Commit Graph

2859 Commits

Author SHA1 Message Date
Ton Roosendaal
88676349a4 Code holiday commit:
- fix: user pref, window title was reset to 'Blender' on tab usage

- Undo history menu back:
  - name "Undo History"
  - hotkey alt+ctrl+z (alt+apple+z for mac)
  - works like 2.4x, only for global undo, editmode and particle edit.

- Menu scroll
  - for small windows or screens, popup menus now allow to display
    all items, using internal scrolling
  - works with a timer, scrolling 10 items per second when mouse 
    is over the top or bottom arrow
  - if menu is too big to display, it now draws to top or bottom, 
    based on largest available space.
  - also works for hotkey driven pop up menus.

- User pref "DPI" follows widget/layout size
  - widgets & headers now become bigger and smaller, to match 
    'dpi' font sizes. Works well to match UI to monitor size.
  - note that icons can get fuzzy, we need better mipmaps for it
2011-06-04 17:03:46 +00:00
Dalai Felinto
ed072f2fef BugFix: [#27556] Replace mesh for gfx in "Edit Object" actuator act illogically + other booleans that are flipped
Now I think we are all good. We still have a few actuators that were using TOGN before but that I didn't make as negative_boolean.

All fixed now:
- parent actuator
- edit object actuator
- action actuator
- shape actuator
2011-06-03 07:53:55 +00:00
Campbell Barton
dbe1f07c76 fix [#27553] Weird resulsts when animating opacity on (color) strip 2011-06-02 08:45:28 +00:00
Brecht Van Lommel
81982140b8 Fix #27550: texture node editor header was still showing texture datablock
selector even if there is no active texture slot or node, now it's disabled
in that case.
2011-06-01 16:17:38 +00:00
Campbell Barton
348f947d80 tag unused rna args. 2011-05-31 02:14:25 +00:00
Campbell Barton
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
M.G. Kishalmi
9b5800bcd7 fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
Jason Wilkins
844d6f0ac0 rearranged previous patch to compile with C89
conversion to double probably not needed
better comments
2011-05-28 12:33:53 +00:00
Nathan Letwory
43385394ed Introduce vars before using them, otherwise compile fails (reminder: with C, present all
your vars at the begin of the scope _before any other statement_).
2011-05-28 12:11:39 +00:00
Jason Wilkins
7154b424e9 Fix: The radial control would fail, in sculpt mode, to set size if object-space sizing was enabled.
This was caused because a small part of sculpt's radial control code did not make it into the new version.  The old code would set a new object-space size by scaling it proportional to how much the new screen-space size was changed.  

The solution I implement here is to do the same scaling inside the RNA callbacks.  This way, users of those properties do not have to worry about inconsistency.

I added a comment warning that brush_set_size, brush_set_unified_size, brush_unprojected_radius, and brush_set_unprojected_radius do not guarantee consistency because it is not always possible to precisely know what the new unprojected radius is in all contexts where you might set the size.  

I would implement the consistency check at the lower level (in those listed functions) but at this time I think it needs to be looked at to make sure that won't cause problems.  In addition, I am not sure that scaling by the ratio of change is strictly correct in all cases.

In any case, this at least fixes the immediate problem.
2011-05-28 11:30:21 +00:00
M.G. Kishalmi
8246f94317 better error reporting for seq_swap() 2011-05-28 09:59:34 +00:00
Peter Schlaile
4b9a63c6d3 == FFMPEG ==
* removed a lot of old cruft code for ancient ffmpeg versions
* made it compile again against latest ffmpeg / libav GIT
  (also shouldn't break distro ffmpegs, since those API changes
  have been introduced over a year ago. If it nevertheless breaks,
  please send me an email)
2011-05-26 21:57:02 +00:00
Campbell Barton
57c3c9e70f support for dynamic items in bpy.props.EnumProperty(), the items keyword argument can optionally be a function rather then a list. 2011-05-26 16:07:28 +00:00
Campbell Barton
155d589333 add the property as an argument to enum item functions, not used yet but needed for dynamic python enums. 2011-05-26 13:38:16 +00:00
Dalai Felinto
ea19f15400 BUGFIX: Sequencer strips.elements was broken when strip was trimmed (personal bug report, no number)
When trimmed the seq->len was being reduced from the offsets (initial and final). This was the length passed to the elements.
This had two problems:
1) it would not allow you to change the elements not visible (although you likely want to change them as well).
2) the element[0] was always the seq->strips[0].stripdata[0], regardless of the initial trim.

