Commit Graph

119310 Commits

Author SHA1 Message Date
Omar Emara
8ef092d2d8 Fix T102151: Output nodes don't work inside node groups
Using output nodes inside node groups in compositor node trees doesn't
work for the realtime compositor.

Currently, the realtime compositor only considers top level output
nodes. That means if a user edits a node group and adds an output node
in the group, the output node outside of the node group will still be
used, which breaks the temporary viewers workflow where users debug
results inside a node group.

This patch fixes that by first considering the output nodes in the
active context, then consider the root context as a fallback. This is
mostly consistent with the CPU compositor, but the realtime compositor
allow viewing node group output nodes even if no output nodes exist at
the top level context.

Differential Revision: https://developer.blender.org/D16446

Reviewed By: Clement Foucault
2022-11-10 13:02:15 +02:00
Sergey Sharybin
ec1ab6310a Merge branch 'blender-v3.4-release' 2022-11-10 11:05:32 +01:00
Sergey Sharybin
3153bd0f5d SVG: Add more sophisticated test suit
This test suit tests SVG on a big files, as opposite of testing one
specific aspect of the standard by atomic files.
2022-11-10 11:04:30 +01:00
Campbell Barton
2a6a492a82 GHOST/Wayland: report a message when there is a fatal error
Help troubleshooting T100855.
2022-11-10 16:51:44 +11:00
Campbell Barton
4b6d58fd6d Cleanup: minor naming changes, make listener struct const 2022-11-10 16:47:55 +11:00
Campbell Barton
baabac5909 Merge branch 'blender-v3.4-release' 2022-11-10 11:34:43 +11:00
Campbell Barton
8140f7f574 Cleanup: spelling in comments 2022-11-10 11:34:10 +11:00
Campbell Barton
7d606ad3b8 Merge branch 'blender-v3.4-release' 2022-11-10 11:22:08 +11:00
Campbell Barton
1bf3069912 Merge branch 'blender-v3.4-release' 2022-11-10 11:22:02 +11:00
Campbell Barton
9b646cfae5 Merge branch 'blender-v3.4-release' 2022-11-10 11:21:18 +11:00
Campbell Barton
2630fdb787 Cleanup: format 2022-11-10 11:17:16 +11:00
Campbell Barton
7e4e8cca7d GHOST/Wayland: add wl_display_listener for debugging
Currently only used for logging to help with debugging.
2022-11-10 11:12:52 +11:00
Campbell Barton
79dae1a43f Cleanup: compiler warnings (unused-parameter & missing-declarations) 2022-11-10 11:10:01 +11:00
Campbell Barton
81ca6308d1 Cleanup: format 2022-11-10 11:08:55 +11:00
Ray Molenkamp
d49dec896a Attempt to fix build error on Windows
Was failing since 1efc94bb2f, probably because some include uses
`std::min()`/`std::max()` which messes with the windows min/max defines.
2022-11-09 23:09:56 +01:00
Julian Eisel
32757b2429 Fix uninitialized variable use in asset metadata test
Wasn't an issue until 1efc94bb2f added a destructor, which would
attempt to destruct variables at uninitialized memory.
2022-11-09 23:04:24 +01:00
Julian Eisel
95077549c1 Fix failure in recently added asset library tests
Mistake in 1efc94bb2f.
2022-11-09 22:51:32 +01:00
Ray Molenkamp
1cdc6381cf Merge branch 'blender-v3.4-release' 2022-11-09 14:40:34 -07:00
Ray Molenkamp
7c1ab77fa6 audaspace: Fix build error with MSVC 17.4+
`DeviceManager.h` uses `std::string` without explicitly including
the `<string>` header. While older MSVC implicitly included this
header somewhere, the headers for 17.4+ do not leading to a build
error.
2022-11-09 14:39:15 -07:00
Leon Schittek
c932fd79ac Merge branch 'blender-v3.4-release' 2022-11-09 22:38:25 +01:00
Julian Eisel
b8fc7ed994 Fix incorrect forward declarations, causing warnings on Windows 2022-11-09 22:37:49 +01:00
Leon Schittek
c8cec11353 Fix T102385: Set frame node active after joining nodes
Set the created frame node to be the active node when joining nodes
with the `NODE_OT_join` operator.

This behavior was unintentonaly changed in rB545fb528d5e1 when the
operator's execute function was simplified by utilizing the node tree
topology cache.

