Sybren A. Stüvel
cb55498159
Merge branch 'master' into blender2.8
2017-07-05 22:25:05 +02:00
Sybren A. Stüvel
aea4456101
Better fix for sequencer crash when text strip doesn't have effect data.
...
This situation happens when a file with a text effect sequencer strip is
loaded in Blender < 2.76 and saved. This destroys the effect data, causing
a crash in Blender ≥ 2.76.
d2f748a222 prevented the crash when opening such a file, but accessing
the strip still caused a crash. This commit fixes that by actually
initialising the invalid strip. Of course this still causes data loss, but
that already happened by opening & overwriting the file in Blender < 2.76.
2017-07-05 22:18:41 +02:00
Clément Foucault
91808a67e8
Eevee: Volumetrics: Fix enum flag.
2017-07-05 22:17:09 +02:00
Sergey Sharybin
31f8ca5034
Cycles: Fix compilation error after recent logging changes
...
This file uses std::ostream for helper << operators, so need to make sure
corresponding header is included.
2017-07-05 20:40:55 +02:00
Sybren A. Stüvel
d2f748a222
Sequencer: Prevent crash when text strip doesn't have effect data.
2017-07-05 20:22:28 +02:00
Clément Foucault
7b565c8a76
Eevee: Fix typo...
2017-07-05 19:57:02 +02:00
Dalai Felinto
5495f89cf6
Fix User Interface for Volumetric
2017-07-05 19:23:57 +02:00
Clément Foucault
c62f82e35b
Eevee: Fixups.
...
Fix float promotion and missing layer parameters.
2017-07-05 19:15:32 +02:00
Clément Foucault
f6c739cbcd
Eevee: Volumetrics: Add Light contribution clamping.
...
This avoid too much variance at light centers and remove some noise.
2017-07-05 19:14:50 +02:00
Clément Foucault
031a4d5e22
Eevee: Volumetrics: Do not add anisotropy attribute, average it.
...
This makes no sense to add theses. In cycles, each volume node is computed separatly. In eevee only the combined parameters are evaluated and phase should be averaged in this case.
2017-07-05 18:31:43 +02:00
Clément Foucault
b5ee6dd9a3
DrawManager: Fix manipulator blend mode.
...
This was giving issue with volumetrics.
2017-07-05 18:29:40 +02:00
Clément Foucault
291b365e26
Eevee: Volumetrics: Add settings.
2017-07-05 18:28:48 +02:00
Clément Foucault
8b78a8d9bc
Eevee: Volumetrics: Add support for Position Coordinates.
...
This enables texturing of the noise via procedural or baked textures.
Note that it gets quickly really heavy.
2017-07-05 18:21:06 +02:00
Clément Foucault
f8aab24fb5
Eevee: Volumetrics: Add Volume Absorption node.
2017-07-05 18:21:06 +02:00
Clément Foucault
d5448eac6c
Eevee: Volumetrics: Colored Transmittance support.
...
Render the transmittance in another color buffer and apply it separatelly.
It's a bit more slow because the upsample step needs to be done twice.
2017-07-05 18:20:19 +02:00
Clément Foucault
ed4e62997e
Eevee: Volumetrics: Match cycles scattering.
2017-07-05 18:03:36 +02:00
Dalai Felinto
971ecfa721
Eevee: Move volumetric to its own panel, new settings to come
2017-07-05 17:58:27 +02:00
Dalai Felinto
6de28e7f90
Override template: Add text and icon optional parameters
2017-07-05 17:58:27 +02:00
Dalai Felinto
eb48eeba84
Expose rna_translate_ui_text to be used for interface templates
2017-07-05 17:58:27 +02:00
Luca Rood
5e9ad8065a
Code comments regarding last commit (forgotten to add before)
...
Using an arbitrary face as the source of the UV data is mostly fine, as
vertices on seams will generally map to different parts of the texture
that have the same color.
This is regarding fed853ea78
2017-07-05 16:19:41 +02:00
Luca Rood
bdeeb29482
Merge branch 'master' into blender2.8
2017-07-05 15:50:01 +02:00
Luca Rood
fed853ea78
Fix T51296: UVs not working for hair emitted from vertices
2017-07-05 15:48:54 +02:00
Sergey Sharybin
e3bddcb215
Compositor: Fix compilation error and crash when using defocus search
...
Was just wondering what the option is doing. Not sure yet, but let's fix
couple of issues here.
2017-07-05 15:37:33 +02:00
Sergey Sharybin
d37dd97e45
Cycles: Pass string by const reference rather than by value
...
Some of the functions might have been inlined, but others i don't see
how that was possible (don't think virtual functions can be inlined here).
In any case, better be explicitly optimal in the code.
2017-07-05 12:27:41 +02:00
Sergey Sharybin
58c456b12d
Cycles: Fix compilation error when building without Glog and no C++11
2017-07-05 12:01:12 +02:00
Bastien Montagne
f3764d51bd
Merge branch 'master' into blender2.8
...
