Commit Graph

78744 Commits

Author SHA1 Message Date
Pablo Vazquez
d2b28a8bf1 UI: Use icon for Material Link
Communicates the same by giving more room to the Material datablock name
2018-07-15 01:22:33 +02:00
Pablo Vazquez
b6a97baa0e UI: Use full width for ID blocks in World, Light, Camera, Texture
Also close Preview panel for lights by default and move World custom props last
2018-07-15 01:22:33 +02:00
Brecht Van Lommel
680994643c Merge branch 'master' into blender2.8 2018-07-15 00:54:12 +02:00
charlie
83a4e1aaf9 Cycles: add voronoi features and distance settings from Blender.
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and
various distance metrics. No viewport/Eevee support yet.

Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D3503
2018-07-15 00:45:42 +02:00
Pablo Vazquez
92a6b0ad6f UI: Hide Preview panel by default on Material properties
And move Custom Properties panel last
2018-07-15 00:13:35 +02:00
Brecht Van Lommel
4697604331 Cleanup: use float3 SSE instead of ssef for voronoi texture. 2018-07-14 23:58:20 +02:00
Campbell Barton
fdcd9103cc WM: rename manipulator to gizmo in the toolbar 2018-07-14 23:58:07 +02:00
Campbell Barton
89299f6620 WM: rename manipulator to gizmo in Python API 2018-07-14 23:55:54 +02:00
Campbell Barton
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
Campbell Barton
cd16004132 WM: rename files, manipulator -> gizmo
Edit doxy files and header guards only.
2018-07-14 23:16:34 +02:00
Campbell Barton
fc7c934cfc UI: rename manipulator to gizmo
This is a common, short, distinctive term often used for this purpose.

Changes to internal API's still needed.
2018-07-14 22:29:35 +02:00
Campbell Barton
5a716701e8 GPU_batch: fix error w/ interior line removal
Caused glitch w/ navigation icons showing inner lines.
2018-07-14 15:59:47 +02:00
Campbell Barton
bb2c47a329 Keymap: reduce right shift in 2.7x keymap 2018-07-14 11:46:18 +02:00
Campbell Barton
f9aab3b091 Keymap: reduce right shift in generated keymaps 2018-07-14 11:46:16 +02:00
Campbell Barton
9dbee5ccc2 Merge branch 'master' into blender2.8 2018-07-14 10:27:07 +02:00
Campbell Barton
ceba8e28b7 Rename operator property from last commit
Restore operator had same option named differently.
2018-07-14 10:20:27 +02:00
Campbell Barton
50e3cd0bb3 Keymap: option to export all keymaps
Useful to store a snapshot of the current keymap state
so changes to the default keymap are ignored.

Also useful for testing keymap export works properly.
2018-07-14 10:15:46 +02:00
Campbell Barton
0f340a1fa2 Cleanup: f-string use 2018-07-14 09:32:52 +02:00
Campbell Barton
9d1ad27fdc Merge branch 'master' into blender2.8 2018-07-14 09:31:52 +02:00
Campbell Barton
43973410f3 Cleanup: use f-string for addon_utils 2018-07-14 09:30:59 +02:00
Campbell Barton
7d73ba904e Cleanup: minor change for f-string use 2018-07-14 09:30:50 +02:00
Campbell Barton
9ca8f40790 Keymap: remove double space in tool-keymap 2018-07-14 09:02:36 +02:00
Pablo Vazquez
19a55b5a00 UI: More descriptive tooltip 2018-07-14 01:37:01 +02:00
Pablo Vazquez
5d6d565792 VSE: Add image strips with alpha over as blend type 2018-07-14 00:12:28 +02:00
Pablo Vazquez
cb22dd6f5d UI: Capital letters for property 2018-07-14 00:12:28 +02:00
Campbell Barton
d9e79b0756 Add include missing in release builds 2018-07-13 20:22:20 +02:00
Pablo Vazquez
bc12c6f542 UI: Align Lighting sub-panel of the Shading popover
This better aligns the matcap/hdri browser, rotation/background sliders and
preferences/flip matcap button.

The remaining sub-panels are not perfeclty aligned yet, once the sub-panels
separation is more prominent (and they can be collapsed) we can align those.

Thanks devtalk forum for feedback!
2018-07-13 20:12:06 +02:00
Campbell Barton
cca87ccc75 UI: remove space/region from popover args
Instead use global panel-type list.
2018-07-13 19:16:35 +02:00
Campbell Barton
af0fc66049 WM: register global list of panel types
Allows simple lookups for popovers.
2018-07-13 19:15:13 +02:00
Campbell Barton
6845306c68 Correct recent menu split
Somehow duplicate API didn't error when linking.
2018-07-13 18:56:59 +02:00
Brecht Van Lommel
4ca2983096 Fix missing panels in texture properties with image texture. 2018-07-13 18:21:58 +02:00
Brecht Van Lommel
cfe2c3213f Fix T55965: shrinkwrap modifier apply not working. 2018-07-13 18:21:58 +02:00
Brecht Van Lommel
23ca12ec47 Viewport: don't show look dev shader balls by default.
We will show these in the shading workspace by default, but for most new
3D viewports that you open these are not needed.
2018-07-13 18:21:58 +02:00
Brecht Van Lommel
dc00d66c89 UI: only show API defined custom properties when Developer Extras is on.
These are intended to behave just like any other builting property, so
no to always show them in the Custom Properties panels for regular users.
2018-07-13 18:21:58 +02:00
Campbell Barton
5e2804a40b Merge branch 'master' into blender2.8 2018-07-13 18:20:10 +02:00
Campbell Barton
87535dd73d Makefile: add note about environment vars 2018-07-13 18:16:05 +02:00
Campbell Barton
135b7f5c6a Merge branch 'master' into blender2.8 2018-07-13 18:04:41 +02:00
Campbell Barton
a6ec402f5a Remove invalid assert 2018-07-13 17:59:26 +02:00
Pablo Vazquez
7774ad7dd3 UI: Wider Dyntopo popover to fit all settings
Suggested by kostex_mb on IRC
2018-07-13 17:58:31 +02:00
Campbell Barton
5eaa8bf02d Fix bad assert on redo 2018-07-13 17:37:00 +02:00
Campbell Barton
4705682151 Merge branch 'master' into blender2.8 2018-07-13 12:52:10 +02:00
Campbell Barton
f6367ecfb6 Cleanup: operator type API, header 2018-07-13 12:47:04 +02:00
Campbell Barton
2ead3f0765 Merge branch 'master' into blender2.8 2018-07-13 12:38:46 +02:00
Campbell Barton
c7c7bfae75 Merge branch 'master' into blender2.8 2018-07-13 12:22:21 +02:00
Campbell Barton
8ff3f7f601 Cleanup: move WM type registration into own files
Type registration is mostly boiler plate logic,
which can be separated from other API's.
2018-07-13 12:20:42 +02:00
Charlie Jolly
30bffb5a3a Nodes: add sqrt, ceil, floor and fract to math nodes.
This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.

Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
Campbell Barton
399cbd3b6b UI: show popover shortcuts in tooltip 2018-07-13 10:57:25 +02:00
Campbell Barton
ef423d9876 Merge branch 'master' into blender2.8 2018-07-13 10:52:40 +02:00
Campbell Barton
f4213c1408 Cleanup: id-property API use
Also clarify comments.
2018-07-13 10:51:49 +02:00
Campbell Barton
80a983ae5e Merge branch 'master' into blender2.8 2018-07-13 10:31:30 +02:00