Commit Graph

143564 Commits

Author SHA1 Message Date
Omar Emara
6e814e7597 Compositor: Implement Mao UV node for new CPU compositor
Reference #125968.
2024-11-15 19:20:28 +02:00
Omar Emara
7f7ababec2 Compositor: Implement Displace node for new CPU compositor
Reference #125968.
2024-11-15 19:18:31 +02:00
Sebastian Parborg
ca1bf7928d Tests: Add sanity check test for Linux releases
This test does some rudimentary checks to see if the binaries and
folder structure are ready for a release.

Pull Request: https://projects.blender.org/blender/blender/pulls/130319
2024-11-15 18:12:52 +01:00
Bastien Montagne
992c52ff1e Fix #130310: Improve Enum props API doc regarding separators.
Doc only mentioned 'None' separators, but 'tuple' items with an empty
identifier string are also valid separators, and allow to get 'named'
separators in the UI.
2024-11-15 17:36:22 +01:00
Jeroen Bakker
c1379ff2b3 Fix #130161: Vulkan: Grid overlay artifact when copying to swap chain
When copying the window to the swap chain the image needs to be copied
upside down to match Vulkan/OpenGL image coordinate differences.

There was an of by 1 error when copying resulting in minor drawing
glitch which was noticeable when looking at the viewport grid.

Pull Request: https://projects.blender.org/blender/blender/pulls/130328
2024-11-15 17:12:24 +01:00
Falk David
60df9fd982 Merge branch 'blender-v4.3-release' 2024-11-15 17:01:46 +01:00
Falk David
d3d26233fc Fix: GPv3: Edit Mode: Crash during extrude
The crash was caused by the selection attribute not being
initialized properly. The size was 0.

The fix uses `ed::curves::ensure_selection_attribute` to ensure
the attribute is created and on the right domain.

Extrude should only work for a point selection, so the poll
function of the operator is updated to reflect this.

Pull Request: https://projects.blender.org/blender/blender/pulls/130333
2024-11-15 17:01:06 +01:00
Miguel Pozo
40eaa01d8c Fix #130235: Eevee: Viewport Render Animation causes white/black flashes of materials
Disable deferred compilation for viewport image renders.

Pull Request: https://projects.blender.org/blender/blender/pulls/130335
2024-11-15 16:47:58 +01:00
Clément Foucault
1d48d8428c Refactor: Grease Pencil: Port depth merge and mask invert to new draw manager
_No response_

Pull Request: https://projects.blender.org/blender/blender/pulls/130326
2024-11-15 16:16:53 +01:00
Lukas Tönne
366c8e247a Fix #130275: Trace sequence operator only uses first frame
The operator needs to look for exact frame matches, otherwise
it simply re-uses the first frame over and over.

Pull Request: https://projects.blender.org/blender/blender/pulls/130317
2024-11-15 15:54:56 +01:00
Falk David
1d571a810f Fix: Cycles: Compiler warning
The `ProjectionTransform` object has no trivial copy-assignment constructor.
This results in the following warning on `gcc (Ubuntu 13.2.0-23ubuntu4) 13.2.0`:
```
/.../blender-git/blender/intern/cycles/kernel/../util/projection.h: In function ‘ccl::ProjectionTransform ccl::projection_inverse(ProjectionTransform)’:
/.../blender-git/blender/intern/cycles/kernel/../util/projection.h:219:9: warning: ‘void* memcpy(void*, const void*, size_t)’ writing to an object of type ‘ccl::ProjectionTransform’ {aka ‘struct ccl::ProjectionTransform’} with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess]
  219 |   memcpy(&tfmR, R, sizeof(R));
      |   ~~~~~~^~~~~~~~~~~~~~~~~~~~~
/.../blender-git/blender/intern/cycles/kernel/../util/projection.h:67:16: note: ‘ccl::ProjectionTransform’ {aka ‘struct ccl::ProjectionTransform’} declared here
   67 | typedef struct ProjectionTransform {
      |                ^~~~~~~~~~~~~~~~~~~
```
To fix the warning, cast the pointer to `(void *)`.

