Campbell Barton
8a5656caa9
Fix T58897: Show folders in video editing template
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Show folders and start in the users home.
2018-12-07 14:27:22 +11:00
Campbell Barton
a304ed1b01
WM: alternate fix for T58904
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Use messages instead of notifiers.
2018-12-07 14:07:05 +11:00
Campbell Barton
2fefbfd2d0
Revert "Fix T58904: Side tabs disappear when creating new View Layer"
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This reverts commit 892a104d2c .
2018-12-07 13:49:00 +11:00
Campbell Barton
0d4ec8a7a9
Fix T58905: Knife project redo fails
2018-12-07 13:33:58 +11:00
Campbell Barton
341d5b08b0
Fix adding objects in local view
2018-12-07 13:01:26 +11:00
Dalai Felinto
a48bd6cc74
Fix T58871: New Scene Collection Does Not Create A New Collection
2018-12-06 23:59:11 -02:00
Dalai Felinto
892a104d2c
Fix T58904: Side tabs disappear when creating new View Layer
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Using listener here, although I suspect we should be using message
subscriber only. That said, this mimics the behaviour of the buttons
main region.
As for the original bug report what was happening was that when
switching between viewlayers (or when creating one) we may not get the
same active object. So the context breadcrumbs are different.
And the bug itself was that we were missing a redraw on view layer
change.
2018-12-06 23:40:29 -02:00
Sebastian Parborg
497a9ef7a3
Fix T58750: missing fallof power tooltip.
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Differential Revision: https://developer.blender.org/D4042
2018-12-07 01:15:02 +01:00
Dalai Felinto
3cce7b7ab9
Fix T58325: Local view Bug
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Aka all the thousand of reports duplicated here.
I should have seen this coming, since I had to add a hack in the first
place because things were "not working".
I should have figured out earlier that COW handles base in a really
special way, with its own special object_runtime_backup hack.
2018-12-06 22:06:05 -02:00
Lucas Boutrot
d40bffa17f
UI: add material settings in shader editor sidebar.
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Differential Revision: https://developer.blender.org/D3926
2018-12-07 00:57:20 +01:00
Brecht Van Lommel
5fdf739e7f
Fix T58898: Python error clicking in empty space in text edit mode.
2018-12-06 23:44:21 +01:00
Campbell Barton
7e722afc62
3D View: hide pose bones w/o overlays
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Part of T58690
2018-12-07 09:28:32 +11:00
Campbell Barton
6aad5de58b
Docs: hint to why we have option to toggle bones
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Without this, it might seem redundant since there is an option
to toggle armature object display.
2018-12-07 08:49:01 +11:00
Brecht Van Lommel
234c112971
Fix T58223: curve tilt not working correct with left click select.
2018-12-06 19:26:39 +01:00
Jacques Lucke
828c4d1c54
Fix T58863: 'Smooth/Flat Shading' to 'Shader Smoot/Flat' in context menu
2018-12-06 16:19:29 +01:00
Jacques Lucke
50d26e7c78
Speedup: optimize DNA_elem_array_size to speedup file loading
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Reviewers: brecht
Differential Revision: https://developer.blender.org/D4037
2018-12-06 15:50:01 +01:00
mano-wii
39efb58446
GPU Framebuffer: simplify gpu_framebuffer_update_attachments_and_fill_empty_slots func
2018-12-06 11:47:37 -02:00
Sergey Sharybin
c8467ccc8d
Fix T58310: Crash when removing multires modifier from sculpt object
2018-12-06 15:22:21 +01:00
Clément Foucault
b0726b31e6
DRW: Mesh: Make uvs use the final mesh display
2018-12-06 14:43:09 +01:00
Clément Foucault
b576e14902
DRW: Fix Uvs not working in solid mode + edit mesh
2018-12-06 14:42:25 +01:00
mano-wii
da7f00b9c9
GPU Extensions: unused_fb_slot_workaround: Compare only the driver.
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Dozens of renderes are included.
2018-12-06 10:05:42 -02:00
Philipp Oeser
32d50858c3
Fix T58663: UV Align Auto does nothing
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one case was missing in cleanup commit rB8fc6609cc008
2018-12-06 13:18:13 +01:00
Sebastian Parborg
e850ae14ee
Fix T58659: absolute grid snapping wrong with custom grid scale.
