Commit Graph

75472 Commits

Author SHA1 Message Date
Campbell Barton
7ae85b54d7 Cleanup: clang-format 2019-09-27 12:37:53 +10:00
Antonio Vazquez
c43018cdc0 Fix T69814: Grease Pencil Onion Skin Loop doesn't work as expected
The first element of the loop was not calculated for all onion modes. For select mode the first selected is used, for other modes the first frame in the layer is used.
2019-09-26 18:04:36 +02:00
Philipp Oeser
7ac581cb1b Cleanup: clang format for particle loop macros
See https://developer.blender.org/D5903

Reviewers: JacquesLucke
2019-09-26 17:55:51 +02:00
Philipp Oeser
db4571f3c3 Fix T68645: Hair Particle Edit - Particle Mirror crash when children are
visible in the viewport

Seems to be an issue of not correctly freeing the PTCacheEdit (see
T68645 for details), after discussion with sergey we went with the quick
and dirty fix to free the path cache early for now. Other solution of
freeing it in 'psys_cache_paths' for the non-evaluated psys [which would
also fix the particle delete, then undo crash from T69000] needs more
deep investigation and, possibly, reconsideration.

Reviewers: sergey

Maniphest Tasks: T68645

Differential Revision: https://developer.blender.org/D5755
2019-09-26 17:35:17 +02:00
Philipp Oeser
cf2c09002f Fix T69488: Hair particles: rekey disolves the hair then crashes
Caused by rB914427afd512.

Since above commit 'pe_get_current' checks for an active depsgraph. This
caused the skipping of handling
`PT_CACHE_EDIT_UPDATE_PARTICLE_FROM_EVAL`for everything calling
`PE_get_current` (this passes a NULL depsgraph as opposed to
`PE_create_current`). So we now pass a depsgraph here as well...

Note there are two RNA cases where we pass NULL, namely
- rna_ParticleEdit_editable_get
- rna_ParticleEdit_hair_get
I guess these should be fine though (no functional change to current
master)

Reviewers: sergey

Maniphest Tasks: T69488

Differential Revision: https://developer.blender.org/D5752
2019-09-26 17:27:43 +02:00
Brecht Van Lommel
6a33e3b990 Cleanup: compiler warnings 2019-09-26 17:25:16 +02:00
Pablo Dobarro
a933237d68 Fix accumulate in Draw Sharp brush
Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5814
2019-09-26 16:56:34 +02:00
Pablo Dobarro
e5c9bf3aa2 Quadriflow: Symmetry support
This patch adds paint symmetry support to Quadriflow. It bisects and mirrors the input and the output from the remesher to build the final mesh using the preserve boundary option.
This is also an important performance improvement in Quadriflow because it only needs to process half of the mesh with half the resolution.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5855
2019-09-26 16:43:35 +02:00
Brecht Van Lommel
b7f27996e7 Cleanup: fix compiler warnings 2019-09-26 16:32:27 +02:00
Pablo Dobarro
454c1a5de4 Voxel Remesh: Fix poles and preserve volume
This commit fixes most of the issues we currently have in the voxel remesher. Mesh volume is preserved when doing multiple iterations, so the sculpt won't shrink and smooth each time you run the remesher. Mesh topology is much better, fixing most issues related to mask extraction and other topology based operations.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5863
2019-09-26 16:30:25 +02:00
Brecht Van Lommel
da84bd3c11 Cleanup: cursor header file 2019-09-26 16:26:04 +02:00
Brecht Van Lommel
da63ac5576 Cleanup: remove unused cursors without high resolution image 2019-09-26 16:26:04 +02:00
Pablo Dobarro
a0d4c2e607 Sculpt: Brush default settings
- Update default values of current tools
  - Create default values for new sculpt tools
  - Update the color of the cursor to match the color of the tool icon

Reviewed By: jbakker, brecht

Maniphest Tasks: T68745

Differential Revision: https://developer.blender.org/D5813
2019-09-26 16:15:18 +02:00
Brecht Van Lommel
4d89667663 Fix sequencer Metadata panel sidebar panel to show at the bottom, not the top 2019-09-26 16:07:36 +02:00
Sergey Sharybin
5603725389 Fix T70126: Can't Snap To Vertex With Rigidbody
The idea is to ignore dependency which comes via rigid body solver.

Reviewers: mano-wii

Reviewed By: mano-wii

Differential Revision: https://developer.blender.org/D5900
2019-09-26 15:25:21 +02:00
Clément Foucault
0ac7b51dee Fix T70107 EEVEE: Crash using Irradiance Volume with Curve inside
This was more of a general nvidia driver bug. Was caused by a
drawcall that had 0 vertex count. This worked in normal drawcalls
but not in indirect drawcalls.
2019-09-26 15:48:29 +02:00
Clément Foucault
c525d0e3ae Object Mode: Fix missing ubo assert with irradiance grid 2019-09-26 15:48:29 +02:00
Philipp Oeser
e02ecd599b Fix T70259: Hair particle point selection if 'use_fade_time' is set
If fade_time is used, particles would be flagged PEK_HIDE (depending on
time settings), but since this is not respected in drawing in 2.8 yet
the user would have no indication of them keys being hidden.
Also doing this for hair doesnt make much sense anyways...

