Commit Graph

1274 Commits

Author SHA1 Message Date
Brecht Van Lommel
c7a33a62a2 Cleanup: Directly include DNA_userdef_types.h and BLI_listbase.h
Instead of relying on them being included indirectly.

Pull Request: https://projects.blender.org/blender/blender/pulls/134406
2025-02-12 23:01:08 +01:00
Bastien Montagne
8234484904 Merge branch 'blender-v4.4-release' 2025-02-12 14:43:06 +01:00
Bastien Montagne
5a8f0bbc03 Fix (unreported) more PointerRNA-embedding structs C-styled allocated. 2025-02-12 14:40:44 +01:00
Bastien Montagne
87a4c0d3a8 Refactor: Make Library.runtime an allocated pointer.
Move `Library.runtime` to be a pointer, move the related
`LibraryRuntime` struct to `BKE_library.hh`. Similar to e.g.
Mesh.runtime, that pointer is expected to always be valid, and is
allocated at readtime or when creating a new Library ID.

Related smaller changes:
* Write code now uses standard ID writing codepath for Library IDs too.
  * Runtime pointer is reset to nullptr before writing.
* Looking up a library by its absolute path is now handled through a
  dedicated utils, `search_filepath_abs`, instead of using
  `BLI_findstring`.

Pull Request: https://projects.blender.org/blender/blender/pulls/134188
2025-02-07 17:47:16 +01:00
Campbell Barton
df3d1bf506 Cleanup: use const arguments & variables where appropriate 2025-02-05 14:38:56 +11:00
Campbell Barton
007d46ef6d Cleanup: rename "opengl" to "gpu" for 3D viewport utilities 2025-02-04 21:19:28 +11:00
Brecht Van Lommel
3725fad82f Cleanup: Various clang-tidy warnings in editors
Pull Request: https://projects.blender.org/blender/blender/pulls/133734
2025-01-31 17:03:17 +01:00
Campbell Barton
d675e886d4 Docs: mention U/V direction cycling in curve select-row description 2025-01-14 17:56:10 +11:00
Damien Picard
c2096b1c01 I18n: Disambiguate "Error"
"Error" as difference from expected value, not program error.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Brecht Van Lommel
920e709069 Refactor: Make header files more clangd and clang-tidy friendly
When using clangd or running clang-tidy on headers there are
currently many errors. These are noisy in IDEs, make auto fixes
impossible, and break features like code completion, refactoring
and navigation.

This makes source/blender headers work by themselves, which is
generally the goal anyway. But #includes and forward declarations
were often incomplete.

* Add #includes and forward declarations
* Add IWYU pragma: export in a few places
* Remove some unused #includes (but there are many more)
* Tweak ShaderCreateInfo macros to work better with clangd

Some types of headers still have errors, these could be fixed or
worked around with more investigation. Mostly preprocessor
template headers like NOD_static_types.h.

Note that that disabling WITH_UNITY_BUILD is required for clangd to
work properly, otherwise compile_commands.json does not contain
the information for the relevant source files.

For more details see the developer docs:
https://developer.blender.org/docs/handbook/tooling/clangd/

Pull Request: https://projects.blender.org/blender/blender/pulls/132608
2025-01-07 12:39:13 +01:00
Campbell Barton
235d615f5a 3D Text: implement common behavior for cursor motion with a selection
Moving the cursor with a selection now drops the selection
and moves the the selection bounds.
2025-01-07 13:06:02 +11:00
Ray Molenkamp
5783950ac5 Revert: 0dc484f9cc bf_rna modernisation
This caused build errors on the docs builder, I can't seem to reproduce
locally, so revert for now and have another look at some point in the
future.

