Commit Graph

51875 Commits

Author SHA1 Message Date
Campbell Barton
a4e07aa825 Code Cleanup: outliner used magic numbers for active items and selecting
Replace with enums to make it more obvious whats happening
2014-01-16 20:23:46 +11:00
Sergey Sharybin
4f87ca47a6 Compilation error fix: mismatch declaration 2014-01-16 15:05:04 +06:00
Campbell Barton
af93ebcb50 Code Cleanup: style and redundant casts 2014-01-16 19:15:53 +11:00
Campbell Barton
bb1a7e4d87 Code Cleanup: simplify matcaps checks and quiet warning 2014-01-16 18:32:57 +11:00
Andrew Buttery
d7c46c5d16 User Prefs: Manipulator unit and tooltip fixes
removal of x5 hardcoded size multiplier
2014-01-16 16:47:12 +11:00
Sergey Sharybin
95acd3b20a Tweak to early threaded update escape
Issue was caused by some objects being in bMain and tagged
for update but not being in the DAG. This means objects
wouldn't be updated and their recalc flag remains untouched
triggering threaded for the next frame.

Solved by tweaking POST_UPDATE_HANDLER_WORKAROUND in the way
that it checks objects' recalc flags from the DAG, not from
the bMain. This will work a bit longer since DAG stored more
nodes than objects in the scene, but this code only runs in
cases when there're some objects tagged for update, which
keeps overall CPU usage on such a workaround pretty low.

Now CPU usage on 11a_comp scene from project Pampa went down
from ~15% down to ~5% (2,69 release uses ~%7).

Pointed by Thomas Dinges in IRC.
2014-01-16 02:07:59 +06:00
Sergey Sharybin
c78d9a3184 Fix T38233: Right click in Particle Edit mode closes application
It was wrong memory access in selection operators when point doesn't
have keys.
2014-01-16 01:34:08 +06:00
Sergey Sharybin
df72d3cc7f Potential fix for T38111: Duplicating BOIDS emitter cause glitchy operation
Need to reset cached KD tree when duplicating particle system.
2014-01-16 00:56:35 +06:00
Brecht Van Lommel
e79b244097 Fix collada and freestyle module compile errors after recent commit, forgot to
compile with those enabled.
2014-01-15 19:15:51 +01:00
Andrew Buttery
3b5fa7bba0 UI: add "double click to rename" tooltip to list items.
This is to try to avoid some confusion now that the separate text fields are gone.

Reviewed By: billrey, brecht

Differential Revision: https://developer.blender.org/D217
2014-01-15 17:08:28 +01:00
Tom Edwards
1f2136b329 Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.
Previously this only worked for some datablocks relevant to rendering, now it
can be used to detect if any type of datablock was added or removed (but not
yet to detect if it was modified, we need many more depsgraph tags for that).

Most of the changes are some function parameter changes, the important parts
are the DAG_id_type_tag calls.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D195
2014-01-15 16:47:53 +01:00
Brecht Van Lommel
8c444958fc Fix T38234: changing smooth/flat shading on linked mesh data should not be allowed. 2014-01-15 16:02:48 +01:00
Brecht Van Lommel
d9e52ac98b Code cleanup: move half float functions to separate header file. 2014-01-15 15:29:22 +01:00
Brecht Van Lommel
8af782ad22 Code cleanup: some reshuffling of SIMD defines moving more code to util_optimization.h. 2014-01-15 15:11:50 +01:00
Sergey Sharybin
ebbb6adf32 Fix for infinite freestyle re-render in the viewport
Was a regression since e618d8238e and was caused by the wrong
main being tagged for update.
2014-01-15 17:42:01 +06:00
Sergey Sharybin
8ff58ee491 Eek, terrible typo in previous commit
Pointed by Bastien!
2014-01-15 16:42:00 +06:00
Sergey Sharybin
6c629e7594 Only check OB_RECALC_ALL flags of the object in transform code
Because of the issue of how simplification works, there could
be more flags in on->recalc bitfield which are ignored by object
anyway.

Would save some update calls after simplificating the scene.
2014-01-15 16:38:47 +06:00
Sergey Sharybin
eb89570733 Followup to the previous commit
It was actually rather simple to make sure depsgraph is up to date
before calling BKE_object_handle_update() in the transform code by
just moving DAG_scene_relations_update() to the beginning of the
function.

Wouldn't expect any side effects for other cases since DAG is not
used bu the code between new location of the call and old one.
2014-01-15 16:36:48 +06:00
Sergey Sharybin
1ad4b85e8f Fix T38224: Blender crashes on duplicating curve
Issue is caused by the evaluation flags getter called with
NULL depsgraph. It happens on direct object update from the
transform code after duplicating the curve.

Proper solution is probably to make sure depsgraph is rebuild
after duplication, but for now it's better to prevent crashes.
2014-01-15 16:27:25 +06:00
Sergey Sharybin
5cd321203e Fix compilation error with stricg GCC flags 2014-01-15 16:21:53 +06:00
Sergey Sharybin
2678b12a36 Fix T38216: Cycles render crash Blender in some scene in versions
Issue was caused by evaluation flags getter function polluting
the DAG. Need to use dag_find_node() instead.

