Commit Graph

79376 Commits

Author SHA1 Message Date
Campbell Barton
644e2b3ffd Cleanup: missed const change in recent merge 2018-08-14 17:41:01 +10:00
Campbell Barton
7ed6de3951 Merge branch 'master' into blender2.8 2018-08-14 17:12:41 +10:00
Campbell Barton
2044ee00c2 Correct vpaint vertex circle select
Would run validate when not needed.
2018-08-14 17:02:57 +10:00
Ray Molenkamp
8203e70709 build_environment: opencollada 1.6.63 2018-08-13 20:45:38 -06:00
Aaron Carlisle
12acf1e4f8 Cleanup: Update some links to new wiki 2018-08-13 21:55:30 -04:00
Aaron Carlisle
0e7dd01944 PyDoc: remove old undocumented message 2018-08-13 21:43:51 -04:00
Ray Molenkamp
1f3eb3088f build_environment: sdl 2.0.8 2018-08-13 19:19:42 -06:00
Ray Molenkamp
fee32abee9 build_environment: opensubdiv 3.3.3 with PR975 + TBB 2018_U5 2018-08-13 19:08:28 -06:00
Aaron Carlisle
e040cfe15a PyDoc: Remove "API" from version 2018-08-13 20:53:45 -04:00
Aaron Carlisle
44871e0e0f Pydoc: Switch theme to sphinx_rtd_theme 2018-08-13 20:51:36 -04:00
Aaron Carlisle
0a93685dcc PyDoc: Add missing application icons link 2018-08-13 20:51:36 -04:00
Aaron Carlisle
721321bf9e Cleanup: copy paste error in tooltip 2018-08-13 20:51:35 -04:00
Aaron Carlisle
34c09bc21e PyDoc: Various fixes to generation process 2018-08-13 20:51:34 -04:00
Aaron Carlisle
a3cc1fcaf3 PyAPI Docs: Fix syntax error 2018-08-13 20:51:34 -04:00
Aaron Carlisle
57e6359920 PyDoc: Remove hack to rename main doc from 'contents' to 'index' 2018-08-13 20:51:33 -04:00
Aaron Carlisle
7d8477e019 PyAPI: Docs: Remove old Blender.org theme
This also makes the generator script only allow one theme.
Having this be an argument does not make sense, just over complicating 
things.
2018-08-13 20:51:32 -04:00
Aaron Carlisle
d062c86ed0 PyDoc: Use captions for section headers 2018-08-13 20:51:31 -04:00
Aaron Carlisle
d0acfba937 PyAPI Docs: Move change log link to top with info docs 2018-08-13 20:51:31 -04:00
Aaron Carlisle
27be340616 PyAPI Docs: Remove large note about changing modules
These are stable now. We may want another note about
new 2.8 modules
2018-08-13 20:51:30 -04:00
Aaron Carlisle
bee348a388 PyAPI Docs: Remove BGE related documenation 2018-08-13 20:51:30 -04:00
Aaron Carlisle
6218cd3261 PyAPI Docs: Fix Space in URL Name 2018-08-13 20:51:29 -04:00
Campbell Barton
1bbddc8a1e Merge branch 'master' into blender2.8 2018-08-14 10:45:00 +10:00
Campbell Barton
b993e8a17a Cleanup: use boolean argument 2018-08-14 10:42:04 +10:00
Campbell Barton
3036a9a46c Merge branch 'master' into blender2.8 2018-08-14 10:17:35 +10:00
Campbell Barton
c29c426925 Cleanup: use braces w/ particle loop macros 2018-08-14 10:14:05 +10:00
Campbell Barton
5e8dbafb5b Merge branch 'master' into blender2.8 2018-08-14 10:08:34 +10:00
Campbell Barton
efdc0959b1 Merge branch 'master' into blender2.8 2018-08-14 10:02:05 +10:00
Campbell Barton
98f4a8eedf Cleanup: style 2018-08-14 10:00:37 +10:00
Clément Foucault
04067a54c0 GPUShader: Fix previous "old Nvidia" fix commit
Note to myself, next time, better check the fix before pushing it.

GL_ARB_texture_gather is defined if there is support for the extension
not only when the extension is enabled. Do this check ourself with
GPU_ARB_texture_gather define.

Original fix 822de6e9e1
2018-08-13 23:09:48 +02:00
Clément Foucault
53ed270523 Fix T56298: Rendering glitch when bones are in stick mode in ortho view 2018-08-13 23:01:18 +02:00
Clément Foucault
efd44f8480 Cleanup: GPU codegen: remove most of legacy code
A lot of code in codegen was used by previous GLSL system.
Now most of it is not used due to all the things being written from scratch
in 2.8 and we can clean most of it.