Anyhoo it's all working now.
Thanks Campbell for helping out with this one.
2011-05-26 09:20:30 +00:00
Campbell Barton
b222863336 fix [#27459] Flymode moves parent
for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self.

Make this a preference and use this for view camera/view locking too.
2011-05-23 02:53:30 +00:00
Campbell Barton
b07bdf367c file had non utf8 characters. 2011-05-22 05:36:11 +00:00
Campbell Barton
170716ca53 use BKE_area_find_region_type in place of inline loops (no functional changes). 2011-05-20 05:27:31 +00:00
Campbell Barton
0942e62bc4 move rna property area.active_space --> area.spaces.active 2011-05-19 15:18:40 +00:00
Campbell Barton
f4d8be977f there wasn't a good way to know if a RegionView3D was perspective or not (without having the View3D too and checking its camera values), added struct member 'is_persp', set with the view matrix. 2011-05-18 17:52:26 +00:00
Brecht Van Lommel
a6fe2f1e18 RNA: some compile fixes for C/C++ api. 2011-05-18 12:56:58 +00:00
Brecht Van Lommel
66f51ba5d1 RNA: make mechanism used by operators to keep python instance alive more generic, to be used by render engine later. 2011-05-18 11:21:10 +00:00
Brecht Van Lommel
178ba76b09 RNA: pass Main rather than Context to register/unregister callbacks. 2011-05-18 10:56:26 +00:00
Campbell Barton
0454c817ef fix a crash when getting the value of an enum. 2011-05-18 09:26:07 +00:00
Campbell Barton
ebe47add08 fix for one of the issues in [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS')
now constraint macro argument shows as 'NORMAL' rather then '<UNKNOWN ENUM>'
2011-05-18 09:07:15 +00:00
M.G. Kishalmi
7e6520c080 additional bake modes
(refined patch #23430)

+ specular color
+ specular intensity
+ mirror color
+ mirror intensity
+ alpha (tranparency)
+ emission (glow)
2011-05-18 07:46:54 +00:00
Janne Karhu
c4dca3890b RNA glitch: particle path step values had soft & hard limits the wrong way around. 2011-05-16 20:48:14 +00:00
Campbell Barton
4023427fe0 set clip_start value minimum to 0.001, since 0.0 makes the viewport go very strange. 2011-05-16 18:04:19 +00:00
Peter Schlaile
70b832589a [PATCH] == Sequencer ==
This patch adds adjustment layer tracks to the sequencer and does some cleaning
up of the code.

What's an adjustment layer?

Think of it as an effect track, which takes no explicit input, but alters
the output of everything down the layer stack.

So: you can add several stages of color correction with it.

And: you can even use it with metastrips to group several adjustments together.
2011-05-16 17:14:47 +00:00
Brecht Van Lommel
b434e7f933 LCMS code removed, was an experiment but never finished. 2011-05-16 13:34:42 +00:00
Nathan Letwory
37e95c525d Remove artificial limit, now HDR textures can be used to displace. 2011-05-16 11:46:16 +00:00
Campbell Barton
617d69a627 rename wave texture_coordinate_object -> texture_coords_object to match Displace and Warp modifiers. 2011-05-16 05:50:04 +00:00
Thomas Dinges
7459133648 Patch [#27344] 300+ New/changed tooltips by Davis Sorenson (dsavi). Thanks a lot!
Reviewed by Tom Musgrove and myself. 

From the patch description:
ValterVB on #blendercoders submitted a long list of missing tooltips in Blender, and I went through the list and added all I knew. After that I crowdsourced the rest by putting a spreadsheet on Google docs and having people fill in the missing ones that I didn't know. So if there's some weird tooltip in there that doesn't make sense, that's why.

Thanks to Wolter, spacetug and others on BlenderArtists for contributing tooltips.
2011-05-15 17:59:48 +00:00
Campbell Barton
6744123881 remove redundant (and confusing) register flag. 2011-05-15 06:29:52 +00:00
Campbell Barton
b8be69c568 camera composition guides:
removed diagonal golden rule (not very common), added harmonious triangle and golden triangle options.
2011-05-15 05:43:59 +00:00
Campbell Barton
e7db080565 option to have the view controls apply to the camera view (and camera object).
- follow rotate/pan/zoom/dolly operators.
- auto-depth preference works.
- smooth view navigation supported.
- view selected, all & numpad operator work too.

