Commit Graph

68847 Commits

Author SHA1 Message Date
Sergey Sharybin
bf8a414237 Fix T62551: Limited Hair editing (no grab, scale, rotate)
This is actually re-introduced T59963 which got broken by 6752022310.
Use less obscure recalc flag now.
2019-03-14 15:55:41 +01:00
Jacques Lucke
7bfdf35711 Fix T61300: First letter truncated
The main problem was that the character `J` has "negative kerning".
It was cut off because it started outside of the clipping rectangle.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4513
2019-03-14 15:45:21 +01:00
Sergey Sharybin
96db46d17c Fix T62321: Crash on motion tracking when dopesheet open and deleting track
Need to ensure all dopesheet are properly tagged for update.

The tricky part here is that due to the animation we need to keep
movie clips covered by copy-on-write, but the interface uses an
original clip to draw dopesheet.

Use same idea of an active dependency graph as is done in other
similar cases.
2019-03-14 15:18:43 +01:00
Antonioya
c65be83df0 GPencil: Change Brush defaults for Block and Marker
Still pending the change in default 2D template.

Changes reviewed by @pepeland and @mendio
2019-03-14 14:03:04 +01:00
Brecht Van Lommel
5e0069e09a Fix some unreported issues with image sequence updates, clean code.
Lamp and world nodes were missing, nested node trees were updated twice,
remove some legacy code.
2019-03-14 12:40:15 +01:00
Brecht Van Lommel
c6ca842e23 Fix T61937: image sequences not updating in workbench display mode.
Need to pass the image user along to get the frame number.
2019-03-14 12:37:51 +01:00
Bastien Montagne
bcc66136c2 Fix T62528: data transfer modifier error.
Stupid mistake in previous 'fixing' commit, I put the call computing
extra required source cddata masks into the callback used to get
destination (current object) cddata masks...
2019-03-14 09:48:35 +01:00
Campbell Barton
5c2cef2c91 Cleanup: match WorkSpace and WorkSpaceTool capitalization 2019-03-14 14:38:38 +11:00
Campbell Barton
ff752f6dbc Cleanup: remove redundant UV select linked options 2019-03-14 14:09:24 +11:00
Campbell Barton
8b1dcd3b25 Cleanup: doxy sections 2019-03-14 13:36:48 +11:00
Campbell Barton
87aca8bd02 UI: disallow splitting of temporary screens
D4510 by @harley
2019-03-14 11:12:52 +11:00
Campbell Barton
3a58e97aed Fix T62526: Can't scroll redo panel 2019-03-14 09:59:03 +11:00
Campbell Barton
daaabd076d Comments: correct ARegion.sizex/y comment
Also remove unused 'fsize'
2019-03-14 09:53:07 +11:00
Clément Foucault
7fb7d20c19 Eevee: Fix black mesh when tangent is not present
In this case, the generic vertex attribute is {0,0,0,1}. So we look for
this case.

This fixes black text objects with a normal map applied. Also this could
help porting sculpt mode drawing to Eevee without supporting normal
mapping.

Note that will just fix black meshes due to T61870 but objects will not
show their normal map. So it's not a fix for this issue.
2019-03-13 23:15:11 +01:00
Clément Foucault
d0fb0d0a9d Fix T60170: Eevee: smoke color does not apply permanently
This was because color is not present in the density texture if there is
only one constant color. Adding it as a uniform.
2019-03-13 23:15:11 +01:00
Brecht Van Lommel
bbc3ee09e4 Fix T59445: top bar hides everything when there isn't enough space.
Left and right aligned regions get hidden when there is not enough space,
and the main center region was empty. Now remove the left region and put
its contents in the center region, so that it always remains.
2019-03-13 20:14:49 +01:00
Sergey Sharybin
18a9e0776c Fix T62156: Hair particle only shows up in final render when visible in viewport
Draw manager was checking for particles being enabled in viewport, but
actual evaluation was happening for render. Now the check in draw manager
properly follows current evaluation mode.

