Commit Graph

86970 Commits

Author SHA1 Message Date
Bruno Boaventura Scholl
b4c14faeaf Text editor: convert tabs to spaces on paste
If the Tabs as Spaces settings is enabled for the text block. This avoids
issues with inconsistent indentation when pasting Python code from another
source.

Differential Revision: https://developer.blender.org/D4512
2019-04-25 19:25:58 +02:00
George Vogiatzis
4d1128872e UI: keep timeline collapsed to header size when resizing window
This restores functionality lost with e8c9e85401.

Differential Revision: https://developer.blender.org/D4714
2019-04-25 18:19:54 +02:00
George Vogiatzis
7f45e79e1a Cleanup: remove unneeded screen_refresh_headersizes
screen_geom_vertices_scale already checks if areas are too small for header.
And header size will be set in region_rect_recursive from ED_area_initialize.

Differential Revision: https://developer.blender.org/D4711
2019-04-25 18:19:54 +02:00
Harley Acheson
5a10552745 Fix small outliner drawing performance regression
Differential Revision: https://developer.blender.org/D4712
2019-04-25 18:19:54 +02:00
Harley Acheson
b89cabb300 UI: hide redundant menu separators automatically
Differential Revision: https://developer.blender.org/D4682
2019-04-25 18:19:47 +02:00
Clément Foucault
905f2d84af DRW: Use culling when selecting
The culing still seems to be off but at least it is enabled now.
2019-04-25 17:27:21 +02:00
Clément Foucault
21aa4d73bf DRW: Cleanup: use iter_flag const for readability 2019-04-25 17:27:21 +02:00
Antonioya
c04dcde0ba Fix T63846: In Orthographic View, unconfirmed Grease Pencil strokes do not appear in front of Reference Images
In orthographic, the z-depth was wrong.
2019-04-25 17:11:58 +02:00
Jacques Lucke
dedd3338d6 Cleanup: remove verbose debug print 2019-04-25 16:31:02 +02:00
Sebastian Koenig
4c14d820e3 Tracking Pie Menus for Blender 2.8
This patch adds 4 pie menus to space_clip.py, as discussed in T57912.

Differential Revision: https://developer.blender.org/D4284
2019-04-25 16:07:15 +02:00
Jacques Lucke
7c6c5b40ca Sequencer: use Alpha Over blend mode by default
Reviewers: ISS, brecht

Differential Revision: https://developer.blender.org/D4737
2019-04-25 15:23:53 +02:00
William Reynish
2947888eae Industry Compat Keymap: Support box select for more tools with gizmos
-Extrude Region
-Spin & Spin Duplicates
-Shear

Again, MMB is used here to execute the tool outside the gizmo perpendicular to the view
2019-04-25 15:08:33 +02:00
Brecht Van Lommel
b77c10b45c Merge branch 'blender2.7' 2019-04-25 14:31:45 +02:00
Philipp Oeser
10c4bde792 Fix T63494: linked scenes missing from sequencer Add > Scene menu
Differential Revision: https://developer.blender.org/D4674
2019-04-25 14:29:26 +02:00
Harley Acheson
0d26bb7672 Fix inconsistent collection/object hide icon brightness in outliner
Differential Revision: https://developer.blender.org/D4679
2019-04-25 14:29:26 +02:00
mano-wii
eda7e84aac GHOST: remove OpenGL depth buffer, remove code for other unused buffers
Viewport drawing has moved to offscreen buffers, and we no longer need to have
depth, stencil, aa samples, sRGB buffers as part of the window. So all that
code is removed now. The depth buffer was the only one still being allocated,
its removal save a bit of memory.

Code by Germano and Brecht.

Differential Revision: https://developer.blender.org/D4708
2019-04-25 14:29:26 +02:00
Pablo Dobarro
9408023a81 Fix T63344: broken topology after sculpting with clay strips brush
Differential Revision: https://developer.blender.org/D4710
2019-04-25 14:29:26 +02:00
Brecht Van Lommel
deb9d03fc9 Fix T63859: outdated info editor description
Contributed by EitanSomething.

Differential Revision: https://developer.blender.org/D4735
2019-04-25 14:29:26 +02:00
William Reynish
92f5e52af3 Industry Compat Keymap: Support box selecting while the transform tools are active
Similar to many apps:
  - Use left click and drag to box select
  - Hold modifiers like Ctrl and Shift to remove or expand selections
  - Use MMB-drag to use the tool outside of the gizmo area

In the future it would be nice if the transform tools would have this increased flexibility built-in so you could configure it more easily, but this setup seems to at least make it do the most commonly useful thing by default.
2019-04-25 14:12:17 +02:00
Alex Fuller
2adf4b401e Fix for Cycles UV adaptive subdivision after float2 changes.
Differential Revision: https://developer.blender.org/D4717
2019-04-25 14:05:33 +02:00
Brecht Van Lommel
7e18aa4250 Fix T63524: crash selecting an object in texture coordinate node
Using mat4 in a uniform buffer object was not properly supported.
2019-04-25 12:13:26 +02:00
Jeroen Bakker
38a0896f15 Overlay: Mesh Analysis
Enabling the drawing of the mesh analysis overlay.
Currently the settings are part of the scene toolsettings. What makes sense,
for 3d printing, but does not fit well with the per viewport blender 2.80
overlays.

