Commit Graph

71305 Commits

Author SHA1 Message Date
Brecht Van Lommel
79f5b825a9 Fix T61502: Cycles wrong other object texture coordinates in OSL.
The row/column major matrix conversion was done twice.
2019-02-13 15:03:08 +01:00
Brecht Van Lommel
3866161da8 Fix T61457, T61489, T61482: build errors and memory warning in Cycles.
For OIIO 2.x we must use unique_ptr. This also required updating the
guarded allocator for std::move to work. Since C++11 construct/destroy
have a default implementation that also works this case, so we just
leave it out.
2019-02-13 14:00:36 +01:00
Brecht Van Lommel
2a9c8da709 Cycles: add animation denoising test, fix operator to work with single frames. 2019-02-11 18:37:02 +01:00
Sergey Sharybin
9efbc8d76f Cycles: backport samples metadata format changes to 2.7.
The render layer name is now always included. Best to keep these consistent,
so that animation denoising and sample merging works the same for both and
tests can be the same. Ref D4311.
2019-02-11 18:18:32 +01:00
Brecht Van Lommel
9359200956 Fix build error on macOS after recent changes. 2019-02-11 15:03:28 +01:00
Lukas Stockner
e379a9ba91 Cycles: add animation denoising Python operator.
This adds a cycles.denoise_animation operator, which denoises an animation
sequence or individual file. Renders must be saved as multilayer EXR files
with denoising data passes.

By default file path and frame range come from the current scene, and EXR
files are denoised in-place. Alternatively, a different input and/or output
file path can be provided.

Denoising settings come from the current view layer. Renders can be denoised
again with different settings, as the original noisy image is preserved along
with other passes and metadata.

There is no user interface yet for this feature, that comes later.

Code by Lukas with modifications by Brecht. This feature was originally
developed for Tangent Animation, thanks for the support!

Differential Revision: https://developer.blender.org/D3889
2019-02-11 13:39:08 +01:00
Brecht Van Lommel
382fe85e29 Cycles: refactor Blender device settings handling into own file. 2019-02-11 12:53:24 +01:00
Brecht Van Lommel
17300991c3 Fix wrong Cycles render status text when only writing denoising passes.
In that case we do prefiltering for the denoising passes, but don't actually
denoise the image.
2019-02-07 20:59:48 +01:00
Brecht Van Lommel
6fdc688cd0 Windows: refactor GHOST wintab handling.
This is backporting a change from 2.8, which may help solve crashes when
activating a window. Previously bringTabletContextToFront() would call
tablet API functions with NULL tablet, which may crash on some drivers.

Ref T60811.
2019-02-07 15:30:59 +01:00
Lukas Stockner
fccf506ed7 Cycles: animation denoising support in the kernel.
This is the internal implementation, not available from the API or
interface yet. The algorithm takes into account past and future frames,
both to get more coherent animation and reduce noise.

Ref D3889.
2019-02-06 15:18:42 +01:00
Lukas Stockner
c183ac73dc Cycles: tweak outlier detection, preparing for animation denoising.
Ref D3889.
2019-02-06 15:18:38 +01:00
Lukas Stockner
405cacd4cd Cycles: prefilter feature passes separate from denoising.
Prefiltering of feature passes will happen during rendering, which can
then be used for denoising immediately or written as a render pass for
later (animation) denoising.

The number of denoising data passes written is reduced because of this,
leaving out the feature variance passes. The passes are now Normal,
Albedo, Depth, Shadowing, Variance and Intensity.

Ref D3889.
2019-02-06 15:18:29 +01:00
Brecht Van Lommel
81159e99b8 Fix T61078: Cycles crash with adaptive smoke sim playback.
3D image dimensions should be updated on the Cycles side before loading
the smoke data.
2019-02-01 19:08:49 +01:00
Campbell Barton
d70350403f Cleanup: manually remove header text not handled by automation 2019-02-02 02:41:25 +11:00
Campbell Barton
8c68ed6df1 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 02:40:00 +11:00
Sergey Sharybin
e4b02334e7 Update submodule hashes, take 2 2019-02-01 15:15:37 +01:00
Sergey Sharybin
6398af5048 Ensure submodules point to blender2.7 hashes 2019-02-01 14:51:15 +01:00
Brecht Van Lommel
001414fb2f Cycles: delay CUDA and OpenCL initialization to avoid driver crashes.
We've had many reported crashes on Windows where we suspect there is a
corrupted OpenCL driver. The purpose here is to keep Blender generally
usable in such cases.

