Commit Graph

5680 Commits

Author SHA1 Message Date
Ton Roosendaal
63c8678263 Orange: small fixes as reported,
- follow path constraint + stride path didn't update correct on file load
- selection of 'stick' bones didn't work in object mode, solid view
- change bone layer sends redraw to NLA too
2005-12-21 17:49:43 +00:00
Ton Roosendaal
ce52827a05 Orange; daily noodler update commit.
- Adding execution code for Node trees. Was a bit a puzzle, since I want
  it to be multithreading by design. This now is solved by defining a
  stack per tree for all data that's being written into. This stack, which
  resides now in the NodeTree itself, then can be allocated per thread.

- For testing pleasure, I've added a 'mix node' and a 'show node', so
  you can already see it do something. :)

- reshuffled structure, to put things nice together, and have easier node
  adding. Current state is still WIP though, structure might change.
  For the record; new file node_shaders.c will contain all shader node
  definitions, apart from the drawing callbacks.

Next: I'm going to check on Andrea's work on icons now, since this is very
much needed for true shader/composit work.
Now back to release work...
2005-12-21 14:24:51 +00:00
Ton Roosendaal
b33c68c906 Orange: daily commit of continuing work on noodle editor.
- delete/duplicate with connection links
- type awareness for sockets
- make connections checks for max amount of possible connections
- added dependency sorting of node list
- cyclic connections are drawn red now, press Ckey to see the other bad
  cycles.
- added UI toolkit support in nodes (try shift+a)

So, almost ready for execution code. :)
2005-12-20 15:43:55 +00:00
Matt Ebb
06c5d4a873 orange: updated orange branch splash while I'm at it ;) 2005-12-20 14:36:53 +00:00
Ton Roosendaal
72d805f17d Orange: monday merger with bf-blender (loadsa bugfixes).
ALso: a bit tidying up in editaction.c and python Object.c
2005-12-19 18:56:08 +00:00
Ton Roosendaal
75a227e620 Orange:
Preparation for sync... some work done on hilites for node sockets.
2005-12-19 18:45:06 +00:00
Ton Roosendaal
c1a2851c0d Sync of blenderbuttons for orange and bf-blender, including Joilnens new
'sort by extension' icon.
2005-12-19 18:41:52 +00:00
Ton Roosendaal
d1ac57ac20 Bug reported by Andy; pressing Vkey in action editor (vector handles)
crashed when there's a channel with no ipo.
2005-12-19 18:29:05 +00:00
Ton Roosendaal
b4d7f5c581 Inserted a sanity check in the boolean modifier (not the Wkey, but the
modifier buttons). Prevents crashing on input of meshes with less than 4
faces.
2005-12-19 17:21:55 +00:00
Willian Padovani Germano
ad579abf00 Scripts:
Final (?) updates for 2.40 :) :

- Bob Holcomb sent a better version of his 3ds importer
- Added doc info to bvh2arm: links to doc and mocap tute from author
Jean-Baptiste Perin
- Alessandro Pirovano improved the Lightwave importer.
- Mikael Lagre updated the collada scripts (fixed a bug with camera
lens value)
- Adam Saltsman improved the wings importer (ongoing work with
his pal Toastie).
- Anthony D'Agostino GPL'd his scripts (used Blender's BAL
license previously)

