Commit Graph

75472 Commits

Author SHA1 Message Date
Julian Eisel
b7f86ff722 Fix Area.ui_type invalid during area change
To reproduce:
* Split 3D View to show Info Editor
* Change 3D View a few times to various subtypes (Timeline, UV Editor
  etc).
Every now and then, the Info Editor should show `UNKNOWN ENUM`. Other
prints may also be lagging behind.

Reviewed By: campbellbarton, brecht
Differential Revision: https://developer.blender.org/D5325
2019-08-14 15:51:54 +02:00
Campbell Barton
03b2371387 Cleanup: move trailing comments to avoid wrapping code
Some statements were split across multiple lines because of their
trailing comments.

In most cases it's clearer to put the comments above.
2019-08-14 23:32:24 +10:00
Julian Eisel
e6425aa2bf Manage GPU_matrix stacks per GPUContext
Previously, we had one global `GPU_matrix` stack, so the API was not
thread safe. This patch makes the stack be per `GPUContext`, effectively
making it local per thread (`GPUContext` is located in thread local
storage).

Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5405
2019-08-14 15:27:10 +02:00
Clément Foucault
4074ab361e Eevee: Fix background alpha regression 2019-08-14 14:29:02 +02:00
Campbell Barton
d2195d9ef2 Fix T68637: Crash assigning caps-lock shortcut
Report that this isn't supported instead, also for unknown key.
2019-08-14 21:40:16 +10:00
Clément Foucault
67c10dbf13 Eevee: Add support for the holdout node
Support should be full when using Alpha Blend mode and partial if using
any other blend mode (opaque / alpha clip / alpha hashed).
2019-08-14 13:36:56 +02:00
Clément Foucault
13d469e6f0 Eevee: Remove Additive & Multiply Blend mode
This commit also provide a compatibility code that will convert old
materials using Additive or Multiply Blend mode to their node equivalent.

This conversion is only done on outputs that are enabled for eevee.
2019-08-14 13:36:56 +02:00
Clément Foucault
d5002f007e Eevee: Improve Transparent BSDF behavior
Alpha blended Transparency is now using dual source blending making it
fully compatible with cycles Transparent BSDF.

Multiply and additive blend mode can be achieved using some nodes and are
going to be removed.
2019-08-14 13:36:56 +02:00
Clément Foucault
8a338950c6 Fix T68537 Eevee: Modulo node behaves unexpectedly/inconsistently
There was still some float imprecision when both input values are equal.
2019-08-14 13:36:56 +02:00
Alexander Gavrilov
55c38f476e Custom Properties: allow changing the property UI to color picker.
To fully support storing colors as a custom property, it is necessary
to allow switching the property UI to the standard color picker button.
That means in effect supporting custom property subtype values.

Change RNA_property_subtype to look for a 'subtype' string field
in _RNA_UI and parse it as an enum value. To minimize performance
impact, only do it if the property is an array; also, don't use
the custom subtype during RNA path parsing.

On the python side, allow setting some most useful seeming values
from the custom property settings editor.

Also, since some color picker code seems to run into a risk of
buffer overruns if the array size is wrong, check the size in
the UI layout code to be safe.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5475
2019-08-14 13:38:23 +03:00
OmarSquircleArt
7a7eadaf7f Shading: Add a clamp option to the Map Range node.
If the option is enabled, the output is clamped to the target range.
The target range is [To Min, To Max]. The option is enabled by default.

The clamp option is implemented in EEVEE by linking to the `clamp_value`
GLSL function. And it is implemented in Cycles using a graph expand
function.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5477
2019-08-14 10:53:19 +02:00
Antonioya
c9acc5faad Fix T68597: GPencil Dope Sheet can fail to display active GP object
Now, the dopesheet is activated if the object is in any Edition mode.
2019-08-14 10:30:58 +02:00
Lazydodo
b3c3c83560 cleanup: fix python related build error on windows.
Recent python changes caused issues on some systems.
2019-08-13 19:55:33 -06:00
Lazydodo
c538903558 deps: python 3.7.4 for windows.
This also updates to a new packaging method where python is runnable
from the library folder rather than having tarballs in the release
folder.
2019-08-13 17:02:19 -06:00
OmarSquircleArt
313b789289 Shading: Add Clamp node to Cycles and EEVEE.
This patch adds a new node that clamps a value between a maximum and
a minimum values.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5476
2019-08-13 22:22:15 +02:00
Sybren A. Stüvel
42798a5ca1 Fix T67516 VSE: Animation evaluated incorrectly when scene strip present
The calls to `BKE_animsys_evaluate_all_animation()` and
`BKE_mask_evaluate_all_masks()` used the wrong timecode to evaluate the
animation system. This happened:

- Sequencer in scene A was rendered at frame X.
- Scene strip for scene B which should be evaluated at frame Y.
- BKE_animsys_evaluate_all_animation() was called with frame Y, which
  also re-evaluated the animation data in scene A.
- Other sequencer strips with animated values were then evaluated for
  frame Y and not frame X.