Pull Request: https://projects.blender.org/blender/blender/pulls/130321
2024-11-15 15:24:49 +01:00
Clément Foucault
d04d23bc40 Refactor: Grease Pencil: Port AntiAliasing drawing to new draw manager
_No response_

Pull Request: https://projects.blender.org/blender/blender/pulls/130324
2024-11-15 14:32:28 +01:00
Clément Foucault
87cf01efab Refactor: Grease Pencil: Port Vfx drawing to new draw manager
_No response_

Pull Request: https://projects.blender.org/blender/blender/pulls/130301
2024-11-15 14:04:14 +01:00
Falk David
8e75b5f4c7 Merge branch 'blender-v4.3-release' 2024-11-15 12:53:38 +01:00
Lukas Tönne
217fa8d09e Fix #130276: Trace operator needs to tag data after curves replacement
1. Trace operator was missing a topology cache tag after replacing the stroke
   data. This caused an invalid normals cache and crash in drawing code.
2. The drawings must not be manipulated outside the main thread. Job data now
   stores a curves geometry array that is used to update the drawings at the end of the job.
3. Since the job data now stores an array it has to be allocated using MEM_new.

Co-authored-by: Falk David <falk@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/130313
2024-11-15 12:52:43 +01:00
Christoph Lendenfeld
dbcc9d7820 Refactor: Keying set code
No functional changes intended.

After moving the keying set code to animrig with b38d8ecb86,
a few things needed cleaning up.

* Improving comments
* adding `const` where possible
* simplify code in some areas

Pull Request: https://projects.blender.org/blender/blender/pulls/130314
2024-11-15 12:32:22 +01:00
Falk David
f20cd471fe Merge branch 'blender-v4.3-release' 2024-11-15 12:11:33 +01:00
Pratik Borhade
7e12131aaf Fix: GPv3: Adjustment panel in dopesheet
Missed in b4881f6b0a
Expose adjustment panel in Grease pencil dopesheet side panel as
done for others in 6e137f957f

Pull Request: https://projects.blender.org/blender/blender/pulls/130311
2024-11-15 12:10:28 +01:00
Nikita Sirgienko
2aa9203f2f Cycles: Reintroduce noinline keyword for oneAPI device
In 891d71a4d4 this keyword was
dropped due to performance regression after
fdc2962beb, but currently code
does not experience this performance degradation, and in fact
there is minor performance improvement on Lunar Lake GPUs,
along with an expected improvement in compile time.
However, this change brings a minor performance regression to
shade_surface kernel on Intel Arc and Meteor Lake GPUs, which
will be solved later by disabling this keyword for
these platforms only.

Pull Request: https://projects.blender.org/blender/blender/pulls/130299
2024-11-15 12:09:37 +01:00
Pratik Borhade
71dd56a325 Fix: Typo in class name
Mistake in 6e137f957f
Falk noticed it in !130311

Pull Request: https://projects.blender.org/blender/blender/pulls/130315
2024-11-15 11:59:25 +01:00
Aras Pranckevicius
3c4ee91926 Merge branch 'blender-v4.3-release' 2024-11-15 12:52:49 +02:00
Aras Pranckevicius
64198971ea Fix: Reading some old blend files fires assert in Sequencer data read
wdas_cloud.blend file on 4.3+ raises an assert, due to reading some
VSE data:

  readfile.cc:4798, blo_verify_data_address(), at
  'MEM_allocN_len(new_address) >= expected_size' Corrupt .blend
  file, unexpected data size.

This is caused by 30dbb7820d which removed completely unused
data from Sequence struct. But it turns out, Sequence serialization
inside scene_blend_read_data is "somewhat strange", to put it mildly,
and silently assumes that struct offset of seqbase and channels
will never change.

For now, restore the previously expected struct member offset,
ensure it stays like that via static_assert, and add notes on
how someone should fix this in a better way.

Pull Request: https://projects.blender.org/blender/blender/pulls/130296
2024-11-15 11:51:49 +01:00
Sybren A. Stüvel
b3af7e8cd6 Fix #130268: Assertion triggered when animate property from Material panel
Fix an assertion that an embedded data-block has a zero 'real user'
count. Apparently it's possible for the shader node tree (embedded by
the material) to have a user count of 1.