Thanks to all script authors for their work, interest and kindness.
Again, Tom (LetterRip) has played an important part in this, thanks and
welcome :).
2005-12-19 17:21:55 +00:00
Ton Roosendaal
f9b2a189fa #3631
Manipulator now centers on middle point of Bezier handle, when 2 or more
points in handle are selected.
2005-12-19 16:56:28 +00:00
Ton Roosendaal
2d6e7d58d0 #3628
Even while it's not supported, proportional mode was drawing a circle when
in EditMode armature.
2005-12-19 16:45:11 +00:00
Martin Poirier
a96bf9283a Move bug fix hack so it acts only when it needs too.
It was showing "global axis" even when using MMB to access user defined orientation (with Ctrl).
2005-12-19 16:32:18 +00:00
Ton Roosendaal
ec835f3d10 Updated the "multiple library" fixing... it will now also pop up a
menu to warn user that the file needs a saveover to get the fix
permanent.
2005-12-19 16:13:39 +00:00
Ton Roosendaal
bcd8e4aad8 #3635
Vpaint/weight/texture/UV modes were disabling zbuffer draw after drawing
the active object, causing objects to be drawn after (only selected ones)
to have no zbuffer on.
2005-12-19 15:55:26 +00:00
Ton Roosendaal
92e1e16429 Bugfix #3608
More bump issues... Env made very nice examples, but all of it quite nasty
to solve.
Three improvements I found nevertheless:

- bug in mipmap code for bump gave errors in one derivate, causing aliasing
- when Image texture option "Clip" was used, the imagetexture function
  returned wrong value, causing the caller to create own normal based on
  color (zero!).
- Mipmapped bump now also interpolates the samples (never did this...)
2005-12-19 14:00:32 +00:00
Toni Alatalo
20eccd99ab orange: cleaning up / (msvc) compile fixes to the new editnla functions (experimental / made for baking and AvailRot/Loc keying methods) 2005-12-19 13:41:50 +00:00
Ton Roosendaal
74374bcaf9 #3605
Shift+ctrl+A "Apply deformation" didn't work anymore, since we got the
Modifier stack. I've inserted a notice there for now, to point users to
the proper buttons.
2005-12-19 11:55:31 +00:00
Ton Roosendaal
60b22c1e71 #3598
Uninitialized 'alpha' flag in Image texture could cause render errors.
Didn't show in OSX though... (stupid system here inits stack to zero).
But, Ken Hughes found this, so all credits are for him!
2005-12-19 11:30:52 +00:00
Ton Roosendaal
f5b5bd03b5 Orange: Stupid darn branches maintenance is @#@$!
The fix in bf-blender to prevent the release to read groups got in Orange
branch now too... tsk tsk!
2005-12-19 11:13:02 +00:00
Ton Roosendaal
0a64b3e7c4 #3593
The user settings "auto rotate grid" or "auto scale grid" were never
implemented for new transform, apparently.
2005-12-19 11:01:44 +00:00
Ton Roosendaal
5884082ef6 #3581
Using the MMB constraint chooser in Transform, accidentally printed the
setting from the orientation menu (Local, View, Normal).
Martin: not sure if this a solid fix... the print now looks fine, but the
code isn't nicer this way. :) (just a one liner change though!).
2005-12-19 10:49:37 +00:00
Ton Roosendaal
d48c9c416d #3592
Normal rendering; adding gamma corrected halo could cause NaN's because
of a negative sqrt().
2005-12-19 10:31:32 +00:00
Ton Roosendaal
deb804546a Orange: new icon image from andy :) 2005-12-18 23:17:01 +00:00
Ton Roosendaal
be0b59ea6d Orange; update commit on WIP project for Noodle editing. :)
- Grabbing works (Gkey) or tweak (LMB) or use RMB click-drag for grab
- Shift+d works
- Akey: select all
- Drawing links works too now!
2005-12-18 23:08:22 +00:00
Campbell Barton
4a027d8124 Updated for new Mathutils (should be faster)
uses Mesh rather then NMesh
uses expernal box packer
uv coords are not stretched anynore.
2005-12-18 21:41:50 +00:00
Campbell Barton
c9de5c5b05 Seperated out archimaps generic 2d boxpacking function.
For anyone who is interested in boxpacking the logic isnt
that complex and lscm could benifit from using it.

