Commit Graph

53000 Commits

Author SHA1 Message Date
Joshua Leung
a7837efb16 2.5 - Added descriptions to all Animation Editor operators
DopeSheet and Graph Editor operators were missing these, since many of these operators were written before that field was added.
NLA Editor's operators already have them.
2009-07-11 10:20:48 +00:00
Arystanbek Dyussenov
3ad64726ee Merge from 2.5 -r 21285:21515. Thanks Joshua! 2009-07-11 09:14:12 +00:00
Campbell Barton
a7287165db remove duplicate function. 2009-07-11 07:46:11 +00:00
Joshua Leung
4a0df3ad7b 2.5 - NLA SoC Branch Merged to 2.5!
(19863 to 21513)

Highlights of the new NLA System (and related Animation System changes):
* NLA Data is stored in AnimData alongside Action and Drivers. The NLA stack is evaluated before the Action, with the Action always overriding the results of the stack.
* NLA Data is arranged in 'Tracks', which act like PhotoShop layers. These can be muted, protected, and/or made to be played back by themselves
* Within each track, there can be multiple 'Strips'. There are 3 types of strip -> Action Clip (references some action), Transition (blends between the endpoints of two strips), and Meta (container for several strips that occur sequentially)
* FModifiers can be applied to strips, and strips can have animated influence/time controls. Playback for strips can also be backwards now!
* Playback can now go in forward and backwards directions.
* Animation Editors have been polished (unfinished features added, existing features cleaned up and made more consistent)

Notes for BuildSystem Maintainers:
* Only scons has been actively tested. Makefiles should work fine.
* MSVC ProjectFiles are broken due to the very way they work.
* CMake status unknown...

Other notes:
* Hopefully I haven't made any mistakes while doing the merge. More files than expected were showing some weird conflicts, so you may have some broken code...
* Not all old files (with NLA) data load exactly the same anymore. However, the bulk of the files out there should be ok (I hope)
2009-07-11 05:41:21 +00:00
Joshua Leung
576a642ff9 NLA SoC: Merge from 2.5
21470 to 21512

Next up, NLA-branch to 2.5 :)
2009-07-11 03:23:45 +00:00
Joshua Leung
1105ee701e NLA SoC: Quick commit of skeleton of auto-blending setting code to be completed later... 2009-07-11 03:09:44 +00:00
Joshua Leung
66a81a4062 NLA SoC: Names for NLA Strips
In order to be able to better identify NLA Strips (and to reduce the complexity of the text on them), I've implemented a name property for the strips. The names are made to be unique within the AnimData block the strip comes from, though this may not always happen if not enough relevant context info is present to validate this.
2009-07-10 23:25:30 +00:00
Diego Borghetti
b80b581bc0 Allow the user set which style to use for the kerning value.
This are freetype2 options:
 Unfitted - Scaled but un-grid-fitted kerning distances
 Default - Scaled and grid-fitted kerning distances

We always use Unfitted, but the "Default" style give better result here,
so please test and if nobody complain we can set this style as the default.
2009-07-10 22:16:25 +00:00
Andre Susano Pinto
e56795b4fa svn merge -r 21372:21508 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender 2009-07-10 21:49:40 +00:00
Brecht Van Lommel
395025d67e 2.5:
* Default panel zoom level user preference, when creating
  new button windows or pressing home-key to reset. Patch
  by Matt D., thanks!
2009-07-10 20:43:32 +00:00
Diego Borghetti
ad59d04c77 Yes!! a nice font again!!
Matt, I found the problem in one of my previous commit, so I revert
all my changes and now the font look good again.

Also remove all the options (kerning, overlap and user kerning), I want
to make this a little better.
2009-07-10 20:18:19 +00:00
Brecht Van Lommel
2e3e044d27 RNA
* Enums can now be dynamically created in the _itemf callback,
  using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking
  for enum items now need to potentially free the items.
* This callback now also gets context, this was added specifically
  for operators. This doesn't fit design well at all, needed to do
  some ugly hacks, but can't find a good solution at the moment.
* All enums must have a default list of items too, even with an
  _itemf callback, for docs and fallback in case there is no context.

* Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation.
* Also changes some operator properties that were enums to booleas
  (unselected, deselect), to make them consistent with other ops.
2009-07-10 19:56:13 +00:00
Andrea Weikert
a95c68a3ea 2.5 file browser
* bugfix: set the directory to the default root when directory button is empty
2009-07-10 19:52:00 +00:00
Andrea Weikert
ac11d522c8 2.5 filebrowser
* bugfix: don't allow parent dir to go beyond root
* bugfix: only attempt to change directory if it exists