TODO
- deal with camera transform locked axis
- find a way to move/zoom the frame while the camera is locked (if it turns out to be a problem).
2011-05-14 17:50:33 +00:00
Campbell Barton
4b7d981c91 view3d api edits, no functional changes.
rename v3d functions
* view3d_to_ob -> ED_view3d_to_object
* view3d_apply_ob -> ED_view3d_from_object
* view3d_apply_mat4 -> ED_view3d_from_m4

Changed ED_view3d_to_object() not to temp modify the view rotation and don't overwrite the objects recalc.
2011-05-14 04:25:47 +00:00
Campbell Barton
05d004fd14 support for reading/writing image resolution (dpi), for PNG and TIFF,
only RNA access currently 'image.resolution'.
2011-05-13 14:27:12 +00:00
Matt Ebb
b73fe01295 * Enabled rna access to fluid sim velocity vectors
The main purpose for this is to allow rendering motion blurred blender fluids in external renderers (eg. http://vimeo.com/21870635 ).

Python code snippet for interpreting this data here: http://www.pasteall.org/21577 . Cleaned up some ugly hacks in this area too

* Also added read-only access to scene.subframe to RNA - setting current frame and subframe should still go via scene.frame_set()
2011-05-12 22:52:30 +00:00
Nicholas Bishop
910220be47 == Radial control ==
Patch to make the radial control more generic with RNA. Patch was
reviewed here: http://codereview.appspot.com/4280080/

Prior to this update, the radial control code in trunk had generic
parts of the radial control implemented as an incomplete operator
within WM. Then each different user of the radial control had to
implement a separate operator to actually pass in specific brush data
-- e.g. sculpt's brush size, vpaint's brush size, etc.

This patch removes all the extra operators and makes the WM operator
do everything. It now takes several RNA path strings as its properties
-- the only required property is data_path, which specifies the data
to be modified by the radial control. The other paths affect display
in various ways, e.g. rotation, color, etc.

In addition to decreasing some duplicate paint brush code, these
updates make it pretty easy to enable radial control for other
purposes (and it can be set up entirely though python or keymaps, no
extra C code needed.)
2011-05-12 01:57:47 +00:00
Thomas Dinges
040f65f6c2 2.5 Smoke UI:
* More generic tooltip for "strength" property as it can be FFT as well. 
Discovered by tobkum in IRC. :)
2011-05-11 20:23:55 +00:00
Ton Roosendaal
f1f1dde1c8 Bugfix #27311
Physics Gravity property now has UI range of 0-25, but real range goes
to 10000 to allow scaled scenes.
2011-05-10 15:13:03 +00:00
Daniel Salazar
6d5f0bfac6 Typo in composition guides 2011-05-10 05:20:18 +00:00
Campbell Barton
2889f5ae2c camera composition guides: center, thirds, golden rule 2011-05-10 03:03:53 +00:00
Campbell Barton
885141c9de patch [#21740] Image support for Empty Objects
from Andy Braham (andybraham)

This adds support for empties to reference images and draw in the 3D view.

Modifications from the original patch.
- use an empty draw 'image' type
- use image aspect ratio for non-square-pixels
- when the image is not found, still draw the frame.
2011-05-09 16:31:54 +00:00
Campbell Barton
1e0c3d315b minor cleanup, no functional changes. 2011-05-09 14:41:44 +00:00
Campbell Barton
b432520799 fix [#27324] WindowManager.invoke_search_popup() crashes blender and does not work
also minor formatting fixes.
2011-05-08 12:51:05 +00:00
Campbell Barton
d4e540dff3 comment some unused code. 2011-05-08 10:29:40 +00:00
Joshua Leung
85b1b459ed RNA Bugfix:
The following script would fail:
#ob = bpy.context.active_object
pb = bpy.context.active_pose_bone
pb.bone.driver_add("hide")  # <--- exception here

The RNA-path function for Bone assumed that when it got called, it's
"id_data" (or owner-idblock-pointer) would only be ID_AR (i.e. an
armature). However, in the above example, pb.bone has ob as its
id_data, resulting in an invalid RNA path getting created. Added check
for this case, since it's likely to be common
2011-05-08 05:18:40 +00:00
Nathan Letwory
3fe841597b Apply part of [#21590] .dds textures: fix for DXT1n format
Submitted by Amorilia.

DXT1 .dds textures with 1-bit alpha channel have their alpha channel imported in Blender.

The patch also makes change to contact info for the patch submitter.

I left the sync with upstream nvtt for another commit.
2011-05-07 20:53:49 +00:00