Commit Graph

5851 Commits

Author SHA1 Message Date
John Kiril Swenson
5a2a6da0a2 VSE: Blade Tool Cursor
This patch adds initial cursor support for the blade tool, with bitmaps
for 16x16, 24x24, and 32x32 cursors.

Additional Changes:
- Locked strips now show a "stop" icon when hovered over.
- Previously, the frame to split was truncated when clicking in between frames.
  Now, round to the closest frame.
- Previously, the blade operator was able to select padded strip handles
  outside of strip bounds. This bug has been resolved, so that selection with
  the blade tool can only happen via box-select passthrough.

Pull Request: https://projects.blender.org/blender/blender/pulls/136749
2025-04-13 22:49:18 +02:00
Campbell Barton
dbf6902a19 Fix #137314: Excluded directories ignored when opening from the splash
Regression in [0] which incorrectly swapped the check for the
`use_scripts` property being set with the value it was set to.

Resolve this error as well as the "Recover Last" operator
which never worked.

[0]: 8c688a052c
2025-04-13 12:25:44 +00:00
Campbell Barton
e113c5bb91 Fix: crash drawing poly-line gesture
Regression in [0], buffer overflow reading a short array as floats.

Support short array and fix glitch where the mouse cursor wasn't
included in the poly-line.

[0]: 9d4d1aea98
2025-04-13 22:08:14 +10:00
Campbell Barton
d6825c863f Cleanup: remove redundant PropertyFlag casts which can hide errors 2025-04-11 12:02:07 +10:00
Sean Kim
5a5db5ea88 WM: Pass tablet tilt data to paint cursor draw callback
Part of #82877

When drawing specialized cursors for the different paint modes via the
`wmPaintCursor` draw callback, tablet tilt direction is unavailable to
use to customize the drawing for the user.

To enable this functionality, this commit adds the `x_tilt` and `y_tilt`
data read while processing MOUSEMOVE events to the `eventstate` variable
so it can be used by consuming functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/137189
2025-04-09 23:07:03 +02:00
Pablo Vazquez
3e8801849f UI: Make auto-run scripts setting off by default
Even though the default startup already has `Trusted Source` and
`Auto Run Python Scripts` off by default, when resetting their values
to default (right click, Reset to Default) they would be turned on.

It was simply missing explicitly setting this off by default.

Pull Request: https://projects.blender.org/blender/blender/pulls/137205
2025-04-09 18:57:13 +02:00
Campbell Barton
82a37e143f Fix #136563: Crash clicking on a light after it has been deleted
Failure to refresh the highlighted gizmo meant that clicking
on a highlighted gizmo would attempt to activate it even though
it's poll function failed - which crashed in this case.

Resolve the common-case by ensuring a call to refresh the gizmo-map
causes the event system to re-evaluate the highlighted gizmo,
even if the cursor doesn't move.

Since it's still possible the call to "refresh" the gizmo is missed,
gizmo_tweak_invoke now checks the gizmo-groups poll succeeds with an
assert and early return if it doesn't. This would have prevented the
crash although the highlighted-gizmo still won't be reset - causing
the cursor to display as if it's over a gizmo until it's moved.
2025-04-09 11:21:55 +00:00
Campbell Barton
24dd6dd23e Cleanup: quiet warnings with headless builds 2025-04-09 09:55:26 +10:00
Philipp Oeser
1529710f44 Fix #136796: wm.radial_control with confirm on release missing update
`radial_control_modal` would only actually update the target property
(via `RNA_property_update`) for the "standard" ways of confirming
(`LEFTMOUSE`, `EVT_PADENTER`, `EVT_RETKEY`).

When using "release_confirm" however, that was skipped, so added the
`RNA_property_update` now.

Pull Request: https://projects.blender.org/blender/blender/pulls/136884
2025-04-06 11:48:16 +02:00
YimingWu
78c0ca1efb Fix #136829: UI: Reset win->ime_data when creating system window.
`win->ime_data` could be non-null when it's read from a file, and
subsequent dependence of this value would crash on interface handlers.
Now always clear it when ghost window is ensured after reading the file.

The actual reset is put in `wm_window_ensure_eventstate`, since it's
also conceptually a part of "event state".

