Commit Graph

53000 Commits

Author SHA1 Message Date
Bastien Montagne
0f171d4a25 BLI_threads Queue: add BLI_thread_queue_is_empty().
Avoids counting the whole queue when we only want to check whether it is empty or not!
2015-06-19 12:31:26 +02:00
Bastien Montagne
1cf1f48893 Cleanup: fix mismatch in printf formating (int/unsigned int).
Noisy and annoying with new gcc5...
2015-06-19 12:31:25 +02:00
Campbell Barton
52e95ad3d3 BLI_stack: BLI_stack_pop_n_reverse
Useful to fill an array in the order its added.
2015-06-19 20:19:37 +10:00
Campbell Barton
d4aeec9204 BLI_stack: function comments 2015-06-19 15:54:42 +10:00
Campbell Barton
9b3722b414 avoid assert with bmesh inset 2015-06-19 09:41:39 +10:00
Campbell Barton
d8cef42a14 Fix leak in edge-offset 2015-06-19 06:03:47 +10:00
Dalai Felinto
a1e01fda24 Fix T45104: RGBA PNG Stereo 3d Anaglyph renders turn all shades of black into alpha in 2.75 RC1 2015-06-18 13:56:11 -03:00
Sergey Sharybin
7e529c2a64 Return non-zero exit code when running blender from the command line and reading file has failed
This way automated scripts can actually see if some issue happened.
2015-06-18 14:07:39 +02:00
Campbell Barton
28c34d332f Assert when relative paths are passed to IO ops
This is typically an error (& hangs a few seconds on win32), best catch early.
2015-06-18 12:49:10 +10:00
Campbell Barton
03efc37a6e Transform: Improve UV creation efficiency
- was doing 2x spin-locks, multi-view check and hash-lookup per face-corner.
- avoid doing customdata layer lookup per face.
2015-06-18 12:27:48 +10:00
Campbell Barton
7165d979ae Fix crash transforming UV /w PET-connected mode 2015-06-18 12:23:55 +10:00
Campbell Barton
3468038ed5 Fix transform connected UVs memory leak 2015-06-18 12:23:54 +10:00
Tamito Kajiyama
530034511c Freestyle: Fix for wrong assertion failure upon inverted face normals.
The assertion code was not taking quad faces into account.

Problem report by Folkert de Vries (flokkievids) through personal
communications, thanks!
2015-06-18 08:28:35 +09:00
Campbell Barton
3ce4a58aa9 Cleanup: duplicate includes 2015-06-18 06:32:01 +10:00
Campbell Barton
937ecaf77e BMesh: Add edge-offset option: cap-endpoint
Creating triangles at endpoints is often not so good, disable by default.
2015-06-18 03:17:20 +10:00
Sergey Sharybin
da61c36f2a Revert "Fix/Workaround T44662: Freestyle gives no visual output when the Save Buffers option is enabled"
This reverts commit ab417f31f4.

This workaround caused serious memory corruption issues which is not really acceptable
for the release. We'll be likely sticking to a more limited release when using freestyle
with saved buffers for until proper solution is implemented.

Conflicts:
	source/blender/render/intern/source/pipeline.c
2015-06-17 18:02:02 +02:00
Sergey Sharybin
fc35b758ad Fix T44682: Save Buffers canceled renders show nothing in Image Editor
The issue was caused by render pipeline freeing render parts prior to finishing
exr file writing which resulted in unfinished parts not being written into the
file by save_empty_result_tiles().

As a temporary solution we do explicitly write unfinished parts as empty tiles
to the exr file prior to freeing parts.

Not ideal solution, but should work for the release.
2015-06-17 17:50:50 +02:00
Antony Riakiotakis
37fd262805 Lock markers now also disallows selection of markers 2015-06-17 16:59:17 +02:00
Sergey Sharybin
bd5ea70a75 Compositor: Fix stupid type in incrementing number of finished tiles 2015-06-17 16:32:07 +02:00
Sergey Sharybin
01f21f8026 Report proper frame and time to the console when doing compositing 2015-06-17 16:30:27 +02:00
Antony Riakiotakis
42d5df448c Cleanup, use define instead of magic number 2015-06-17 16:29:31 +02:00
Sergey Sharybin
0119c63405 Print elapsed time when rendering from the command line 2015-06-17 16:06:33 +02:00
Sergey Sharybin
bcc4957877 Flush stdout prior of calling render stats callback
Without this extra flush order of stat prints is undefined in the
output. which makes it rather tricky to write custom output in a
reliable way.
2015-06-17 15:49:09 +02:00
Antony Riakiotakis
e1ce9220d6 Fix me being stupid commit.
Copy modifiers operator would copy modifier to all strips, even
unselected ones.
2015-06-17 13:54:36 +02:00
Bastien Montagne
3b57f075a8 Fix (unreported) redo of 'bone envelope distance resize' transform op not working
(it would behave like 'bone envelope resize' instead).

Issue comes from the fact this transform op shares some common points with both BoneResize
and BoneEnvelope operations. However, trying to re-use `TFM_BONE_ENVELOPE` itself in this case
is bad idea, since this mode gets stored in transform op and is directly re-used for redo,
by-passing the whole init phase that shall be done in `TFM_BONESIZE` mode... So now,
we add a real new mode, `TFM_BONE_ENVELOPE_DIST`, while keeping most of existing code
and all existing behavior.