Reviewed By: Hans Goudey

Differential Revision: http://developer.blender.org/D16440
2022-11-09 22:26:16 +01:00
Richard Antalik
4cd9e9991c Merge branch 'blender-v3.4-release' 2022-11-09 22:03:56 +01:00
Richard Antalik
cebea62b47 Fix T102256: Gamma Cross blend mode causes stripes
Function `do_gammacross_effect_float` processed one color channel per
loop iteration instead of whole pixel.
2022-11-09 21:59:33 +01:00
Hans Goudey
7a2827ee99 Merge branch 'blender-v3.4-release' 2022-11-09 13:55:08 -06:00
Hans Goudey
bfc7653490 Fix T101972: Crash converting 1 or 2 point NURBS curve to Bezier
The conversion is only able to handle NURBS curves with at least three
points. This commit just avoids the crash for shorter curves. If this
ends up confusing users, an error message could be added in the future.
2022-11-09 13:52:31 -06:00
Brecht Van Lommel
501036faae Merge branch 'blender-v3.4-release' 2022-11-09 20:42:19 +01:00
Brecht Van Lommel
7f6521f8dc Fix T100883: crash with particle instancing and clumping
Properly initialize clump curve mapping tables for duplis and other cases
where this was missed by making a generic init/free function instead of
duplicating the same logic in multiple places. Also fold lattice deform
init into this.
2022-11-09 20:37:55 +01:00
Brecht Van Lommel
5f169fdfdc Merge branch 'blender-v3.4-release' 2022-11-09 19:45:19 +01:00
Julian Eisel
ad227e73f3 Cleanup: Link to documentation page for asset representation type 2022-11-09 19:37:05 +01:00
Brecht Van Lommel
8232cf5287 Fix T101669: Cycles artifacts in bump map baking
After barycentric convention changes, the differentials used for bump mapping
were wrong leading to artifacts with long thin triangles.
2022-11-09 19:36:30 +01:00
Julian Eisel
5291e4c358 Cleanup: Remove unused class variable, added in previous commit 2022-11-09 19:35:47 +01:00
Julian Eisel
1efc94bb2f Asset System: New core type to represent assets (AssetRepresenation)
Introduces a new `AssetRepresentation` type, as a runtime only container
to hold asset information. It is supposed to become _the_ main way to
represent and refer to assets in the asset system, see T87235. It can
store things like the asset name, asset traits, preview and other asset
metadata.

Technical documentation:
https://wiki.blender.org/wiki/Source/Architecture/Asset_System/Back_End#Asset_Representation.

By introducing a proper asset representation type, we do an important
step away from the previous, non-optimal representation of assets as
files in the file browser backend, and towards the asset system as
backend. It should replace the temporary & hacky `AssetHandle` design in
the near future. Note that the loading of asset data still happens
through the file browser backend, check the linked to Wiki page for more
information on that.

As a side-effect, asset metadata isn't stored in file browser file
entries when browsing with link/append anymore. Don't think this was
ever used, but scripts may have accessed this. Can be brought back if
there's a need for it.
2022-11-09 19:30:47 +01:00
Hans Goudey
7395062480 Cleanup: Miscellaneous cleanups to trim curves node
- Fix braces initialization warning
- Fixed missing static specifier
- Removed two unused functions
2022-11-09 12:13:59 -06:00
Brecht Van Lommel
1fbb1d8cf6 Fix T102214: inconsistenty between bake and render with invalid material index
When the materal slot index on mesh faces exceeds the number of slots, rendering
would use the last material slot while other operations like baking would fall
back to the default material.

Now consistently use the last material slot in such cases, since preserving
backwards compatibility for rendering seems most important. And if there is
one material slot, it's more useful to use that one rather than falling back
to the default material.
2022-11-09 18:13:03 +01:00
Hans Goudey
eea3913348 Merge branch 'blender-v3.4-release' 2022-11-09 10:56:28 -06:00
Mattias Fredriksson
11f6c65e61 Geometry Nodes: Trim curve node selection input and corrections
Correct trim for cyclical curves mentioned in T101379, splitting the
curves if the start/endpoint is at the 'loop point'.

Correct implementation based on comments in D14481, request was made to
use 'foreach_curve_by_type' to computing the point lookups.

Included corrections from D16066 as it may not be a adopted solution.

Exposed selection input by adding it as input to the node.
Note: This is disabled for 3.4 to avoid making UI changes in Bcon3.

Differential Revision: https://developer.blender.org/D16161
2022-11-09 10:54:19 -06:00
Harley Acheson
a43053a00a Improved Korean Font Sample
Small change to the text sample used for Korean font previews

See D16428 for details.

Differential Revision: https://developer.blender.org/D16428

Reviewed by Brecht Van Lommel
2022-11-09 08:51:00 -08:00
Harley Acheson
ce68367969 Fix T102140: Replacement of Noto Sans CJK Font
Replace our Noto Sans CJK with a version that has Simplified Chinese
set as the default script.

See D16426 for details and examples

Differential Revision: https://developer.blender.org/D16426

Reviewed by Brecht Van Lommel
2022-11-09 08:22:38 -08:00
Harley Acheson
d01187c963 Fix T102140: Replacement of Noto Sans CJK Font
Replace our Noto Sans CJK with a version that has Simplified Chinese
set as the default script.