Since that looks valid to me (only one user, namely the material itself)
I think it's fine to extend the assertion to that.

I did keep the assertion, to ensure that the embedded data-block is not
shared by multiple users. That shouldn't be possible, in any case.

Pull Request: https://projects.blender.org/blender/blender/pulls/130281
2024-11-15 11:19:44 +01:00
Pratik Borhade
6e508c84a1 Fix: Avoid default in switch case
Discussed in !130213 to mention enum item explicitly instead
of `default`.

Pull Request: https://projects.blender.org/blender/blender/pulls/130267
2024-11-15 11:12:40 +01:00
Christoph Lendenfeld
b38d8ecb86 Refactor: move keyingsets to animrig
No functional changes intended.

This patch moves the relevant keying set code from editors to animrig.
All functions are in the animrig namespace, and as such have lost their
`ANIM_` prefix.
Other than that, the code has been moved as is into `animrig/intern/keyingsets.cc`

Note that I also had to move `id_frame_has_keyframe` and `fcurve_frame_has_keyframe`.
I moved that into `ANIM_keyframing.hh` and `ANIM_fcurve.hh` since I found that more fitting.

Due to Windows defining `DELETE` as macro I had to rename `ModifyKeyMode::DELETE`
to `ModifyKeyMode::DELETE_KEY`

As a result of this two includes from animrig to editors were removed.

This is part of #121336

Pull Request: https://projects.blender.org/blender/blender/pulls/129980
2024-11-15 10:51:41 +01:00
Jesse Yurkovich
38363fb2d7 USD: Add test data for additonal material import/export coverage 2024-11-14 20:03:09 -08:00
Hans Goudey
091c175c5c Refactor: Move region runtime to separate C++ runtime struct
This allows using C++ types in the region runtime data, which will
make it easier to move the remaining runtime data out of the
`ARegion` DNA type and improve code readability in these areas.

Pull Request: https://projects.blender.org/blender/blender/pulls/130196
2024-11-15 02:00:11 +01:00
Sean Kim
1e357cdca8 Cleanup: Change calc_*_intersect_data functions to take depth by value
Pull Request: https://projects.blender.org/blender/blender/pulls/130256
2024-11-14 23:52:30 +01:00
Clément Foucault
3c32a18fac Cleanup: EEVEE: Remove unused function with legacy API calls 2024-11-14 23:50:39 +01:00
Clément Foucault
92aa3fe46b Cleanup: Workbench: Address shader warnings 2024-11-14 23:39:01 +01:00
Clément Foucault
c0c816f846 GPU: GLSL compilation as C++ for workbench static shaders 2024-11-14 23:15:06 +01:00
Harley Acheson
39da29cedd Merge branch 'blender-v4.3-release' 2024-11-14 13:32:58 -08:00
Harley Acheson
d1171635ff Fix #129414: On linux, Join Use Active Window when Overlapping
On Linux we can't always determine topmost window under cursor,
therefore check for overlapping windows and, if so, only use the
active window.  This allows dragging between windows as long as
they don't overlap

Pull Request: https://projects.blender.org/blender/blender/pulls/130242
2024-11-14 22:31:36 +01:00
Hans Goudey
0684639e1b Cleanup: Grease Pencil: Remove indirect includes from headers
To avoid unnecessary header parsing during compilation.

Pull Request: https://projects.blender.org/blender/blender/pulls/130285
2024-11-14 22:07:19 +01:00
Hans Goudey
f879d23237 Cleanup: Use const for evaluated pre-modified mesh accessor
Conceptually this shouldn't be changed after it's created for the
first time.
2024-11-14 15:45:44 -05:00
Clément Foucault
ac58df78cc Cleanup: EEVEE: Use unique handle
- Move `ObjectRef` creation out of `object_sync`.
- Make unique handle only when needed inside the sync functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/130294
2024-11-14 21:42:57 +01:00
Thomas Dinges
49b968cf39 Merge branch 'blender-v4.3-release' 2024-11-14 18:56:41 +01:00
Thomas Dinges
b8b3f8e723 Release: Bump 4.3 to rc 2024-11-14 18:53:05 +01:00
Falk David
221cef2855 Formatting 2024-11-14 18:48:22 +01:00
Falk David
0ab7e59f66 Formatting 2024-11-14 18:38:15 +01:00
Falk David
19f14aa7aa Merge branch 'blender-v4.3-release' 2024-11-14 18:37:12 +01:00
Pratik Borhade
3b44f84686 Fix #130182: Unique layer name in move to layer popup box
Set unique name for `target_layer_name` to display in pop-up box when
creating a new layer. For that, `unique_layer_name()` is moved to member
function of `GreasePencil`.

