Commit Graph

10396 Commits

Author SHA1 Message Date
Brecht Van Lommel
91c44fe885 Cycles: disable NanoVDB for AMD OpenCL
It is causing issue with AMD OpenCL drivers, due to a potential driver bug.

Ref T84461
2021-03-30 00:00:17 +02:00
Vincent Blankfield
9b87d3f029 Win32: Allow return from fullscreen to maximized
If window is maximized when toggling fullscreen, go back to maximized when done.

Differential Revision: https://developer.blender.org/D10813

Reviewed by Harley Acheson
2021-03-26 14:30:57 -07:00
Vincent Blankfield
12193035ed Fix T86859: Allow covering of Taskbar when Fullscreen from Maximized
When the window is already maximized allow covering Windows Taskbar when toggling fullscreen.

Differential Revision: https://developer.blender.org/D10811

Reviewed by Harley Acheson
2021-03-26 10:19:50 -07:00
Kévin Dietrich
fb6c29f59c Cleanup: redundant expression 2021-03-26 10:50:34 +01:00
Kévin Dietrich
ea12df51b8 Fix T86939: Cycles objects bounds not updated when transforming objects
As a rather premature optimization from rBbbe6d4492823, Object bounds
were only computed when either the Object or its Geometry were modified.
Prior to rB42198e9eb03b, this would work, as the Geometry was tagged as
modified if the Object's transform was also modified.

Since this tagging is not done anymore due to side effects, and since at
the time bounds are computed Objects were already processed and tag as
unmodified, the check on the modified status was always false.

For now remove this check, so the bounds are always unconditionally
updated. If this ever becomes a performance problem in large scenes with
motion blur, we will then try to find a way to nicely optimize it.

This would only affect BHV2 as OptiX and Embree handle object bounds
themselves.
2021-03-26 10:50:34 +01:00
Campbell Barton
8adeab4b0e Cleanup: use code doxy command for Python snippet 2021-03-26 14:58:30 +11:00
Campbell Barton
758c2210ae Cleanup: clang-format 2021-03-26 12:28:49 +11:00
Jacques Lucke
28cf851a5c Geometry Nodes: rename attribute domains
This patch renames two domains:
* `Polygon` -> `Face`
* `Corner` -> `Face Corner`

For the change from `polygon` to `face` I did a "deep rename" where I updated
all (most?) cases where we refere to the attribute domain in code as well.
The change from `corner` to `face corner` is only a ui change. I did not see
a real need to update all code the code for that. It does not seem to improve
the code, more on the contrary.

Ref T86818.

Differential Revision: https://developer.blender.org/D10803
2021-03-25 12:02:50 +01:00
Kévin Dietrich
781f41f633 Alembic procedural: deduplicate cached data accross frames
Currently the procedural will add an entry to the cache for every frame
even if the data only changes seldomly. This means that in some cases we
will have duplicate data accross frames.

The cached data is now stored separately from the time information, and
an index is used to retrieve it based on time. This decoupling allows
for multiple frames to point to the same data.

To check if two arrays are the same, we compute their keys using the
Alembic library's routines (which is based on murmur3), and tell the
cache to reuse the last data if the keys match.

This can drastically reduce memory usage at the cost of more processing
time, although processing time is only increased if the topology may
change.
2021-03-24 14:18:51 +01:00
Jeroen Bakker
715c746296 Cleanup: clang-tidy errors. 2021-03-24 11:00:31 +01:00
Kévin Dietrich
665d8c0e34 Cleanup: unused variable 2021-03-24 10:41:29 +01:00
Kévin Dietrich
42198e9eb0 Fix T86601: Cycles accumulates displacement when transforming an Object
In order to update the BVH when only the transformations are changing,
we would tag the Object's Geometry as modified. However, when
displacement is used, and the vertices were not themselves modified,
this would cause us to redo the displacement on already displaced
vertices.

