Commit Graph

84709 Commits

Author SHA1 Message Date
Campbell Barton
8a1d3bf2b1 Merge branch 'blender-v2.93-release' 2021-04-30 15:16:08 +10:00
Campbell Barton
a636909aa7 Merge branch 'blender-v2.93-release' 2021-04-30 15:16:06 +10:00
Campbell Barton
452f32dcb3 Merge branch 'blender-v2.93-release' 2021-04-30 15:16:05 +10:00
Campbell Barton
5a40c79520 Merge branch 'blender-v2.93-release' 2021-04-30 15:16:04 +10:00
Campbell Barton
a9a048c726 Merge branch 'blender-v2.93-release' 2021-04-30 15:16:02 +10:00
Campbell Barton
0959618c2e Merge branch 'blender-v2.93-release' 2021-04-30 15:15:14 +10:00
Campbell Barton
1597eb82d6 Merge branch 'blender-v2.93-release' 2021-04-30 15:14:47 +10:00
Campbell Barton
d1cdbbc5fd Merge branch 'blender-v2.93-release' 2021-04-30 15:14:34 +10:00
Campbell Barton
d6b26b3fa0 Fix potential buffer overrun in drw_shader_dependencies_get
Logical error let this function to write one past the buffer bounds.
2021-04-30 15:08:28 +10:00
Wannes Malfait
47aca2b4c4 Nodes: Add a callback to check for valid socket type
This adds a callback to bNodeTreeType to check which socket types are
valid for the tree type. Function has been implemented for the normal
tree types, and can be implemented for custom node trees with python,
by adding a `classmethod` to the tree. However, only builtin socket
types are supported.

This is relevant for T87049, but it also has the advantage that it is
now clear which node trees support which sockets. Previously this
was assumed to be known by all developers.

Differential Revision: https://developer.blender.org/D10938
2021-04-29 23:36:46 -05:00
Campbell Barton
0eef9df355 Fix missing NULL check in grease-pencil clear strokes 2021-04-30 14:26:55 +10:00
Campbell Barton
bf8962e442 Fix sculpt mask operator crash running without a 3D view
Add missing operator poll, depend on the 3D view for all
sculpt paint/mask operators.
2021-04-30 14:22:13 +10:00
Campbell Barton
2ed847317e Fix crash running window operators in background mode 2021-04-30 14:16:50 +10:00
Hans Goudey
ddaeaa4b98 Geometry Nodes: Add a template utility to mix two attribute values
This is just linear interpolation, but it's nice to have an equivalent
to `mix3` for only two values. It will be used for interpolation of
values between bezier spline control points.
2021-04-29 21:52:34 -05:00
Campbell Barton
caf1643f4a Fix uninitialized memory use in GLDrawList
GLDrawList::init() used MDI_INDEXED which checks base_index_.
2021-04-30 12:31:52 +10:00
Hans Goudey
45a14a20de Cleanup: Mismatched array bounds in function declaration 2021-04-29 21:25:34 -05:00
Campbell Barton
c195c061d5 Fix uninitialized local-view flag on object creation
Local view return argument to ED_object_add_generic_get_opts
was left uninitialized.
2021-04-30 11:39:13 +10:00
Campbell Barton
e5c2e5e9e5 Cleanup: quiet shadow variable warning 2021-04-30 11:21:31 +10:00
Hans Goudey
8dd5fdca3b Cleanup: Remove unecessary variable
The value of this variable was incremented, but never used.
2021-04-29 15:11:35 -05:00
Brecht Van Lommel
b4f0d52473 Fix: crash when creating GPU texture from image fails 2021-04-29 19:14:57 +02:00
Antonio Vazquez
41820e8a8e GPencil: Add "Convert Text to Gpencil"
Currently when you try to convert a Text-object to Grease pencil from the Object-menu or via the operator in some other way, the Text-object is only converted to a Curve.

This commit converts that curve to a Grease pencil object.

Differential Revision: https://developer.blender.org/D11117
2021-04-29 17:58:18 +02:00
Hans Goudey
c9d1143b33 Cleanup: Reduce indentation by returning early 2021-04-29 10:46:55 -05:00
Campbell Barton
48b8b17da0 Merge branch 'blender-v2.93-release' 2021-04-30 01:43:04 +10:00
Campbell Barton
9f1a409f3a Fix T86335: Knife tool fails on object with zero scaled axis
Use invert_m4_m4_safe_ortho for the knife tool to support
operating on objects with a single zero scaled axis.
2021-04-30 01:42:11 +10:00
Pratik Borhade
9291128bff Clean-up: Edit and comments
- Corrected spellings
- Comments added and edited

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D10991
2021-04-29 12:02:11 -03:00
Antonio Vazquez
bcf524328f Fix T87297: Gpencil - Disable Frames and Start delay when use Factor
After talking with the GP team, we agree in disable these options when the factor is used in Build modifier.
2021-04-29 17:01:39 +02:00
Campbell Barton
3e3363a6ed Merge branch 'blender-v2.93-release' 2021-04-30 00:59:52 +10:00
Campbell Barton
315582f28c Fix T86799: Boolean crashes duplicating object with "Fast" solver
BMesh intersect could leave invalid items in the selection list,
causing a crash. The list is now cleared since boolean is such a
destructive operation, it's unlikely the selection order would be useful.