Since the depsgraph for rendering the scene strip is already OK and does
its job, it's no longer necessary to re-evaluate all the animation in
this way.

Removed `BKE_mask_evaluate_all_masks()` because it's no longer used.

Reviewers: sergey, brecht, iss

Differential Revision: https://developer.blender.org/D5394
2019-08-13 16:38:22 +02:00
OmarSquircleArt
71641ab56d Shading: Add Map Range node to Cycles and EEVEE.
This patch adds a new Map Range node that linearly remaps an input
value from a range to another. This node is similar to the compositor's
Map Range node.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5471
2019-08-13 16:38:56 +02:00
Alexander Gavrilov
aef08fda3a Custom Properties: officially support int and float arrays in the UI.
In some rare cases it is convenient to store a short array value
as a custom property, e.g. a vector or color. For example, it may
be helpful when importing/exporting certain formats that support
custom or nonstandard attributes on objects.

The custom property storage already can handle arrays in order to
support properties defined via python. The only thing missing is
UI support (and some bugs), and this patch fixes that:

- Allow editing short array properties via Custom Properties panel.
- Fix a UI layout sizing bug triggered by the previous item.
- Fix a dependency graph bug with drivers using such properties.
- Make RNA_*_get_default_array code robust in case of size mismatch.
- Support custom default values for array properties, allowing
  both an array and a scalar value.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5457
2019-08-13 17:13:19 +03:00
Bastien Montagne
03bf84db86 Fix T66373: Strange translation text behaviour.
i18n code does not work from threads on some plaforms, so it is disabled
in Blender when called from non-main thread.

Means that we have to go to a slightly different approach, with dirty
tag and generating string on request for UI.

Note: Also had to update the `info` string size, to fit with expensive
asiatic scripts in utf-8... Using mem for that kind of runtime data is
not really nice, but for now it will have to do.
2019-08-13 15:37:11 +02:00
Howard Trickey
6f9cbbc8ec Add mathutils.geometry.delaunay_2d_cdt() function to Python API.
Provides Python API access to recently added Constrained Delaunay
Triangulation routine.
Reviewed in D5467.
2019-08-13 07:31:14 -04:00
Campbell Barton
918150a0b9 Fix T65670: bone envelope head radius missing from transform panel
Make the transforms section of the properties panel consistent with
the transforms section of the side-bar, and to expose some currently
hidden BBone properties in the Bendy Bone section.

- Object transformations were not consistent with Pose Bone
  transformations in that they did not use single-column layout.

- Even in Pose Bone transformations,
  the rotation mode option was after Scale.

- Edit Bone Transforms panel included "Tail Radius" and
  "Envelope Deform Distance", neither of which belong there. See T65670.

- Expose bbone_x and bbone_z.

D5454 by @Mets
2019-08-13 18:20:05 +10:00
mano-wii
bb1719ddb5 Fix T68547: Plane Constraint inaccuracy
If it is to prevent division by zero just check if the `factor` is zero (instead of using an epsilon).
2019-08-12 17:13:32 -03:00
Campbell Barton
3c014fe3fb Fix T68187: Factory Preferences doesn't update gizmo colors 2019-08-13 04:44:25 +10:00
Campbell Barton
ef5bf8d67e Fix T68557: Incorrect property reported in error
Error spotted by @gbayliss
2019-08-13 03:45:29 +10:00
mano-wii
b5f5f6e319 Cleanup: rename BaseOffset to ObjectOffsets 2019-08-12 12:29:38 -03:00
mano-wii
44d95cbf95 Cleanup: DRW manager: Move select_buffer.c utilities out of the selection engine internals 2019-08-12 12:10:44 -03:00
Bastien Montagne
37b4384b59 Fix T67032: Do not systematically link 'orphaned' indirectly linked objects to scene.
Not even in append case. If those objects are already part of a
collection, we can now leave them fully un-instantiated in any scene,
since user can easily do it themselves as they need to.
2019-08-12 15:44:17 +02:00
Philipp Oeser
f555379ce3 Fix T66922: Merge by distance tooltip text wrong
merge/dissolve distance is actually a maximum, not a minimum

Reviewers: campbellbarton

Maniphest Tasks: T66922

Differential Revision: https://developer.blender.org/D5462
2019-08-12 14:44:51 +02:00
Pablo Dobarro
ca9698b8e0 Sculpt/Paint: Ignore INBETWEEN_MOUSEMOVE events on certain brush tools
Some brush tools were being executed too often when using devices with high polling rates, causing performance issues. This should improve the performance of brushes that don't need those updates.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5429
2019-08-12 12:58:08 +02:00
Bastien Montagne
761aeb4899 Fix crashes caused by library placeholders.
This fixes inconsistencies in materials between objects and obdata
due to placeholders generation for missing libdata.

