#125625 moved the File Browser Thumbnail type icon location from the
bottom-left of the thumbnail extent to the bottom-left of the item
bounds. This does the same for the indication of offline and for
shortcut. This adds a new icon for shortcut instead of current use of
ICON_LOOP_FORWARDS, which doesn't look right. The new icon looks like
the Mac Alias arrow, but this also works fine for other platforms.
Pull Request: https://projects.blender.org/blender/blender/pulls/126469
This reverts commit 93054f9a0e.
I had forgotten the reason for this separate "restore" step before the brush
deform evaluation was because multiple symmetry steps can be processed in the
same BVH node, in which case we can't just overwrite the values from the last
symmetry step.
Fixes#126445.
This PR moves new area space subtype update to ED_area_newspace so that
it is applied right after a new space is initialized. This is currently
done in rna_Area_ui_type_update, but after rna_Area_type_update.
Without the subtype set this can result in an incorrect titling of
single-area windows.
Pull Request: https://projects.blender.org/blender/blender/pulls/126224
This increases playback performance from 2.9fps to 3.2fps in the test file from #126391.
The check is unnecessary in draw code, because we know that the depsgraph
finished evaluation before. These checks were introduced to handle dependency
cycles during depsgraph evaluation.
At some point it may be nice to look into making these checks cheaper to avoid having
to use the unchecked version for performance reasons.
Show the autokeying indicator (record button) on the Timeline header in
red when enabled. With a white outline on dark theme, or with a black
outline on light theme. The red color is user changeable.
Pull Request: https://projects.blender.org/blender/blender/pulls/126344
This increases the hit size for the zone that allows resizing editors.
By approximately one more pixel on each side. This should make sizing
a little bit easier, especially with pens. Corner zone and region
reveal zone take precedence so I haven't found any time this causes any
interference.
Pull Request: https://projects.blender.org/blender/blender/pulls/126376
This introduces `MemoryCount` which can be used across multiple
`MemoryCounter`. Generally, `MemoryCount` is expected to live
longer (e.g. over the entire life-time of a cache), while `MemoryCounter`
is expected to only exists when actually counting the memory.
When the preserve_all_data_layers argument was passed, the object
would be reevaluated, assuming the type of the original object data.
However, the evaluated object type can change compared to the
original, so to reevaluate the original mesh we need to check that
the original object was also a mesh object.
Pull Request: https://projects.blender.org/blender/blender/pulls/126407
The issue was that the code path for layered actions never hit the
function `remap_cyclic_keyframe_location`.
The solution is to move that logic into `insert_vert_fcurve`.
My reason for why this is the correct solution is that
the remapping happens on a per FCurve basis, so it should be within `fcurve.cc`.
Doing so ensures that the layered actions also hit that code.
Pull Request: https://projects.blender.org/blender/blender/pulls/126399
This patch supports the viewer node in the new CPU compositor. To do
that, the context viewer output mechanism was refactored to allow CPU
storage by utilizing the result class as opposed to a GPU texture.
The reasoning in the comment applies to "Save as..." as well, because
the destination file becomes the active one and opened data and active
file on disk match.
When saving a copy the active file is not updated, so existing
compatibility issues would remain.
Pull Request: https://projects.blender.org/blender/blender/pulls/126266
Over the year, changes in how image packedfiles were handled broke the
fallback case of missing packed data in a few places, this commit fixes
proper cleanup of invalid packed files in the Image's list of
packedfiles.
In addition, also do not create inplicit sharing info when the read data
is `nullptr`.
The second time the operator ran without a depdency graph
evaluation happening for another reason, the object's evaluated
transform matrices weren't calculated. The fix is to make sure the
depsgraph is evaluated when the operator is executed.
Cancel operator when active vgroup is locked.
Use new poll function to check if vgroup exists, otherwise grey out the
operator.
And some cleanup.
This addresses the points from !126275
Pull Request: https://projects.blender.org/blender/blender/pulls/126313
The issue was that the animation filtering code for layered actions did not take
the `ANIMFILTER_FOREDIT` and `ANIMFILTER_SELEDIT` flags into account.
This also fixes another issue where it was possible to select and edit keys
on locked fcurves.
Pull Request: https://projects.blender.org/blender/blender/pulls/126373
Needed to implement GPv3 version of "Bake Object Transform to Grease
Pencil"
Doesn't implement the `Surface` option, as that is not used in the
previously mentioned operator.
Pull Request: https://projects.blender.org/blender/blender/pulls/126255
Parallelize loops to calculate max falloff and transfer
falloff from vertices to faces. These aren't a bottleneck
but performance should be slightly improved anyway.
This operator sets the new default group node width (from e842966c5e) based on
the parent group node. This makes it easier to initialize the value. Without
this, one had to create and delete the group node potentially many times to find
a good default width.
Pull Request: https://projects.blender.org/blender/blender/pulls/126239
Part of #118145.
In preparation for removing the duplicated position arrays from the
pbvh::Tree structure, change the API functions that access the arrays
to require object arguments. This will allow retrieving data from the
original mesh or the evaluated deform mesh as necessary.
The pbvh code isn't really the right place for this, but neither is the
sculpt or paint code in my opinion, since this concept is not specific
to sculpting or painting. For now keep the API in the same place. It
probably makes sense to move a bunch of these functions at some point.
Pull Request: https://projects.blender.org/blender/blender/pulls/126370
71f2229b0 added a workaround for video files that contain entirely
incorrect stream duration, and corrects that by using container
duration instead. However it used math of `seconds=frames*rate` instead
`seconds=frames/rate`, effectively always ending up falling back to
container instead of stream duration.
Pull Request: https://projects.blender.org/blender/blender/pulls/126368
There is a reason for the bitwise operator but it's not explained:
The attribute_foreach function callback has side-effects that the
compiler does not know about (everything is const). Simply replacing
the bitwise operator will cause the second term to be skipped, which
breaks tests due to missing attributes.
Now the term is explicitly evaluated first, then combined with actual
boolean operator.
Pull Request: https://projects.blender.org/blender/blender/pulls/126366
Previously when renaming an IDProperty the existing paths in the
animation/driver system isn't updated, this leads to missing animation
after renaming the property. Now `BKE_animdata_fix_paths_rename_all`
will be called so the animation system records the updated name.
Pull Request: https://projects.blender.org/blender/blender/pulls/125474