Commit Graph

32204 Commits

Author SHA1 Message Date
Sergey Sharybin
bdc10e7b41 Missed NULL-pointer checks in poll some functions 2012-06-10 09:04:49 +00:00
Lukas Toenne
945cc4651a Fix for compositor image node draw function. The image user pointer needs to be constructed explicitly from the node storage pointer. 2012-06-10 07:51:57 +00:00
Lukas Toenne
0586705b63 Fix #31747, broken image sequence loading after r47432.
The image file name function was updating the iuser->framenr using a supposed cfra parameter. However, the actual cfra is unknown when loading movies or sequences, so the iuser->framenr value itself was passed in its place, leading to incremental addition of the iuser frame offset. Removed the cfra parameter altogether from the image path function. This should instead be done separately if necessary, it's not an inherent part of constructing the image file name.
2012-06-10 07:35:45 +00:00
Dan Eicher
02bcba341d OBJECT_OT_drop_named_material -- missing notifier for material panel UI update 2012-06-09 21:43:22 +00:00
Campbell Barton
8e7d7d5ea5 code cleanup: reduce float/double promotion 2012-06-09 19:57:14 +00:00
Campbell Barton
c6cffe98fa code cleanup: removed/renamed shadow & duplicate variable definitions. 2012-06-09 18:20:40 +00:00
Campbell Barton
2f60d9b0b9 fix for un-handled exception when entering in multiple values to a button, floats were not correctly checked for. 2012-06-09 16:45:42 +00:00
Campbell Barton
56c5c63f57 code cleanup: doxy comment filename corrections 2012-06-08 23:43:11 +00:00
Campbell Barton
c96c63ad3a add a utility function to get an exact match for a grease pencil frame. 2012-06-08 22:07:57 +00:00
Dan Eicher
a8e0011c96 rna_SequenceElements_pop --> use memcpy instead of strcpy 2012-06-08 22:05:26 +00:00
Campbell Barton
2f5612ba33 code cleanup: name mask and grease pencil dope sheet editor functions more consistantly 2012-06-08 21:48:04 +00:00
Dalai Felinto
dfa307f73f constraints names are not matching (rna and constraint.c). doing rna->constraint.c 2012-06-08 21:04:48 +00:00
Mitchell Stokes
8a4f16739a Fixing a BGE bug where textures could get loaded into VRAM twice. 2012-06-08 19:57:28 +00:00
Sergey Sharybin
73a47caa08 Fixed issue with missed reconstruction error in clip editor header
Actually was causes by error in RNA bindings which lead to empty reconstruction
returned for cameraObject.reconstruction.
2012-06-08 18:16:20 +00:00
Sergey Sharybin
916524d650 Fixed issue with non-updating frame in clip editor when toggling undistorted render while frame is grayscaled.
Also corrected some typos in movieclip.
2012-06-08 17:16:32 +00:00
Sergey Sharybin
ff792f3249 Selecting track channel in tracking dopesheet would make track active,
just as it happens with curve view.
2012-06-08 16:51:38 +00:00
Sergey Sharybin
04766ab071 Added sorting by average reprojection error to motion tracking dopesheet. 2012-06-08 16:42:24 +00:00
Lukas Toenne
5e1bbde01d Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
The particle data is stored in a separate texture if any of the dupli objects uses particle info nodes in shaders. To map dupli objects onto particles the store an additional particle_index value, which is different from the simple dupli object index (only visible particles, also works for particle dupli groups mode).

Some simple use cases on the code.blender.org blog:
http://code.blender.org/index.php/2012/05/particle-info-node/
2012-06-08 16:17:57 +00:00
Sergey Sharybin
909752a3da Fix #31752: Select All By Layer seems not to work when object belongs to several layers
Added option which changes match policy from exact match and shared layers when
selecting objects by layer.
2012-06-08 15:14:45 +00:00
Campbell Barton
5f2409e5ec add listener in action space for mask changes so dopesheet redraws + other minor changes. 2012-06-08 14:46:17 +00:00
Campbell Barton
b33c5168f4 mask animation keys now editable in the dope sheet (duplicate, transform, delete, select- etc). 2012-06-08 14:31:38 +00:00
Antony Riakiotakis
68c365e2f0 Index: source/blender/gpu/intern/gpu_draw.c
===================================================================
--- source/blender/gpu/intern/gpu_draw.c	(revision 47568)
+++ source/blender/gpu/intern/gpu_draw.c	(working copy)
@@ -230,11 +230,12 @@
 	Image *ima, *curima;
 
 	int domipmap, linearmipmap;
+	int texpaint; /* store this so that new images created while texture painting won't be set to mipmapped */
 
 	int alphablend;
 	float anisotropic;
 	MTFace *lasttface;
-} GTS = {0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, 1, 0, -1, 1.f, NULL};
+} GTS = {0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, 1, 0, 0, -1, 1.f, NULL};
 
 /* Mipmap settings */
 
@@ -256,7 +257,7 @@
 
 static int gpu_get_mipmap(void)
 {
-	return GTS.domipmap;
+	return GTS.domipmap && !GTS.texpaint;
 }
 
 static GLenum gpu_get_mipmap_filter(int mag)
@@ -730,6 +731,8 @@
 	if (!GTS.domipmap)
 		return;
 
