Use the `GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR` shader instead of `GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR`.
This is just a partial solution as "protected" fcurves still use the dashed shader.
Differential Revision: https://developer.blender.org/D13290
After rB97533eede444217b, instances have their own attribute domain,
but the spreadsheet code worked under the assumption that the component
used the point domain. Old files have to re-select the instances data
source to make it properly active
Adds an attribute provider for instance attributes.
A new domain `ATTR_DOMAIN_INSTANCE` is implemented.
Instance attributes are not yet realized correctly.
Differential Revision: D13149
After rBb9febb54a492, the evaluated mesh from a curve is now presented
to render engines as a separate mesh object, but some code still assumed
that a curve object itself could have an evaluated mesh. However, this is
still true for surface objects and metaballs, which don't
use geometry sets yet.
Differential Revision: https://developer.blender.org/D13272
Asset libraries should be directories on disk. By manually entering a
file path it was possible to have a single blend file as asset library,
but that was not a designed-for situation, and it doesn't play well
with the asset catalog system.
Original implementation was a quick prototype which should have never
landed as-is in master. It had very limiting constraints and did not
allow for any real further development.
This commit fixes the internal implementation to make more sensible,
maintainable and evolutive.
NOTE: This commit introduces another forward-incompatibility in the
Blender file format: Files saved after this commit won't open properly
in older versions of blender regarding local inserted constraints or
modifiers into overrides of linked data.
NOTE: Technical details: The 'anchor' item name/index is now stored in
`subitem_reference_` members, and the actual 'source' item name/index is
stored in `subitem_local_` members of the override property operation
data.
Previously, only the `subitem_local_` members were used, storing the
anchor item name/index, and assuming the 'source' item was always the
next in the list.
Milestone I of T82160.
Maniphest Tasks: T82160
Differential Revision: https://developer.blender.org/D13282
If a valid matching string is found, return that item, otherwise
fallback to the item matching the given index, if any.
This will be useful in RNA override code, and potentially other
areas where data in lists can be referenced by their names or indices.
The old code did not work when there were multiple ids with
the same name (which can happen when ids are linked in).
The solution is to use the session ids instead. Those are different
even when two ids have the same name.
Differential Revision: https://developer.blender.org/D11116
D13044 allowed the link color overlay to be used with custom sockets.
This no longer works due to a condition that checks if the socket is
standard or not, which was in place to avoid bad indexing of the
std_node_socket_colors array. Since that array is no longer used, this
condition needs to be removed.
Differential Revision: https://developer.blender.org/D13274
Reviewed By: Hans Goudey
Constraints, modifiers and NLA tracks can now report from RNA whether
they are defined as comming from the override's reference linked data,
or are local to the override.
This is a bit similar to rBb7260ca4c9f4b7618c9c214f1270e31d6ed9886b.
Sometimes a group node may not reference a node group
because it was linked and can't be found.
Separating geometry nodes into a new library will make it
easier to improve compile times with features like unity
builds and precompiled headers.
Differential Revision: https://developer.blender.org/D13261
Offsets for meta strip were invalid. No steps to reproduce the issue are
available, but it is quite possible that there are files with incorrect
state after issues with meta strips were fixed.
Ensure correct offsets for meta strips in versioning code.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D13257
The existing RNA CollectionRef class only offers a length() operation
which is sometimes used for checking if the collection is empty. This is
inefficient for certain collection types which do not have a native
length member; the entire list is iterated to find the count.
This patch creates an explicit empty() method to be used in such cases
for better semantics. Additionally, many collection types will behave
more efficiently when using the new method instead of checking length.
Making use of the new method will follow separately.
Differential Revision: https://developer.blender.org/D12314
Now with Geometry Nodes in Blender,
trees can become much bigger than before.
This changes the minimum zoom value in the node editor.
Differential Revision: https://developer.blender.org/D13254
Socket drawing can be heavy with many nodes.
This patch skips drawing them on scale < 0.2
when they are barely visible anyway.
Differential Revision: https://developer.blender.org/D13255