Sadly as these changes usually go, this took 5c515e26bb and
2f0fc7fc9f with it as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/132559
2025-01-02 19:56:24 +01:00
Campbell Barton
5c515e26bb Cleanup: remove trailing space, ensure a newline at EOF 2025-01-02 15:11:18 +11:00
Ray Molenkamp
0dc484f9cc Cleanup: CMake: Modernize bf_rna dependencies
Pretty straightforward

- Remove any bf_rna paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132413
2024-12-31 18:23:25 +01:00
Ray Molenkamp
c331c6b50e Cleanup: CMake: Modernize bf_blentranslation dependencies
Pretty straightforward

- Remove any bf_blentranslation paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132311
2024-12-25 17:40:25 +01:00
Ray Molenkamp
54604efdfd Cleanup: CMake: Modernize bf_windowmanager dependencies
Pretty straightforward

- Remove any bf_windowmanager paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132310
2024-12-24 22:40:38 +01:00
Ray Molenkamp
b7407aabb5 Cleanup: CMake: Modernize bf_gpu dependencies
Pretty straightforward

- Remove any bf_gpu paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132286
2024-12-23 21:38:19 +01:00
Ray Molenkamp
a7c39896c6 Cleanup: CMake: Modernize bf_blenkernel dependencies
Pretty straightforward

- Remove any bf_blenkernel paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132282
2024-12-23 20:08:37 +01:00
Hans Goudey
3d0988a719 Cleanup: Move some math C-API usage to C++ API
Mostly part of an attempt to remove some of the lesser-used
parts of the C math API.
2024-12-20 21:46:59 +01:00
Campbell Barton
ff2805fd79 Cleanup: improve naming consistency & use doxy groups for vfont* sources 2024-12-14 16:18:00 +11:00
Campbell Barton
ababc2e01b Fix #120778: depth navigation ignores camera & light objects
Restore overlay depth drawing which was removed in [0].
For viewport navigation this is useful. Disable overlays
for other operations such as painting & object placement.

Also disable color drawing in the overlay_next engine drawing
when drawing depth, since it caused the viewport to show a
checkered backdrop.

Details:

A boolean argument has been added to ED_view3d_depth_override instead
of new enums in eV3DDepthOverrideMode since mixing object-filtering
and draw-type in the one enum gets verbose & awkward, where most
existing enums would have needed to include NO_OVERLAY in their name.

V3D_DEPTH_NO_OVERLAYS has been renamed to V3D_DEPTH_ALL,
the caller must pass in use_overlay as false.

[0]: 5fea1eda36
2024-12-03 11:00:27 +11:00
Campbell Barton
0de8ae8046 Cleanup: spelling in comments 2024-11-25 13:24:46 +11:00
Hans Goudey
129a2aa0f4 Refactor: Move region runtime data out of DNA
Pull Request: https://projects.blender.org/blender/blender/pulls/130303
2024-11-21 19:34:53 +01:00
Campbell Barton
c9d19422f0 Fix memory leak in edit-font toggle style
FONT_OT_style_toggle returned `true` instead of the canceled flag
causing it to run as a modal operator which leak memory from it's
reports when called from Python.
2024-10-31 18:45:42 +11:00
Campbell Barton
34ebdfacb0 Fix crash accessing WM capabilities in background mode 2024-10-31 18:45:39 +11:00
Sybren A. Stüvel
66cf63d89b Anim: support layered Actions when animating curve points
Update `ED_curve_updateAnimPaths()` to handle F-Curves from both legacy
and layered Actions.

Ref: #123424

Pull Request: https://projects.blender.org/blender/blender/pulls/128428
2024-10-01 15:43:08 +02:00
Sybren A. Stüvel
b56715de03 Anim: Fix bug updating F-Curves for new Curve (object) points
When modifying a Curve object's points, its animation data is updated to
ensure that changes in point index are reflected in the F-Curve data
paths. This already worked fine for pre-existing Curve points, but
didn't happen correctly for points that were newly added since entering
edit mode.
2024-10-01 15:43:06 +02:00
Sybren A. Stüvel
31fd540048 Refactor: Anim, prepare ED_curve_updateAnimPaths() for legacy Actions
Refactor `ED_curve_updateAnimPaths()` and the static functions it calls,
separating out:

- the manipulation of the F-Curves themselves, and
- the manipulation of whatever container holds those F-Curves.

This will make it considerably easier to convert the code to deal with a
`Span<FCurve *>` later instead of `ListBase`, which in turn is necessary
to handle layered Actions.