Now it always shows None / CUDA / OpenCL in the preferences, and only when
selecting one will it reveal if there are any GPUs available. This should
avoid crashes when opening the preferences or on startup.

Differential Revision: https://developer.blender.org/D4265
2019-01-29 17:00:02 +01:00
Campbell Barton
e37b9b5d0d Revert "3D Text: avoid checking null character's text on path"
This reverts commit 8a379e3460.

Caused T58284
2019-01-29 22:54:35 +11:00
Bastien Montagne
e63869ca80 Fix T60896: Missing update for Auto Texture Space. 2019-01-28 22:25:26 +01:00
Brecht Van Lommel
f992c92872 Fix blenderplayer build after OpenMP changes. 2019-01-28 13:05:40 +01:00
Campbell Barton
66d03f61b8 Cleanup: unused struct declarations 2019-01-28 22:15:46 +11:00
Campbell Barton
f8ce24f796 Cleanup: sort forward declarations of enum & struct
Done using:
  source/tools/utils_maintenance/c_sort_blocks.py
2019-01-28 22:12:49 +11:00
Brecht Van Lommel
d918217d35 OSL: remove fresnel template that was not public domain.
Convention is to only have public domain code templates. Also fixes wrong
license header in Cycles.
2019-01-28 12:04:54 +01:00
Brecht Van Lommel
801901a652 Fix T57069: macOS window contents scaling bug.
The cause of this is unclear, but delaying querying the native pixel size
appears to help in the one case I could reproduce.
2019-01-28 12:01:29 +01:00
Brecht Van Lommel
d377cd5db1 Fix Cycles standalone build as part of Blender. 2019-01-27 20:05:25 +01:00
Arto Kitula
b7a9e980a1 macOS: add support for OpenMP, making smoke/fluid/cloth simulations faster.
This bring macOS on par with Windows and Linux. It uses the OpenMP library
added to our precompiled libraries.

Custom flags are set because FindOpenMP from CMake below 3.12 does not support
AppleClang, and more recent versions do not work with our custom directory
location either.

Differential Revision: https://developer.blender.org/D4257
2019-01-26 15:48:56 +01:00
Brecht Van Lommel
8d4c4775a0 Cleanup: fix compiler warnings. 2019-01-26 14:49:11 +01:00
Campbell Barton
4b8b7c821d Cleanup: sort cmake file lists 2019-01-25 08:49:51 +11:00
Brecht Van Lommel
6260b3c15e Fix T60597, T60806: Cycles crash rendering principled BSDF + volume interior.
The integrator maximum number of closures was not set properly for the CPU/mega
kernels to match the actual available memory. Before relatively recent code
refactoring we did not use this value in those kernels so it worked fine.
2019-01-24 18:05:42 +01:00
Bastien Montagne
c26fe3433e Fix T59175: Compress file isn't working when Load UI is disabled.
Do not see why flags from loaded file should be skipped when we do not
load UI, this is not related to UI...

Think we can keep flags from file in both cases, should this raise some
other issue we'll just have to fine tune masked flags in each case
separately.
2019-01-24 16:15:20 +01:00
Brecht Van Lommel
3a527357a5 Cycles: change default displacement method to bump mapping again.
Even though it makes sense logically to have displacement actually displace
the mesh, this is causing a lot of confusion for existing users that are used
to the previous behavior. Further, since Eevee does not support displacement
yet and the discrepancy between the viewport and final render is problematic.
2019-01-24 15:34:47 +01:00
mano-wii
f172cea484 Fix T59423: Mesh deform modifier bind bug causing spiky deformations.
Same as rBac316a6526c7.
(I should have commited in 2.7 first and then merged in 2.8).
2019-01-24 10:32:28 -02:00
Richard Antalik
d753726ce7 Add font selection to VSE text strips
Allows users to select a font for text strips in the video sequence editor.

