Commit Graph

64603 Commits

Author SHA1 Message Date
Campbell Barton
ce56088bcd Gizmo: use ED_view3d_win_to_3d_on_plane 2018-09-20 11:38:11 +10:00
Campbell Barton
6a01f62df4 Merge branch 'master' into blender2.8 2018-09-20 11:26:31 +10:00
Campbell Barton
470407ec3b 3D View: point-on-plane from screen location utility 2018-09-20 11:24:13 +10:00
Campbell Barton
2c30922e2c Fix spin/rotate gizmo not updating view orientation
Check for navigation didn't refresh when navigation was completed.
2018-09-20 10:19:59 +10:00
Campbell Barton
83ac16d241 Merge branch 'master' into blender2.8 2018-09-20 10:11:01 +10:00
Campbell Barton
0acc1b4c6c Cleanup: style 2018-09-20 10:06:59 +10:00
Clément Foucault
5ada6e7540 GPUTexture: Fix HDRI being clamped on OSX
Seems like GLEW_ARB_texture_float is not defined in core profile on OSX
even if float textures are part of the 3.3 core spec.

So removing uneeded backup cases.
2018-09-19 23:59:25 +02:00
Antonioya
e620380cc2 GP: Rename eraser brushes 2018-09-19 23:24:52 +02:00
Campbell Barton
87b628db2a Cleanup: style 2018-09-20 07:15:45 +10:00
Wybren van Keulen
104fb1fb76 Fix T53745: Alembic exported with vertex colors not readable by other software.
Most other software expects to read indexed vertex colors, so write indices
along with the colors as we already do for UVs.

Differential Revision: https://developer.blender.org/D3704
2018-09-19 20:17:04 +02:00
Clément Foucault
73ac72fa89 DRW: Fix crash when new shader requires 0 customdata layers
It was using last cache->auto_layer_len which led to a buffer overflow.
2018-09-19 20:02:12 +02:00
Clément Foucault
7ad8272952 DRW: Only trash UV and tangent data when using BKE_MESH_BATCH_DIRTY_SHADING
This improves the problem encountered when animating materials on static
meshes but does not fix the core issue. See T55326.
2018-09-19 20:02:12 +02:00
Clément Foucault
960ab2ab58 Cleanup: Remove "_new" from GPU_generate_pass_new
Not needed anymore since old one has been deleted.
2018-09-19 20:02:12 +02:00
Clément Foucault
9cd4788403 Fix T55059: EEVEE UV not available until you go in and out of edit mode
This is a dirty hack that should become irrelevant when depsgraph will
support CD masks.
2018-09-19 20:02:12 +02:00
Brecht Van Lommel
6b433f4eb3 Merge branch 'master' into blender2.8 2018-09-19 18:20:50 +02:00
Brecht Van Lommel
a4f2ebc78d Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3700
2018-09-19 18:18:05 +02:00
Sergey Sharybin
a7d43eb1c6 Depsgraph: Another followup to the previous commit
Apparently, only mesh objects has SHADING component.
2018-09-19 18:03:15 +02:00
Sergey Sharybin
e60492b6fb Fix wrong pointer used in modifier stack
Was passing pointer to a pointer of context.
2018-09-19 17:51:14 +02:00
Sergey Sharybin
93d4752dbe Depsgraph: Correction for the previous commit 2018-09-19 17:49:38 +02:00
Jacques Lucke
3614d9d2a2 Cleanup: Remove some DerivedMesh wrappers for modifiers
Specifically the deformVerts_DM, deformMatrices_DM, deformVertsEM_DM and deformMatricesEM_DM functions are not used anymore.

Reviewer: brecht
2018-09-19 17:33:03 +02:00
Antonioya
e81f7f25ac GP: Verify weight data is correct before assigning 2018-09-19 17:26:09 +02:00
Antonioya
03bb7cd9ad GP: Fix crash when select vertex group in modifiers 2018-09-19 17:20:55 +02:00
Sergey Sharybin
828c0e9813 Depsgraph: Ensure shading update order
Previously it was possible to have geometry component to
tag batch for DIRTY_ALL and shading to tag with SHADING_UPDATE.

