This icon can be used when refering to a "geometry set" which can contain
potentially multiple geometries of different types (such as mesh, volume, etc.).
It was designed by Simon Thommes as part of #125293.
Retiming selection was way more complicated than it needed to be, with
lots of duplicate code between `sequencer_select_exec` and
`sequencer_retiming_key_select_exec` and logic scattered all over the
place.
This patch standardizes retiming selection so that all of its logic is
performed first. If it turns out that the cursor is not able to select
any keys, it continues with strip selection. This decreases linecount
and makes everything clearer.
There should be no regressions user-side, but this patch does fix a
couple bugs and makes retiming selection more robust:
- Prior to this patch, if no retiming keys were selected, attempting to
toggle any key with the tweak tool would select and deselect the key
immediately.
- Prior to this patch, retiming keys would still show if overlays were
turned off, but "retiming display" was turned on.
This patch also renames/changes some functions to make them clearer:
- `retiming_keys_are_visible` -> `retiming_keys_can_be_displayed`, since
having retiming keys on in the overlays does not guarantee that they
are visible in any strips currently. Note that I've altered this
function slightly too, this fixes the second bug mentioned above.
- `try_to_realize_virtual_keys` -> `try_to_realize_fake_keys`, to make
naming more consistent with existing functions.
- Fix typo in `retiming_mousover_key_get`
- Remove `use_retiming_mode` helper function since new code doesn't need
it -- was confusingly named anyways
- Add `key` and `key_owner` arguments to
`sequencer_retiming_key_select_exec` and
`sequencer_retiming_select_linked_time` to avoid having to recalculate
the key at cursor position over and over again
Pull Request: https://projects.blender.org/blender/blender/pulls/125468
This patch uses the USD AssetResolver to deal with texture paths.
Functionally, adding this patch should make no functional differences in
the way textures are written.
If textures are specified as assets instead of file paths, at current
the file will error on load and the textures will not be assigned. These
should now be processed correctly.
See PR for example file and testing scenarios.
Co-authored-by: kiki <charles@skeletalstudios.com>
Co-authored-by: Jesse Yurkovich <jesse.y@gmail.com>
Co-authored-by: Charles Wardlaw <cwardlaw@nvidia.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/122747
The newly added viewport compositor was missing a try-catch guard around
the OCIO `getProcessor` call. All prior call sites were protected except
this one. Unhandled exceptions can occur if the user tries to use a
colorspace config that is not present in their OCIO configuration.
The surrounding code paths need some work in order to not crash at a
later point, which would also impact builds with no OCIO support at all.
In the case of no OCIO support at all, a warning label is placed on the
node as well.
Pull Request: https://projects.blender.org/blender/blender/pulls/125526
This was reported by the studio. When opening one of the lighting
files in 4.3, Blender would crash.
The realize instance task for grease pencil needs to copy all the
layer attributes to the target geometry. When creating the
`dst_attribute_writers` using `lookup_or_add_for_write_only_span`
the `bke::AttrDomain::Point` was used when it should have been
`bke::AttrDomain::Layer`.
Pull Request: https://projects.blender.org/blender/blender/pulls/125603
This type of projection is often used e.g. in exhibitions that leverage big
curved screens.
Effectively, the frame is mapped onto a cylinder, with the x axis becoming the
longitude and y axis becoming the height.
Users can configure the min/max longitude, the min/max height and the radius of
the cylinder.
Co-authored-by: Lukas Stockner <lukas.stockner@freenet.de>
Pull Request: https://projects.blender.org/blender/blender/pulls/123046
When a video width is a multiple of 8 but not 16 (i.e. line size
stride of RGBA frame is multiple of 32 bytes but not 64 bytes), then
on an AVX512 capable CPU the decoded video has a block of "wrapped"
artifacts on the left side.
This started happening in 4.1 with 4ef5d9f60f, where the vertical flip
is done together with YUV->RGB conversion. The logic in there checks
whether ffmpeg frame line size (which might include necessary SIMD
alignment/padding) matches packed imbuf line stride. However, ffmpeg
arguably has a bug, where `av_frame_get_buffer` always uses 32 byte
alignment, instead of 64 byte when on AVX512 code path. Report
has been made to ffmpeg upstream: https://trac.ffmpeg.org/ticket/11116
and in the meantime, explicitly pass `av_cpu_max_align` to
`av_frame_get_buffer`.
Pull Request: https://projects.blender.org/blender/blender/pulls/125578
Since the `overlays_enabled` optimizations were introduced in
fe39456ba5, it has been a constant
source of bugs: #113741, #116403, #120628, #125414
There are many cases where the code expects to have the Workbench
depth available even when overlays are disabled.