The old code used to move F-Curves from one `ListBase` to another, to
avoid visiting the same F-Curve twice. This is now done by tracking
those F-Curves in a `Set<FCurve *>`, so that it doesn't require
manipulation of the storage itself.

No functional changes.
2024-10-01 15:43:06 +02:00
Campbell Barton
0d8149d4ff Cleanup: various non-functional changes
- Use const pointers.
- Avoid shadowing variables.
- Remove redundant check.
2024-09-21 23:01:59 +10:00
Hans Goudey
22cf74d23b Cleanup: Use C++ Array for dependent shape key data
Avoids manual memory management and potentially avoids
an allocation with the inline buffer.
2024-09-16 12:46:54 -04:00
Sybren A. Stüvel
3fdc9e9637 Refactor: convert BKE_action.h to C++
Move the contents of `BKE_action.h` into `BKE_action.hh` and remove
C-isms.

No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/127407
2024-09-10 14:55:47 +02:00
Campbell Barton
9d3ddf6a04 Fix crash entering edit-mode for text objects from old blender versions 2024-09-04 19:34:15 +10:00
Pratik Borhade
5a9fe638de Fix #125935: Insert unicode text popup not working
Likely caused by 7d80fde033
Set `handle->can_refresh=false` to prevent refreshing the block
during text edit.

Pull Request: https://projects.blender.org/blender/blender/pulls/125943
2024-08-07 13:13:20 +02:00
Jesse Yurkovich
ec4fc2d34a CMake: Modernize the optional TBB dependency
This continues the cmake modernization effort and introduces support for
allowing our optional dependencies to integrate properly. TBB is added
here as it's proven troublesome to maintain correctly.

Currently the only Blender project which uses the TBB headers directly
is `blenlib`.  However, all downstream projects which require blenlib as
their dependency, and wish to properly make use of its threading
facilities, needed to define various TBB items in their CMake files. Not
only is this unnecessary and arcane, but several projects didn't do this
and ended up not using threading as well as producing ODR violations
along the way[1].

This PR makes TBB a modern dependency and exposes it PUBLIC'ly from
`blenlib`.  All downstream projects which depend on blenlib will now
receive everything they require from TBB automatically. This includes
the `WITH_TBB` define, the headers, and the library itself.

[1] blender/blender@05241f47f5

Pull Request: https://projects.blender.org/blender/blender/pulls/124916
2024-07-19 23:30:56 +02:00
Bastien Montagne
c607ead4b7 Refactor: Makesrna: move generated code further in C++.
This commit moves generated `RNA_blender.h`, `RNA_prototype.h` and
`RNA_blender_cpp.h` headers to become C++ header files.

It also removes the now useless `RNA_EXTERN_C` defines, and just
directly use the `extern` keyword. We do not need anymore `extern "C"`
declarations here.

Pull Request: https://projects.blender.org/blender/blender/pulls/124469
2024-07-15 16:39:45 +02:00
Jesse Yurkovich
05241f47f5 CMake: Add WITH_TBB definition for the projects that require it
The `WITH_TBB` define needs to be set in order for code using the
various parallel threading helpers [1][2] to actually be multi-threaded.

The affected projects did not have `WITH_TBB` defined and were using the
single-thread variant of all affected APIs.

Additionally, in the case of `EnumerableThreadSpecific`, this results in
an ODR violation where there are 2 versions of the same class linked
into our final binary. One with TBB members and one without.

--------
[1] Namely code using the `BLI_task.hh`, `BLI_sort.hh`, and `BLI_enumerable_thread_specific.hh` headers
[2] `EnumerableThreadSpecific`, `parallel_for_each`, `parallel_reduce`, `parallel_invoke`, `isolate_task`, `parallel_sort`

