Commit Graph

63308 Commits

Author SHA1 Message Date
Sergey Sharybin
010e24a95c OpenSubdiv: Remove UV coordinates from converter
Converter only defines topology, not coordinates or (face)varying data.
2018-07-16 11:12:02 +02:00
Sergey Sharybin
d920382046 OpenSubdiv: Re-work C-API integration
Main goal is to make API simpler to follow (at least ion terms what
is defined/declared where, as opposite of handful big headers which
includes all the declarations), and also avoid a big set of long and
obscure functions.

Now C-API files are split into smaller ones, following OpenSubdiv
behavior more closely, and also function pointers in structures
used a lot more, which shortens functions names,

UV integration part in GL Mesh is mainly stripped away, it needs
to be done differently. On a related topic, UV coordinates API in
converter needs to be removed as well, we do not need coordinates,
only island connectivity information there.

Additional changes:

- Varying interpolation in evaluator API are temporarily disabled,
  need to extend API somewhere (probably, evaluator's API) to inform
  layout information of vertex data (whether it contains varying
  data, width, stride and such).

- Evaluator now can interpolate face-varying data.
  Only works for adaptive refiner, since some issues in OpenSubdiv
  itself.

Planned changes:

- Remove uv coordinates from TopologyConverter.
- Support evaluation of patches (as opposite to individual coordinates
  as it happens currently).
- Support more flexible layout of varying and face-varying data.
  It is stupid to assume varying is 3 floats and face-varying 2 floats.
- Support of second order derivatives.
- Everything else what i'm missing in this list.
2018-07-16 09:52:37 +02:00
Campbell Barton
b29b73a67e Gizmo: update Python templates 2018-07-15 19:51:11 +02:00
Campbell Barton
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
Campbell Barton
b457cae397 Cleanup: use variable names based on term gizmo 2018-07-15 14:35:33 +02:00
Campbell Barton
b5451a642f 3D View: New view gizmo design
Simplify the default navigation gizmo.

See: T54723
2018-07-15 11:32:34 +02:00
Campbell Barton
e00f0686f7 Cleanup: style, doxy file 2018-07-15 10:53:34 +02:00
Campbell Barton
09431033e9 Cleanup: split GPU_batch
Split out presets and utilities for creating batches.
These functions are quite specialized and not related to typical usage.
2018-07-15 10:51:49 +02:00
Brecht Van Lommel
680994643c Merge branch 'master' into blender2.8 2018-07-15 00:54:12 +02:00
charlie
83a4e1aaf9 Cycles: add voronoi features and distance settings from Blender.
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and
various distance metrics. No viewport/Eevee support yet.

Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D3503
2018-07-15 00:45:42 +02:00
Campbell Barton
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
Campbell Barton
cd16004132 WM: rename files, manipulator -> gizmo
Edit doxy files and header guards only.
2018-07-14 23:16:34 +02:00
Campbell Barton
fc7c934cfc UI: rename manipulator to gizmo
This is a common, short, distinctive term often used for this purpose.