Archimap will use this rather then having the boxpacker inline.
2005-12-18 21:35:31 +00:00
Toni Alatalo
87d9ca4b99 orange: py2.3 compat 2005-12-18 21:20:11 +00:00
Toni Alatalo
01d05142b1 orange: bpy Pose type 2005-12-18 21:03:57 +00:00
Ton Roosendaal
2986d03e77 Orange: Made dashed parent-offset lines option for drawing Poses.
Was too ugly! :)
2005-12-18 20:57:04 +00:00
Johnny Matthews
fe74c08510 Tri-Triple Subdivide filling was messed up. This should straigten it out when cuts > 2 2005-12-18 20:50:32 +00:00
Joilnen Leite
9b34c429c7 added ICON_SORTBYEXT for sort by ext feature
.
2005-12-18 20:45:03 +00:00
Toni Alatalo
0c76f64554 orange: fix to complete the uncommitting of Ton's test function 2005-12-18 20:28:38 +00:00
Joilnen Leite
41fbd282d9 added new ICON_SORTBYEXT
.
2005-12-18 20:24:19 +00:00
Joilnen Leite
2d223ea655 added icon of sort by extension
.
2005-12-18 20:23:30 +00:00
Joilnen Leite
b5abff6a55 Changed that sortby extension icon for new made by P-Luc_Alclair
agreed by broken, stivs, antont, Unamed and me thanks
.
2005-12-18 20:21:57 +00:00
Toni Alatalo
fae20e494e orange: animation baking code. also a patch to autokey, to only key the keys made. 2005-12-18 20:14:22 +00:00
Jean-Luc Peurière
63d0e03bcf applying Volker Mische engine patch
correct bug #3594
2005-12-18 19:10:26 +00:00
Matt Ebb
c33831ac16 * Updates for missing menu items 2005-12-18 18:05:14 +00:00
Nils Thuerey
6f422a749a - yet another minor fluidsim fix - when using a start frame != 1
the scene is now exported at that time, still
  numbering and reading the files from zero to noFrames
2005-12-18 16:49:50 +00:00
Nils Thuerey
f98851f32c - another small fix thats prevent a cryptic error message
if the fluid is baked without proper frame start & end
  settings
2005-12-18 15:55:11 +00:00
Ton Roosendaal
3bba3813bd Orange branch:
Aye, the SConscript files need the new C files too.
Note for later: MSVC needs fix too then!
2005-12-18 13:52:07 +00:00
Ton Roosendaal
e14ff3de3d Orange:
- Sunday merger with bf-blender

- Foundations for new Node editor in Blender, generic framework that can
  be used for Material/Texture, Compositing, Logic or maybe even Sequencer.
  Note: this doesn't do anything yet, nor save! Is just to get this nice
  in CVS now. :)
2005-12-18 13:46:01 +00:00
Ton Roosendaal
6f158b6f9b The png image for icons itself. 2005-12-18 13:27:47 +00:00
Ton Roosendaal
e3df5fbdc1 Added Verse and Node-editor icons in blenderbuttons.c
(Both needed for later)

Found bug in interface.c for translation of Panel header, using && instead
of a logical &.
2005-12-18 13:27:11 +00:00
Nils Thuerey
97a4119be0 - added render.h header include for RE_make_existing_file 2005-12-18 13:15:53 +00:00
Nils Thuerey
5c1fe7d80e - moved the check whether the current object is a mesh
up front (as in the particle panel display), this
	prevents any other object type to get fluidsim attributes
2005-12-18 12:19:36 +00:00
Campbell Barton
2b7919a9f2 fixed returning true/false, thanks Willian. as well as removed the image space spesific image changed call. 2005-12-18 08:47:55 +00:00
Campbell Barton
e47f918e5e Added get/set/attr for area lamp settings - needed to exporting arealamps to povray.
areaSizeX, areaSizeY
raySamplesX, raySamplesY
epydocs updated also,
2005-12-18 07:45:45 +00:00
Willian Padovani Germano
9d55687d30 Scripts:
- A Vanpoucke (xand) updated Axis Orientation Copy.

- Additions:
  - Campbell Barton contributed the Archimap UV Unwrapper.
  - Mikael Lagre contributed Collada importer and exporter (ongoing
work, no support for animation yet).

Thanks to them!
2005-12-18 01:29:15 +00:00