Still need to doublecheck exporting objects with curve deform
works properly. On the first thought it should, but might be
wrong again.
2014-01-15 15:54:27 +06:00
Bastien Montagne
6ba02681de Fix a bunch of UI string issues... 2014-01-15 10:40:54 +01:00
Campbell Barton
054982d2dd Fix text overlap when using edge angle & length
From D193 by Ron Davis with some edits.
2014-01-15 20:03:19 +11:00
Campbell Barton
e07e8e31bb Fix T38166: Vertex slide C key doesn't work 2014-01-15 18:27:39 +11:00
Sergej Reich
a86f43df9f Fix T38227: Cloth cache storing only every 10 frames.
Make sure pointcache step is set to 1 for cloth when copying objects.
2014-01-15 06:47:03 +01:00
Campbell Barton
435a896fbe Fix for mistake in recent shadow addition in tabs 2014-01-15 15:46:32 +11:00
Campbell Barton
a19f077541 Fix T38207: Tab scale jitters when resizing region 2014-01-15 13:40:41 +11:00
Campbell Barton
b8b412230b Code Cleanup: use iroundf
also increase precision of rctf print functions
2014-01-15 13:40:40 +11:00
Campbell Barton
e5c7535beb Code Cleanup: float/double promotions 2014-01-15 13:40:40 +11:00
Campbell Barton
da8619fe23 Math Lib: add iroundf function for: (int)floorf(a + 0.5f) 2014-01-15 13:40:40 +11:00
Joshua Leung
9e8428b09a Code cleanup - Commented out some code which wasn't actually doing anything
gpf->framenum is an int, not a float. Hence, this type of rounding has no effect.
2014-01-15 14:54:00 +13:00
Joshua Leung
fcec99d9cc Whitespace/Style fix 2014-01-15 14:45:46 +13:00
Joshua Leung
5196c4fd12 Fix uninitialised var warning 2014-01-15 14:45:45 +13:00
Antony Riakiotakis
53f93ef66d Fix build issues with mingw's 2014-01-15 00:33:55 +02:00
Sergej Reich
eda49cf58e Rigidbody: Remove keyboard shortcuts to add/remove bodies
We had several reports where users would create rigid bodies by accident
and then wonder why transformations behave differently.
Since these actions aren't used that often, just remove the shortcuts.
2014-01-15 01:07:50 +01:00
Campbell Barton
fab5438943 Code Cleanup: avoid duplicate calls to WM_window_pixels_x/y 2014-01-15 10:41:13 +11:00
Campbell Barton
cc978dc0c1 Fix for minor precision glitch while zooming on clamped view2d 2014-01-15 10:06:12 +11:00
Thomas Dinges
9e3ddd70d4 Cycles: Disable SSE41 kernel on 32bit, we don't use intrinsics here anyway. Also disable it for Visual Studio < 2012, broken blendv instruction. 2014-01-14 23:51:59 +01:00
gaiaclary
c00b8c538c fixed wrong comment 2014-01-14 23:08:29 +01:00
gaiaclary
875ddfcee0 Added missing include 2014-01-14 22:54:18 +01:00
Martijn Berger
0f3fed2970 OS X linker does not like empty compilation unit by itself in a library. Scons creates one library (.a) per kernel. This fixes that 2014-01-14 22:48:31 +01:00
Campbell Barton
a9f761708c Fix for icon generation with MSVC
Big thanks to Gaia for getting this working!
2014-01-15 08:40:56 +11:00
Thomas Dinges
5d88f7c7db Cycles: Build SSE41 kernel per default, remove build option. This hopefully also fixes some compile errors on various systems. 2014-01-14 22:04:32 +01:00
Bastien Montagne
839ddfbb65 Fix for rBec81feab6649: better to search for versionned libs first, else it can use your system ones instead of those built by install_deps! 2014-01-14 21:52:17 +01:00
Bastien Montagne
a294d3a18f Cleanup: some boolean int to real bool. 2014-01-14 21:52:17 +01:00
Martijn Berger
993b946681 DingTo forgot to make sure kernel_sse41 is compiled in even when empty 2014-01-14 21:49:48 +01:00
IRIE Shinsuke
ec81feab66 CMake: Fix libname handling of OpenEXR 2.1. The library built with Autotools was not found.
Weird library names having version suffix (e.g. libIex-2_1.so) are used only
when the OpenEXR was built with CMake.  Building the library with the Autotools
doesn't add the version suffix.
2014-01-15 04:43:31 +09:00
Thomas Dinges
9351ac0d85 Cycles: Skip the compilation of the dedicated SSE2 kernel on x86-64, we can assume SSE2 here, so just re-use the regular one. Saves 500kb in the blender binary.
Reviewed by: brecht
Differential Revision: https://developer.blender.org/D199
2014-01-14 20:39:54 +01:00
Brecht Van Lommel
d980c3eccb Further fix for T37817: non-ascii paths fix in Cycles broke OSL rendering.
Not quite sure yet what is going on here, but this works for me.
2014-01-14 20:01:26 +01:00
Sv. Lockal
6e8321f2c0 Fix GLSL compatible_pow to give 1.0 for 0 ^ 0 2014-01-14 22:58:07 +04:00