rBf2d26409e83b fixed a serious problem with invalid mesh after an
operation with the extrude manifold.
Since BKE_mesh_validate_arrays is a slow operation, the chosen
interval between versions is relatively small and also only the
mentioned invalid mesh problem is tested.
Differential Revision: https://developer.blender.org/D8898
The ffmpeg, guardedalloc and blenlib are quite isolated and putting them in
their own executable separate from blender_test is faster for development than
linking the entire blender_tests executable.
For Cycles, this also bundles all the unit tests into one executable.
Ref T79958
Differential Revision: https://developer.blender.org/D8714
Bump Blender subversion from 4 to 5, and re-execute some versioning code.
Because of a mistake in the versioning code (corrected in rB1a4fc6dcd67b),
some of the versioning code didn't run in certain cases. This subversion
bump ensures that this code is still run.
Using context overrides in Python caused problems for any operator that
changed the context and require these changes to be read back.
CTX_wm_area_set() for e.g. would set the struct member but future
calls to CTX_wm_area() would still return the value defined by Python
callers context overrides.
This also resolves a mismatch between polling and calling operators
from Python, where poll would override the Python context where calling
only overrode the context when a new context was passed in.
While this isn't an issue with the default configuration it's possible
to register extra header types for a single region.
In this case the first header-type to successfully poll is drawn
without drawing other header types.
This issue was raised by T60195.
This adds support for the same custom bevel profile widget used in
the bevel tool and modifier to the geometry generation for curves.
This is expecially useful for text and 2D curves with extrusion, as
it works much better than a weld & bevel modifier combination.
It can also be useful for adding quick detail to pipe-like objects.
The curve holds the CurveProfile struct and a new "Bevel Mode"
property decides which type of bevel to build, round, object, or
custom profile.
Although curves can already use another curve to make the bevel
geometry, this is a quicker way, and it also defines the profile of
just one corner of the bevel, so it isn't redundant. It's also nice
to have the same custom profile functionality wherever there is bevel.
Differential Revision: https://developer.blender.org/D8402
There must not be any return directly in our versioning patches. It
would return from the entire versioning function.
Mistake in da95d1d851.
As a result, when opening old files with animation data, the versioning
for the new collection color tagging wouldn't run, and all collections
would get the first color assigned.
Adds an optional slider to the action constraint so that it can be
driven without a constraint target.
This is very helpful for more complex rigging and mechanical rigs, as it
means the action constraint can be controlled with a driver/custom
property directly, currently if we want to use a driver to control it we
must add a "dummy" bone/object inbetween to act as a control.
Reviewed By: Sebastian Parborg, Sybren A. Stüvel, Demeter Dzadik, Julian Eisel
Differential Revision: http://developer.blender.org/D8022
The output layout was wrong and it's a mistery why it works on most
implementations since it's clearly a wrong usage.
Thanks @sebbas for helping narrowing down the issue.
Since this buffer is used as an array of 12 32bits integers, and C++
string expect a NULL-terminated C-string, we need an extra char to
ensure last one is always NULL.
See D8906. Thanks to @brecht for noting this one too.
Currently, it's difficult to use the NLA system for users who are only
interested in using it as animation layers.
Entering tweak mode hides strips which are not evaluated. If the user
wanted to edit a different strip, they must exit tweak mode, look for
the strip, select it then re-enter tweak mode.
Solution:
All strips are always shown. The user can now see the next strip they
want to start editing.
Reviewed By: Sybren, Sebastian Parborg
Differential Revision: http://developer.blender.org/D7600
Previously, it was kind of a mess. In different places it was using `char`, `short` and `int`.
The changed properties are flags that are operated upon using bit operations. Therefore, the integer type should be unsigned. Since we only use 2 bits of these flags, `uint8_t` is large enough.
Especially note the change I had to make in `RNA_define.h` to make this work.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D8844
When Showing Meta data for an image where the buffer does not exist
(missing file) it crashed. This patch removes the check on the image and
only checks the availability of the buffer.
CustomData_blend_write_prepare might modify the `CustomData`
instance, making it invalid afterwards. It is not necessary to do this
in other cases explicitly, because when writing shallow copies of
ID data blocks are made.
This commit makes grid theming more consistent and capable by adding
some new theme colors related to grid rendering.
- Add grid theme color for node editor. `UI_view2d_multi_grid_draw`
is called with TH_GRID instead of a shaded `TH_BACK`.
Also color-blend `TH_NODE_GROUP`.
- Make the movie clip editor's clip preview grid respect grid theme
color (`ED_region_grid_draw` uses color-blended `TH_GRID`).
- Add versioning code to allow fixing existing themes (the resulting
themes should visually look the same as before)
These changes did cause some inconsistencies in the movie clip editor,
even after adjusting the themes accordingly:
1. The alpha slider of the grid color affects the background and not
the grid lines themselves.
2. The grids used by graph and dopesheet mode could already be themed
in the past. Now that the clip preview's grid can also be themed,
two different modes share the same theme color.
Differential Revision: https://developer.blender.org/D8699