Pull Request: https://projects.blender.org/blender/blender/pulls/136833
2025-04-02 12:41:40 +02:00
Campbell Barton
37ac685854 Fix: potential use of invalid IME window pointer on Wayland 2025-04-02 16:45:32 +11:00
Campbell Barton
00deec7c66 Cleanup: spelling in comments 2025-04-01 12:37:36 +11:00
Campbell Barton
bcdcc3dbde Refactor: use enum types for event modifiers & types
Use enum types for event modifier and types,
`wmEventModifierFlag` & `wmEventType` respectively.

This helps with readability and avoids unintended mixing with other
types. To quiet GCC's `-Wswitch` warnings many `default` cases needed
to be added to switch statements on event types.

Ref !136759
2025-03-31 23:48:29 +00:00
Harley Acheson
60f480f21f Fix #135982: Do Not Use Large Custom Cursors on MacOS
MacOS generally uses mouse cursors we specifically made for that
platform. But in some cases, like WM_CURSOR_WAIT, the OS does not have
an equivalent and we don't have a platform-specific one. So it then
uses of of our base custom cursors. This type of cursor is always
enlarged on Mac high-DPI displays like Retina. So no need to ever
supply larger versions of this type of cursor as it will just get
huge.

Pull Request: https://projects.blender.org/blender/blender/pulls/136005
2025-04-01 00:30:32 +02:00
Guillermo Venegas
6397a4fb9a Refactor: UI: Use typed enum class for eUIEmbossType enum
Part of incoming refactors in interface layout c++ code, this enables
forward declaring this enum type. Enum is renamed as `EmbossType` and
moved to `blender::ui` namespace. No user visible changes expected.

Pull Request: https://projects.blender.org/blender/blender/pulls/136725
2025-03-31 00:36:46 +02:00
Campbell Barton
6f5a466f29 Fix: avoid potential null pointer dereference for the last handled event
The previous value had already been copied.
2025-03-29 19:48:56 +11:00
Campbell Barton
38d9d971e5 WM: add a "Hyper" capability flag
Avoids the need to check against ghost backends.
2025-03-28 13:46:39 +11:00
Campbell Barton
894dca7f76 UI: correct the keymap editor to match the OSKEY label to the platform 2025-03-28 13:26:09 +11:00
Brecht Van Lommel
a02e0fa147 Refactor: Improve image buffer save/load function names and arguments 2025-03-27 22:07:51 +01:00
Brecht Van Lommel
124c0f1692 OpenColorIO: Support using file rules to detect colorspace
The Blender config.ocio does not have any rules, but custom ones can.

The default file rule is ignored if default_byte or default_float roles
exist. These roles are Blender specific, so would not be found in a typical
OCIO config. But when they are set appropriately, they help provide better
default guesses than what is possible with standard OCIO rules.

Pull Request: https://projects.blender.org/blender/blender/pulls/136516
2025-03-27 22:07:50 +01:00
Campbell Barton
7b5428bfa7 Cleanup: remove KM_{MOD}_ANY flags
Even though the doc-string notes that they're only used for
function parameters, it looks as if they might be used for
`wmEvent::modifier` and are exposed in a prominent location.

Remove the flags & replace them with a macro that bit-shifts the
existing modifier values which is more clearly intended to be used
with `KeyMapItem_Params`.

Ref !136539
2025-03-26 23:29:33 +00:00
Campbell Barton
5e2b421996 WM: support the "Hyper" modifier key on Linux
Add support for a 5th modifier key called "hyper",
this is a modifier supported on Wayland & X11 although
other platforms could support an additional modifier too.

Both GNOME and KDE can map CapsLock to Hyper.
Other compositors can use the XKB_DEFAULT_OPTIONS environment variable.

This allows users to have an additional modifier for their own use
that doesn't conflict with other keys.

Ref !136340
2025-03-26 10:39:55 +11:00
John Kiril Swenson
b729928897 Cleanup: VSE: Rename Keymaps
Rename to be more consistent with other Blender keymaps, as well as the
naming convention used in "View Type."

- "SequencerCommon" -> "Video Sequence Editor"
- "SequencerPreview" -> "Preview"
- "Sequencer Timeline Tool" -> "Sequencer Tool"
- "Sequencer Preview Tool" -> "Preview Tool"

There is versioning in place to make sure custom keyconfigs keep working.

