Commit Graph

75472 Commits

Author SHA1 Message Date
Campbell Barton
dcbc09e429 Cleanup: comma warning 2019-03-03 02:29:43 +11:00
Campbell Barton
f67e81e295 Cleanup: SDNA/DNA naming
Use 'size' instead of 'len' to represent the size of data in bytes,
'len' is used for the result of 'strlen' or the length of an array
in some parts of 'makesdna.c' & 'dna_genfile.c'.

Also clarify comments and some variable names, no functional changes.
2019-03-03 01:29:08 +11:00
Antonioya
dc858a048b GPencil: Set alpha to 1 for all materials in SOLID mode
To be consistent, the alpha must be set to 1 when solid mode is enabled.
2019-03-02 14:28:44 +01:00
Antonioya
de78ffca84 GPencil: Initialize Fill alpha to 1.0 by default for new materials 2019-03-02 14:15:56 +01:00
Antonioya
ba7656ad25 GPencil: Set Viewport color to black by default
As the 2D viewport color is white, if the object default color is white, when wireframe is enabled the object is invisible.

Now, the grease pencil object default viewport color is black.
2019-03-02 14:13:04 +01:00
Antonioya
cd9c1c10e8 GPencil: Fix Display Textures in Solid mode
There was a bug when selected Solid mode with Material or Texture mode. The textures were not visible.

Now, the mode is passed to shaders to decide if use the solid color or the result texture color. The mode is passed using an array with shading type and mode.
2019-03-02 13:59:18 +01:00
Campbell Barton
10d41e48b8 Fix BLI_mempool incorrect slop-space calculation
Also ensure elements fit evenly into the chunk size
causing allocations to be slightly smaller in some cases.

In own tests reduces overall memory use by about ~4.5%
for high poly meshes in edit-mode.
2019-03-02 20:31:31 +11:00
Campbell Barton
cf75aea218 Cleanup: code style & comments 2019-03-02 18:36:42 +11:00
Campbell Barton
e5b6020ffc Cleanup: remove unused define
There is no reason to keep the option for separate allocations,
it makes code harder to follow.
2019-03-02 18:36:42 +11:00
Campbell Barton
490a385c81 Cleanup: comments, assert align is a power of two 2019-03-02 11:57:39 +11:00
Campbell Barton
b5d87f8028 BLI_memarena: use ASAN memory poison
Detects invalid memory use when WITH_COMPILER_ASAN is enabled.
2019-03-02 11:50:44 +11:00
Campbell Barton
4d9bf4fc6c Cleanup: use dummy valgrind macros instead of ifdef's 2019-03-02 11:49:03 +11:00
Campbell Barton
5d9b50054c Cleanup: unused variable 2019-03-02 11:49:03 +11:00
Bastien Montagne
84820e7f58 Revert "Fix T62098: Outliner: Delete hierarchy crash"
This reverts commit d1baed5e3d.

Next time please let original author of the buggy code to take care of
fixing the issue!
2019-03-01 23:04:47 +01:00
Bastien Montagne
ccecc409e4 Fix T62098: Outliner: Delete hierarchy crash.
Stupid mistake in own logic would prevent first deleted ID to be
properly unlinked from rest of .blend file before its deletion...
2019-03-01 23:04:04 +01:00
Richard Antalik
e0458a3ead Fix drawing order messed up by rB005626b8c6b4
When annotations enabled, image borders were drawn around whole area instead around preview image.

Reviewed by: Brecht

Differential revision: https://developer.blender.org/D4430
2019-03-01 12:23:15 -08:00
Dalai Felinto
d1baed5e3d Fix T62098: Outliner: Delete hierarchy crash
Revert "Outliner: Enable new faster 'Delete Hierarchy' code by default."
This reverts commit 491a98ca44.

It fails in the most basic of tests (see report). No point in leaving
this commit around until it passes the easy to test cases.
2019-03-01 17:21:00 -03:00
Antonioya
83c6130e87 GPencil: Change display modes
-Wireframe use Background color for X-Ray off
- Added support to Solid mode.
- Solid mode shows fill or not depending X-Ray.
- Solid can use Single, Material, etc.
- Wireframe and Solid mode don't show FXs.
2019-03-01 20:52:04 +01:00
Dalai Felinto
589d089472 Fix T62025: Outliner and viewport missing update after deleting object
Bug introduced on 012483b6e4.