Reviewers: jacqueslucke

Maniphest Tasks: T70259

Differential Revision: https://developer.blender.org/D5901
2019-09-26 15:01:06 +02:00
Philipp Oeser
39d855f8f3 Fix particle lasso selecting non-visible keys
Even though hidden/faded keys are not supported in drawing in 2.8 yet,
the selection tools should not be able to select non-visible keys.

Spotted while looking into T70259

Reviewers: JacquesLucke

Differential Revision: https://developer.blender.org/D5902
2019-09-26 14:41:36 +02:00
Brecht Van Lommel
b07db54cad Cleanup: clang-format 2019-09-26 14:37:30 +02:00
Harley Acheson
e56f71d03f Grease Pencil: use standard eraser and paint brush cursors
Ref D5197
2019-09-26 14:31:52 +02:00
Harley Acheson
47fdac8ad9 WM: always use standard cursors from GHOST when available, over custom ones
Fixes T62417: poorly visible cursors on high Windows DPI displays

Ref D5197
2019-09-26 14:31:51 +02:00
Harley Acheson
583beea3ee WM: refresh custom cursors designs, add a few more cursors
Cursors designed by Duarte Farrajota Ramos.

Also fixes misnamed vertical and horizontal split cursors.

Ref D5197
2019-09-26 14:31:50 +02:00
Brecht Van Lommel
b29ad7c91a WM: clean up cursors constants and code
There was a mix of old and new constants. Now have one list of WM_CURSOR_*
cursor types, using GHOST standard cursors when available and otherwise falling
back to our custom cursors.

Ref D5197
2019-09-26 14:31:48 +02:00
Philipp Oeser
bab6ede286 Fix (unreported) (2d) paint cursor always drawing in half alpha
Own mistake in rB078fcc62534c (should only switch to half alpha if we
draw the second pressure circle as well...)
2019-09-26 14:19:47 +02:00
Philipp Oeser
f547c396e1 Fix T70260: Stencil Paint Overlay Broken
own error in rB078fcc62534c (doing the overlay only in 3d painting)
2019-09-26 14:19:47 +02:00
Jeroen Bakker
cbf2d23ff2 CleanUp
Removed unused define in `edit_mesh_mode.c`
2019-09-26 13:32:55 +02:00
Jeroen Bakker
24afa26a50 Clean up
Unused framebuffers in `edit_mesh_mode.c`
2019-09-26 12:56:20 +02:00
Jeroen Bakker
bb74bd243f Code Cleanup
Removed unused shading groups in `edit_mesh_mode.c`
2019-09-26 12:37:39 +02:00
Sybren A. Stüvel
ae5bf4c2c8 Fix T67732: metadata "Include Labels" checkbox doesn't work when "Use Strip Metadata" is checked
The 'metadata from sequencer strip' system was using the
`stampdata_from_template()` function, which ignored the 'Use Labels'
setting.
2019-09-26 12:05:40 +02:00
Sergey Sharybin
8a7085b9d4 Fix T70163: Error painting with Subdivision at end of stack
Deformation of subdivision surface modifier was using wrong coordinates
for the coarse mesh: as the modifier flow goes the coordinates are to be
taken from the input array of coordinates.
2019-09-26 12:01:52 +02:00
mano-wii
f9d7f690b2 Fix T69639: Bevel Info bar Width value not affected by Unit Scale 2019-09-25 17:05:53 -03:00
Bastien Montagne
abc8d6b12c Cleanup: Modernize Smooth modifier code.
Simplify it a bit, hopefully make it clearer, better var names, use
proper types for arrays of vectors, etc.

No behavioral change expected (except for corner-case of vertices being
used by more than 255 edges, which were sort of 'clamped' to those 255
first edges for the smoothed position computation previously, now we use
proper integer, which fixes that bug).
2019-09-25 21:51:13 +02:00
Laurent Noel
ae755c0167 Windows: Fill ProductVersion of blender executable
On windows, the ProductVersion field of the blender executable was empty,
see [1] for more information. This field might be required by windows
tools such as SCCM agent to track usage statistics.

It seems that it was due to the BLEN_VER_RC_STR macro used in
winblender.rc not being a string.

[1] https://docs.microsoft.com/en-us/windows/win32/menurc/versioninfo-resource

Differential Revision: https://developer.blender.org/D5896
2019-09-25 12:06:20 -06:00
Sebastian Parborg
9e62cca29d Fix T69542: Corrective Smooth modifier breaks when drivers are involved
Previously the cache for the modifier would not be invalidated if
modifier settings were changed with drivers or keyframes.

Now we compare the current setting with the ones used to generate the
cache and invalidate the cache if they differ.

