Commit Graph

56344 Commits

Author SHA1 Message Date
Jens Verwiebe
8dbce41706 OSX/GHOST: fix T42305, appswitching not reliable, proposed by Fabio Arnold 2014-10-28 20:44:05 +01:00
Campbell Barton
0151af5054 Markers: optimize drawing
- avoid 2x glScalef per marker
- skip markers outside the view
- merge drawing into a single loop
2014-10-28 20:04:46 +01:00
Campbell Barton
8ba33a69c8 Cleanup: rename draw_markers_time -> ED_markers_draw 2014-10-28 19:03:13 +01:00
Campbell Barton
36da579d12 Markers: show the area that handles marker events 2014-10-28 18:51:28 +01:00
Campbell Barton
b2b1d8e290 Cleanup: remove redundant 'object' parent class 2014-10-28 18:42:06 +01:00
Campbell Barton
2c35bcb356 Cleanup: use SELECT flag 2014-10-28 18:39:43 +01:00
Campbell Barton
2f0bdcb306 Fix T41041: 'Delete keyframe' removes markers too
Operators that trigger UI events (but nothing else)
were using 'CANCELLED' making it impossible to tell if an invoke
function failed, or opened a menu.
2014-10-28 17:51:43 +01:00
Campbell Barton
ba76f0c6a2 Lattice: add-object radius should never scale data
own error, lattice assumes rest state is unscaled data,
scaling needs to be done in object mode.
2014-10-28 15:55:35 +01:00
Campbell Barton
ee4fb23361 WM: clear operator memory on file load
Was causing problems when opening scenes with different scale set.
2014-10-28 15:47:51 +01:00
Campbell Barton
cb7afe5e41 WM: unneeded alloc the operator-type iterator 2014-10-28 15:41:05 +01:00
Campbell Barton
bfa24aa945 Keymap: PKey only runs BGE when engine is set 2014-10-28 13:34:11 +01:00
Campbell Barton
25b7455eea Cleanup: de-duplicate engine-id's 2014-10-28 12:49:04 +01:00
Campbell Barton
cefe137e91 Remove redundant BLI_exists call 2014-10-28 11:33:05 +01:00
Campbell Barton
785b90d7ef BMesh Py API: Fast index lookups for vert/edge/faces
This changes the Py API to use array lookup table.
Previously this could be very slow since it would loop over all elements.

Now the python script is responsible for creating the internal lookup table (as with C code).

This will break some scripts.
2014-10-28 10:03:54 +01:00
Jonathan Williamson
6c2ce7a382 Add Theme Option for UI Emboss
This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging.

Closes T42228

Reviewed by @campbellbarton
2014-10-27 18:14:00 +01:00
Campbell Barton
9a98fad2e0 Fix assert's, remove uiEndBlock calls 2014-10-27 15:40:04 +01:00
Antony Riakiotakis
9c9b145dab Fix T42393 crash in texture paint sampling in image mode when mesh did
not have a material
2014-10-27 10:42:59 +01:00
Bastien Montagne
e5c13aebea Fix T42372: demo addon in doc was not handling keymaps correctly during (un)registration.
First, you should unregister in reverse order you registered your operators, keymaps, etc.
Second, when registering keymaps you have to check keyconfigs are actually available (they are not in background mode).
2014-10-26 10:01:03 +01:00
Jens Verwiebe
c8d10d115c OSX/CLEW: silence hundreds of warnings: 'weak_import' attribute only applies to variables and functions 2014-10-24 14:25:02 +02:00
Jens Verwiebe
cdf5370159 Scons/funstuff: notify when the binaries are compiled 2014-10-23 19:19:02 +02:00
Antony Riakiotakis
179ad7dcba Terminology Trim -> Slip tool. It's how it's mostly called in other
software.
2014-10-23 16:48:46 +02:00
Campbell Barton
f651a470bf Fix T42367: Spline-ik offset evaluating curve 2014-10-23 16:33:28 +02:00
Campbell Barton
557d4370d9 Spline IK: use malloc, arrays are filled instantly 2014-10-23 16:33:25 +02:00
Tamito Kajiyama
a3e3ac03ff Fix T42351: Freestyle will not render edges selected by Edge Type: Material Boundary, if the materials are different, but look identical. 2014-10-23 22:01:45 +09:00
Jens Verwiebe
f0d475d3de OSX/GHOST: more little cleanups 2014-10-23 14:40:56 +02:00
Jens Verwiebe
abf7bd8d98 OSX/GHOST: some cleanups 2014-10-23 14:34:56 +02:00
Jens Verwiebe
b6dc15278c OSX: move notification into its own function 2014-10-23 14:20:16 +02:00
Antony Riakiotakis
dbea73a30f Fix T42354 modal transform map not cycling through local/global
orientation properly

Patch by Phillip Oeser, thanks!
2014-10-23 14:16:36 +02:00
Antony Riakiotakis
3b7794dab7 Fix T42330 game engine does not allow texture slots generation. 2014-10-23 13:39:45 +02:00
Campbell Barton
eaaeae4699 Cleanup: spelling 2014-10-23 10:38:38 +02:00
Jason Wilkins
88fe896243 Checked each of my (jwilkins) XXX notes.
The ones in extern/glew-es have been changed to NOTE instead of XXX

GHOST_ContextEGL.cpp: It really does seem that it is not possible to query the swap interval using EGL

GHOST_WidnowCocoa.h: The comment referring to Carbon is clearly out of date, so I removed it.

math_geom.c: The node about not using tmax again is correct, but the code is kept for a future maintainer who will need to know how to compute it if they modify that code.

paint_image_proj.c (2698): The question about integer truncation does not appear to have been resolved.  It still seems to be an incorrectly implementation of rounding (I'd suggest using the round function instead of this hack).
2014-10-22 20:03:25 -05:00
Jonathan Williamson
db8e6311f8 Fix T42352.
Add Recalcuate Normals to the Faces menu, next to other shading options.