Since we notify similar things when changing active and selected
objects, I believe we didn't notice this was missing a ND_OB_SELECT
notification before the small refactor to use the messenging system
exposed that bug.
2019-03-01 16:28:20 -03:00
mano-wii
943e4ec8f1 Fix unreported: Glitches on the wireframe of curves. 2019-03-01 16:20:40 -03:00
Dalai Felinto
568fa11a04 Fix warning for uiButPushedStateFunc
I changed the number of arguments for uiButPushedStateFunc
and forgot to update parts of the code (rB92182495da881).
2019-03-01 15:59:12 -03:00
Clément Foucault
6194aa5ce9 Fix T62047 New wireframes missing fresnel effect
Add back some (subtle) fresnel effect on object wireframe.

Dupli/set object still remains flat and need more work.
2019-03-01 19:46:08 +01:00
Clément Foucault
66228d4362 Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"
The geom shader check was not needed and this uncovered an error in the
GPU_BARYCENTRIC_TEXCO optimization recently commited.
2019-03-01 19:46:08 +01:00
Dalai Felinto
92182495da Fix T62016: Outliner visibility icons drag behaviour broken
We are mixing bool and fancy 3-in-1 func-set buttons in the outliner.
So they would return different pushed state in
ui_drag_toggle_but_pushed_state().

We now have a callback function that allows the button to set its own
pushed_button_state callback function.

Note: This is a bit of overkill since we are planning to change the
3-in-1 outliner buttons. That said, it may be nice to have, since in the
future we can mix those buttons for other things.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4434
2019-03-01 15:39:04 -03:00
Brecht Van Lommel
a577499c75 Merge branch 'blender2.7' 2019-03-01 19:29:26 +01:00
Brecht Van Lommel
4c3be0bf52 Fix T62073: Cycles random hangs rendering with Save Buffers on. 2019-03-01 19:26:57 +01:00
Sergey Sharybin
d16386e50b Fix T62087: Crash when rendering in Cycles
The issue was discovered only after recent changes, but roots back
to much older changes.

What was happening is scene's ID recalc flags where never cleared,
which caused ensure_view_layer() to always run copy-on-write on the
scene. This resulted in certain runtime data being cleared, without
proper flag stored in the dependency graph.

This was caused by ID recalc clear function checking whether any ID
was tagged for recalc in that graph or not. This was happening due
to all areas using DEG_id_type_tag() which can only set flags on the
graph from viewport scenes, and could not inform render dependency
graph.

Now ID tyoe tagging is happening on per-graph level, which avoids
possibility of flags running out of sync.

In a bit longer term we also need to get rid of two functions which
are clearing flags: DEG_id_type_tag() and deg_graph_clear_tags().
2019-03-01 19:03:51 +01:00
Clément Foucault
faec3655d8 Fix T62075: Edges generated by solidify modifier does not appear
This was a missing flag.
2019-03-01 17:17:44 +01:00
mano-wii
fa5950d878 Fix crash with wireframe on highpoly curves on some AMD gpus.
Differential Revision: https://developer.blender.org/D4433
2019-03-01 12:40:20 -03:00
Sergey Sharybin
5eee1b4d1b Use original base to see whether it can be ignored from evaluation
Object of evaluated base is not yet copied, so we can not know whether
it has animation on visibility or not.

This issue was reported in T56635#630383.
2019-03-01 16:35:11 +01:00
Philipp Oeser
ed36944adc Cleanup: typo and update comment 2019-03-01 16:06:38 +01:00
Dalai Felinto
7d4e1ac727 Outliner: Collections Duplicate - remove original duplicate operator
Now that we have better options (duplicate collection and duplicate linked) there is no
longer need for the original dupli operator.

In fact, as it was it was of little use if you ever had nested collections.
2019-03-01 11:44:19 -03:00
Dalai Felinto
e7ea99af1b Outliner: Collection - Duplicate Hierarchy, and Duplicate Linked Hierarchy
As per the suggestion on T57064, this introduces two new options to duplicate collections.
We then have:
* Duplicate > Collection (New collection with linked content).
* Duplicate > Hierachy (Duplicate entire hierarchy and make all contents single user).
* Duplicate > Linked Hierarchy (Duplicate entire hierarchy keeping content linked with original).

