code.
Found while investigating T65963.
2019-06-25 16:08:56 +02:00
Campbell Barton
d08312463b Preferences: changes to navigation gizmo
- Add 'Navigation Buttons' preference, used for 2D views
  (previously this couldn't be disabled).
- Add "Off" option for 3D view axis.
- Support minimal axis with navigation buttons.
2019-06-25 22:55:49 +10:00
William Reynish
f472ac391c Fix: Remove 'Separate Images' from Sequencer Movie options
Separate Images does not have any effect on Movie strips, so this removes this option from the Movie menu.

Author: Peter Fog

Differential Revision: https://developer.blender.org/D5130
2019-06-25 14:23:21 +02:00
William Reynish
81e8b8f88a Use prop_factor instead of prop_percentage for Sequencer text placement
Since it goes from 0-1 and not 0-100.
2019-06-25 14:10:15 +02:00
William Reynish
0c2c57167b Sequencer: Fix missing icons for text alignment
Now is consistent with Text objects

Also fix wrong unit for text placement and tooltip-
2019-06-25 14:06:47 +02:00
Antonioya
c186cfe419 GPencil: Add Lattice modifier when use Ctrl+P to Lattice Deform
When parent a Grease Pencil object to Lattice, automatically a Lattice modifier is added.
2019-06-25 14:00:34 +02:00
Sebastian Parborg
30bf48c9ca Fix T63921: Unable to use confirm on release for keyboard shortcuts
The issue was that we were still working around a Xorg bug that has been solved since a very long time:
https://bugs.freedesktop.org/show_bug.cgi?id=22515
The second issue was that the global "confirm on release for mouse clicks" was used for keyboard shortcuts as well.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D5128
2019-06-25 12:32:00 +02:00
William Reynish
34143592b4 Compress macOS DMG background image
From 2.3 mb to 34 kb

Required adjusting background color. Also fixed blurry Blender logo.
2019-06-25 11:37:02 +02:00
William Reynish
f93d3bd42b Sequencer UI: Move Refresh button from header to the View menus
This button didn't need to be so prominent, and clashed with the Sequencer sidebar
2019-06-25 10:00:20 +02:00
William Reynish
3fa728a98e Fix: Wrong check in Sequencer sidebar
Didn't reflect recent naming changes.
2019-06-25 09:39:40 +02:00
Jeroen Bakker
586a044d83 TexturePaint: Fix Shader Compilation 2019-06-25 08:07:50 +02:00
Campbell Barton
40a396792d Fix T66096: Crash in Cycles versioning 2019-06-25 11:29:17 +10:00
Campbell Barton
4d42f4b944 Fix building without bullet enabled 2019-06-25 11:29:17 +10:00
Bastien Montagne
c0c1b4542f Fix T65996: metaballs converted to meshes appear to render at an incorrect isosurface.
Not much to be done here really, besides adding yet another hack to that
giant pile of hacks that are mballs...

So to avoid newly created copy of basis of mball to influence to mball
computation, we simply switch it to Empty object for the depsgraph
update run.

Not nice, but working (besides a weird change of basis obflag which
should not happen), and presumably reasonably safe change.
2019-06-24 20:46:07 +02:00
Brecht Van Lommel
a5ff780065 Fix T63828, T62005: copy/paste or append loses rigid body object
Previously settings were removed, now add to the rigid body world automatically
even if it's a bit ill defined, since this is confusing for users.

Fundamentally the concept of a rigid body world collection could be revised, and
left only as an optional thing.
2019-06-24 18:46:36 +02:00
Campbell Barton
7d3a28d2d9 Cleanup: clarify branch which shouldn't be possible 2019-06-25 01:16:51 +10:00
Campbell Barton
b2a20c2d9e Fix T66074: Number shortcut for brushes doesn't work
Add number brush switching for 2.7x map.
2019-06-25 01:08:13 +10:00
Campbell Barton
4fcc3b8ba2 WM: add operator to set the tool by it's index
Needed for 2.7x brush switching keys.
2019-06-25 01:08:13 +10:00
Campbell Barton
d61a9b297b Cleanup: use doxy groups 2019-06-25 01:08:13 +10:00
Bastien Montagne
187c696cae Fix T66030: [CRASH] Modifying Normals with Skin Modifier.
clnor editing code was simply not checking at all whether it has
something to work on... Guess nobody had idea to edit custom normals on
a mesh that has no normals before! :P

This should probably be handled in a poll function too, to completely
disable those tools when there are no faces/loops, but let's keep it to
minimal changes at that point.
2019-06-24 16:29:37 +02:00
Sergey Sharybin
b617a233aa Fix T66050: Textbox is not updated, when controlled with drivers 2019-06-24 14:58:18 +02:00
Brecht Van Lommel
4f97e33e90 Fix T66076: crash deleting imported Alembic object 2019-06-24 14:48:32 +02:00
Sergey Sharybin
d6d36b9892 Cycles: Cleanup, remove unused argument
Became obsolete/unused after recent fix.
2019-06-24 14:42:20 +02:00