Commit Graph

9611 Commits

Author SHA1 Message Date
Campbell Barton
7e9f76944c Fix T59461: Follow active quad asserts 2018-12-18 13:35:43 +11:00
Campbell Barton
879c966598 Transform: option to use incremental snapping
This resolves this issue where users would enable a snapping mode
besides incremental (vertex for eg), then notice strange behavior w/
rotate and scale.
While this ability can be useful, it's quite an obscure use case.

Now changing snap-modes keeps rotate and scale using incremental snap,
with the option for these modes to be affected by other snapping modes.

D4022 by @kioku w/ own minor edits.
2018-12-18 10:08:23 +11:00
William Reynish
779e252298 UI: use icons for text edit copy/paste 2018-12-18 08:41:06 +11:00
William Reynish
7312e48ae4 UI: Extend context menu to check current selection
- This extends context menus, checking the selection in some cases
  to conditionally show operators.

- When nothing is selected, add, paste .. etc are added to the menu.

- Use columns when mixed mesh modes are used (vert/edge/face).

- Move armature naming operators into sub-menu.

See D4043
2018-12-18 08:12:11 +11:00
Antonioya
08e6948da5 GP: Change order of primitive buttons
Group them in a more logic way.
2018-12-17 19:03:46 +01:00
Philipp Oeser
37d09827c6 Fix T59112: bone pinning error
Reviewers: angavrilov, brecht

Maniphest Tasks: T59112

Differential Revision: https://developer.blender.org/D4057
2018-12-17 15:13:29 +01:00
Philipp Oeser
86e6901662 Fix T59172: Blender 2.7x keymap error when setting pivot point
- only call pivot/orientation pies in non-legacy mode (had duplicate
entries)
- space_data.pivot_point > tool_settings.transform_pivot_point

Reviewers: brecht

Maniphest Tasks: T59172

Differential Revision: https://developer.blender.org/D4088
2018-12-17 12:42:47 +01:00
Campbell Barton
8ec7429a70 Merge branch 'master' into blender2.8 2018-12-17 17:32:42 +11:00
Campbell Barton
42b9df5907 Cleanup: use 'tool_settings' name everywhere in UI scripts 2018-12-17 17:22:50 +11:00
Campbell Barton
7fac1bfc20 Context: remove active_gpencil_brush
We don't have this for other painting modes,
no need for a special case here.
2018-12-17 17:17:43 +11:00
Campbell Barton
c73958a100 Theme: use grey for blender_light inactive menu text
There wasn't enough difference between labels and menu item text which
could be selected.
2018-12-17 16:52:06 +11:00
Campbell Barton
a2a39bada2 Theme: use black for blender_light view-overlay
Cursor axes & transform guide contrasting w/ background was too low.
2018-12-17 14:55:19 +11:00
Campbell Barton
21c1c3c59c 3D View: empty image option to show front/back
Only back was possible.
2018-12-17 14:49:16 +11:00
Campbell Barton
d72d2d4133 DNA: clear / remove deprecated flags
- Clear deprecated flags for ID's:
  Scene, Sequence, World, Object & Mesh.
- Clear deprecated flags for Spaces: outliner, 3D view & image.
- Remove unused `Mesh.drawflag`
- Remove unused `USER_ALLWINCODECS`, `USER_MMB_PASTE`.
- Remove `V3D_SOLID_TEX` & `V3D_ZBUF_SELECT` - used in a few areas.
- Flip `Object.empty_image_visibility_flag`
  (avoids do-version on each new flag)
- Rename 'Backside' -> 'Back' in context of drawing - showing 'Back'
  makes sense.
2018-12-17 13:55:06 +11:00
Antonioya
fbed69866e GP: Add option to occlude eraser
This adds the functionality requested in T59417 adding a new button near of pressure button of the brush to enable/disable occlude effect for eraser.
2018-12-16 18:25:55 +01:00
Alexander Gavrilov
cfa46ddf6c UI: initialize Overridable Static checkbox for custom properties. 2018-12-16 17:09:32 +03:00
Campbell Barton
4488056f3d Theme: blender_light text editing colors were too similar
Make the background of text editing fields dark to contrast with
selection and the cursor, similar to T59219.
2018-12-16 11:27:01 +11:00
Campbell Barton
e01755033a Cleanup: theme right shift 2018-12-16 11:21:32 +11:00
Campbell Barton
41a3634f80 Theme: include new colors
No visible changes.
2018-12-16 11:19:26 +11:00
Campbell Barton
3e311fdcd1 Cleanup: style 2018-12-16 09:30:05 +11:00
Antonioya
351f537fa8 GP: New Curve primitive and other primitive improvements
This commit adds support for new curve tool and adds more functionalities to the existing primitives, including new handles, editing, stroke thickness curve, noise, preview of the real stroke, etc.