Reviewers: brecht, fclem

Differential Revision: https://developer.blender.org/D4707
2019-04-25 11:25:22 +02:00
Jacques Lucke
486d9356ba Fix opening files from splash screen 2019-04-25 11:03:09 +02:00
Jeroen Bakker
6d09fa3577 DynamicPaint: Remove Previews
Modifier previews should be implemented by a more generic system.
The current system is already a hack and needed a lot of work
to get it working again in 2.80 and even so that would be replaced by
another system in the near future.

For Vertex Colors we have a work around in place by using Workbench
Vertex Colors. For Vertex Weights we loose the previewing. Not sure
targetting weight is working (even for 279).

Reviewed By: brecht

Maniphest Tasks: T63857

Differential Revision: https://developer.blender.org/D4734
2019-04-25 08:02:18 +02:00
Dalai Felinto
78f8679cfc Outliner parenting hierarchy: Sort for children when not a-z sorting
We always keep the children that are not in a collection listed in the
end of the children list due to design. This way we can visually draw
them with dashed vertical lines.

This was already working for alphabetical sorting, however whenever
sorting was disabled, we would end up with a list of children ordered
regardless of their state (whether the child itself is in the collection).
2019-04-25 01:47:24 -03:00
Dalai Felinto
edff789292 Fix T63869: Crash in new outliner show parenting hierarchy
As known as outliner parenting hierarchy take two.
Implemented suggestion by Brecht Van Lommel:

```
The problem is that it's iterating over te_parent->subtree,
while at the same time removing elements from it as tree_to_remove_objects_from.

Further there is a linear lookup to find tree elements corresponding to a child
object, which causes O(n^2) time complexity overall and so poor scaling for many
objects in a collection.

The more efficient solution that also fixes the crash could be:

* Build a map from Object* to a list of TreeElement* matching the object.
* For all objects in the tree lookup the parent in this map, and move or add
  tree elements as needed.
```

I removed the grouping of the children not in collection in the end of
the children list when sorting was not enabled. If we think we really
need it back it can be tackled separately.

That said, despite due to performance reasons, I can't see why would
someone not have the a-z sorting enabled. And if they do, it is not the
end of the world to have interleaved children that are in the collection
or not in the parent subtree.
2019-04-25 01:23:41 -03:00
Brecht Van Lommel
fbb03f67ec Fix T63528: Alembic export always showing error on macOS, even on success
tellp() is not valid to check if the string stream is empty. Just get the
string directly as there is no obvious efficient method to check otherwise.
2019-04-25 03:46:11 +02:00
Brecht Van Lommel
2fabbe3108 Cycles: tweak preferences text when no compatible GPUs are found
Try to make it more clear that this only affects Cycles, many users seem to
miss the panel title.
2019-04-25 03:46:11 +02:00
Brecht Van Lommel
d966c2f0c2 Fix T63869: disable outliner show parent hierarchy temporarily
This is likely to cause crashes in many file, so disable this feature until
it is fixed.
2019-04-25 00:25:06 +02:00
Brecht Van Lommel
78e3a7b353 Cleanup: fix compiler warning 2019-04-25 00:24:17 +02:00
Philipp Oeser
5d9d32fd1f Fix T63841: armature with X-axis mirror does not mirror bbone scale
Reviewers: brecht

Maniphest Tasks: T63841

Differential Revision: https://developer.blender.org/D4733
2019-04-24 22:29:17 +02:00
Clément Foucault
a14735d11d Fix T61184 linked curves with curve modifiers arent drawn correctly
Force Displist to Mesh conversion if there is any modifier.

This is until we find a better way to store the batches per objects.

Also fix draw cache functions that were not returning final mesh edges.
2019-04-24 19:11:36 +02:00
mano-wii
c265e25bb1 Correct switched values in the previous commit. 2019-04-24 13:31:35 -03:00
mano-wii
fa4201f82d Fix T62701: Hair edit mode crashes on some old AMD Radeon drivers.
The crash is related to the format, but the real reason is unknown.
2019-04-24 13:19:02 -03:00
Jacques Lucke
ca41548626 UI: Simple confirm dialog when loading new file
I also had to make the "New" operator a submenu in the
`File Context Menu`, so that you can still select the template.

This partially solves T61599. Currently the confirm dialog
is not shown when an already existing file is opened.
Implementing that requires a bit more work and will be
done in a separate patch.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4732
2019-04-24 17:45:34 +02:00
Jacques Lucke
ea80264381 Refactor: allow event handlers to have a poll function
Previously only a fixed bounding box could be used.
This was not flexible enough.
T63193 will benefit from this refactor.