Reviewed By: Sybren

Differential Revision: http://developer.blender.org/D5694
2019-09-25 16:47:51 +02:00
Antonio Vazquez
b393b13524 Fix T70231: GPencil - Moving very fast tablet pen gets ugly stroke ends
When move very fast the pen using a tablet, the end of the strokes was very ugly if the sampling was enabled. The reason for that is the last point and the previous one was interpolated in distance, but not in pressure and strength.

This commit uses several processes to get better endings:

a) If the pressure at the end of the stroke is very low, this part of the stroke is removed. This is a common issue with some tablet that send events with very low pressure when the pen is raised from drawing surface.
b)  The interpolated points created by sampling are interpolated in strength and pressure to get a smooth transition.
c) Active smooth also uses the strength. Before only pressure was used.
2019-09-25 16:13:57 +02:00
Jeroen Bakker
f8da7218be Fix T70187: GPU Driver: Merge Vertices Crashes ATI/Linux/OpenSource
This has been tested with 18.2.2, 19.0.8 and 19.3.0~develop.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5886
2019-09-25 15:57:34 +02:00
Clément Foucault
f9ef0e1bde Fix T67342 EEVEE: Uninitialized buffer when changing screen size
Was caused by some drawcall not being done if the volumetric resolve pass
was drawn (using dual source blending seems to be the cause).
Not sure why this is needed since it is still reset before the next
drawcall.
2019-09-25 15:37:42 +02:00
Sybren A. Stüvel
1ca5c8491d Pose paste: avoid auto-keying on unselected bones when 'selection only' is enabled
The `pose_bone_do_paste()` function is documented to only return a
non-NULL pointer on a successful paste, and the one caller that checks
the return value is expecting this behaviour. However, before this
commit, when a valid pose channel was found, 'Selected Only' was
enabled, and the bone was not selected, the function would still return
non-NULL. This resulted in auto-keying pose channels that were not
pasted.

Reviewed by: angavrilov

Differential Revision: https://developer.blender.org/D5891
2019-09-25 15:07:57 +02:00
Sybren A. Stüvel
2507b6a489 Added missing documentation for options parameter in keyframe_insert()
The RNA docstring of `keyframe_insert()` didn't mention the `options`
parameter in the function signature.

No functional changes.
2019-09-25 15:04:20 +02:00
Sergey Sharybin
615d5fa2fb Motion paths: Use minimal possible dependency graph
This change makes it so motion paths are using minimal possible
dependency graph which is sufficient to evaluate required motion
path targets.

Disclaimer: granularity is done on ID level, but it is possible
to go more granular if really needed.

Brings time down to 0.5 sec when updating motion path for the
Rain animation file used for benchmarks in the previous commits.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5874
2019-09-25 14:40:06 +02:00
Sergey Sharybin
eb2ed0ea7a Depsgraph: Implement builder from given set of IDs
The title explains it all actually: this commit introduces special
dependency graph builder API which builds graph which is sufficient
to evaluate given set of IDs.
2019-09-25 14:40:06 +02:00
Sergey Sharybin
6aadfa243d Depsgraph: Mark build methods as virtual
Allows to override behavior in a subclasses.

Currently no functional changes. The penalty of calls being virtual
should be neglectable.
2019-09-25 14:40:06 +02:00
Sergey Sharybin
c0855f77c0 Depsgraph: Move proxy group and from building to own function
Currently no functional changes, but allows to make it more clear to
implement depsgraph construction from a given subset of scene.
2019-09-25 14:40:06 +02:00
Sergey Sharybin
e7507c16e8 Motion paths: Limit updates to changed frame range only
The idea is to only update parts of motion paths which lies between
keyframes around changed frame.

The changed frames are considered to be from second previous to
second next one to work correctly with bezier handles interpolation.

Brings updates in the Rain test animation file from around 11 sec
down to 1 sec.
2019-09-25 14:40:05 +02:00
Sergey Sharybin
4db2a08281 Motion paths: Refactor, make update range more explicit
Allows to have a higher versatility in the API.

Should be no functional changes.
2019-09-25 14:40:05 +02:00
Sergey Sharybin
c77a0d7dc6 Motion paths: Cleanup, de-duplicate code 2019-09-25 14:40:05 +02:00
Bastien Montagne
1c624a1219 LibOverride: Fix 'overridable' flag desapearing when setting IDProp from py code.
Do not see any reason not to copy over the flag of the old, existing
IDProp to the new one when assigning (e.g. `C.object['prop'] = 0.5`
would nuke that IDProp flag).
2019-09-25 14:27:47 +02:00
Bastien Montagne
1201352217 LibOverride: Fix several issues in handling of overridable status for IDProps.
The triple possible status of an PropertyRNA (actual C-defined prop,
py-defined IDprop behaving similar ot RNA one, or actual 'pure' custom
prop) is really confusing... Not to mention the _RNA_UI ugly thingy on
top of that. :/
2019-09-25 14:27:47 +02:00
Bastien Montagne
ef60cf8fca Cleanup: remove override's 'static' references in some py API docs strings. 2019-09-25 14:27:47 +02:00