Note that we cannot do that when generating the obdata placeholder,
as not all objects using it might be already loaded...
So this has to be done near the end of the reading/linking process.

Reported here by Blender Studio.

Reviewers: brecht

Subscribers: jbakker, zeddb

Tags: #datablocks_and_libraries

Differential Revision: https://developer.blender.org/D5428
2019-08-12 11:54:37 +02:00
Bastien Montagne
35a9a85b27 Fix T68542: ParticleSystem.uv_on_emitter returns always 0,0 while Particle.uv_on_emitter returns a value.
'cached' particles (for paths actually) are only generated for some kind
(hair, keyed, and baked system afaik), not for all.

Note that we could probably just use directly `totpart` and `totchild`,
but keeping code as close to what it was as possible, for now...
2019-08-12 11:47:08 +02:00
mano-wii
52421e9ace View3D: Circle Select optimization
Don't recreate `select_bitmap` for each edited object.
2019-08-11 22:12:11 -03:00
Campbell Barton
0d719fcacb Cleanup: spelling 2019-08-12 01:10:43 +10:00
Campbell Barton
a5f59bffd6 Cleanup: use doxy comments 2019-08-11 22:41:04 +10:00
Campbell Barton
63c463ac45 Docs: improve comments 2019-08-11 22:34:22 +10:00
Campbell Barton
1cd65b274b BLI_math: add isect_tri_tri_v2, wrap via mathutils.geometry 2019-08-11 21:50:48 +10:00
Campbell Barton
c3a9fc5efb Text: support comment without selection
D5451 by @Poulpator with fixes.
2019-08-11 20:52:45 +10:00
Campbell Barton
e2c6cfec18 Preferences: tag as dirty when loading factory startup 2019-08-11 18:03:17 +10:00
Campbell Barton
18ba66d75e UI: clarify auto-save preference
- Grey out the option when factory settings have been loaded.
- Note it it's tool-top that it's ignored when factory settings
  have been loaded.

Suggestions by @JulienKaspar
2019-08-11 17:51:09 +10:00
Campbell Barton
cd91ff98c0 Cleanup: unused var 2019-08-11 02:47:32 +10:00
OmarSquircleArt
26911ba1e2 Nodes: Display vector values expanded, except when specified as compact.
Change the default drawing method of vector sockets to use a column layout.
This allows more interactive use of nodes and avoids the one or two clicks
needed to edit vector sockets in the old default component layout.

Developers may still use the component layout by flaging the socket with the
`SOCK_COMPACT` socket flag. For now, we choose to draw the SSS scale vector
of the Principled and SSS nodes in a compact form because they don't require
much interactivity.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5458
2019-08-10 17:57:54 +02:00
Antonio Vazquez
f51f4355b9 GPencil: Refine tooltip for Simplify modifier 2019-08-10 17:22:58 +02:00
Antonio Vazquez
7029810b04 GPencil: Add new Distance property to Simplify modifier
Before, the length variable was reused for Sample and Merge Simplify. Now, the Merge has its own distance property and variable in the modifier struct.
2019-08-10 17:16:12 +02:00
Antonio Vazquez
745f773d92 GPencil: Fix tooltips for Simplify modifier 2019-08-10 17:00:49 +02:00
Antonio Vazquez
049c50e095 GPencil: Disable Select operator for Sculpt mode if Mask is OFF
The selection is only valid when the mask is enabled, so the operators must be disabled.

This modification is part of D5452
2019-08-10 16:50:21 +02:00
Antonioya
9e68b560a6 GPencil: New macros to check Sculpt and Weight Paint modes 2019-08-10 16:26:59 +02:00
Antonio Vazquez
b99c616b9b Fix T68414: GPencil crash after using L key and Ctrl+Z in Draw Mode
There is a segment fault because the operator was in modal but the Ctrl+Z breaks the custom data. Now, the Ctrl+Z ends the operator.
2019-08-10 16:04:42 +02:00
Howard Trickey
b91643c711 Add Constrained Delaunay Triangulation routine to Blenlib.
See Design task T68277, and patch D5423.
This commit includes edits by @ideasman42 to patch in
branch temp-D5423-update, plus responses to his comments.
2019-08-10 08:24:20 -05:00
Antonio Vazquez
553b581f25 GPencil: Improves Close stroke when the closing gap is very small
For very small gaps, we don't need generate geometry.
2019-08-10 13:15:20 +02:00
Antonio Vazquez
77516c25e4 GPencil: Fix segment fault using Search menu
The poll was not checking Object type
2019-08-10 10:20:30 +02:00