To fix this, use a specific update flag for detecting and notifying that
transformations were modified.

Regression caused by rBbbe6d44928235cd4a5cfbeaf1a1de78ed861bb92.
2021-03-24 10:41:29 +01:00
Campbell Barton
865025c343 Cleanup: remove stdio.h header from MEM_guardedalloc.h
This was included for `FILE *` which isn't used in the header.

Ref D10799
2021-03-24 19:34:44 +11:00
Kévin Dietrich
96e60cc22c Fix T86567: Cycles crashes when playing back animated volumes
The crash is caused by an out of bound access in the kernel due to
missing data update when a Volume's voxel data changes. Although the
previous bounding mesh is cleared, the Volume Node was not tagged as
modified, and therefore never rebuilt.

To fix this, tag the Geometries (not just Volumes, to be more robust) as
modified in Geometry.clear().

Regression caused by rBbbe6d44928235cd4a5cfbeaf1a1de78ed861bb92.
2021-03-23 15:59:29 +01:00
Charlie Jolly
d375889298 Nodes: Add Refract and Faceforward functions to Vector Maths nodes
Cycles, Eevee, OSL, Geo, Attribute

Based on outdated refract patch D6619 by @cubic_sloth

`refract` and `faceforward` are standard functions in GLSL, OSL and Godot shader languages.
Adding these functions provides Blender shader artists access to these standard functions.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D10622
2021-03-23 09:59:20 +00:00
Sergey Sharybin
d955ce1170 Fix T86591: Tracking backwards is slower
The root of the issue was caused by the PredictMarkerPosition()
always returning false when tracking backwards. This was making
it so tracker always had to run brute initialization, which is
an expensive operation.

From own timing here:

- Tracking forward takes 0.667637 seconds
- Tracking backward used to take 2.591856 seconds
- Tracking backward now takes 0.827724 seconds

This is a very nice speedup, although the tracking backwards is
still somewhat slower. Will be investigated further as part of
a regular development.
2021-03-22 15:20:13 +01:00
Campbell Barton
f051146ae6 Cleanup: clang-format 2021-03-22 14:39:39 +11:00
Campbell Barton
dfbaf96753 Revert "Disable clang-format for objective-C bits in GHOST."
This reverts commit 1cb9612d73.

We can now rely on the clang-format version as it's distributed
with pre-compiled binaries.
2021-03-22 14:38:45 +11:00
Campbell Barton
e6cf74515f Cleanup: disable clang-format for 'intern/libmv/third_party' headers 2021-03-22 14:35:20 +11:00
Campbell Barton
6db1fb197c Cleanup: spelling, doxygen comment formatting 2021-03-21 13:18:20 +11:00
Harley Acheson
b4e96550ce Fix T86643: Win32 Entering Full Screen While Maximized
SetWindowPos must be called after SetWindowLongPtr in order to see changes to window frame style.

Differential Revision: https://developer.blender.org/D10756

Reviewed by Ray Molenkamp
2021-03-20 17:24:06 -07:00
Brecht Van Lommel
a7f4270748 Fix Cycles NaN assert in random walk SSS due to very small throughput
Now terminate if there are many bounces and the throughput gets so small
that we get precision issues.
2021-03-19 13:20:42 +01:00
Campbell Barton
bb6765f28f Cleanup: spelling 2021-03-18 09:36:44 +11:00
Charlie Jolly
266cd7bb82 Nodes: Add support to mute node wires
This patch adds the ability to mute individual wires in the node editor.
This is invoked like the cut links operator but with a new shortcut.

Mute = Ctrl + Alt
Cut = Ctrl

Dragging over wires will toggle the mute state for that wire.
The muted wires are drawn in red with a bar across the center.
Red is used in the nodes context to indicate invalid links, muted links and internal links.

When a wire is muted it exposes the original node buttons which are normally hidden when a wire is connected.

Downstream and upstream links connected using reroute nodes are also muted.