Differential revision: https://developer.blender.org/D841
Signed-off-by: Thomas Dinges
2014-10-22 23:27:34 +02:00
Bastien Montagne
2e0426bbb1 Usual UI messages fixes. 2014-10-22 22:26:45 +02:00
Jens Verwiebe
459c5d2045 OSX: as we cannot be sure to have ARC, better release allocated notification 2014-10-22 20:17:04 +02:00
Jens Verwiebe
dfc0afb5b8 OSX/GHOST: use notifications to inform user about a progress reached 100%
The occurance can be controlled in NotificationCenter, todo: move to own function ?
2014-10-22 19:59:16 +02:00
Sergey Sharybin
553ec988e7 Revert "Cycles: Implement Mitchell-Netravali pixel filter"
As it appears we can't really use mitchell filter together with the
current filter importance sampling,

This reverts commit 7429113143.
2014-10-22 22:55:09 +06:00
Sergey Sharybin
7429113143 Cycles: Implement Mitchell-Netravali pixel filter
It's the same filter which is used by default by Blender Internal renderer
and it gives crispier edges than gaussian filter.

Default filter for Cycles is unchanged because it's unclear if new filter
gives more noise or not. After some further real production tests we can
consider making Mitchell filter default for Cycles as well.
2014-10-22 18:11:40 +02:00
Sergey Sharybin
e2c04a8bf0 Cycles: Code cleanup -- use bitshifts instead of hardcoded constants
This way it's easier to extend bitfields and see when we start running
out of free bits.

Plus added brief description of what SD_VOLUME_CUBIC flag means.
2014-10-22 20:51:40 +06:00
Sergey Sharybin
1be189f000 Cycles: Get rid of hardcoded enum values in the code
Still need to keep enum definition in sync with the python code,
but the code itself is a bit more clear to understand now.
2014-10-22 16:17:03 +02:00
Sergey Sharybin
d2d1b19170 Cycles: Expose volume voxel data interpolation to the interface
It is per-material setting which could be found under the Volume settings
in the material and world context buttons.

There could still be some code-wise improvements, like using variable-size
macro for interp3d instead of having interp3d_ex to which you can pass the
interpolation method.
2014-10-22 19:53:06 +06:00
Sergey Sharybin
c24698a37e Cycles: Implement tricubic b-spline interpolation for CPU texture_image
This is the first step towards supporting cubic interpolation for voxel
data (such as smoke and fire). It is not epxosed to the interface at all
yet, this is to be done soon after this change.
2014-10-22 19:41:58 +06:00
Sergey Sharybin
ba7e504448 Meshdeform: Use SSE intrinsics in meshdeform_dynamic_bind()
Quite straightforward change, don't think some extra explanation is needed.

This gives about 15% speedup of the modifier evaluation on my laptop.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D836
2014-10-22 12:21:11 +02:00
Sergey Sharybin
dfc4de036e Meshdeform modifier: Use threaded evaluation
This commit switches meshdeform modifier to use threads to evaluate
the vertices positions using the central task scheduler.

SO now we've got an utility function to help splitting the for loop
into tasks using BLI_task module which is pretty straightforward to
use: it gets range (which is an integer lower and higher bounds) and
the function and userdata to be invoked for each of the iterations.

The only weak point for now is the passing the data to the callback,
this isn't so trivial to improve in pure C.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D838
2014-10-22 12:20:41 +02:00
Jens Verwiebe
74f40a5217 OSX: fix T42325 by not letting .vob handled by qt, avoids a doublefree 2014-10-22 12:00:07 +02:00
Campbell Barton
86dbc9dd9a Cleanup: avoid loop-in-loop when mirror isn't used
Also name 'children' is normally used for a list
2014-10-22 11:54:27 +02:00
Lukas Tönne
769c0bee9f Fix T42334: x-mirror fails in armature with a partially mirrored chain.
When resetting edit bones on cancel, they also have to reset connected
parent and child bone tips and heads respectively, since these can be
modified during the transform.
2014-10-22 11:11:52 +02:00
Campbell Barton
33f388d7bf Cleanup: style 2014-10-21 20:14:26 +02:00
Jens Verwiebe
c8a62319cf Linux/scons: fix compile, BF_BOOST_LIB_STATIC string was miising a space 2014-10-21 18:47:52 +02:00
Bastien Montagne
21836250c0 Fix T42260: By repeatedly joining meshes, you could end up with thousands of UVLayers
This is only an indirect fix, in fact: this commit adds a public API to check
the maximum number of a given layer type (`CustomData_layertype_layers_max()`),
and uses it to forbid too much layer creation in `CustomData_merge()`.

This only affects UVs/VCol data though, but merge behavior in itself is not a bug
actually, how user managed to get thousands of different UV layer names remain
rather mysterious...
2014-10-21 17:06:42 +02:00
Sergey Sharybin
b770964558 Fix T42278: Grease Pencil in Movie Clip Editor can not be erased in Track > Cursor mode
Eraser was not aware of possible transform matrix for the strokes.
2014-10-21 16:10:26 +02:00