Campbell Barton
bfd0ceb4e0
fix own error with updating edge tagging (seams didnt work)
2013-06-24 05:26:42 +00:00
Campbell Barton
69d1e8187c
make behavior for edge tagging more predictable.
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last-picked edge is always selected+active.
2013-06-24 05:24:27 +00:00
Campbell Barton
781184562b
add api calls for BM_mesh_active_vert/edge_get.
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inspecting the edit-selection inline was cumbersome.
2013-06-24 04:51:56 +00:00
Campbell Barton
bc79e226ee
de-duplicate ED_mesh_active_dvert_* functions.
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not to devs - please don't just copy static functions around, make them api calls and add to headers.
2013-06-24 04:41:03 +00:00
Thomas Dinges
15aed4127b
Fix [ #35852 ], hide Cycles sampling pattern menu, when using GPU.
2013-06-24 04:28:07 +00:00
Mitchell Stokes
dbec3af994
BGE: Fix for [ #35737 ] "Action actuator in property mode don't work with values lower then 1" reported by HG1.
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IPOs were only set as "initialized" if the current time was greater than 0.0, which is why negative values weren't working.
2013-06-24 04:24:01 +00:00
Daniel Stokes
23c0e0d996
BGE: fix [ #35811 ] Blenderplayer crash on closing if file saved with an actual version.
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Making sure free_nodesystem() is called before BLO_blendfiledata_free() fixes the problem. free_nodesystem() relies on blendfiledata.
2013-06-24 04:21:17 +00:00
Campbell Barton
423ee06625
use booleans for bpath api.
2013-06-24 03:06:32 +00:00
Campbell Barton
0f48028173
fix [ #35825 ] "Find missing files" seems to search for files which are not missing
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Made finding paths for files that exist optional (and off by default), since its handy for relocating projects.
2013-06-24 02:57:06 +00:00
Campbell Barton
8ce83150a7
remove unused var in view3d_panel_vgroup
2013-06-24 02:30:09 +00:00
Brecht Van Lommel
8acdc0515d
Fix #35847 : cycles group nodes did not work well exposing inputs like normal or
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texture coordinate that should automatically use the default normal or texture
coordinate appropriate for that node, rather than some fixed value specified by
the user.
2013-06-23 19:24:32 +00:00
Jürgen Herrmann
d7b99389ba
prevent cycles sm_35 kernel to be built on win32 with vs2012 because of ptxas crashes.
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Workaround to keep buildbot running.
I filed a bug report to NVidia, will remove this as soon as the problem is fixed.
2013-06-23 19:07:46 +00:00
Campbell Barton
4f6f24752b
correct example [ #35850 ] documentation error for mathutils.Vector
2013-06-23 19:04:12 +00:00
Gaia Clary
969a076b02
Changed text alignment to better match old layout behaviour
2013-06-23 18:21:26 +00:00
Gaia Clary
29ea84015c
readded 'old' layout due to user complains
2013-06-23 18:00:14 +00:00
Gaia Clary
9b6f05e3ad
Clarify tooltip for Weight paint tool
2013-06-23 17:27:50 +00:00
Campbell Barton
23c053748d
add missing notifiers for mask tools, some wouldn't refresh the compositor.
2013-06-23 15:48:00 +00:00
Gaia Clary
70fd2320c8
Added polished Vertex Weights Panel (properties sidebar)
2013-06-23 15:37:08 +00:00
Campbell Barton
219f3ea85d
mask menus were missing from the image editor.
2013-06-23 15:12:26 +00:00
Campbell Barton
3a1082b359
tweak comparisons for connect pair in rare case the value == CONNECT_EPS.
2013-06-23 15:00:12 +00:00
Brecht Van Lommel
b9ffdb5cfd
Workaround visual studio 2012 compiler bug compiling large RNA_blender_cpp.h, removed
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the comments/descriptions for now to make it smaller. Maybe eventual solution would be
to split this up but for now it's not a public API yet anyway.
2013-06-23 13:59:06 +00:00
Brecht Van Lommel
4a34d86f32
Fix #35848 : render crash in background mode due to missing G.main.
2013-06-23 13:58:59 +00:00
Sergey Sharybin
4acd963860
Switch buildbot to use OpenEXR-2.0
2013-06-23 11:31:54 +00:00
Campbell Barton
dc12dd23f6
fix for connect_pair cutting across triangle verts from edges.
2013-06-23 09:50:10 +00:00
Campbell Barton
adba695209
remove vec_rot_to_mat3(), replace with axis_angle_normalized_to_mat3()
2013-06-22 23:58:52 +00:00
Campbell Barton
80ffe6f9b6
add strict conversion flags for mask_rasterize and reduce some signed/unsigned comparisons.
2013-06-22 23:37:45 +00:00
Campbell Barton
1a50be2d94
Make edgehash and ghash use the same limit for expanding buckets, r26206 changed ghash.
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double checked and r26206 does indeed give a speedup, so change for edgehash too.
2013-06-22 22:30:56 +00:00
Campbell Barton
1fb980e7df
reduce sign conversion comparisons for smallhash and tweak warnings elsewhere.