Changes to internal API's still needed.
2018-07-14 22:29:35 +02:00
Campbell Barton
5a716701e8 GPU_batch: fix error w/ interior line removal
Caused glitch w/ navigation icons showing inner lines.
2018-07-14 15:59:47 +02:00
Pablo Vazquez
19a55b5a00 UI: More descriptive tooltip 2018-07-14 01:37:01 +02:00
Pablo Vazquez
5d6d565792 VSE: Add image strips with alpha over as blend type 2018-07-14 00:12:28 +02:00
Pablo Vazquez
cb22dd6f5d UI: Capital letters for property 2018-07-14 00:12:28 +02:00
Campbell Barton
d9e79b0756 Add include missing in release builds 2018-07-13 20:22:20 +02:00
Campbell Barton
cca87ccc75 UI: remove space/region from popover args
Instead use global panel-type list.
2018-07-13 19:16:35 +02:00
Campbell Barton
af0fc66049 WM: register global list of panel types
Allows simple lookups for popovers.
2018-07-13 19:15:13 +02:00
Campbell Barton
6845306c68 Correct recent menu split
Somehow duplicate API didn't error when linking.
2018-07-13 18:56:59 +02:00
Brecht Van Lommel
cfe2c3213f Fix T55965: shrinkwrap modifier apply not working. 2018-07-13 18:21:58 +02:00
Brecht Van Lommel
23ca12ec47 Viewport: don't show look dev shader balls by default.
We will show these in the shading workspace by default, but for most new
3D viewports that you open these are not needed.
2018-07-13 18:21:58 +02:00
Campbell Barton
135b7f5c6a Merge branch 'master' into blender2.8 2018-07-13 18:04:41 +02:00
Campbell Barton
a6ec402f5a Remove invalid assert 2018-07-13 17:59:26 +02:00
Campbell Barton
5eaa8bf02d Fix bad assert on redo 2018-07-13 17:37:00 +02:00
Campbell Barton
4705682151 Merge branch 'master' into blender2.8 2018-07-13 12:52:10 +02:00
Campbell Barton
f6367ecfb6 Cleanup: operator type API, header 2018-07-13 12:47:04 +02:00
Campbell Barton
2ead3f0765 Merge branch 'master' into blender2.8 2018-07-13 12:38:46 +02:00
Campbell Barton
c7c7bfae75 Merge branch 'master' into blender2.8 2018-07-13 12:22:21 +02:00
Campbell Barton
8ff3f7f601 Cleanup: move WM type registration into own files
Type registration is mostly boiler plate logic,
which can be separated from other API's.
2018-07-13 12:20:42 +02:00
Charlie Jolly
30bffb5a3a Nodes: add sqrt, ceil, floor and fract to math nodes.
This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.

Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
Campbell Barton
399cbd3b6b UI: show popover shortcuts in tooltip 2018-07-13 10:57:25 +02:00
Campbell Barton
ef423d9876 Merge branch 'master' into blender2.8 2018-07-13 10:52:40 +02:00
Campbell Barton
f4213c1408 Cleanup: id-property API use
Also clarify comments.
2018-07-13 10:51:49 +02:00
Campbell Barton
80a983ae5e Merge branch 'master' into blender2.8 2018-07-13 10:31:30 +02:00
Campbell Barton
252ebf6bfd Cleanup: split keymap lookups into own functions
More will be added in 2.8, keep this manageable.
2018-07-13 10:30:18 +02:00
Campbell Barton
f27449d117 Fix T55920: viewport "navigate" shows on transform 2018-07-13 10:00:36 +02:00
Philipp Oeser
8c957468bc Keymap: dope-sheet hotkey to change falloff 2018-07-13 09:05:41 +02:00
Philipp Oeser
8f884c22f1 Keymap: dope-sheet hotkey to change falloff 2018-07-13 08:59:19 +02:00
Campbell Barton
a855a763c2 Merge branch 'master' into blender2.8 2018-07-13 08:40:17 +02:00
Campbell Barton
fb5597540d Cleanup: right shift arguments 2018-07-13 08:36:10 +02:00
Campbell Barton
a81d0108fc Cleanup: rename snap enum 2018-07-13 08:18:18 +02:00
Campbell Barton
6d3ff55e1c Correct error mixing fraction/screen snap
Thanks @mano-wii for pointing out
2018-07-13 08:14:16 +02:00
Campbell Barton
6f8a141fad Merge branch 'master' into blender2.8 2018-07-12 21:43:51 +02:00
Campbell Barton
e77d2b4e3f Cleanup: remove legacy mesh save support
This was used for saving files for Blender 2.6x.
2018-07-12 21:35:57 +02:00
Campbell Barton
0c41d61008 WM: snap to fractions when resizing areas
Snap to fractions in 1/(2,3,4,8),

Nice for less arbitrary layouts.
2018-07-12 16:55:16 +02:00
Campbell Barton
415018778c PyAPI: show line, not call-stack for field warning
Was too noisy and hard to tell warnings from exceptions.
2018-07-12 15:22:55 +02:00
Campbell Barton
69b7ae8397 Merge branch 'master' into blender2.8 2018-07-12 14:46:48 +02:00
Campbell Barton
753a600e35 PyAPI: add undo redo handlers
Useful so Python can clean up before/after undo steps.
2018-07-12 14:43:35 +02:00