Campbell Barton
cccd4b72e5
fix memory leak in rip tool (again own fault).
2012-04-23 15:26:06 +00:00
Campbell Barton
eff325a98c
minor changes to rip internals
...
- check if vertex ripping has no effect.
- no need to flush selection for vertex rip.
2012-04-23 15:18:12 +00:00
Campbell Barton
cb91c5d7b2
rip was incorrectly giving an error when ripping a vertex from a face fan (own mistake).
2012-04-23 14:57:47 +00:00
Campbell Barton
4c873fec53
bmesh py api: functions to add/renmove customdata layers, eg.
...
bm.loops.layers.color.new("Testing")
2012-04-23 14:52:28 +00:00
Campbell Barton
f665c3cb00
py/rna api: remove selection and pin variable for texture faces - this is now stored in the loops.
2012-04-23 11:36:40 +00:00
Campbell Barton
aa09c5750e
add spacebar to confirm knife cut, space confirms - enter isnt so handy, This is consistent with fly mode and grab.
2012-04-23 11:19:39 +00:00
Campbell Barton
7eaf3eb58e
fix [ #30937 ] Pose UI hack needed to be undone, alternate fix is needed.
...
rather then assigning the enum, default to the active pose when the property isnt set.
2012-04-23 09:17:37 +00:00
Bastien Montagne
b57861e90b
i18n: Re-enabling uk_UA, as we are going to have a nice mo in upcomming update.
2012-04-23 08:24:03 +00:00
Campbell Barton
b9a2741f68
code cleanup: remove unused defines
2012-04-23 08:05:02 +00:00
Campbell Barton
ceffa6e1fa
code cleanup: comment unused functions (removed one which isnt useful anymore).
2012-04-23 07:32:13 +00:00
Campbell Barton
f9ab956d53
py api:
...
bpy.data.scenes.tag() was missing.
2012-04-23 07:26:08 +00:00
Campbell Barton
bb17a6b8f8
fix [ #31064 ] Save confirmation stops showing
...
also comment unused functions.
2012-04-23 06:37:16 +00:00
Campbell Barton
8baa5fbde2
- fix for python freeing its own bmesh clearing the global mirror cache.
...
- fix for own mistake (Ctrl+T didnt set beauty peroperty).
- remove bad level includes in bmesh.
2012-04-23 04:24:11 +00:00
Campbell Barton
b51590d55d
code cleanup: bmesh subdivide code - BM_mesh_esubdivideflag() & "esubd" bmesh operator was passing a flag about in a fairly confusing way.
...
since we will eventually have python bmesh operator access better expose this as multiple booleans.
remove remaining editbutflag's
2012-04-23 03:43:02 +00:00
Campbell Barton
4c4389f6a4
code cleanup: remove editbutflag flag from toolsettings & related defines.
2012-04-23 02:48:05 +00:00
Campbell Barton
792f536b36
code cleanup: better use of BLI_array_* (grow in larger steps where possible), include BMO_iter_new in for loops.
2012-04-23 02:17:57 +00:00
Campbell Barton
16ff7e40e6
code cleanup: change C naming convention (so py and C api match), eg:
...
C: BM_face_calc_area(f), Py: BMFace.calc_area()
2012-04-23 01:19:50 +00:00
Antony Riakiotakis
c498c0eb42
Update build files to use the new lib locations for MinGW. For builders: you will need to checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/mingw32/
...
to build with MinGW past this commit.
2012-04-23 01:11:42 +00:00
Campbell Barton
e26ef899c3
clear the FGON edge flag when updating old meshes to polygons. (we may wan't to reuse the flag later)
2012-04-23 00:58:17 +00:00
Campbell Barton
a1b9608ddd
add mesh example with docs explaining polygon / loop relationship
2012-04-23 00:20:32 +00:00
Campbell Barton
1642e2888c
rename Mesh.uv_loop_layers --> uv_layers
...
add filtering for document generator to support --partial bpy.types.SomeType
2012-04-22 23:51:50 +00:00
Daniel Genrich
a164aa1ab6
Bugfix [ #30298 ] Fluid-Sytem does not work! (Part 2, Part 1 fixed by Brecht)
...
Canceling fluid simulation did not work when speed was zero.
2012-04-22 17:31:39 +00:00
Antony Riakiotakis
ff06260ea1
Solve restriction of MinGW that users have to turn ffmpeg on for cmake.
2012-04-22 14:33:40 +00:00
Campbell Barton
5c89138684
style cleanup: comments
2012-04-22 11:54:53 +00:00
Jens Verwiebe
69d0a68f0d
OSX/cmake: LESS must be VERSION_LESS for XCODE_VERSION
2012-04-22 11:23:17 +00:00
Campbell Barton
49ff0eeec4
bmesh py api: expose BM_face_split_n() to the python api;
...
face_fill(..., coords=(v1, v2, ...))