So this simply disables the optimization and ensures the depth buffer is
always valid.
Pull Request: https://projects.blender.org/blender/blender/pulls/125447
Use the new 'Dynamic Alloc String Storage API' for the allocation
strings of the `read-struct` function in the readfile code.
Compared to the previous code, this change:
- Fixes ASAN aborting before readfile-related memleaks prints.
- In addition to the 'main owner' data type, adds the actual read struct
type (and array size if relevant) to the alloc name.
--------------------
Note that this keeps all combinations of owner/types/array_num generated
strings for the whole duration of the program. However, this only
impacts Debug (and Release `WITH_ASSERT_ABORT`) builds.
The 'real' release builds also use a mapping now, but very small (one
entry per ID type), and with a basic `int` key. Further more, it is
optimized to only do one lookup for a whole ID and all of its 'owned'
structs, so there is no measurable impact on performances in blendfile
reading for release builds.
Pull Request: https://projects.blender.org/blender/blender/pulls/125320
Calling `foreach_get/set` on a collection property did not trigger
a property update. In the attribute API, this lead to missing
updates after e.g. setting the values of an attribute.
This adds a call to `RNA_property_update` for the getter/setter
bpy rna function and adds a property update callback to all the
different attribute collection properties.
Pull Request: https://projects.blender.org/blender/blender/pulls/125518
This removes the legacy Grease Pencil modifiers from the code.
These should have already been inaccessible from the UI and hidden from
the user. The modifiers have been reimplemented for the new GPv3
data structure.
On top of the modifier code, some other related things have been
removed as well:
* Operators related to the legacy modifiers.
* Keymaps for the legacy modifier operators.
* Some bits of code that used modifier functions.
Some code has to be kept, because it is still used:
* The core line art code, which is used by the new line art modifier. It's
moved to `modifiers/lineart`.
* The DNA structs for the legacy modifiers. They are still needed for
conversion.
* A few kernel functions for the modifiers are kept (also for conversion).
Co-authored-by: Lukas Tönne <lukas@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/125102
This shouldn't make any difference right now, because the main inputs
and outputs of a group always come first. But it's better to not rely on that
here if it can be avoided.
This reverts commit f3c32a36bc and the two followups.
The commit caused issues with both the operator and the modifier.
The operator could be fixed, for the modifier this needs deeper
investigation (see #124836 for a bit more info on this).
Until a better solution is found it is just better to go back to
previous behavior.
Reintroduces #103562 for now
Pull Request: https://projects.blender.org/blender/blender/pulls/125499
If a data-block referenced the same shared data more than once, it used to be
written multiple times. This worked out so far, because the written data is
always the same. So when reading the file, it doesn't matter which written
buffer Blender decides to read on. However, this makes the .blend file look
corrupt and leads to memory leaks on load (#125001).
Pull Request: https://projects.blender.org/blender/blender/pulls/125489
Match function and declaration names, picking names based on
consistency with related code & clarity.
Also changes for old conventions, missed in previous cleanups:
- name -> filepath
- tname -> newname
- maxlen -> maxncpy
When including Python on the tooltips they are meant to be shown using
a monospaced font. This is the case in two of the four places that
python is shown, but not in the other two which include Tool tooltips.
This PR makes them all consistent.
Pull Request: https://projects.blender.org/blender/blender/pulls/125521
Fixes an issue where the original material of the node tree wasn't
connected to the right sockets in most situations after applying
EEVEE-Next shadow mode versioning.
Pull Request: https://projects.blender.org/blender/blender/pulls/125438
This adds the `curve_offsets` collection property.
The curve offsets can be used to get the points that belong
to a curve. They are the offset indices of the first point of
each curve. The first offset is always zero and the last offset
is the total number of points in the drawing.
This adds two new python functions:
* `curves.remove_curves(indices=None)`
* `curves.resize_curves(sizes, indices=None)`
By default, `remove_curves` will remove all curves. If `indices`
are provided, only the curves with the given indices are removed.
The indices have to be in ascending order and mustn't repeat.
The `resize_curves`function will change the number of points
for each curve. If no indices are provided, there must be as
many elements in `sizes` as the number of curves there is.
Otherwise, there must be one element in `sizes` per element
in `indices`. The `sizes` are the new size for a given curve.
If the new size for a curve is smaller, then the curve is
trimmed from the end. If the new size for a curve is greater,
then the end values will be default initialized.
Pull Request: https://projects.blender.org/blender/blender/pulls/125502