Outside scope of patch:
- Add support for pynodes e.g. Animation Nodes
- Requires minor change to check for muted links using the `is_muted` link property or the `is_linked` socket property.

Maniphest Tasks: T52659

Differential Revision: https://developer.blender.org/D2807
2021-03-17 11:54:16 +00:00
Campbell Barton
81178eca7c Revert removal of lambda usage for Python RNA callbacks
This reverts commits
- 476be3746e
- 8d50a3e19e
- 08dbc4f996 (partially).
2021-03-16 15:18:02 +11:00
Brecht Van Lommel
be51d671b5 Fix T86121: Cycles Attribute returning wrong results with OSL
Fix uninitialized variable in the OSL shader.
2021-03-15 20:47:07 +01:00
Brecht Van Lommel
8f93386e62 Fix (apparently harmless) Cycles asan warnings 2021-03-15 20:46:57 +01:00
Mikhail
21bc1a99ba Cycles: optimize ensure_valid_reflection(), reduces render time by about 1%
This is an implementation that is about 1.5-2.1 times faster. It gives a result
that is on average 6° different from the old implementation. The difference is
because normals (Ng, N, N') are not selected to be coplanar, but instead
reflection R is lifted the least amount and the N' is computed as a bisector.

Differential Revision: https://developer.blender.org/D10084
2021-03-15 18:01:57 +01:00
Mikhail Matrosov
fbe0165aad Fix T56925: Cycles banding artifacts in dense volumes
Offset the starting point of segments by a random amount to avoid the bounding
box shape affecting the result and creating artifacts.

Differential Revision: https://developer.blender.org/D10576
2021-03-15 17:49:52 +01:00
Brecht Van Lommel
cd3fade2aa Fix Cycles rendering crash on OpenBSD
Static initialization order was not guaranteed to be correct for node base
types. Now wrap all initialization in accessor functions to ensure the order
is correct.

Did not cause any known bug on Linux/macOS/Windows, but showed up on this
platform.
2021-03-15 16:47:07 +01:00
Sergey Sharybin
1b29e84c18 Fix Libmv tests after recent fix
Forgot to update regression test to the changed API.
2021-03-15 16:11:37 +01:00
Sergey Sharybin
c82f65b096 Fix T86262: Tracking backwards fails after gap in track
The issue was caused by a prediction algorithm detecting tracking the
wrong way. Solved by passing tracking direction explicitly, so that
prediction will always happen correctly regardless of the state of the
Tracks context.
2021-03-15 15:55:09 +01:00
Sergey Sharybin
618c4b9daf Refactor Libmv C-API motion model conversion
Mode to an own utility function and guard missing enumerator values
with a LOG(FATAL).
2021-03-15 15:55:09 +01:00
Sergey Sharybin
d8e1750e34 Cleanup: Spelling in Libmv comments 2021-03-15 15:55:09 +01:00
Ankit Meel
448cb5d55b CMake/guardedalloc: add header file to TEST_SRC 2021-03-14 18:11:24 +05:30
Brecht Van Lommel
476be3746e Fix T86332: setting Cycles dicing camera fails after recent changes
Somehow "from __future__ import annotations" and "lambda" are not working
together well here, work around it by not using a lambda function.
2021-03-12 17:49:56 +01:00
Bastien Montagne
ef5782e297 CLOG: add support for substring matching.
So that `--log "*undo*"` matches any log identifier containing `undo`.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D10647
2021-03-12 16:01:46 +01:00
Brecht Van Lommel
20ee6c0f16 Fix compiler warning when building Cycles without Embree 2021-03-12 15:17:08 +01:00
Kévin Dietrich
8922d177c1 Alembic procedural: specific result type for cache lookups
This type, CacheLookupResult, holds the data for the current time, or an
explanation as to why no data is available (already loaded, or simply
nothing available). This is useful to document the behavior of the code
but also, in future changes, to respond appropriately for missing data.
2021-03-12 01:57:41 +01:00
Kévin Dietrich
d72fc36ec5 Alembic procedural: add support for instancing
Inside of the procedural, instances are AlembicObjects which point to
the AlembicObject that they instance.