+	GTS.texpaint = !mipmap;
+
 	if (mipmap) {
 		for (ima=G.main->image.first; ima; ima=ima->id.next) {
 			if (ima->bindcode) {
2012-06-08 13:06:06 +00:00
Campbell Barton
477d12d1fc fix for bug in point slide using freed memory when auto-keying. 2012-06-08 09:57:23 +00:00
Campbell Barton
4413903370 support for subframe animation evaluation for masks. 2012-06-08 09:35:51 +00:00
Campbell Barton
ae3062b741 fix for own bug - evaluating past the last frame of a mask didnt work at all. 2012-06-08 09:27:40 +00:00
Jeroen Bakker
de7fe937ff * Added OpenCL kernel for bokeh blur
* Uncomment COM_OPENCL_ENABLED from COM_defines.h to test
2012-06-08 09:17:07 +00:00
Sergey Sharybin
9564138847 Another fix for #31743: check for DM's verts number matches passed number of vertices
Now bevelled splines shall work in the same way as meshes.
2012-06-08 09:15:45 +00:00
Sergey Sharybin
e446c6af1f Fix #31748: Blender crashes when typing "al" after opening spacebar menu.
Crash was introduced by own refactoring of poll functions in clip editor.
2012-06-08 08:24:08 +00:00
Sergey Sharybin
87211a49ab Fix #31743: Applying Smooth modifier to a curve crashes Blender
Actually there were two different issues involved here:

- Recently enabled Smooth modifier wasn't actually designed for curves, so
  it in fact requires a bit bigger work to make it working.

  For now added check for object's typy in this modifier and if it's not
  mesh, it wouldn't try to use edges.

  The reason why it worked in 3d viewport is that creating DM from curve while
  displist is still ocntrcuting for would result in empty CDDM and that leads to
  not taking edges into account, only vertexCos passed to modifier would be used.

  This makes it behaving a bit differently from if it was a mesh, but still gives
  quite reasonable result. Would leave actual fix for a guy who enabled smooth
  modifier.

- Another issue is related on ensuring sculpt mask layer after applying modifier.
  This shall happen only for meshes.
2012-06-08 08:17:34 +00:00
Sergey Sharybin
fc07b1fce3 Mask editing: remove use_parent property and use check if paren't id is set instead 2012-06-08 07:54:46 +00:00
Campbell Barton
b0c868c3b3 number enums 2012-06-08 06:11:24 +00:00
Campbell Barton
0593651165 code cleanup: assign values to enums in DNA 2012-06-08 06:04:29 +00:00
Campbell Barton
26ca0008ee typo/style edits 2012-06-08 05:53:30 +00:00
Campbell Barton
a6f3e15d6e - remove redundant NULL checks from mallocn's local linked list functions.
- minor changes to warning cleanup.
2012-06-08 05:46:00 +00:00
Campbell Barton
36db2a2cff initial support for editing masks in the sequencer, currently only draw the mask. 2012-06-07 19:24:49 +00:00
Campbell Barton
186f542b79 remove casts to short when allocating new imbufs. 2012-06-07 18:33:36 +00:00
Campbell Barton
bdf9e02346 new sequence strip type for masks. 2012-06-07 18:24:36 +00:00
Bastien Montagne
32530c2827 Quite some warnings... 2012-06-07 18:21:07 +00:00
Sergey Sharybin
1c46e63d4d Tooltips shouldn't have dot at the end of sentence 2012-06-07 18:10:25 +00:00
Sergey Sharybin
fd271f34fe Remove unused ibuf argument from draw_gpencil_2dimage
It was used by sequencer only and it wasn't ported for a while already.
This change allows to save cahce lookup for image and clip editors.
2012-06-07 17:57:49 +00:00
Gaia Clary
49a5141cde [#31739] Collada: New Export selections 'Include Armatures' 2012-06-07 17:55:26 +00:00
Sergey Sharybin
64c45caff9 Remove checks for valid frame from poll function in clip editor space
This results in some buttons not disabled when there's no currently displaying frame,
but this saves lots of cache lookups and threading loks for every frame update.
2012-06-07 16:36:19 +00:00
Sergey Sharybin
8a500eea9a Avoid imbuf loading when getting movie clip size
This prevents high memory usage by non-proxied frames when doing mask parenting.

Description from code:

  Originally was needed to support image sequences with different image dimensions,
  which might be useful for such things as reconstruction of unordered image sequence,
  or painting/rotoscoping of non-equal-sized images, but this ended up in unneeded
  cache lookups and even unwanted non-proxied files loading when doing mask parenting,
  so let's disable this for now and assume image sequence consists of images with equal sizes
2012-06-07 16:15:24 +00:00
Campbell Barton
105b1031dd code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather then defines. 2012-06-07 15:49:02 +00:00
Campbell Barton
3916414709 adding mask points now adds in the correct place relative to shape keys (updating other keys for the new points still needs work though) 2012-06-07 15:33:32 +00:00
Campbell Barton
742171f609 fix for crash with recent color commits to draw-object, this case wasnt handled correctly before. 2012-06-07 15:20:51 +00:00
Campbell Barton
3140cd993d fix for crash with selecting camera bundles. 2012-06-07 14:21:25 +00:00
Joshua Leung
35a274711e Bugfix [#31723] Renderer (internal) ignores keyframes on 'Compositing' checkbox
for animations

Pipeline options such as Use Compositing and Use Sequencer cannot be animated
due to the way that they are implemented now, so adding these to the list of
render properties that we cannot animate.
2012-06-07 10:55:53 +00:00
Sergey Sharybin
a99b9a5c3d Fix #31725: UV map order is ignored when opening in 2.6+ versions
Issue was caused by do_versions being used pdata as reference for active/render/
stencil/clone layer indices instead of fdata.

Added some utility functions used only by do_versions to be sure this indices
are set from fdata for pre-bmesh files.
2012-06-07 09:11:16 +00:00
Campbell Barton
ed7dbbdfe9 fix for buffer overrun on windows by kjym3 on IRC. 2012-06-07 09:05:51 +00:00