Once #131102 goes through, if we would like to rename the "Sequencer"
view type to "Timeline" or "Sequencer Timeline," then we can make the
necessary changes here too.

Pull Request: https://projects.blender.org/blender/blender/pulls/136217
2025-03-25 23:46:15 +01:00
Campbell Barton
e87827834b WM: print the NDOF progress identifier instead of a number
Gives more useful output when debugging events.
2025-03-25 13:36:33 +11:00
Campbell Barton
2126758bd4 Fix: modifiers set to "Any" were shown as pressed in the key-map string
It's possible only some modifiers are set to "Any", these shouldn't
be considered pressed as the "Any" option is handled per modifier.
2025-03-25 12:36:09 +11:00
Campbell Barton
ec511316d2 Cleanup: minor changes to wmKeyMapItem modifier comparisons
Some of the existing logic checked that modifiers were KM_MOD_HELD,
other logic checked the value wasn't KM_NOTHING or KM_ANY.

Simplify checks by comparing against KM_MOD_HELD in all cases
as this won't be set to other values.
2025-03-25 12:14:27 +11:00
Campbell Barton
93bf29a851 Cleanup: correct values for wmKeyMapItem modifiers, use smaller types
- Document values to use for modifiers in code-comments.
- Only compare modifier values with KM_ANY/NOTHING/MOD_HELD.
- Use smaller integer sizes where possible.
2025-03-25 11:40:53 +11:00
Charles Flèche
ce70f99b5d Fix crash from a missing check for an environment variable on macOS
Ref: !136472
2025-03-25 11:07:47 +11:00
Hans Goudey
aa1449bbae Cleanup: Use CustomIDVectorSet for operator types
Missing from c2fd4eb9cc.
2025-03-24 12:31:56 -04:00
Campbell Barton
d616c87d03 Cleanup: spelling in comments (make check_spelling_*) 2025-03-21 11:51:50 +11:00
Campbell Barton
e1f91c2dba Cleanup: replace int with wmOperatorStatus, consistent naming
- Manually check over all direct calls to operator callbacks
  ensuring the result isn't assigned to an int.
- OPERATOR_RETVAL_CHECK() now fails unless a wmOperatorStatus is used.
- Check the return values of direct calls to callbacks.
- Remove invalid check for the return value of rna_operator_check_cb.
- Use the variable name `retval` as it's most widely used.
- Move the assignment of `retval` out of the `if` statement in
  sculpt/paint operators because it prevents assigning the result
  `const` variable.
2025-03-21 00:13:30 +00:00
Campbell Barton
2659ec12f5 Cleanup: replace int with wmOperatorStatus
Follow up to adding wmOperatorStatus, these cases were missed as they
didn't cause compiler warnings.
2025-03-21 08:34:21 +11:00
Campbell Barton
10233e95dd Cleanup: use a typed enum for operator & gizmo callbacks
Callbacks: exec invoke & modal now use a typed enum wmOperatorStatus.

This helps avoid mistakes returning incompatible booleans or other
values which don't make sense for operators to return.

It also makes it more obvious functions in the WM API are intended
to be used to calculate return values for operator callbacks.

Operator enums have been moved into DNA_windowmanager_enums.h
so this can be used in other headers without loading other includes
indirectly.

No functional changes expected.

Ref !136227
2025-03-20 21:11:06 +00:00
Julian Eisel
6c1c5e8923 Asset browser import settings popover with collection instancing option
Part of #134755 / #134766.

Adds options to the new Import Settings popover (added in 7a6beb65f4)
to toggle collection instancing for dragging in collections. It can be
toggled separately for linking and appending, since it's typical to use
instancing for linking, but not appending (current default, also with
this change).

Previously, toggling collection instancing was only possible via the
Adjust Last Operation panel but this wasn't obvious, many people were
not aware. Adding this option based on feedback by the Blender Studio.

Pull Request: https://projects.blender.org/blender/blender/pulls/135996
2025-03-20 18:44:24 +01:00
Harley Acheson
745509a0ab Fix #136119: Remove Warning Message With Save As
Regular "Save As" does not set "incremental" property, either true or
false, which results in a warning message. This PR just handles the
reading of this optional property properly by checking existence first.