New (WIP) feature: autocomplete for directory
* works on TAB
* so far only one level (in current directory)
2009-07-10 19:19:54 +00:00
Brecht Van Lommel
c7e308367a 2.5:
* Fix missing update when browsing to different text.
* Fix wrong spacing in font size 15 drawing in the text editor.
* Fix numbers not updating in color picker buttons.
2009-07-10 18:10:40 +00:00
Campbell Barton
64f300ccf4 Use python subtypes so bpy.types.Mesh is a subtype of bpy.types.ID
This means checks like this work.
 isinstance(bpy.data.meshes[0], bpy.types.ID)
 
 bpy.types.Mesh.__base__ == bpy.types.ID
2009-07-10 18:09:53 +00:00
Andre Susano Pinto
9a23287fd8 SUN and HEMI lights back as trunk (i think) 2009-07-10 17:41:49 +00:00
Andrea Weikert
b3d6b2f728 2.5 file browser
* buttons for increment/decrement number in filename
Patch provided by Johannes Meng, many thanks!
2009-07-10 17:26:19 +00:00
Andrea Weikert
66ca86b40b 2.5 file browser
* directory button enabled again, c code for now, can later become nicer operator
* filename button enabled (pattern match for selection)
* RNA completed (title, file and directory)
* some unused code removal.
2009-07-10 17:05:04 +00:00
Ton Roosendaal
3bf0400a69 2.5
Render usability:

- Option back to render to imagewindow, or fullscreen.
  The latter is default. Setting is stored in Scene.
- Added button in output panel, the option "to new window" will follow!
- F11 again toggles render view
  (moved MS Windows "full screen" to shift+F11 for now)
2009-07-10 16:55:49 +00:00
Andre Susano Pinto
81c3561513 *rtbuild now stores BB
*fix in ray/bb hit tests inside instances
2009-07-10 16:42:51 +00:00
Andre Susano Pinto
c43fe4cca9 Should improve mirror rays (copy past error: was losing dive first heuristic sometimes) 2009-07-10 15:43:59 +00:00
Andre Susano Pinto
b60bfd613e Cost of a BVH is calculated using SA(child)/SA(parent)
Although tests didnt showed this to be clearly superior to: cost(bvh) = log(size)
2009-07-10 15:33:35 +00:00
Arystanbek Dyussenov
797c6a2295 - RNA-wrapped Bone props: head, armature_head, tail, armature_tail.
- more FBX conversion
2009-07-10 14:46:52 +00:00
Brecht Van Lommel
2a7a8a04da 2.5:
* 3D view Object menu works again, many operators missing still
  because they are not yet implemented.
* Constraint types now have separator, and fix too much spacing
  in the constraints header.
2009-07-10 13:56:29 +00:00
Joshua Leung
b609f2aa79 NLA SoC: Attempt at solving the jumping-views problem
The 'jumping-views' problem affected the NLA and DopeSheet editors, whereby the channels-list and the data-area would get out of sync (vertically) due to the size calculations of the two being done differently.
2009-07-10 12:42:17 +00:00
Joshua Leung
d6ef4380a0 NLA SoC: Delete Channels operator
F-Curves and Groups can now be deleted again from DopeSheet/Graph Editors.
2009-07-10 12:11:00 +00:00
Brecht Van Lommel
56d4501d91 2.5: fix to allow python panels to override C panels with
the same name.
2009-07-10 11:59:45 +00:00
Brecht Van Lommel
3496437585 2.5:
* RNA: enum items with "" indentifier are now interpreted as separators.
* Add Object menu: added consistent names, separators.
2009-07-10 11:36:02 +00:00
Brecht Van Lommel
146a887b81 2.5: Fix for crash on reload file. Cursor grab should not
assume there to be a window, but also reload file exec was
not returing an OPERATOR_* value.
2009-07-10 11:33:01 +00:00
Arystanbek Dyussenov
7007f0c945 Importer:
- fixed multi-UV set import and made code more readable
- added #ifdef'ed console output useful for debugging
2009-07-10 11:32:55 +00:00
Joshua Leung
6f0de59c55 NLA SoC: Notifier Fixes for Animation Editors
I've gone through all the Animation Editor operators, making sure they send appropriate notifiers, and that these notifiers are handled. 

* Added a separate category for animation-related notifiers, since the old-style ones attached to specific datatypes only was turning out to be not too feasible.

* For now, the focus has been on making sure that all Animation Editors update when there have been any potentially suitable changes at all. Later on, we can filter these more carefully to only take the ones we really need (for optimisation purposes)
2009-07-10 10:48:25 +00:00
Arystanbek Dyussenov
42fba920be Importer fixes:
- remove empty meshes created by add_object call
- make_edges
- don't create a mesh object for non-mesh nodes
2009-07-10 08:43:37 +00:00
Chingiz Dyussenov
edf5200fa1 Added export objects hierarchy. 2009-07-10 06:55:05 +00:00
Campbell Barton
1e85785704 PyRNA api wasnt using python subclasses most of the time.
Now this will return True
 isinstance(bpy.data.meshes[0], bpy.types.Mesh)

Use the StructRNA identifier for the new classes name properties because classes were being named by the data names rather then the type names.