In Alembic, an instance is an untyped Object pointing to the original
(instanced) one through its source path. During the archive traversal we
detect such instances and, only if the instanced object is asked to be
rendered, set the instance's AlembicObject to point to the original's
AlembicObject.

Cycles Object Nodes are created for each AlembicObject, but only for
non-instances are Geometries created, which are then shared between
Object Nodes. It is supposed, and expected, that all instances share the
same shaders, which will be set to be the ones found on the original
object.

As for caching, the data cache for an AlembicObject is only valid for
non-instances and should not be read to or from as it is implicitly
shared.
2021-03-12 01:30:12 +01:00
Kévin Dietrich
7017844c5e Alembic procedural: move cache building out of object update methods
This will help support instancing as cache building is now decoupled
from the logic to update the Nodes' sockets as data (and cache) will
need to be shared by different Geometries somehow, and also simplify
implementing different data caching methods by centralizing this
operation.
2021-03-12 00:15:17 +01:00
Kévin Dietrich
7a028d5b99 Alembic procedural: fix missing attribute update
We need to explicitely tag the Attribute and AttributeSet as modified if
we change or add/remove data. This is more of a bandaid until attributes
handling is refactored to be able to reuse routines from the Attribute
API.
2021-03-12 00:15:16 +01:00
Kévin Dietrich
62e2fdf40b Cleanup: unused variable 2021-03-12 00:15:16 +01:00
Kévin Dietrich
2ebf4fbbfb Alembic procedural: fix potential zero scale matrix generation
This can happen during user edits or with files missing the global scale
property.
2021-03-12 00:15:15 +01:00
Campbell Barton
5b91a52944 Cleanup: spelling 2021-03-12 00:51:29 +11:00
Patrick Mours
f4f8b6dde3 Cycles: Change device-only memory to actually only allocate on the device
This patch changes the `MEM_DEVICE_ONLY` type to only allocate on the device and fail if
that is not possible anymore because out-of-memory (since OptiX acceleration structures may
not be allocated in host memory). It also fixes high peak memory usage during OptiX
acceleration structure building.

Reviewed By: brecht

Maniphest Tasks: T85985

Differential Revision: https://developer.blender.org/D10535
2021-03-11 14:12:35 +01:00
Brecht Van Lommel
eb20250d2a Fix wrong white point of Linear ACES in config reading and the bundled config
The Blender/Cycles XYZ color space has a D65 white point instead of E, and
this was not correctly accounted for both in the OpenColor config reading code
and the bundled config.

This meant that since the OpenColorIO v2 upgrade, the Linear ACES color space
was not working correctly, and other OpenColorIO configs defining
aces_interchange were not interpreted correctly.
2021-03-10 16:56:27 +01:00
Corbin Dunn
4069016de8 macOS/Ghost: Simplify pasteboard and screen count code
Reviewed By: #platform_macos, sebbas, ankitm
Differential Revision: https://developer.blender.org/D10616
2021-03-09 21:38:47 +05:30
Corbin Dunn
9d046019e2 macOS/Ghost: Remove unnecessary nil checks.
Reviewed By: #platform_macos, sebbas, ankitm
Differential Revision: https://developer.blender.org/D10616
2021-03-09 21:38:44 +05:30
Corbin Dunn
cd1e6df534 macOS/Ghost: Replace NSAutoreleasePool with @autoreleasepool
- Automatic and guaranteed cleanup.
- Improves readability and reduces chances of errors by removing
`[pool drain]` statements.

Reviewed By: #platform_macos, sebbas, ankitm
Differential Revision: https://developer.blender.org/D10616
2021-03-09 21:38:41 +05:30