Reviewers: brecht, campbellbarton
2019-04-24 17:34:48 +02:00
Brecht Van Lommel
7a92b8820b Cycles: remove hair minimum width support.
This never really worked as it was supposed to. The main goal of this is to
turn noise from sampling tiny hairs into multiple layers of transparency that
do not need to be sampled stochastically. However the implementation of this
worked by randomly discarding hair intersections in BVH traversal, which
defeats the purpose.

If it ever comes back, it's best implemented outside the kernel as a preprocess
that changes hair radius before BVH building. This would also make it work with
Embree, where it's not supported now. But it's not so clear anymore that with
many AA samples and GPU rendering this feature is as helpful as it once was for
CPU raytracers with few AA samples.

The benefit of removing this feature is improved hair ray tracing performance,
tested on NVIDIA Titan Xp:

bmw27: +0.37%
classroom: +0.26%
fishy_cat: -7.36%
koro: -12.98%
pabellon: -0.12%

Differential Revision: https://developer.blender.org/D4532
2019-04-24 14:39:47 +02:00
Dalai Felinto
5f888e65c3 Outliner: Show parenting hierarchy in view layer view
If the "Object Children" filter is enabled, we nest the object children inside
the object. If the child itself is not in the collection, it is grayed out,
connected by a dash line, and its restriction flags and contents are not shown.

If "Object Children" filter is disabled, it works as before.

Note: This is not super fast, but at least we traverse the tree only once to get the
children of an object. That said, there is a lot of loops going on here.

Task T63526.

Development notes:
I could use the GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR shader, but
that would mean I would need to iterate over the tree twice (once for
each shader) - or do some bigger refactor.

Also I could not get that shader to work. This shader expects float
vertices while the current one is using integers, so converting the code
would make the dash line drawing to diverge from the regular lines even
further.

Differential Revision: https://developer.blender.org/D4696
2019-04-24 11:42:55 +00:00
Brecht Van Lommel
cc5a75d572 Cycles: move shader node versioning code to C
Shader nodes are now shared with Eevee, so makes more sense to have it in
the core and not be Cycles specific.

Fix T62415: issues with append/link of old Cycles settings.
2019-04-24 12:44:27 +02:00
Brecht Van Lommel
d730e512ac Nodes: avoid slow and unecessary node group updates on file read
On file read we need to update group nodes in case the group they refer to
has changed its inputs and outputs. This had O(n^2) time complexity and was
updating all datablocks even if they did not change.
2019-04-24 12:44:27 +02:00
Brecht Van Lommel
62421470ee Nodes: remove group node forward compatibility with version 2.66
Forward compatibility with that version is already long gone, and removing
it means we can avoid running some complicated code on every file read/write.
2019-04-24 12:44:27 +02:00
Brecht Van Lommel
1978066e04 Nodes: better integrate node init and versioning in file reading
Node versioning code was added before there was a mechanism to do versioning
after lib linking. Now integrate with that system and make it less of a strange
exception. Node versioning is now skipped on undo, like other versioning code.
2019-04-24 12:44:27 +02:00
Campbell Barton
bde1561fc1 Fix T63566: Pop-up closes before mouse-over
Closely spaced buttons caused the curve clipping popup to close
before the cursor could mouse-over it.
2019-04-24 20:27:47 +10:00
Jacques Lucke
cfe9c7b3bd Refactor: Separate template selection from read_homefile operator
This is a first step towards T61599.
This way the invoke function can be used for the confirm
dialog in a separate patch.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D4723
2019-04-24 11:59:22 +02:00
Sergey Sharybin
8955ec6776 Fix T55326: Massive slowdown when animating material in a highpoly mesh
This is a dependency graph part, which is the last required bit to get the
issue solved after all the rest of the work done by Clement.
2019-04-24 11:29:45 +02:00
Antonioya
8ba4c38643 GPencil: Disable Stroke Textures in Solid mode
When solid mode is enabled, but Texture mode is disabled, the color of the stroke must not use the texture.
2019-04-24 11:27:34 +02:00
Antonioya
75919c9223 GPencil: Add small offset to follow the drawing path for single points
The offset added allows to generate a vector to determine direction. This direction will be used when rotate the object to rotate texture.

The solution is not 100% perfect, but it's far better that having an unpredictable rotation.
2019-04-24 10:45:08 +02:00
Campbell Barton
d7672ad0f7 Fix tool settings showing in the top-bar
Each spaces top-bar wasn't showing it's own active tool,
Remove RNA access to the workspaces tool since using it is error prone.
Eventually this should be completely removed.
2019-04-24 16:11:16 +10:00
Campbell Barton
2753959ed7 Cleanup: sort CMake include paths 2019-04-24 14:41:12 +10:00
Campbell Barton
1b839e85e1 Haiku: build fix
D4693 by @miqlas
2019-04-24 12:30:35 +10:00