Thanks to @lukastoenne for finding the root cause.
2021-04-30 00:51:14 +10:00
Falk David
97923d9b98 GPencil: glow fx, add threshold value color mode
This patch adds a threshold value to the glow effect in color mode.
Currently, the threshold is hardcoded to 5%.
You can select a color and specify a higher threshold to include
similar colors in the effect.

Note: depends on D10670

Reviewed By: #grease_pencil, pepeland

Differential Revision: https://developer.blender.org/D10672
2021-04-29 16:50:21 +02:00
Campbell Barton
738a890025 Merge branch 'blender-v2.93-release' 2021-04-30 00:25:35 +10:00
Campbell Barton
5946352ae2 Fix T87779: Asymmetric position vertices in circles primitives.
Incrementing a floating point value in a loop resulted in the vertex
locations for circles in primitives being slightly asymmetric.
2021-04-30 00:24:25 +10:00
Antonio Vazquez
9bdb2f5e0b Cleanup: Use BLI_findindex instead of loop 2021-04-29 16:04:50 +02:00
Brecht Van Lommel
734c8f9a77 Merge branch 'blender-v2.93-release' 2021-04-29 16:00:05 +02:00
Brecht Van Lommel
db021ee2ea Fix macOS arm crash in scaling images with ffmpeg
Ref T78710
2021-04-29 15:58:51 +02:00
Campbell Barton
7627e0980d Merge branch 'blender-v2.93-release' 2021-04-29 23:57:42 +10:00
Antonio Vazquez
933de8201e Cleanup: Add float format 2021-04-29 15:45:03 +02:00
Cody Winchester
6a2bc40e01 Gpencil Offset Modifier - Add randomize offset options
This patch adds the Randomize options that exist in the Array modifier to the offset modifier.

Currently the patch uses
```
BLI_findindex(&gpf->strokes, gps);
```
to get the index of the current stroke for making each stroke a different seed value. This is how the noise modifier also gets the stroke seed value and it is noted there as well that this method is slow, and should be fixed in the future with another method of getting the stroke index.
Other methods were explored such as using the total number of points of the stroke, but that makes the randomize options incompatible with other modifiers before it such as Multiple Strokes, Array, Build, and Simplify.

{F9591325}

Differential Revision: https://developer.blender.org/D10171
2021-04-29 15:45:03 +02:00
Campbell Barton
d8cdc80263 Fix T87808: Connected proportional editing includes hidden geometry
Regression in 21b9231d7f
2021-04-29 23:44:50 +10:00
Jacques Lucke
4225a18b35 Function: add method to create shallow copy of virtual array
Creating a shallow copy is sometimes useful to get a unique ptr
for a virtual array when one only has a reference. It shouldn't
be used usually, but sometimes its the fastest way to do correct
ownership handling.
2021-04-29 15:42:32 +02:00
Julian Eisel
41945454f7 Correction to own previous commit: Add missing break
Small mistake in 88400f0c03.
Not having this break would be harmless, but we can avoid some unnecessary work
with it.
2021-04-29 13:37:06 +02:00
Julian Eisel
88400f0c03 Fix incorrect sorting in Asset Browser after renaming local asset
When renaming a data-block that is an asset, while the asset is visible in the
Asset Browser ("Current File" asset library), the list wouldn't re-sort items,
breaking the alphabetical sorting.
This was easily possible while changing the data-block name throught the Asset
Browser's sidebar, while in the "Current File" asset library.
2021-04-29 13:15:42 +02:00
Jacques Lucke
4e10b196ac Functions: make copying virtual arrays to span more efficient
Sometimes functions expect a span instead of a virtual array.
If the virtual array is a span internally already, great. But if it is
not (e.g. the position attribute on a mesh), the elements have
to be copied over to a span.

This patch makes the copying process more efficient by giving
the compiler more opportunity for optimization.
2021-04-29 12:59:44 +02:00
Wannes Malfait
8c73f44a01 Fix build error: use of unintialized variable
Differential Revision: https://developer.blender.org/D11115
2021-04-29 15:12:38 +05:30
Wannes Malfait
f903e3a3fd Fix build error: use of unintialized variable
Differential Revision: https://developer.blender.org/D11115
2021-04-29 14:49:19 +05:30
Campbell Barton
868c8e8617 Merge branch 'blender-v2.93-release' 2021-04-29 17:54:58 +10:00
Campbell Barton
73af884df0 Fix T87592: Mirror fail with bisect, axis object & non-uniform scale
Bisect-plane calculation needed to take non-uniform scale into account.
2021-04-29 17:54:16 +10:00
Campbell Barton
b10649f27b Cleanup: unused variable, spelling 2021-04-29 17:22:26 +10:00
Campbell Barton
816fc5a308 Merge branch 'blender-v2.93-release' 2021-04-29 17:21:28 +10:00
Campbell Barton
737a1a85b4 Merge branch 'blender-v2.93-release' 2021-04-29 17:21:25 +10:00
Campbell Barton
7a475a89eb Fix T87823: Select similar doesn't work with small faces
FLT_EPSILON was added to the threshold when comparing values,
this caused problems selecting similar small faces since the areas
can be very small in this case.

Also increase the displayed precision so it's easier to use
smaller numbers.
2021-04-29 17:16:23 +10:00