Pull Request: https://projects.blender.org/blender/blender/pulls/136127
2025-03-18 17:23:35 +01:00
Harley Acheson
edf2706f8c UI: Improve Usage of Tooltips for Pen Users
Hovering over UI items will pop up a tooltip hint if you are perfectly
still. This is easy when using a mouse since it is resting on a
surface. But with a tablet pen you are holding it off the surface so
absolute stillness is difficult. This PR allow a small amount of
movement. So unsteady or slow movement will still pop up the hint.

Pull Request: https://projects.blender.org/blender/blender/pulls/135602
2025-03-13 23:35:40 +01:00
Campbell Barton
6ef7dae8ef Cleanup: spelling in comments (make check_spelling_*) 2025-03-13 13:41:17 +11:00
Sebastian Parborg
09ba1aabbd Refactor: Make the event queue only use runtime data.
Also make it more clear that some of the functions are internal
functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/135181
2025-03-11 14:39:19 +01:00
Sebastian Parborg
ec29eb6580 Refactor: Make it more obvious that wm_event_add is not a static function
By renaming it to WM_ follow the other public functions.
2025-03-11 14:39:18 +01:00
Sebastian Parborg
73b7edbe09 Refactor: Move the notifier event queue to use runtime data.
Also make it a bit more obvious when some functions are for internal use
and not.
2025-03-11 14:39:18 +01:00
Campbell Barton
bd06baf6e6 WM: rename WM_report* to WM_global_report*, note it's often bad practice
WM_report was originally added for special cases however new code
has been using this in operators for example, where reports should be
sent to the operator via BKE_report, so the caller can handle,
and so Python can catch the errors.

Rename the functions to make them less easily confused with BKE_report
and add a code-comment on why their use should be avoided.
2025-03-11 12:36:17 +11:00
Bastien Montagne
015790964d Cleanup: WM: Replace 'void' MEM_[cm]allocN with templated, type-safe MEM_[cm]allocN<T>.
The main issue of 'type-less' standard C allocations is that there is no check on
allocated type possible.

This is a serious source of annoyance (and crashes) when making some
low-level structs non-trivial, as tracking down all usages of these
structs in higher-level other structs and their allocation is... really
painful.

MEM_[cm]allocN<T> templates on the other hand do check that the
given type is trivial, at build time (static assert), which makes such issue...
trivial to catch.

NOTE: New code should strive to use MEM_new (i.e. allocation and
construction) as much as possible, even for trivial PoD types.

Pull Request: https://projects.blender.org/blender/blender/pulls/135626
2025-03-07 15:52:34 +01:00
Richard Antalik
68abed543b Refactor: Remove module prefix form symbols in sequnecer namespaces
Remove
SEQ_ prefix for blender::seq namespace and
ED_sequencer for blender::ed::vse namespace

Pull Request: https://projects.blender.org/blender/blender/pulls/135560
2025-03-06 13:04:39 +01:00
Richard Antalik
a08246a1a2 Refactor: Move VSE code to namespaces
This PR creates 2 namespaces for VSE code:
- `blender::seq` for sequencer core code
- `blender::ed::vse` for editor code

These names are chosen to not be in conflict with each other.
No namespace was used for RNA.

Finally, file `BKE_sequencer_offscreen.h` was moved from BKE to sequencer.

Pull Request: https://projects.blender.org/blender/blender/pulls/135500
2025-03-06 06:22:14 +01:00
Bastien Montagne
dd168a35c5 Refactor: Replace MEM_cnew with a type-aware template version of MEM_callocN.
The general idea is to keep the 'old', C-style MEM_callocN signature, and slowly
replace most of its usages with the new, C++-style type-safer template version.

* `MEM_cnew<T>` allocation version is renamed to `MEM_callocN<T>`.
* `MEM_cnew_array<T>` allocation version is renamed to `MEM_calloc_arrayN<T>`.
* `MEM_cnew<T>` duplicate version is renamed to `MEM_dupallocN<T>`.

Similar templates type-safe version of `MEM_mallocN` will be added soon
as well.

Following discussions in !134452.

