Miika Hamalainen
28f77d398e
Missed a merge conflict.
2011-10-04 12:27:48 +00:00
Miika Hamalainen
e8bb972f3c
Merge with trunk r40782
2011-10-04 11:42:44 +00:00
Campbell Barton
019dca9c54
remove redundant code, also dont bother with os.path.basename(x) for recent scons commit.
2011-10-04 08:28:37 +00:00
Bastien Montagne
42bde7eaa1
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-04 07:48:56 +00:00
Campbell Barton
59c0cbbc34
fix for missing null check in own recent commit.
2011-10-03 18:03:44 +00:00
Campbell Barton
cdc564064c
revert r40738, flipepd enums give quick access to first items, even if it does seem odd to have them flipped.
2011-10-03 17:59:33 +00:00
Campbell Barton
3b996ac1b3
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check.
2011-10-03 17:29:43 +00:00
Campbell Barton
75621eeff9
fix [ #27526 ] shared data but different data materials.
2011-10-03 16:55:00 +00:00
Campbell Barton
e5a11dfcd6
fix for [ #28788 ] wasn't complete, pose bones scale was ignoring "Individual origins" setting.
2011-10-03 16:20:05 +00:00
Sergey Sharybin
782499717e
Fix #27532 : Undo test texture after painting gives black blocks.
...
- Do not apply undo tiles on image if source or generated type was changed.
- Added null-check in own recent commit in this area.
2011-10-03 13:01:24 +00:00
Campbell Barton
758e34b45d
- use BLI_findstring rather then while loop for listbase lookups
...
- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
2011-10-03 12:56:33 +00:00
Sergey Sharybin
7fec67ab40
Fix #28780 : Undo while painting image sequences issue
...
- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
undo block, search for imbuf in ima->ibufs.
Probably it can be optimized, but storing all settings which defines
needed imbuf (image source type, offset, image file name, current
scene frame and so messes up undo code and requires deeper changes
which probably better not to start on bcon4).
2011-10-03 11:04:05 +00:00
Bastien Montagne
354670e6ed
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-03 08:01:07 +00:00
Campbell Barton
f571d1d238
fix [ #27578 ] Fileselector UI area does not scale with UI (partially hides buttons)
2011-10-03 04:48:14 +00:00
Campbell Barton
d1c99081ea
fix for crash when loading the file selector on startup.
2011-10-03 03:48:48 +00:00
Dalai Felinto
8e55780aa7
BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug)
2011-10-03 03:32:59 +00:00
Campbell Barton
3dd75fa6f1
patch [ #27887 ] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly
...
from Troy Sobotka (sobotka)
2011-10-03 03:25:05 +00:00
Campbell Barton
275093324f
fix [ #28023 ] VSE: Transform Markers doesn't do anything
...
- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
2011-10-03 02:49:08 +00:00
Campbell Barton
b001eeb10d
Change struct alignment for structs which are intended to be aligned but aren't.
...
remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
Campbell Barton
f87ab2e907
minor edit for UI code, pointless short/int mix.
2011-10-03 01:01:01 +00:00
Campbell Barton
e42146c1ec
remove .Blanguages, its not used anymore
2011-10-02 22:28:49 +00:00
Campbell Barton
4a0c3e2a12
fix [ #28784 ] CRASHER on load with load_post handler
...
also fix pacman package build spec.
2011-10-02 21:21:14 +00:00
Campbell Barton
e49688f021
use use_ prefix for boolean value.
2011-10-02 20:09:45 +00:00
Campbell Barton
74c681330f
fix [ #28788 ] Scale using "Individual origins" in bones
...
works for rotate and scale
2011-10-02 19:57:34 +00:00
Andrew Wiggin
d46cc828b7
Port face sort from trunk. Hardly any changes from trunk, just had to use MPoly instead of MFace and handle ngons by looping through poly->loops->verts when calculating poly centers.
2011-10-02 15:27:30 +00:00
Thomas Dinges
c664275386
* 2.60 release cycle, moving on to bcon4, only bugfixes!
2011-10-02 14:41:13 +00:00
Bastien Montagne
6ad5e2ef1f
Fix [ #28436 ] ID mask creates 'feather' around ID even with AA turned off.
...
Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
2011-10-02 12:57:49 +00:00
Campbell Barton
acac22f3f2
enable cmake building makesdna with ghash
2011-10-02 12:34:41 +00:00
Campbell Barton
a1d647e92c
remove some redundant checks and compiler warnings.
2011-10-02 12:21:24 +00:00
Bastien Montagne
90b38eaa0c
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-02 08:46:46 +00:00
Campbell Barton
91283853b2
fix [ #28786 ] Large enum lists display columns in inverted order (right to left)
...
also cleared annoying intel c++ warnings.
2011-10-01 21:09:42 +00:00
Campbell Barton
077fd13416
cmake:
...
- fix for cmake's SSE detection which would fail because of strict warnings and also had redundant cache setting.
- was incorrectly initializing variables (own bad)
- python was searching for libs on every run, now only do this if there not cached.
2011-10-01 19:52:33 +00:00
Campbell Barton
9a88524f68
support for object data material assignment in python
...
eg:
bpy.context.object.data.materials[0] = bpy.data.materials["SomeMaterial"]
2011-10-01 17:54:33 +00:00
Campbell Barton
738491555d
BKE material api function: assign_material_id, like assign_material but takes the object data rather then the object.
2011-10-01 17:51:47 +00:00
Campbell Barton
975c4e7177
fix for msvc, I thought this was only needed for mingw.
2011-10-01 15:54:36 +00:00
Campbell Barton
646a397297
add a collection function slot for assignment (not used yet).
2011-10-01 15:40:32 +00:00
Campbell Barton
7b398f271e
fix for mingw
2011-10-01 15:02:55 +00:00
Sergey Sharybin
ca5871c26f
reverting part of rev40594.
...
Pardoon, looks like i've forgot to revert current work before
commiting actual patch i wanted to send to the svn.
2011-10-01 13:46:20 +00:00
Thomas Dinges
fdcfb9a4a0
* Updating readme.html and link to release logs for 2.60, now that we approach the RC state.
2011-10-01 11:21:47 +00:00
Joshua Leung
b062056c05
Bugfixes for: [ #28525 ] [ #28690 ] [ #28774 ] [ #28777 ]
...
This commit basically disables the RNA update caches for now, and
introduces a workaround/hack to ensure that modifier properties still
work when animated/driven. The whole way that updates currently get
handled needs reviewing in future.
Fix provided by Brecht.
2011-10-01 01:27:44 +00:00
Joshua Leung
471ea617b2
Bugfix [ #28781 ] Grease pencil segfaults when deleting or duplicating
...
frames in dopesheet
2011-10-01 00:56:36 +00:00
Campbell Barton
cf3956f450
formatting edits only
2011-09-30 15:51:58 +00:00
Sergey Sharybin
2bb59bc273
Fix #28432 : Scrolling lists respond incorrectly if mouse is not moved
...
Copy hardmin for LISTROW and ROW buttons when updating button
from old block due to list item index is stored in this value.
2011-09-30 15:42:04 +00:00
Campbell Barton
f3ae228c9d
minor changes, dont append with cmake platform flags which is a string and use enum values rather then ints in a few places.
2011-09-30 15:22:13 +00:00
Andrew Wiggin
dfaf0b9e7b
Fix a memory leak in loop-to-region tool
2011-09-30 15:15:57 +00:00
Bastien Montagne
31363c3324
Fix [ #28773 ] Auto Set Preview Range Does not work on selection in DopeSheet
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(viewall was also broken for DopeSheet, btw, same cause).
2011-09-30 12:33:52 +00:00
Sergey Sharybin
79307369fe
Bump maps flip: now white means salience, black means concavity
...
Files created in blender before this revision should be rendered in
exactly the same way they used to render before.
Patch by Morten Mikkelsen, finished by Ton and me.
2011-09-30 09:55:21 +00:00
Campbell Barton
fb58270a6c
add bevel weight to editmode buttons, patch from Psy-Fi or IRC.
2011-09-30 08:27:38 +00:00
Bastien Montagne
43e72dfa3a
Minor: Other UI strings typos and tweaks.
2011-09-30 08:10:53 +00:00
Campbell Barton
265c113820
fix for crash generating messages.txt, I wasn't getting this crash because I had 'WITH_PYTHON_SAFETY' enabled which was using different iterators (which dont crash), now there on by default.
...
made headless and no-python configurations work again and added --factory-startup to doc building command.
2011-09-30 07:47:45 +00:00