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Differential Revision: https://developer.blender.org/D4039
2018-12-06 13:06:00 +01:00
Sergey Sharybin
50b0448bd3
Fix T58840: SHIFT+K in vertex paint doesn't update
2018-12-06 13:00:31 +01:00
Sergey Sharybin
4c336f034e
Draw manager: Use render view transform as default
2018-12-06 12:31:58 +01:00
Sergey Sharybin
7ed8e9167d
Color management: Use default view with no extra transform when not specified
2018-12-06 12:31:50 +01:00
Sergey Sharybin
005e6274ad
Color management: Cleanup, make function name more clear
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The idea is to reflect that the view settings are the best
for cases when one wants to see things as if they are a
render result.
2018-12-06 12:31:50 +01:00
Sergey Sharybin
0e5f97a3a1
Fix T58816: Color management Display Device other than sRGB crashes
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This fixes our workaround for until proper solution is accepted
in upstream.
Now, when default view behaves same as it was supposed to (and
as it behaves in OCIO-1.0.9) it is obvious that our configuration
violates own design -- default view is used for cases when
images don't want to be displays using "render" settings.
2018-12-06 10:55:31 +01:00
Sergey Sharybin
a60536956e
Color management: Fix issue when active views/displays are not specified
2018-12-06 09:16:52 +01:00
Sergey Sharybin
ca2680aaeb
Update relations when modifier texture changes
2018-12-06 09:09:21 +01:00
Campbell Barton
1f5dd9c437
Fix T58788: Apply Visual Geometry crash
2018-12-06 18:28:32 +11:00
Campbell Barton
285b06da51
Fix multi-object edit state on load
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Objects selected on save would enter edit-mode on file load.
2018-12-06 17:53:59 +11:00
Campbell Barton
aeffaf75ab
Fix knife project, add to mesh menu
2018-12-06 16:52:49 +11:00
Campbell Barton
6c19412ad1
Fix T58837: "Tab for Pie Menu" lags leaving gpencil edit mode
2018-12-06 16:23:01 +11:00
Campbell Barton
c39bb6bd58
Fix T58836: Shift-C doesn't update the view
2018-12-06 15:52:12 +11:00
Campbell Barton
45afcd6b86
Merge branch 'master' into blender2.8
2018-12-06 15:08:42 +11:00
Campbell Barton
d24cfa329b
Fix T58832: Spin tool creates duplicate faces
2018-12-06 14:52:55 +11:00
Campbell Barton
1cc0705062
Armature: support select-linked deselection
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Matches edit-mesh mode.
2018-12-06 14:00:07 +11:00
Campbell Barton
8afc4cf3ea
Fix crazyspace transform w/ armatures
2018-12-06 13:05:35 +11:00
Campbell Barton
74db65e542
Merge branch 'master' into blender2.8
2018-12-06 11:27:57 +11:00
Campbell Barton
f6c615a8c2
Fix T58819: Weight paint gradient crash
2018-12-06 11:22:00 +11:00
mano-wii
ffdd5b3699
Fix T56362: sub surface scattering does not work on eevee on radeon hd 7600 series
2018-12-05 21:22:12 -02:00
mano-wii
c0a71b8369
Fix problem with unused color slot in framebuffer on some bugged AMD GPUs
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Differential Revision: https://developer.blender.org/D4035
2018-12-05 21:00:08 -02:00
Campbell Barton
75b739c969
Keymap: only use MMB workaround whe MMB is enabled
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Using double-click with selection breaks selection cycling behavior
(making you have to wait to click again to cycle-select the next item).
2018-12-06 10:05:53 +11:00
Campbell Barton
095f9f26aa
Fix T57770: Edit-mesh wireframe cage select fails
2018-12-06 09:38:08 +11:00
Campbell Barton
05da1d7fb2
Merge branch 'master' into blender2.8
2018-12-06 08:48:43 +11:00
Campbell Barton
5bc7b9c3c6
Cleanup: unused var, style
2018-12-06 08:45:41 +11:00
Clément Foucault
5103fa4ae7
DRW: Optimize adjacency data creation a bit
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This is a very small improvement and only concerns wireframe update.
My tests.
old 6fps > new 7fps > baseline (wireframe disabled) 10fps
2018-12-05 22:43:15 +01:00
Campbell Barton
ad2e68b826
Cleanup: no need to access final mesh
2018-12-06 08:37:09 +11:00
Gaia Clary
d6454a15f7
Merge remote-tracking branch 'origin/master' into blender2.8
2018-12-05 22:05:19 +01:00