Conflicts:
source/blender/editors/space_view3d/drawobject.c
2017-07-05 09:20:48 +02:00
Dalai Felinto
84d20dd227
Eevee: Fix world test for volumetric
...
Compiler even throws a warning at this.
2017-07-04 18:07:39 +02:00
Alexander Romanov
3898236b81
Third fix for my merge: crash after switch to edit mode reported by @dfelinto
2017-07-04 17:53:19 +03:00
Bastien Montagne
4d124418b7
Fix T51834: Active Object and Groups color difference imperceptible
...
16 was not enough here, -32 seems to give OK results.
2017-07-04 16:01:16 +02:00
Alexander Romanov
0ef48ad504
One more fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-04 16:25:49 +03:00
Bastien Montagne
f23ed929ee
Merge branch 'master' into blender2.8
...
Conflicts:
source/blender/makesdna/DNA_particle_types.h
2017-07-04 13:13:49 +02:00
Bastien Montagne
f86b43e130
Fix T51965: Custom Bone Shape Wireframe setting affects wireframe thickness.
...
Clearing of custom bones outline's line thickness was not done at proper
point, wireframe drawing never changes line thickness, only solid draw
with outline does...
2017-07-04 13:11:33 +02:00
Luca Rood
d1dfd5fa26
Fix T51703: Rigid body with delta transform jumps when transforming
...
When doing any transformation on a rigid body object that has delta
transforms, the object would be offset by the amount of the delta
transform.
2017-07-04 12:27:21 +02:00
Clément Foucault
fc8f6e8f7a
Eevee: Fix Closure define.
2017-07-04 11:40:12 +02:00
Luca Rood
b87d10d4fe
Better fix for rigid body not resimulating
...
Last fix only accounted for direct changes to the RB settings, but
failed for, say, object transformations. This fix accounts for any
change that might invalidate the RB cache.
2017-07-04 10:57:57 +02:00
Luca Rood
3edc8c1f9b
Fix rigid body not resimulating after cache invalidation
...
Fix 9cd6b03187 introduced a bug that
prevented simulation after a cache invalidation (for instance when
changing a setting after simulating). This fixes that.
2017-07-04 09:22:42 +02:00
Clément Foucault
b09052002c
Eevee: Add support for volumetrics in node tree.
...
Only volume scatter is implemented for now.
2017-07-03 22:08:33 +02:00
Clément Foucault
2eef097831
GPU Codegen: Add new closure socket type.
...
This allow specialized shaders to redefine the closure interface to fit their needs.
For instance, Volumetric closure needs to pass more than one vec4 (absorption vec3, scattering vec3, anisotropy float).
2017-07-03 22:08:33 +02:00
Clément Foucault
65b01014b9
Eevee: Initial implementation of Volumetrics.
2017-07-03 22:08:33 +02:00
Clément Foucault
9d2ee7998a
Draw Manager: Add new blend mode for transmission.
...
This blend Mode is doing Source + Destination * Alpha.
2017-07-03 22:08:33 +02:00
Clément Foucault
9b66a320bf
Eevee: Fix luma calculation for lamp fresnel.
2017-07-03 22:08:33 +02:00
Dalai Felinto
e571e6d60e
Fix edit mode not drawing
...
This was introduced on 1ad0cc6bde .
2017-07-03 21:48:39 +02:00
Dalai Felinto
3eeac771d0
Fix alembic after merge from master
2017-07-03 21:16:34 +02:00
Dalai Felinto
3fc342bda0
Fix building with gcc6 after merge from master
2017-07-03 21:16:34 +02:00
Alexander Romanov
de2faa395f
Fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-03 20:13:52 +03:00
Alexander Romanov
e1482841dd
Merge branch 'master' into blender2.8
2017-07-03 19:53:00 +03:00
Lukas Stockner
15fd758bd6
Fix T51950: Abnormally long Cycles OpenCL GPU render times with certain panoramic camera settings
...
The problem here was that when a "invalid" path is generated by the panoramic camera, it was tagged
as RAY_TO_REGENERATE with the intention of generating a new path in kernel_buffer_update.
However, since that state was not handled in kernel_queue_enqueue, kernel_buffer_update did not
process the path which resulted in an infinite loop.
2017-07-03 18:26:19 +02:00
Lukas Stockner
6782a6076c
Cycles: Add missing split kernel to CPUDevice
2017-07-03 18:26:18 +02:00
Luca Rood
56422ff6c3
Fix T51523: Lattice modifier affecting particles even when disabled
...
Particles were ignoring the lattice modifier visibility, and
"influence" property.
2017-07-03 18:00:13 +02:00
Dalai Felinto
1ad0cc6bde
Eevee: Hide lightprobe data when using "Only Render"
2017-07-03 16:16:24 +02:00