This is slightly hackish - but was already anyway, and avoids creating a full new set of
function for pretty much the same thing. As a side note, also makes it possible to
resize envelope distance outside of envelope viewing mode (from py or by adding a custom
shortcut).
2015-06-17 12:30:30 +02:00
Bastien Montagne
e0ae59f5d8 Cleanup: use floorf instead of floor when dealing with floats. 2015-06-17 12:02:53 +02:00
Bastien Montagne
aee4527101 Cleanup/Fix unreported: many 'transform' apply was not updating t->values with final values.
This means redo panel of matching operators would not get correct values set in case
those were entered with numinput, or some snapping was used...
2015-06-17 12:02:53 +02:00
Campbell Barton
364d934951 Fix T45059: Image open /w relative paths & anim
- would hang on win32 (checking network share?)
- made the path absolute on all systems
2015-06-17 16:05:35 +10:00
Campbell Barton
a1c6b73de7 Fix leak getting image frame-range from filesel 2015-06-17 16:05:01 +10:00
Campbell Barton
5b833de521 ImBuf: Assert when read/write gets relative paths
We _never_ want this, so better not fail silently.
2015-06-17 15:53:35 +10:00
Campbell Barton
81b37f5e92 CMake: use functions instead of macros
Reduces issues with vars leaking into the parent scope.
2015-06-17 09:38:24 +10:00
Campbell Barton
ecdbe3cc63 Cleanup: style 2015-06-17 07:06:59 +10:00
Campbell Barton
2689247f98 Correct last commit
avoid sqrt
2015-06-17 06:54:35 +10:00
Campbell Barton
770dfead86 Fix T45096: Bad UVs /w EdgeSlide & zero-area faces 2015-06-17 05:51:09 +10:00
Antony Riakiotakis
aab2da9e65 Optimize drawing of outlines as well 2015-06-16 21:44:40 +02:00
Antony Riakiotakis
fbff0e68a4 Drawing speedup:
We really don't need to iterate all edges of the mesh every frame to
search for loose edges, this calculation can be cached when filling the
edge index buffer.
2015-06-16 20:55:37 +02:00
Joshua Leung
5ca3f3d811 Partial Fix T44997: Propagate pose on selected keyframes only included those after the current frame
This behaviour was confusing, since "selected keyframes" suggests that it covers
all selected keyframes (instead of trying to do this based on frame ranges).
2015-06-17 01:49:29 +12:00
Bastien Montagne
c55cf743cd Fix T45088: Wrong tooltip for 'Object Transform' option of transfer data. 2015-06-16 14:17:26 +02:00
Campbell Barton
94eb2647d5 BGE: correct case for createConstraint keyword 2015-06-16 21:22:41 +10:00
Campbell Barton
b986f955e9 Disable assert for polyfill
Would fail on some zero-area ngons.
2015-06-16 21:13:22 +10:00
Campbell Barton
173c1133a8 Fix own mistake selecting linked 2015-06-16 20:33:36 +10:00
Campbell Barton
fa823dc828 Cleanup: style 2015-06-16 10:32:41 +10:00
Campbell Barton
b1a92f2b3a Fix T44701: Buffer overrun reading directories 2015-06-16 10:04:28 +10:00
Campbell Barton
532e29cd76 Win32: make DIR struct opaque 2015-06-16 10:03:12 +10:00
Jorge Bernal
6d63446710 BGE: Fix for precision lost in setBackground/getBackground at Video Texture
Now internally the variables are processed as floats avoiding int->float->char conversions that are causing precision lost.

A check for int numbers is maintained to keep compatibility with old behaviour.

Reviewers: ben2610, campbellbarton, moguri, hg1

Reviewed By: moguri, hg1

Subscribers: campbellbarton

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1301
2015-06-16 00:05:25 +02:00
Sergey Sharybin
6c23497185 Fix T45086: Crash showing scopes
Was a rounding issue, which was previously solved by quite simple check.
Well, let's do the same check again :)
2015-06-15 22:17:16 +02:00
Porteries Tristan
1c707a2392 BGE: Fix T43918: adding submodule bge.app including attribute version.
This patch adds the submodule app to bge. apps contains constants similar to bpy.app, particularly version (tuple of three ints like 2.75.1).

It was requested in T43918 and set as TODO.

The patch also adds rst doc for the module.

Reviewers: moguri, kupoman, lordloki, panzergame, campbellbarton

Reviewed By: lordloki, panzergame, campbellbarton

Subscribers: marcino15

Projects: #game_logic, #game_python, #game_engine

Differential Revision: https://developer.blender.org/D1348
2015-06-15 21:46:56 +02:00
Bastien Montagne
124b25cf9d Usual minor i18n/UI messages fixes. 2015-06-15 21:38:36 +02:00
Antony Riakiotakis
a44a0cf443 Copy strip modifier operator for sequencer
Copies from active strip to selected strips, found in modifier panel
2015-06-15 21:23:24 +02:00
Campbell Barton
b633c2857f Fix integer division error with image scopes 2015-06-16 04:16:27 +10:00