Set the __module__ for the new type which makes printing the class not use the script name where the type is first initialized.
 eg: bpy.types.Mesh instead of buttons_object.Mesh

This still isnt quite right since opertators and panels all get their own type, when they should all use an operator type.
2009-07-10 04:25:49 +00:00
Joshua Leung
b1a9281ed8 NLA SoC: Fixes for renamed headers (BIF_transform.h -> ED_transform.h) 2009-07-10 02:04:50 +00:00
Joshua Leung
0051f1be8e NLA SoC: Merge from 2.5
21330 to 21469
2009-07-10 01:57:55 +00:00
Joshua Leung
d7a7081e63 NLA SoC: Tweaks from feedback from Broken + jez
* Renamed the 'blend' blending mode to 'replace', since that's what it usually does

* Drawing a darkened rect behind the keyframes shown in the action line

--

* Fixed typo made last night which broke compiling
* Consolidated all the keyframe-shape drawing code to use a single codebase. Even if we don't ultimately go with OpenGL keyframes, there's always a tidy option for that now.
2009-07-10 00:32:13 +00:00
Brecht Van Lommel
9241559ab4 2.5: Various
* Weight paint: brush strength was changed to both define weight
  and strength, this can't work, made them separate buttons.
* Allow adding particle system as modifier (fix crash).
* 3D view modal ops (zoom ..) could not be ended when invoked
  from a button.
* Fix some warnings.
* Fix spelling in particle RNA property.
2009-07-09 19:49:04 +00:00
Brecht Van Lommel
d091856486 2.5: Buttons Window
* Fix poll() callback changes in recent commit, note that these have
  to work with pinned context too.
* Hide header for context panels in py layout.
* Don't jump back when collapsing a panel, allow the view to be
  over some empty space until you scroll back.
* Fix follow context icon, order had to be reversed in icon file.
* ID template now has icon as part of browse button instead of
  outside the buttons.
2009-07-09 19:45:27 +00:00
Brecht Van Lommel
b00409e72d 2.5: X11
* Pass on mouse location on window leave/enter too, fixing some
  issues with button highlights and tooltips.
* When a modal operator runs, grab the mouse cursor so that for
  example transform still works when you move your mouse outside
  of the window, previously it would just stop then. This is
  automatic now for all modal ops, perhaps not always needed?
* Fix for a trailing button highlight issue.
2009-07-09 16:05:01 +00:00
Ton Roosendaal
5e659c0b08 2.5
Monthly cleaning round to make it compile warning free.
Mostly it was const stuff (strings, Context), but also
a couple useful fixes, like wrong use of temp pointers.

Only Mathutils callback struct I left alone... design issue.
2009-07-09 15:40:04 +00:00
Ton Roosendaal
77c61f545f 2.5
Bad bad DNA errors! People should really check on warning prints for
compiling dna dir...

- SpaceFile:  ListBase* prev;  <- dna doesnt recognize this
- wmEvent: const variables were not supported yet.

The first I fixed, 2nd I added support for in makesdna.

Note that files saved between tuesday july 7 and now can be corrupted!
2009-07-09 14:35:40 +00:00
Joshua Leung
c1f3b86f86 NLA SoC: Cleanup of Keyframe Drawing code for DopeSheet
* Removed the glaMapping stuff in favour of remapping the keyframes manually. The old code was causing some mess, and not really working well for the DopeSheet with various mappings being used.

* Fixed NLA-mapped selection in DopeSheet. Clicking on individual keyframes should now work ok. More testing required though.

* Keyframes in DopeSheet are now drawn fully using OpenGL (instead of icons). They look less tactile now, but this may be compensated with in terms of speed? Previously I disabled this type of drawing due to issues with some cards. Enabled again for now, but mainly because I couldn't get the icons to line up nicely in screenspace...

* Borderselect in DopeSheet. I've had a look at issues with it selecting the wrong channel's keyframes. The issues don't seem to be solved yet though... will look again tomorrow.
2009-07-09 13:14:51 +00:00
Campbell Barton
eab7905a9e operator rename
VIEW3D_OT_viewhome  ->  VIEW3D_OT_view_all
VIEW3D_OT_viewcenter  ->  VIEW3D_OT_view_center
VIEW3D_OT_clipping  ->  VIEW3D_OT_clip_border
2009-07-09 08:39:58 +00:00
Campbell Barton
0d93ad3606 Dictionary style get() to property rna.
eg..
mesh = bpy.data.meshes.get("SomeMesh", fallback)

Set length limits for python string formatting.
2009-07-09 08:06:26 +00:00
Campbell Barton
1fd38701e9 removed check for pyc when scanning the directory of python files.
Brecht, double checked and pyc or pyo files arent used because of the (file_extension[3] == '\0') test.
2009-07-09 07:35:35 +00:00
Joshua Leung
f9749ea2e7 NLA SoC: Influence of strip now gets drawn as a greyish curve on the strip
I'm not quite happy with how this works yet. It looks quite crude, and might be contributing to the clutter here. Ideas on this welcome.
2009-07-09 07:28:45 +00:00
Martin Poirier
d7a333f83f Hooking transform operators with manipulator.
It's just a straight application of the normal operator for now, none of the normal manipulator goodies yet (no draw code and you have to click to confirm).
2009-07-09 02:45:48 +00:00
Martin Poirier
b0038be275 Reduce multiplication factor for trackball input in transform (slows down trackball rotation) 2009-07-09 01:52:54 +00:00