Additionally, de-duplicated some check, by moving everything needed to
a single place.

Annoying part is the const-cast, that could be cleaned up later by
modifying some underlying functions.
2019-03-13 18:35:32 +01:00
Antonioya
1c9e898e8f GPencil: Cleanup code 2019-03-13 17:42:41 +01:00
Sergey Sharybin
4e17197597 Fix T62521: Fake dependency cycle with spline IK
The core was hooking up relation to a wrong operation, in an
attempt to cause proper full update of the pose (since there
is no intermediate state stored anywhere). This is now done
as a part of flush_handle_component_node(), so can properly
route more granular relation.

This fixes the crash which was caused by an access of partially
evaluated data by solving the fake cycle. However, if there
is a real cycle involved the code will still not survive, but
this is more generic issue (which also includes modifiers
for meshes and curves).

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4509
2019-03-13 17:26:17 +01:00
Antonioya
f990a1a6cc T62446: Mouse cursor disappears on Grease Pencil stroke
Before the cursor was only visible after the cursor moves over side areas, but not in viewport area.

Now, as soon the drawing is completed, the cursor is reset in order to get again the icon in the viewport.
2019-03-13 17:13:53 +01:00
Jacques Lucke
107c94c338 UI: New option to display factors as percentages
The option can be changed in the Preferences
in `Interface -> Editors -> Factor Display Type`.

Reviewers: campbellbarton, brecht, billreynish

Differential Revision: https://developer.blender.org/D4462
2019-03-13 16:58:00 +01:00
Jacques Lucke
17e0565cc5 Fix T58668: Misaligned text when editing multiple values
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4503
2019-03-13 16:26:34 +01:00
Clément Foucault
3952fd199a Fix T59448: Eevee broken Area Light shadows for square and rectange shape 2019-03-13 16:06:34 +01:00
Sergey Sharybin
0e9ea707b5 Fix T58721: Keyframing one transform option reset other transforms
Use dedicated flag to tag animation just for copy-on-write synchronization,
which makes it so copies of the original data blocks gets in sync with the
original ID. This will not flush the animation update to all objects which
depend on that animation.

If such flush is required, use ID_RECALC_ANIMATION.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4508
2019-03-13 15:51:44 +01:00
Alex Strand
bc5b0f7a09 Curves: change default fill mode to full, increase bevel resolution.
Ref D4438.
2019-03-13 15:24:58 +01:00
Jose C. Rubio
76437b903d Fix T60185: Crash on adding Inverse Kinematics
When having loops in a kinematic chain and also a IK constrain,
the solve_cycle function removes graph relations necessary to ensure
the cleanup operation was running at the very end.

Due to his Blender was crashing when some operations (the bone
constraints) accessed a pointer that was already freed.

Solved by adding more relations between crucial nodes.
2019-03-13 15:16:28 +01:00
Adrian Newton
eb1580961a UI: put Armature constraint in alphabetical order in the menu.
Differential Revision: https://developer.blender.org/D4492
2019-03-13 14:47:18 +01:00
Brecht Van Lommel
ffa29194bb Fix use of uninitialized variable in undo system. 2019-03-13 13:50:41 +01:00
Campbell Barton
52d31b4894 BMesh: make edge winding from face optional
Broke uv-sphere creation, further it might be a problem
for script authors expecting matching edge order for duplicated content.

Now only apply this when duplicating via the operator.
2019-03-13 19:57:52 +11:00
Campbell Barton
432750f7cf Fix T62487: Flipped normals extruding edge loop 2019-03-13 19:21:10 +11:00
Campbell Barton
ef04513925 BMesh: utility function to swap edge verts
Needed so we can control the winding of extruded faces.
2019-03-13 19:12:26 +11:00
Campbell Barton
e6371019e5 Fix T62484: Mesh undo ignores selection mode 2019-03-13 17:37:43 +11:00
Campbell Barton
2bc6858021 Fix T62524: Popover w/ keep-open moves on cursor motion 2019-03-13 16:41:46 +11:00
Campbell Barton
1abd120e70 Cleanup: rename uiBlock.mx,my to bounds_offset
Use a name that related to block bounds calculation
(mx/my are typically used for mouse x,y).
2019-03-13 16:41:35 +11:00
Clément Foucault
bf9904ec80 Fix T59501: Eevee doesn't use integer node sockets
This is a hacky fix. We just convert the int as a float and use it as such.