See D16426 for details and examples

Differential Revision: https://developer.blender.org/D16426

Reviewed by Brecht Van Lommel
2022-11-09 08:17:52 -08:00
Germano Cavalcante
77bc95bbd5 Fix T102257: Crash when making an Object as Effector set to Guide and trying to scrub the timeline
rB67e23b4b2967 revealed the bug. But the bug already existed before,
it just wasn't triggered.

Apparently the problem happens because the python code generated in
`initGuiding()` cannot be executed twice.

The second time the `initGuiding()` code is executed, the local python
variables are removed to make way for the others, but the reference to
one of the grids in a `Solver` object (name='solver_guiding2') is still
being used somewhere. So an error is raised and a crash is forced.

The solution is to prevent the python code in `initGuiding()` from being
executed twice.

When `FLUID_DOMAIN_ACTIVE_GUIDE` is in `fds->active_fields` this
indicates that the pointer in `mPhiGuideIn` has been set and the guiding
is already computed (does not need to be computed again).

Maniphest Tasks: T102257

Differential Revision: https://developer.blender.org/D16416
2022-11-09 12:13:51 -03:00
Germano Cavalcante
edc00429e8 Fix T102257: Crash when making an Object as Effector set to Guide and trying to scrub the timeline
rB67e23b4b2967 revealed the bug. But the bug already existed before,
it just wasn't triggered.

Apparently the problem happens because the python code generated in
`initGuiding()` cannot be executed twice.

The second time the `initGuiding()` code is executed, the local python
variables are removed to make way for the others, but the reference to
one of the grids in a `Solver` object (name='solver_guiding2') is still
being used somewhere. So an error is raised and a crash is forced.

The solution is to prevent the python code in `initGuiding()` from being
executed twice.

When `FLUID_DOMAIN_ACTIVE_GUIDE` is in `fds->active_fields` this
indicates that the pointer in `mPhiGuideIn` has been set and the guiding
is already computed (does not need to be computed again).

Maniphest Tasks: T102257

Differential Revision: https://developer.blender.org/D16416
2022-11-09 12:11:20 -03:00
Patrick Mours
e6b38deb9d Cycles: Add basic support for using OSL with OptiX
This patch  generalizes the OSL support in Cycles to include GPU
device types and adds an implementation for that in the OptiX
device. There are some caveats still, including simplified texturing
due to lack of OIIO on the GPU and a few missing OSL intrinsics.

Note that this is incomplete and missing an update to the OSL
library before being enabled! The implementation is already
committed now to simplify further development.

Maniphest Tasks: T101222

Differential Revision: https://developer.blender.org/D15902
2022-11-09 15:30:21 +01:00
Sergey Sharybin
efe073f57c Merge branch 'blender-v3.4-release' 2022-11-09 14:43:05 +01:00
Sergey Sharybin
c26d49e854 Fix T101906: Modifier apply not working if target object is in excluded collection
The issue was introduced by the optimization of hidden objects and modifiers
in the f12f7800c2.

The solution here detects that either an object is hidden or the modifier is
disabled and does special tricks to ensure the dependencies are evaluated.
This is done by constructing a separate minimal dependency graph needed for
the object on which the modifier is being applied on. This minimal dependency
graph will not perform visibility optimization, making it so modifier
dependencies are ensured to be evaluated.

The downside of such approach is that some dependencies which are not needed
for the modifier are still evaluated. There is no currently an easy way to
avoid this. At least not without introducing possible race conditions with
other dependency graphs.

If the performance of applying modifiers in such cases becomes a problem the
possible solution would be to create a temporary object with a single modifier
so that only minimal set of dependencies is pulled in the minimal dependency
graph.

Differential Revision: https://developer.blender.org/D16421
2022-11-09 14:20:26 +01:00
Campbell Barton
477faffd78 Cleanup: unused argument warning 2022-11-09 21:08:31 +11:00
Campbell Barton
683b945917 Cleanup: format 2022-11-09 21:07:09 +11:00
Jacques Lucke
024bec85f6 Depsgraph: simplify scheduling in depsgraph evaluator
No functional or performance changes are expected.

Differential Revision: https://developer.blender.org/D16423
2022-11-09 09:58:05 +01:00
Sergey Sharybin
59e69fc2bd Fix strict compiler warnings
Functions which are local to a translation unit should either be
marked as static, or be in an anonymous namespace.
2022-11-09 09:47:24 +01:00
Omar Emara
aba0d01b78 Fix T102278: Compositor transforms apply locally
When using two transformed compositor results, the transformation of one
of them is apparently in the local space of the other, while it should
be applied in the global space instead.

In order to realize a compositor result on a certain operation domain,
the domain of the result is projected on the operation domain and later
realized. This is done by multiplying by the inverse of the operation
domain. However, the order of multiplication was inverted, so the
transformation was applied in the local space of the operation domain.

This patch fixes that by inverting the order of multiplication in domain
realization.
2022-11-09 10:35:41 +02:00