When clearing depth attachment the write depth state should be enabled.
When this isn't the case a clear texture is being performed. Before
the render graph this used to be a performance issue as the rendering
would be suspended.
The render graph currently reorders these texture clears before of
the rendering context and therefore isn't seen as a performance issue.
Pull Request: https://projects.blender.org/blender/blender/pulls/124340
The draw tool was creating catmull-rom curves because the
curve type attribute was being reset to the default (0) which
happens to be the catmull-rom type.
The fix makes sure to skip over the `curve_type` attribute when
initializing the other attributes to their default.
This change allows to pass optional freeing and copy callbacks to
functions setting the `func_argN` member of the `uiBut` and `uiBlock`
structs. These callbacks are used to free or duplicate the data stored
in these void pointers.
Defaults are set respectively to `MEM_freeN` and `MEM_dupallocN`, to
match previous hard-coded behavior.
Utils template functions are added to easily generate callbacks to
types that are managed with the `MEM_new`/`MEM_delete` C++-style
allocation, as long as they provide a copy constructor.
Note that this change should be considered as a temporary, transitional
solution. A more robust and future-proof solution is to move towards
more usage of `std::function` for these callbacks, which can then own
and manage their custom data themselves.
Allow translation of a few missing messages in the Rigify add-on. In
particular, the most important "Generate Rig" button!
Some issues reported by Gabriel Gazzàn.
The main change from this commit is the usage of ASAN poisoning (if
available) to trigger an ASAN report on the erroring memory block.
The main benefit is the report of the allocation backtrace of that
faulty memory block.
Pull Request: https://projects.blender.org/blender/blender/pulls/124231
- Suppress pylint warnings via comments or be minor changes.
- Any errors disabling add-ons before upgrading or uninstalling are now
reported to the operators.
- Disable cyclic import warning is it's impractical to resolve.
- Enable useless-suppression warning.
The `[build.generated]` section now includes a filtered list of wheels
to simplify checking existing wheels on the server.
Also disallow quotes & control characters in wheel paths because they
already shouldn't be used and doing so would cause escaping issues in
the generated TOML.
Implements #124242.
This normal data is eventually passed into `BKE_mesh_set_custom_normals`
and through to `mesh_normals_corner_custom_set` which expects normals to
actually be normalized per its documentation.
Not doing so would yield meshes with incorrect "sharp" data for affected
edges.
Pull Request: https://projects.blender.org/blender/blender/pulls/124267
Calling `MEM_freeN` on data allocated with `MEM_new` is bad, since it will not
call a destructor matching the one invoked as part of `MEM_new`.
Would crash with the guarded allocator, which detects such mismatches now.
Exceptions need be caught and forwarded so they show it in Blender's
interface. While most common errors where accounted for, various IO
errors & malformed JSON/TOML could cause internal operations to fail
with unhandled exceptions.
Adds snapping in the VSE preview area.
Source points are the four corners and origins of all selected, visible
image quads. Targets can be preview borders, preview center, or
corners/origins of other strips.
Pull Request: https://projects.blender.org/blender/blender/pulls/122759
See blender/blender-assets@c02a78249c.
The essentials asset library now features the bundled brushes as brush assets.
This is in preparation for the brush assets project merge, see #116337.
There's no real reason to wait with merging these, even if merging the rest of
the assets project may take a few days still. These brush assets will not show
up in the asset browser yet, since brush assets are still considered an
experimental feature in the main branch.
Use UILayout::template_popup_confirm to replace workarounds that didn't
work very well.
- Resolve "Add Repository..." button in the dialog not closing the
popup when pressed.
- Add a "Cancel" button while the remote resository data is
downloading.
- Remove the hack to scale the UILayout to hide the existing
confirm/cancel buttons.
Resolves#124098.
This makes it possible for popups to have their confirm & cancel buttons
defined in the operator's draw callback.
When used with popups created by: `WindowManager::invoke_props_dialog()`
to override the default confirm/cancel buttons.
In the case of `WindowManager::popover(..)` & `bpy.ops.wm.call_panel()`
this can be used to add confirm/cancel buttons.
Details:
- When the confirm or cancel text argument is a blank string the button
isn't shown, making it possible to only show a single button.
- The template is similar to UILayout::operator in that it returns the
operator properties for the confirm action.
- MS-Windows alternate ordering of Confirm/Cancel is followed.
Needed to resolve#124098.
Ref !124139
If you change an area to a File Browser while it is vertically
minimized we get an assert on layout initialization since there
are no visible rows. But this state is valid and it works great
without this assert. This PR removes the assert and adds a comment.
Pull Request: https://projects.blender.org/blender/blender/pulls/124253