Pull Request: https://projects.blender.org/blender/blender/pulls/124283
2024-07-10 23:01:38 +02:00
Damien Picard
26cdf7e340 I18n: Extract many custom labels defined in uiItem*
Those labels needed a manual translation with IFACE_() or RPT_():
  - "Add Item",
  - "Blend",
  - "Cached from the first line art modifier.",
  - "Custom Curve",
  - "Custom Path",
  - "Custom Range",
  - "End",
  - "Enter a Unicode codepoint hex value",
  - "Forward Axis",
  - "Insert Unicode Character",
  - "Mid Level",
  - "Min",
  - "Mode",
  - "No Items",
  - "Object",
  - "Path",
  - "Probability",
  - "Sample Radius",
  - "Sharp edges or custom normals detected, disabling GPU subdivision",
  - "Start",
  - "Texture Mapping",
  - "Up Axis",
  - "Using both CPU and GPU subdivision",
2024-06-26 19:25:20 +02:00
Sebastian Parborg
241c19a57a Add "Only project onto selected" for curve, GP3, and annotation drawing
Implementation of the proposal in: #121535

When drawing with "project to surface" turned on, it is now possible to restrict the projection to only the selected objects.
This is really useful for drawing onto surfaces that has a lot of detail meshes that you don't want to project onto.
2024-05-27 13:37:36 +02:00
Sebastian Parborg
0e67f060ee Fix: Don't take overlays into account when drawing curves
Previously when drawing curves and using surface project, the strokes
would snap to gizmos like lights and camera objects. This is not what
most people expect when projecting to surface objects, so disable them
from the depth check.

Pull Request: https://projects.blender.org/blender/blender/pulls/121530
2024-05-08 14:04:43 +02:00
Campbell Barton
fdaaebce54 Cleanup: remove unnecessary checks & unused assignments 2024-04-04 10:55:13 +11:00
Campbell Barton
d5d1025e94 Cleanup: use const pointer arguments 2024-04-03 10:22:05 +11:00
Harley Acheson
6dd0f6627e UI: Removal of Five Operator Confirmations
Removal of confirmation dialogs for the following five operators. For
each of these the UI module felt that they are all either very explicit
actions and/or are easily undone.
* ARMATURE_OT_separate (Move selected bones to a separate armature)
* CURVE_OT_separate - “Move selected points to a new object”
* OBJECT_OT_vertex_parent_set (Parent selected ob to selected vertices)
* OBJECT_OT_parent_no_inverse_set (Make Parent w/o inverse correction)
* FILE_OT_directory_new - (Create New Directory)

Pull Request: https://projects.blender.org/blender/blender/pulls/120036
2024-03-29 01:09:15 +01:00
Campbell Barton
686605a6dd Cleanup: declare arrays as const where possible 2024-03-28 22:57:57 +11:00
Hans Goudey
c28db1f0a0 Cleanup: Use C++ namespace for object editors module
Move the public functions from the editors/object (`ED_object.hh`)
header to the `blender::ed::object` namespace, and move all of the
implementation files to the namespace too. This provides better code
completion, makes it easier to use other C++ code, removes unnecessary
redundancy and verbosity from local uses of public functions, and more
cleanly separates different modules.

See the diff in `ED_object.hh` for the main renaming changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/119947
2024-03-28 01:30:38 +01:00
Hans Goudey
148940ad15 Cleanup: Remove unnecessary keywords from newly C++ headers
Pull Request: https://projects.blender.org/blender/blender/pulls/119943
2024-03-27 02:45:30 +01:00
Hans Goudey
b8b745ae1e Cleanup: Move remaining editors internal headers to C++ 2024-03-27 02:45:27 +01:00
Hans Goudey
893130e6fe Refactor: Remove unnecessary C wrapper for GPUBatch class
Similar to fe76d8c946

Pull Request: https://projects.blender.org/blender/blender/pulls/119898
2024-03-26 03:06:25 +01:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Hans Goudey
3039ea02c6 Refactor: Simplify undo object list creation, use C++ Vector
Replace the use of the `LIB_TAG_DOIT` flag which cwas used to
only process each object data ID once with a Set. Return the objects
or bases in a Vector. Now we only iterate over the view layers bases
once instead of three times.

Pull Request: https://projects.blender.org/blender/blender/pulls/119788
2024-03-22 16:24:30 +01:00
Campbell Barton
01f8e20681 Cleanup: remove return value from ED_object_add_generic_get_opts
This was never false, many callers already ignored the return value.
2024-03-22 19:12:27 +11:00