Now there is a relation between uber eval and shading, which
solves this issue.
2018-09-19 17:16:03 +02:00
Antonioya
63c636518f GP: Fix copy frame error in dopesheet 2018-09-19 16:47:23 +02:00
Sergey Sharybin
09d3c907e7 Depsgraph: Always assume scene camera is visible
Allows to disable camera collection to make objects to go out of
the way, but still be able to animate.
2018-09-19 16:43:59 +02:00
Brecht Van Lommel
d5e29f4140 Fix T56697: missing viewport update after keyframe edits in animation editors.
It was updating during transform, but not a final time after keyframes get
reordered or merged.
2018-09-19 16:19:26 +02:00
Brecht Van Lommel
edb6f192ee UI: make new icon consistent with other places. 2018-09-19 16:19:26 +02:00
Bastien Montagne
39600d7c96 Fix own mistake in previous commit. 2018-09-19 16:10:33 +02:00
Sergey Sharybin
749d5c033c Depsgraph: Make visible update to operate on per-component level 2018-09-19 16:10:12 +02:00
Sergey Sharybin
afb4da6650 Despgraph: Keep track of per-component visibility
The idea of those flags is to avoid evaluation of operations
which are not needed to bring visible objects to an up to date
state.

Previously, dependency graph attempted to do combine those
into an ID level flag. In practice it proved to be rather
tricky, since there could be dependency cycles on ID level
which will not exist on component level.
2018-09-19 16:10:12 +02:00
Sergey Sharybin
cc061d349b Depsgraph: Connect duplicating geometry to duplicator
This allows to force duplicated object to be fully evaluated for
display/draw.

Previously only transform component of duplicated object was
forced to become evaluated.
2018-09-19 16:10:12 +02:00
Sergey Sharybin
1b98fff713 Depsgraph: Make geoemtry to tag function more reusable 2018-09-19 16:10:12 +02:00
Sergey Sharybin
34c361db5a Depsgraph: Correct early output in collections
Need to ensure objects from collection which was built but
is became visible in the new "context" are poked for re-built.

This should be rather cheap, since this only will update
their visibility flag.

Can not rely on visibility flush here, since there is no
relations between collection and its objects.
2018-09-19 16:10:12 +02:00
Sergey Sharybin
3714c83441 Depsgraph: Handle text datablock in ID builder
Just silence the assert/print, we do not add text data blocks
to dependency graph.
2018-09-19 16:10:12 +02:00
Bastien Montagne
33edfefa8e Depsgraph/RNA: Fix broken 'dupliobject' RNA interface.
Previous code would crash on whole lot of accessors in case current item
was not a real dupli instance.

And code was missing access to crucial dupli (world) matrix! Pretty
useless without that.

Also reordered a bit members in here, let's try to keep a bit of logic...
2018-09-19 15:46:49 +02:00
mano-wii
238a270d8f Fix possible misuse of BLI_strncpy.
Same issue as rB39f7c8256d58.
2018-09-19 09:04:55 -03:00
Antonioya
a349527981 GP: Fix stupid mistake 2018-09-19 12:15:53 +02:00
Antonioya
25f25a6f30 GP: Remove unneeded flag 2018-09-19 12:15:05 +02:00
Bastien Montagne
f9f34fb9ab Fix T56756: Pivot Point update issue(minor issue). 2018-09-19 11:41:16 +02:00
Bastien Montagne
d053508916 Merge branch 'master' into blender2.8 2018-09-19 11:12:45 +02:00
Bastien Montagne
340527cd37 Fix unused var in case Alembic is not enabled, in own previous commit.
Sorry for the noise...
2018-09-19 11:11:39 +02:00
Bastien Montagne
71d18f59a3 Mesh Sequence Cash: do not *always* report as depending on time! 2018-09-19 11:09:12 +02:00
Sergey Sharybin
eab3ca7348 Cleanup: Unused variable in release build 2018-09-19 09:48:32 +02:00
Sergey Sharybin
fe467735e5 Subdiv: CCG, remove redundant call 2018-09-19 09:48:07 +02:00
Campbell Barton
574484006b EditMesh: show the spin arc as a thin ribbon
Closer to the design from T54661
2018-09-19 17:52:13 +10:00
Campbell Barton
ba38206608 Gizmo: tweaks to dial drawing
- Add Arc-Inner-Factor, to increase the inner arc radius from 0
  (show as a disk).
- When showing an angle value, show the angle-end line thicker
  (since thats whats being adjusted).
- Remove offset used by arc drawing which caused aliasing artifacts.
2018-09-19 17:47:15 +10:00
Campbell Barton
3b4782dc24 Gizmo: exclude arc from selection
Also disable polygon smooth before drawing arc.
2018-09-19 16:47:07 +10:00
Campbell Barton
6c7ad56f00 EditMesh: orient spin arc to follow the cursor 2018-09-19 16:41:56 +10:00
Campbell Barton
40ac38f18d Gizmo: remove matrix rotation for the dial gizmo
This makes it impossible to rotate the gizmo using the matrix Y axis.

Testing without this and I can't find any cases it breaks.
2018-09-19 16:22:01 +10:00
Campbell Barton
414e5fe068 Correct polygon_smooth being left enabled 2018-09-19 15:32:28 +10:00