Development TODO: `single_object_users` can/should use the new functions.

Reviewers: brecht, mont29

Subscribers: pablovazquez, billreynish, JulienKaspar

Differential Revision: https://developer.blender.org/D4394
2019-03-01 11:44:19 -03:00
Dalai Felinto
619c65a4b3 Cleanup: Update comment 2019-03-01 11:44:19 -03:00
Dalai Felinto
dbab52e4c0 Cleanup: Set BKE_key_from_object/_p to take const Object * 2019-03-01 11:44:19 -03:00
Campbell Barton
3e07eac87b Cleanup: use variable instead of define 2019-03-02 01:30:59 +11:00
Campbell Barton
33b03f7f68 Cleanup: move theme reset into it's own operator file 2019-03-02 00:53:39 +11:00
Joshua Leung
dbeef6751d Cleanup: Adding braces around all cases here to make it easier for the next step 2019-03-02 02:30:31 +13:00
Joshua Leung
2bad126999 Fix T62057: Particle settings keyframes not showing in Graph Editor channels
In short, the settings to expand/collapse the Particles Animation Dopesheet expander
were no longer getting exposed, so the F-Curves attached to the particle settings
were not showing up in the channels list as that section was collapsed and couldn't
be opened from the UI.

Early on during the development of 2.8, we originally wanted to completely remove
the Particle System. Eventually that decision got walked back, and so particles
were reinstated. Well... most of the relevant code was! One of the areas that was
the most messed up during this process was the animation editor support for these
channels. It seems that there was almost a two-step removal process here -
the first pass tried to keep the channel definitions while removing all references
to particle stuff, while the second pass tried to remove the definitions completely
and/or re-added them in the wrong places, etc. To say the removal/reverting history is
here is "colourful" is an understatement...
2019-03-02 02:30:31 +13:00
Brecht Van Lommel
53e4a18cdf Collections: mark visibility properties as not animatable.
Better to communicate the current state clearly until this is supported,
for now only object visibility can be animated.
2019-03-01 14:11:44 +01:00
Campbell Barton
d0e245647c Cleanup: use unsigned types in 3D view editor 2019-03-01 23:43:34 +11:00
Campbell Barton
053c3bd48a Tool System: add a mode option to 3D view circle select
Support only basic operations: new/add/subtract.
2019-03-01 23:21:24 +11:00
Campbell Barton
3c10de2c9b 3D View: avoid redundant circle select updates
This refreshes on cursor motion so it's worth avoiding redundant
updates, especially for multi-object edit-modes where many objects
aren't even near the object being selected.

This commit also moves to passing eSelectOp to circle select functions
in preparation for adding a select mode tool option.
2019-03-01 23:09:22 +11:00
Campbell Barton
3982d3c171 WM: add gesture variable to detect first execution
Needed for circle select to replace the current selection.
2019-03-01 23:00:11 +11:00
Philipp Oeser
9f77c20286 Fix T62053: Composite rendering more images than needed
Reviewers: brecht

Maniphest Tasks: T62053

Differential Revision: https://developer.blender.org/D4432
2019-03-01 12:51:04 +01:00
Campbell Barton
cbbdb5249f 3D View: move particle circle select out of object mode loop
This doesn't support multi-object editing, no reason to check others.
2019-03-01 22:27:44 +11:00
Sergey Sharybin
2a731adae7 Fix T62015: Duplicating object, rotating, pivot point not used
Was caused by another fix in the area, and root to the wrong though that
transformation is only initialized from a fully evaluated dependency graph.

The latter one is not a case when changing transformation mode.

Solved by copying transform to an evaluated object.
2019-03-01 10:25:14 +01:00
Sergey Sharybin
0451043045 Fix flag on wrong object being modified
The intention was to disable constraints prior evaluation of
the object.

Spotted by Campbell, thanks!
2019-03-01 10:03:07 +01:00
Campbell Barton
90526e1606 WM: improve support for binding actions to modifier keys
Previously a modifier key-map type only worked when the same key was
enabled as a modifier as well.

This allows for users to assign an action to double-tap-shift for eg.
2019-03-01 16:59:28 +11:00
Campbell Barton
5e32bd47e8 Cleanup: Use braces in event matching logic
Also no need to map the event type for inactive keys.
2019-03-01 16:38:39 +11:00