Commit Graph

13 Commits

Author SHA1 Message Date
Campbell Barton
8960285921 Cleanup: remove BLENDER_EEVEE from Blender's panels 2024-10-30 13:20:01 +11:00
Sybren A. Stüvel
ad2207243a Anim: invisible UI tweak for Action and Slot selectors in Properties Editor
Set `use_property_decorate = False` in the Animation panels in the
Properties editor. This has no visual effect right now, but if we ever
decide to add labels to the selectors, this will ensure that the layout
remains correct.

Context: `layout.template_action()` and `layout.template_search()` respond
differently to the default of `use_property_decorate = True`.
2024-09-27 16:33:27 +02:00
Campbell Barton
81e2ccbf2b Cleanup: spelling in comments 2024-09-13 10:56:26 +10:00
Sybren A. Stüvel
383c3c8253 Anim: Add Action+Slot selectors to Property editor tabs
Add Action + Action Slot selectors to various Property Editor tabs.
This follows the pattern established in
f917b60036.

Support for `CacheFile` data-blocks is not included here. That needs
some discussion, as currently its interface is part of the Modifier
stack (and thus implemented in C++ and not Python, and using a
different layout).

Since this PR is about adding to the Property Editor, some data-blocks
that have no representation there are thus excluded (like `Mask`).
Even when they could actually use an Action+Slot selector somewhere.

Pull Request: https://projects.blender.org/blender/blender/pulls/127074
2024-09-05 12:11:35 +02:00
Campbell Barton
949dfbfaa8 Cleanup: Python script formatting
- Double quotes for strings.
- Trailing commas when wrapped lines.
2024-06-06 11:26:28 +10:00
Clément Foucault
c0864e8d5f Fix: UI: Missing Texture panels in EEVEE-Next
Fix #122497
2024-06-01 15:14:47 +02:00
Damien Picard
c306677119 I18n: extract and disambiguate a few messages
Extract
- Statuses for the external text editor
- Newly created enum node item
- Newly created plane track data
- Newly created custom orientation data
- Operator names in drag and drop menu (need to use operator's
  translation context)
- GN attribute statistic node inputs

Disambiguate
- Single-letter colors: A and B can mean Alpha and Blue, or simply A
  and B as in two operands in an operation
- Dissolve: issue reported by Tamar Mebonia in #43295
- Translate in the User Preferences. This introduces a new
  BLT_I18NCONTEXT_EDITOR_PREFERENCES ("Preferences") translation
  context
- Planar (reported by deathblood)
  This one is incomplete, because there is currently no way to
  disambiguate presets or GN fields. I don't see how either could be
  achieved cleanly.
  The former would need to define the context inside the preset and
  evaluate the file prior to showing it in the presets menu, which
  sound bad.
  The latter would need to introduce an additional string inside
  `FieldInput`s, which would be controversial given how little it
  would be used.

Remove
- Unused translation `iface_("%s")` in toolbar
- Remove obsolete N_() tags in a few node descriptions.

Pull Request: https://projects.blender.org/blender/blender/pulls/119065
2024-04-15 12:02:17 +02:00
Campbell Barton
790fea431f Cleanup: use since quotes for enum values, wrap multi-line brackets 2023-09-29 14:41:48 +10:00
Miguel Pozo
2aa7961e6f Workbench: Remove old implementation 2023-09-06 15:54:48 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
65f99397ec License headers: use SPDX-FileCopyrightText in all sources 2023-06-15 13:35:34 +10:00
Damien Picard
b73ecb0be8 UI: improve layout for the texture mapping panel
Group Mirror X and Y under a heading.
Similarly, do the same for Even and Odd tiles.

Pull Request: https://projects.blender.org/blender/blender/pulls/107987
2023-06-13 19:20:17 +02:00
Sergey Sharybin
03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00