NOTE: For now static type checking in `MEM_callocN` and related are slightly
different for Windows MSVC. This compiler seems to consider structs using the
`DNA_DEFINE_CXX_METHODS` macro as non-trivial (likely because their default
copy constructors are deleted). So using checks on trivially
constructible/destructible instead on this compiler/system.

Pull Request: https://projects.blender.org/blender/blender/pulls/134771
2025-03-05 16:35:09 +01:00
Aras Pranckevicius
cc2c6692c0 Cleanup: Name more IMB things as "byte" or "float" instead of "rect" and "rectFloat"
- IB_rect -> IB_byte_data
- IB_rectfloat -> IB_float_data
- Rename some functions:
	- IMB_get_rect_len -> IMB_get_pixel_count
	- IMB_rect_from_float -> IMB_byte_from_float
	- IMB_float_from_rect_ex -> IMB_float_from_byte_ex
	- IMB_float_from_rect -> IMB_float_from_byte
	- imb_addrectImBuf -> IMB_alloc_byte_pixels
	- imb_freerectImBuf -> IMB_free_byte_pixels
	- imb_addrectfloatImBuf -> IMB_alloc_float_pixels
	- imb_freerectfloatImBuf -> IMB_free_float_pixels
	- imb_freemipmapImBuf -> IMB_free_mipmaps
	- imb_freerectImbuf_all -> IMB_free_all_data
- Remove IB_multiview (not used at all)
- Remove obsolete "module" comments in public IMB headers

Pull Request: https://projects.blender.org/blender/blender/pulls/135348
2025-03-03 17:11:45 +01:00
Campbell Barton
98aee659cf Merge branch 'blender-v4.4-release' 2025-03-02 15:50:15 +11:00
Campbell Barton
2be7586bce Fix the line-width controlling UI element scale & drag threshold
The line-width is used to calculate the `U.pixelsize` which should only
be used to control the size of lines & points.

Update doc-strings to mention the intended use, remove unused defines.
2025-03-02 15:46:22 +11:00
Bastien Montagne
16e552298c Refactor: Core: ID's 'namemap' used to generate unique ID names.
Note: This commit is essentially non-behavioral change, expect in some
fairly rare edge cases.

This commit does a few things:
* Move the whole BKE_main_namemap code to modern C++.
* Split API calls to work with the global namemap, or the local ones.
* Simplify and make the code easier to follow and understand.
* Reduce 'default' memory usage by using growing BitVector for numeric
  suffix management, instead of a fixed 1K items.
* Fix inconsistent handling of 'same base name and numeric suffix,
  different name' issues (e.g. 'Foo.1' and 'Foo.001'), see
  `re_create_equivalent_numeric_suffixes` new unittest.
* Fix completely broken handling of `global` namemaps. This was
  (probably!) OK so far because of their currently very limited
  use-cases.

It also adds a few minor improvements to existing behavior (essentially
in exotic rare edge cases):
* Names that get too long are now only shortened by one char at a time,
  trying to modify the requested base name as little as possible.
* Names that are short, but for which all the manageable numeric suffixes
  are already in use, are extended with an (increasing)  number, instead
  of being shortened.

This work also allowed to detect a few (apparently harmless?) bugs in
existing code, which have been fixed already in 4.4 and main, or in this
commit as well when they depend on changes in namemap code itself.

About performances: This commit introduces a minor slow-down. Some tests
heavily relying on this code (like `bl_id_management` and `blendkernel`
e.g.) get slightly slower (resp. about 1% and 5%). This seems to come
mostly from the added complexity to handle correctly multiple different
names with the same base and numeric suffix value ('Foo.1' and
'Foo.001', but also in the global namemap context where IDs from
different libraries can have the same name).

Pull Request: https://projects.blender.org/blender/blender/pulls/135199
2025-02-28 17:58:58 +01:00
Campbell Barton
86c0190924 GHOST/Wayland: set the size of custom cursors based on the DPI
HI-DPI screens now select larger custom cursors on Wayland,
previously small cursors would be scaled up.

This only works well when all outputs have the same scaling
as custom-cursors don't support sending multiple sized cursors
to GHOST at once, see code-comments for details.
2025-02-28 22:36:03 +11:00