Related: 3610f1fc43 Sequencer: refactor clipboard copy to no longer increase user count.

Reviewed by: Brecht

Differential Revision: https://developer.blender.org/D3621
2019-01-23 12:07:05 +01:00
Brecht Van Lommel
40cb41647e Sequencer: refactor clipboard copy to no longer increase user count.
The clipboard is not a real user and should not be counted. Only on paste
should the user count increase.

This is part of D3621, and was implemented by Richard Antalik and me.
2019-01-23 12:06:58 +01:00
gsr b3d
fc673a285f Git: add TAGS & tags to .gitignore
Index files used by emacs, vim and others, for autocompletion and
searching; generated by etags, universal-ctags and others.

Differential Revision: https://developer.blender.org/D4208
2019-01-22 12:50:13 +01:00
Sergey Sharybin
78d4e0fbf2 Fix full compilation after recent passes changes
Was caused by c9eef249.
2019-01-22 11:56:03 +01:00
Brecht Van Lommel
97c7c0abf5 Cleanup: add clarifying comments for recent NUMA fixes. 2019-01-21 10:54:19 +01:00
Sergey Sharybin
08871b56bc Fix T60627: Cycles render hanging on Windows with threadripper CPU. 2019-01-18 20:59:45 +01:00
Brecht Van Lommel
c5eb10b110 Fix T60585: Cycles not using all cores on threadripper, after recent changes. 2019-01-18 20:58:56 +01:00
Brecht Van Lommel
1e3203986c Cleanup: remove unnecessary CUDA architecture sm_72, it's for Tegra chips. 2019-01-18 12:38:19 +01:00
Lukas Stockner
0ad8f65677 Cycles: Cast to correct base type when checking requested features 2019-01-18 02:59:22 +01:00
Lukas Stockner
c9eef24903 Fix T56799: Custom render passes missing when using Save Buffers
The problem here was that when a render result is allocated, the standard render passes are added according to the
pass bitfield. Then, when the render engine sets the result, it adds the additional passes which are then merged
into the main render result.

However, when using Save Buffers, the EXR is created before the actual render starts, so it's missing all those
additional passes.

To fix that, we need to query the render engine for a list of additional passes so they can be added before the EXR
is created. Luckily, there already is a function to do that for the node editor.

The same needs to be done when the EXR is loaded back.

Due to how that is implemented though (Render API calls into engine, engine calls back for each pass), if we have
multiple places that call this function there needs to be a way to tell which one the call came from in the pass
registration callback. Therefore, the original caller now provides a callback that is called for each pass.
2019-01-18 00:58:28 +01:00
Lukas Stockner
af316e8bc8 Render API: Fix detection of duplicate render passes 2019-01-18 00:58:28 +01:00
Campbell Barton
a8e7275627 BMesh: keep selection history when removing doubles
Auto-merge would loose the active vertex.
2019-01-17 14:17:02 +11:00
Campbell Barton
6fac10dd0d BMesh: Remove doubles now merges face-flags 2019-01-17 14:17:02 +11:00
Campbell Barton
4120e535da Cleanup: variable names 2019-01-17 14:17:02 +11:00
Sergey Sharybin
0260d7b726 Cycles: Report whether camera was detected inside volume or not 2019-01-16 14:58:07 +01:00
Campbell Barton
28790fb3a7 BMesh: prevent weld-verts bmop creating selected+hidden verts/edges
Related to error exposed by T59640
Would have fixed crash too, but we want to ignore hidden verts.
2019-01-16 15:32:24 +11:00
Campbell Barton
c8e5eb58e5 Fix T59640: Transform w/ auto-merge & hidden verts crashes 2019-01-16 15:05:48 +11:00