Pull Request: https://projects.blender.org/blender/blender/pulls/130208
2024-11-14 18:30:50 +01:00
Charles Flèche
000416c933 USD: Add option to merge shape with parent xform during import
This new import option will allow users to chose if we merge USD prims
with their Xform parent.

Given a USD like:

```
def Xform "MyObject"
{
  def Mesh "MyObject_LOD0"
  {
  }
}
```

When the option is set to True (existing default), only the mesh will be
imported and its parent Xform transformation will be baked into the
Mesh.
```
# In blender after import

- MyObject_LOD0 (Mesh)
```

When the option is set to False, the parent Xform will always be
imported as an Empty object:

```
# In blender after import

- MyObject (Empty)
├─ MyObject_LOD0 (Mesh)
```

Co-authored-by: Odréanne Breton <odreanne.breton@ubisoft.com>
Co-authored-by: Sttevan Carnali Joga <sttevan.carnali-joga@ubisoft.com>
2024-11-14 18:28:23 +01:00
Hans Goudey
7074daed04 Geometry Nodes: Add "Limit Surface" option in subdivision surface node
Currently the node behaves differently from the modifier by default
because it lacks the option to use the limit surface. This is mainly
an oversight, since the option gives better results and better
performance.

This adds a new "Limit Surface" option. Because it's on by default,
there is also versioning to turn it off for existing files.

Resolves #112912.

Pull Request: https://projects.blender.org/blender/blender/pulls/130243
2024-11-14 18:21:00 +01:00
Sebastian Parborg
2fef3ce61d Merge branch 'blender-v4.3-release' 2024-11-14 18:07:55 +01:00
Sebastian Parborg
aad4e62173 Libs: Update linux libs 2024-11-14 18:07:16 +01:00
Sebastian Parborg
633e0c7e0d Merge branch 'blender-v4.3-release' 2024-11-14 18:02:01 +01:00
Sebastian Parborg
689440bed6 Libs: Fix static libs not getting linked properly on linux
Multiple of our libraries would pull in system libraries that we have static versions of.
These where libxml2 and libz and also libzstd.

I also noticed that the script that was supposed to check on this was not really usable to check for these kinds of things so I updated it.
Now you can run it with `python3.11 tools/check_blender_release/check_release.py -- ../build_linux_release/bin/` and it will check all binaries and libraries that we ship for any system libraries that we don't expect to be linked.

The libraries I'm aware of that pulled in system libs were:
boost
mesa
osl
llvm

(The removed cmake flags for osl was because these were unused and cmake printed warnings)

Pull Request: https://projects.blender.org/blender/blender/pulls/130236
2024-11-14 18:01:43 +01:00
Sebastian Parborg
bf969834b5 Libs: Fix static libs not getting linked properly on linux
Multiple of our libraries would pull in system libraries that we have static versions of.
These where libxml2 and libz and also libzstd.

I also noticed that the script that was supposed to check on this was not really usable to check for these kinds of things so I updated it.
Now you can run it with `python3.11 tools/check_blender_release/check_release.py -- ../build_linux_release/bin/` and it will check all binaries and libraries that we ship for any system libraries that we don't expect to be linked.

The libraries I'm aware of that pulled in system libs were:
boost
mesa
osl
llvm

(The removed cmake flags for osl was because these were unused and cmake printed warnings)

Pull Request: https://projects.blender.org/blender/blender/pulls/130236
2024-11-14 17:59:21 +01:00
Hans Goudey
cb62d74658 Merge branch 'blender-v4.3-release' 2024-11-14 11:26:37 -05:00