Thanks to @charlie for his great contribution to this improvement.
2018-12-15 17:21:47 +01:00
Antonioya
f9917a8d43 Fix T59396 Grease pencil brush crash
The problem was the brush was not initializated because some code was missing (marked as ToDo)
2018-12-15 09:54:31 +01:00
Dalai Felinto
2b7e56964a Fix UV editor missing/typo circle_select 2018-12-14 19:24:35 -02:00
Antonioya
f6f46accfe GP: Added keymaps for Sculpt select
Still T58986 not fixed.
2018-12-14 19:13:53 +01:00
Antonioya
7bf6a9ee94 GP: Fix missing changes after rename CTX
Thanks to Charlie Jolly for find the bug.
2018-12-14 19:07:30 +01:00
Philipp Oeser
ac68f44b8a fix shader editor errors when showing world shader tree
probably an oversight in rBd40bffa17f6d

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4079
2018-12-14 19:01:22 +01:00
Antonioya
780f0f646d GP: Rename CTX and OB modes
Part of T59335.
2018-12-14 16:52:12 +01:00
Clément Foucault
a1c8595b09 Edit Curve: Add Normal size in overlay popover and change default range
Change default range to 0..2 to improve the slider behavior.
2018-12-14 16:35:51 +01:00
Campbell Barton
fb685c01c3 Correct error in last commit 2018-12-14 13:23:02 +11:00
Campbell Barton
be0c8ed734 Keymap: correct keymap names
Generated names include the current context mode
which is irrelevant for generic 3D view tools.
2018-12-14 12:17:00 +11:00
Campbell Barton
82a53481ee Keymap: only use double-click MMB w/ LMB select 2018-12-14 12:01:27 +11:00
Campbell Barton
9ea645862c Preferences: add option for header position
Sets the header position for newly created windows with few exceptions
(preferences is always bottom, file-selector is always top).
2018-12-14 09:54:34 +11:00
Campbell Barton
cb5d23b544 UI: show workspace cycling key bindings in menu 2018-12-14 07:56:19 +11:00
Antonioya
7d3b1cdd7d GP: New Smooth operator
Smooth a stroke, in edit mode, similar how mesh operator works with meshes.
2018-12-13 19:49:13 +01:00
Campbell Barton
8a804d5da7 Templates: remove redundant directory init
This is now handled when versioning all startups.
2018-12-13 07:22:22 +11:00
Jacques Lucke
4e0291f185 Fix T59208: Error when loading reference/background image in edit mode 2018-12-12 16:39:00 +01:00
Brecht Van Lommel
b01852f20a UI: use consistent subdivision modifier name when creating from shortcuts. 2018-12-12 13:27:50 +01:00
Bastien Montagne
eedd679ef2 Point API doc to proper path.
We'll have to update that again once we move 2.8 to master...
2018-12-12 12:29:58 +01:00
Bastien Montagne
91c9be7df3 Merge branch 'master' into blender2.8 2018-12-12 12:04:17 +01:00
Bastien Montagne
047d7d3b57 Fix T59213: Application menu links to outdated version of Python API.
Somehow those links were forgotten when we renamed API doc to simpler
names last year...
2018-12-12 11:56:25 +01:00
Campbell Barton
4357fb63db Keymap: event type filter w/ finding keymap items
Now its possibly to ask for only keyboard/mouse/ndof events
when finding key map items.
2018-12-12 21:43:26 +11:00
Philipp Oeser
f2796da2e5 PyTemplates operator_modal_timer: update to 2.8
use keyword argument

Fixes T59232
2018-12-12 09:36:46 +01:00
Campbell Barton
4ae68d6825 Fix T59170: Box select ignores modifiers-keys once tool option is set
- Key-map items properties now override tool-options
  so modifier keys can have different behavior to the default action.

- Box & circle select now have `wait_for_input` properties
  instead of detecting this based on selection options being set or not.
  This relied on the key-map setting properties which may need to be
  initialize from the tool settings.
2018-12-12 14:26:43 +11:00
Campbell Barton
805bf5d602 Keymap: add Shift-F1..3 editor shortcuts
Some frequently used editors didn't have F-key access.
2018-12-12 11:39:52 +11:00
Campbell Barton
c0b7bdd38b Revert "Tweak UI message of Ruler tool."
This reverts commit 1bf0a4f4d0.

This is a bug, clicks shouldn't remove rulers since it's too easy
to accidentally click instead of dragging.
2018-12-12 09:52:52 +11:00
Campbell Barton
220ab6290e Fix toolbar key-accelerator w/ LMB select
Tweak events were masking hotkey access.

Reported in T55162
2018-12-12 09:40:37 +11:00
Antonioya
18d354a5eb GP: Remove Object Onion Skin switch
It was confusing to have two switches.
2018-12-10 20:18:15 +01:00
Antonioya
2debee96ec GP: Replace Clamp icon 2018-12-10 20:18:10 +01:00
Bastien Montagne
1bf0a4f4d0 Tweak UI message of Ruler tool.
It's much simpler to just click on one end, than dragging it outside of
view. ;)

Related to T59084.
2018-12-10 15:53:53 +01:00
Lukas Stockner
e79bb957fc User Interface: Add button color for indicating that the value differs from the interpolated one
One issue that especially newer users often run into is that they accidentally reset changes to the scene by switching frame without creating a keyframe first.

Therefore, this commit adds a new color that is used to draw properties if their current value differs from the one that would be set when switching to this frame.
This works both for existing keyframes as well as for currently interpolated frames.

Unfortunately the flags in but->flag are full, so I had to move the new flag to but->drawflag and pass that to all relevant functions.

I went with orange for the color since afaics it fits with the green and yellow that are currently used for keyframe states and since it's somewhat reddish to signify that there might be something to look out for here.

Reviewers: campbellbarton, #user_interface, brecht

Reviewed By: campbellbarton

Subscribers: brecht, predoe

Differential Revision: https://developer.blender.org/D3949
2018-12-08 18:06:23 +01:00