2013-06-22 20:20:06 +00:00
Dalai Felinto
d23bf09712
build fix for old gccs (after rev.57620)
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enabling the new pragmas only when gcc >= 4.6
gcc 4.2.1 here (OSX)
2013-06-22 20:00:17 +00:00
Campbell Barton
c6adbe794e
comment the icon file from the theme buttons since its not working.
2013-06-22 18:08:58 +00:00
Campbell Barton
e4bb913510
Extend existing editmesh connect tool so it can connect across multiple faces.
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only use this when 2 vertices are selected, otherwise use the same behavior as before.
This works a little like a fast knife tool, but it only cuts straight lines and doesnt depend on the view-port.
Examples:
- http://www.graphicall.org/ftp/ideasman42/mesh_connect_pair.png
- http://www.graphicall.org/ftp/ideasman42/mesh_connect_pair_curve.png
2013-06-22 17:25:02 +00:00
Brecht Van Lommel
240fb6fa26
Cycles: ensure any SSE data is allocated 16 byte aligned, happens automatically
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on many platforms but is not assured everywhere.
2013-06-22 14:35:09 +00:00
Brecht Van Lommel
5da48f425f
Cycles OSL: don't set optimize=2 option in OSL shading system, this is already
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the default, and by not setting it the user can override it with an environmnet
variable, for example:
export OSL_OPTIONS="optimize=0"
2013-06-22 12:52:15 +00:00
Campbell Barton
dfbbac9b94
style cleanup
2013-06-22 10:59:30 +00:00
Inês Almeida
5d28a6bb58
Minor code cleanup in 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp'.
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Removed a function call with no effect and merged two other lines for legibility.
This commit was reviewed by Moguri.
2013-06-22 09:04:33 +00:00
Dalai Felinto
c72653cca0
BGE bugfix/patch "[ #26075 ] game anaglyph colors are inverted" by Juha Maki-Kanto (kanttori)
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Later I will try to find when this bug was introduced. But it's definitively broken in trunk.
2013-06-22 08:04:02 +00:00
Mitchell Stokes
92aca19eda
BGE: Fix for [ #35815 ] "makeScreenshot() relative path not working in Blenderplayer" reported by HG1.
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Someone forgot to add relative path expansion (BLI_path_abs) to the Blenderplayer...
2013-06-22 05:27:28 +00:00
Brecht Van Lommel
86c7bf7331
Fix #35812 : cycles image texture node not doing proper alpha handling of PNG
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images with open shading language enabled.
2013-06-21 13:05:10 +00:00
Brecht Van Lommel
2e3035dd80
Cycles OpenCL: make displacement and world importance sampling work.
2013-06-21 13:05:08 +00:00
Brecht Van Lommel
e1f79351d6
Fix #35804 : NVidia OpenCL render issue after sampler changes, workaround what looks like a compiler bug.
2013-06-21 12:34:34 +00:00
Brecht Van Lommel
2df82a2a2b
Code cleanup: fix some vs2012 compiler warnings
2013-06-21 12:33:19 +00:00
Daniel Stokes
d6f38e4e01
BGE: fix [ #32775 ] LibFree crashing
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Used the engine's RemoveScene (which ultimately calls the converter's RemoveScene) instead of the converter's RemoveScene when the converter free a blend file. This handles the scene removal in a safer fashion and solves the crash described in part 2 of the bug report. Part 1 no longer appears to cause a crash.
2013-06-21 06:56:43 +00:00
Antony Riakiotakis
e101b043e1
Default paint context will be image paint if object is not in a paint mode. It solves not being able to tweak textures in the new texture context button system if an image editor is set up for painting and active object is in object mode.
2013-06-20 23:20:33 +00:00
Mitchell Stokes
d3fc2bd95b
BGE: Fix for [ #33163 ] "Text Font Bug" reported and fixed by HG1.
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The embedded player was calling glPolygonMode(GL_FRONT_AND_BACK, GL_FILL) before rendering font objects, but someone forgot to add this to the Blenderplayer.
2013-06-20 22:37:55 +00:00
Daniel Salazar
b2e01fa6bb
Updating suse packman repo url, name and alias to go in line with what suse does right now. At least this should avoid duplicate packman repos on 12.3
2013-06-20 21:36:30 +00:00
Campbell Barton
2efea8cf03
reduce sign comparisons for ghash and add more strict warnings for gcc.
2013-06-20 19:39:29 +00:00
Bastien Montagne
6a269e2a8e
Install_deps.sh: ask suse users whether they want to install packman or not (can be already installed/enabled from a different URL, Suse repositories management is to complex to be handled automatically at this point).
2013-06-20 19:19:11 +00:00
Campbell Barton
c721d82f25
move sort from vert/edge/face into mesh menu only (sorting isn't such a common operation).
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correct own recently added assert.
2013-06-20 19:09:18 +00:00
Campbell Barton
2dc88ca338
support proportional editing with x-mirror enabled.
2013-06-20 18:19:42 +00:00
Nathan Letwory
2749875945
Move DLL copying to before actual build process.
2013-06-20 14:19:46 +00:00