This is the same function the knife tool uses. should be handy for dicing up geometry in py.
2012-04-22 10:19:24 +00:00
Campbell Barton
d5023f0e91
correction to py docs from mgschwan on IRC.
2012-04-22 08:36:39 +00:00
Campbell Barton
3508bf1b83
Ctrl+RMB to select an object in editmode didnt work in edge mode (which is not great usability imho and confusing),
...
now pass through if no edges can be tagged and select the object.
2012-04-22 05:30:34 +00:00
Mitchell Stokes
2912314838
Missed this file in my last commit.
2012-04-22 04:01:14 +00:00
Campbell Barton
cd2b142ba0
small speedup to VertDataMulN(av, n), when passed expressions to 'n' they were calculated 3 times, cuts 78 instructions from resulting assembly (gcc -O2).
2012-04-22 03:25:48 +00:00
Campbell Barton
ac5058b281
subsurf - avoid 'for' loop finding the edge index in a face multiple times when calling _face_getIFCoEdge. add asset so passing wrong value errors out in debug mode. gives small speedup to subsurf.
2012-04-22 03:07:21 +00:00
Mitchell Stokes
3b686116ea
Fix for bug #30219 : "Obstacle Simulation of Steering Actuator does not work with added objects"
...
The steering actuator was filling its m_obstacle member when it was created (i.e., conversion time), which meant it had the wrong pointer after the actuator was replicated. Now m_obstacle is reassigned when the actuator is replicated.
2012-04-22 02:16:33 +00:00
Campbell Barton
e57d258169
- fix memory leak in mesh_strip_loose_polysloops(), occurred during 3ds import.
...
- updating normals in py/api's mesh.transform() wasn't working and gave annoying print, disable this, script authors can call calc_normals explicitly if they need.
2012-04-22 00:27:38 +00:00
Campbell Barton
126f766b4c
style cleanup
2012-04-22 00:20:58 +00:00
Daniel Genrich
21f6bac0a3
Fix [ #30954 ] Fluid obstacle checkbox has no effect
...
Note: Supporting obstacles which can be enabled/disabled as animated propoerty is not likely to happen. So I marked this as "Won't fix"/TODO.
I also reverted last commit on this bug because it didn't work and disabled the property from UI to avoid confusion.
2012-04-21 22:09:09 +00:00
Campbell Barton
64fe7139ec
fix [ #31045 ]
...
the blender game engine could reference a freed texface or mcolor array.
2012-04-21 15:56:50 +00:00
Campbell Barton
b56aabf815
style cleanup: multi-line if statements.
2012-04-21 15:11:03 +00:00
Campbell Barton
8765dfccf7
style cleanup: correct typos
2012-04-21 14:14:58 +00:00
Campbell Barton
1c54eaecd8
fix [ #31049 ] New Faces (F) always solid shaded
2012-04-21 13:58:29 +00:00
Campbell Barton
1615b46963
style cleanup
2012-04-21 13:37:26 +00:00
Lukas Toenne
d02aed6c64
Fix for image node: has to check the number of actual node sockets before accessing the output data stack, to avoid reading uninitialized memory.
2012-04-21 13:36:57 +00:00
Campbell Barton
7e7d28e3ad
fix [ #31048 ] converting curve object to mesh makes object disapper from 3D view
2012-04-21 13:08:26 +00:00
Campbell Barton
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
Campbell Barton
96b024333e
fix [ #31047 ] ctrl+mouse select in edit-mode does not select external object
...
fix [#30535 ] Shortest Path Select not working well in vertex mode.
regression from after bmesh merge, Ctrl+Right mouse for selecting shortest path is meant for edge mode only.
2012-04-21 12:14:07 +00:00
Campbell Barton
f910abadda
fix error in recent rip refactor, also add comment.
2012-04-21 06:42:21 +00:00
Campbell Barton
15eb3452ec
style cleanup: pep8, also quiet compiler warning.
2012-04-20 18:50:18 +00:00
Campbell Barton
2e20d3dc96
fix for error using uninitialized variable with shape key conversion.
2012-04-20 18:34:58 +00:00
Bastien Montagne
3dcd5a196d
Fix [ #31008 ] IK armature resize goes ugly (Pose mode resize).
...
This affected legacy solver. Note that even if I don't expect any, this fix *may* break some other IK setups, so animators, please check your IK rigs using legacy solver. ;) Easy to revert if needed, anyway.
Note that iTaSC solver is also buggy with some scaled parent, but here IK'ed bones just can’t get scaled in any way (either from parent or from there own transformation)... Will try to find what's happenning, though the code is even harder than legacy solver to follow :/
2012-04-20 17:26:40 +00:00
Campbell Barton
b26865ba99
code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
...
Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
Campbell Barton
91dc245f93
attempt to fix [ #31033 ], cant redo the bug but button layout wasnt great
...
- no more blank space under XYZ
- scales with DPI
2012-04-20 16:17:52 +00:00