As a side not this make the system a bit less flexible (no support for
cubemaps, preview image, etc...) but can be extended again.
2018-08-13 23:01:18 +02:00
Clément Foucault
77b39bbaa0 Cleanup: Rename GPU_* functions to make more sense
* Remove GPU_link_changed which is unused.
* Remove all GPU link function that are not used anymore.
* GPU_uniform_buffer is now GPU_uniform.
* GPU_texture_ramp is now GPU_color_band.
* GPU_uniform is now GPU_constant.
2018-08-13 23:01:18 +02:00
Clément Foucault
822de6e9e1 Fix T55802 shader compile bug with texture gather on old Nvidia card
The extension GL_ARB_texture_gather is reported to be supported and does
not trigger an error when enabled but the textureGater functions are not
defined.

Workaround is to disable the use of this extension on such systems.
2018-08-13 23:01:18 +02:00
Ray Molenkamp
e24cd10245 build_environment: Remove lapack 2018-08-13 14:56:49 -06:00
Ray Molenkamp
518ce887ad build_environment: iconv 1.15 2018-08-13 14:45:27 -06:00
Ray Molenkamp
4e03f9cbc2 build_environment: fftw 3.3.8 2018-08-13 13:21:36 -06:00
Ray Molenkamp
4a10ba2174 build_environment: openexr support debug build. 2018-08-13 12:37:12 -06:00
Alexander Gavrilov
2aa26de378 Use full transformation of B-Bone segments in Copy Transforms.
Currently constraints can only read the location along the
spline. This obviously limits opportunities for complex bone
interactions in rigs.

This patch exposes access to rotation and scale as well in
Copy Transforms. However, due to the way how things work,
this data cannot be smoothly interpolated, and abruptly
changes when switching to the next segment.

Reviewers: aligorith

Differential Revision: https://developer.blender.org/D3545
2018-08-13 20:37:53 +03:00
Ray Molenkamp
f749c3cbb9 build_environment: alembic 1.7.8 2018-08-13 11:36:23 -06:00
Alexander Gavrilov
47af343b61 Implement multiplicative Copy Scale and make it the new default.
Scale is a multiplicative quantity, so adding it doesn't make sense.
However, for backward compatibility reasons, and in case somebody
actually desires the old additive behavior, the old way remains as
an option.

Without this change the only way to properly combine scale is via
parenting or the complicated Transformation constraint.

The new mode is turned on by a flag for file compatibility, but the
RNA option is reversed so that the new behavior feels more default.

Reviewers: aligorith

Differential Revision: https://developer.blender.org/D3558
2018-08-13 19:57:15 +03:00
Alexander Gavrilov
a5aeca4a64 Fix dependency graph for constraints depending on B-Bone shape.
Some constraints have an option to take the final bezier shape of
the target B-Bone into account. This shape usually depends on two
other bones in addition to the target itself, so the graph should
include the relevant dependencies.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D3591
2018-08-13 19:02:49 +03:00
Bastien Montagne
ff6bd57873 Merge branch 'master' into blender2.8 2018-08-13 17:49:19 +02:00
Bastien Montagne
bc675d90d0 Fix T55745: Pick Shortest Path tool, inconsistent selection.
To get consistent, user-expected results here, we need to 'fake'
starting immediately after a 'skip' block (such that we start with a
full block of selected elements).

Same issue affected vertices and edges selection of course, did not
check the other usages of WM_operator_properties_checker_interval_test()
though.
2018-08-13 17:48:36 +02:00
Ray Molenkamp
887d6cb1ee build_environment: fix windows ilmbase/openexr support.
seems like the openexr 2.3.0 release tarball has broken cmake support, latest from git works
we'll have to revisit this once they get a new release out.
2018-08-13 09:27:57 -06:00
Brecht Van Lommel
0e8bd6ba8a Version update to 2.80 Alpha 2, new splash from Hero open movie. 2018-08-13 16:53:16 +02:00
Sergey Sharybin
5c61be777f Subsurf: Introduce quality option
For users it defines how accurate vertex positions are in terms
of limit surface (as in, how close the vertices locations to the
condition when they are calculated for an infinitely subdivided
mesh).

This affects things like:

- Irregular vertices (joint of 3 or more edges)
- Crease

Keep quality value low for performance.

NOTE: Going higher does not necessarily mean real improvement
in quality, ideal case might be reached well before maximum
quality of 10. Quality of 3 is a good starting point.

Internally quality is translated directly to adaptive subdivision
level.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3599
2018-08-13 16:04:06 +02:00
Ray Molenkamp
4fc2a43e52 build_environment: ffmpeg 4.0.2
with
lame 3.100
ogg 1.3.3
vorbis 1.3.6
flac 1.3.2
vpx 1.7.0
x264 20180811
xvidcore 1.3.5
faad 2.8.8
2018-08-13 07:57:29 -06:00
Howard Trickey
aac5458fa5 Fix bevel problem for vertex-only cube corners.
Was introduced by code from gsoc branch that does better job
on cube corners, but shouldn't have applied to vertex-only case.
2018-08-13 09:25:16 -04:00
Arto Kitula
349d67be28 build_environment: update ilmbase and openexr to 2.3.0 2018-08-13 16:12:30 +03:00
Dalai Felinto
cead9abe07 Depsgraph: Build node and relations for movieclip ID for its nodes
Otherwise we get asserts when opening files with the Move Distortion node.
2018-08-13 10:11:27 -03:00