This works ok for small int but will not be correct for numbers greater
than 4194303.

Correct support would require deeper change for UBO creation and socket
conversion.
2019-03-13 01:20:51 +01:00
Campbell Barton
af0ab15e1d Fix T62436: New added Torus won't appear in Local View
Add Object.local_view_get/set

Alternate fix which supports removing from local view & checking
if an object is in local view.
Also avoids redundant refresh.

Matches 2.7x Object.layer_local_view capabilities more closely,
without exposing the flag directly.
2019-03-13 10:52:25 +11:00
Campbell Barton
3ea7a5d869 Revert "Fix T62436: New added Torus won't appear in Local View"
This reverts commit 9054b39b27.

Using the region data to find the screen & space-data doesn't make sense
since local-view is space-data there is no reason to pass in a region
argument, then lookup the space-data.

There was no way to remove an object or check it's local view state
as there was in 2.7x.

This can be made closer to 2.7x API and simplified.
2019-03-13 10:52:25 +11:00
Clément Foucault
3146a07e3e Fix T60005: Eevee: Volume material doen't write alpha 2019-03-12 23:16:17 +01:00
Clément Foucault
31fba57677 Fix T60802 Eevee: No diffuse when using Clearcoat + Add shader 2019-03-12 23:16:01 +01:00
Campbell Barton
7187ae5ee1 Fix T62510: Crash resetting space type to default 2019-03-13 09:11:50 +11:00
Campbell Barton
07b8be9514 RNA: support enum defaults which don't exist in the item array
Allow dynamic defines to have defaults which don't exist in the
static array, this is an exception that's only allowed when the item
array is set to DummyRNA_NULL_items.
2019-03-13 09:10:34 +11:00
Antonioya
df179e5e78 GPencil: Fix merge duplicate 2019-03-12 23:09:05 +01:00
Antonioya
c3174f5924 GPencil: Fix compiler warning 2019-03-12 23:02:19 +01:00
Campbell Barton
e0dd4f464f Fix T62491: Wrong tooltip for lock/unlock strips 2019-03-13 08:54:04 +11:00
Campbell Barton
ebcea5b9f5 Cleanup: warning 2019-03-13 08:54:04 +11:00
Dalai Felinto
868a6797e0 Fix T62377: Crash hiding Armature in edit mode and switching to pose
The poll function accepts hidden objects, so they are not stuck in pose
mode, but the operator itself expects a valid base, which we don't have.

When called from OBJECT_OT_mode_set() it will fallback to object mode.

It is the same that happens when in Edit Mesh mode with a hidden active
object and trying to change to Vertex Painting mode.
2019-03-12 18:47:59 -03:00
Clément Foucault
41cb565880 Fix T60902 Eevee: Environment texture partially visible on transp. render
This was due to environement not being rendered with alpha blending. So
color was still written and contributed to the final render color. Now
we multiply by background alpha so that it removes any background pixels
intensity.

For this reason this made the (incorrect) final premult unecessary.
2019-03-12 22:02:39 +01:00
Clément Foucault
f16bdf1075 Fix T61380 Geometry normal node incorrect for backfacing faces in Eevee 2019-03-12 22:02:39 +01:00
Dalai Felinto
e37e105fed Fix Hook to New Object won't appear in Local View
Reported as part of T62436 (although the bug was a different one).
2019-03-12 17:44:06 -03:00
Dalai Felinto
9054b39b27 Fix T62436: New added Torus won't appear in Local View
I had to add a region3d.local_view_add(ob) for the API.
2019-03-12 17:28:45 -03:00