Commit Graph

47594 Commits

Author SHA1 Message Date
Sukhitha Prabhath Jayathilake
2ee74be88c Blender tip profile for bones with 2 or more children. 2011-08-18 19:16:36 +00:00
Campbell Barton
042d4d3509 misc changes to unterface & undo
- operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo.
- interface code checks rna props are arrays rather then checking the array length.
- disable properties window pin undoing.
- sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo.
- added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes.
2011-08-18 19:07:37 +00:00
Campbell Barton
238955070b minor change for operator OUTLINER_OT_item_activate
Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas.

- check if any selection is made before redrawing.
- don't do an undo push when selecting outliner items since only screen data is touched here.
2011-08-18 18:42:42 +00:00
Morten Mikkelsen
ccdec67fec bugfix: genx and geny are not the image resolution. Texture space variant needs this. 2011-08-18 17:25:54 +00:00
Campbell Barton
39a46cd4ed disable undo for hard coded interface buttons:
- space type switcher.
- header menu toggle.
- properties window header buttons.
- various view3d manipulator buttons.
2011-08-18 17:09:23 +00:00
Campbell Barton
00426038d0 disable undo for screen & wm RNA buttons, changing shading mode via the UI for eg was doing an undo push. 2011-08-18 16:26:34 +00:00
Xiao Xiangquan
ed158eeeb9 update property strings cover. 461 new items 2011-08-18 15:53:30 +00:00
Campbell Barton
033e25f4f7 fix memory leak with selection. 2011-08-18 12:51:15 +00:00
Campbell Barton
2bd016fe3f formatting edits, no functional changes. 2011-08-18 12:20:10 +00:00
Campbell Barton
83c090a555 fix for bad array access in transform operator, was assigning an array to a single float operator value. 2011-08-18 12:09:53 +00:00
Nathan Letwory
475e0b8c02 Apply [#28287] COLLADA fix for inverse bind matrix of skin controller
Patch by Pelle Johnsen
2011-08-18 09:14:27 +00:00
Bastien Montagne
2dee23fad4 vgroup_modifiers: Minor update (names...). 2011-08-18 06:30:59 +00:00
Janne Karhu
591b087204 Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
Mitchell Stokes
5c20bc02ff BGE: Upon further investigation this should have been 8 since up/down and left/right both are just one axis each. So, in actuality, the number of directions = 2, not 4, and thus JOYAXIS_MAX/directions = 16/2 = 8. 8 was also the max used in 2.4x. 2011-08-17 20:44:15 +00:00
Mitchell Stokes
14d2d7c75f BGE: Upping the max Axis Number for the Axis event type on joystick sensors from 2 to 4. The BGE supports up to 16 axis. For Axis events (not Single Axis), you get for directions per axis (up, down, left, right). So, the max should be JOYAXIS_MAX/directions = 16/4 = 4. 2011-08-17 20:17:27 +00:00
Sukhitha Prabhath Jayathilake
a46f36c9b6 Animation export id bone animation + armature importer cleanup. 2011-08-17 20:15:40 +00:00
Sukhitha Prabhath Jayathilake
e86e922f5b Armature importer code cleanup. 2011-08-17 18:29:01 +00:00
Sukhitha Prabhath Jayathilake
f3c05e8eb2 armature animation export fix. 2011-08-17 18:28:01 +00:00
Brecht Van Lommel
1719963a08 Fix #28207: animating pin option for cloth didn't work, solver doesn't support
it, so set the property as not animatable.
2011-08-17 15:55:42 +00:00
Brecht Van Lommel
feb7afe671 Fix #28262: uv unwrap in sync selection mode unwrapped all faces irrespective
of selection. Changed the fix for bug #27198, live unwrap not working with
sync selection.
2011-08-17 14:43:11 +00:00
Bastien Montagne
58af2c36ac vgroup_modifiers: Removed (commented out, for now) addtionnal mapping/clamping options in WeightVGEdit mod, leaving the only curve mapping stuff.
Also, updated all three modifiers with new foreachTexLink walking func.
2011-08-17 13:07:51 +00:00
Thomas Dinges
8536209260 2.6 RNA:
* Remove some NULL RNA property update calls, they do nothing.
2011-08-17 13:04:28 +00:00
Brecht Van Lommel
b6dcf3b1c2 Fix #28277: changing smoke border collision type did not reset cache, making
it seem like the option wasn't working.
2011-08-17 12:52:38 +00:00
Brecht Van Lommel
0bac3e17df Fix #28194, #28269: proxy object was not showing pose mode as available in
3d view header mode menu.

A recent bugfix was incorrectly hiding pose and particle mode when the object
data was library linked, but these modes edit object level settings so should
be available.
2011-08-17 12:09:02 +00:00
Bastien Montagne
236a94268e Merging r39199 through r39485 from trunk into vgroup_modifiers. 2011-08-17 11:11:43 +00:00
Mitchell Stokes
db4071d2b6 BGE Animations: Lamp and Camera IPOs are now handled like object IPOs, which means lamps and cameras are no longer stuck to just their active action. However, the Blender UI seems a little restrictive in this area. 2011-08-17 09:38:50 +00:00
Campbell Barton
7ee8820c3e fix for adding a hook not working in editmode for very simple cases.
hook index getting cleared when the mesh had no CD_SHAPE_KEYINDEX vertex custom data.
2011-08-17 07:51:11 +00:00
Campbell Barton
88f99757a4 minor change to BMFlags_To_MEFlags to use local vars for flag checking, no functional change. 2011-08-17 06:29:30 +00:00
Campbell Barton
21bb71eaa9 fix for bug converting text/surface/curve displists to mesh only getting the first face, also wasnt copying smooth flag. 2011-08-17 05:42:23 +00:00
Campbell Barton
dd8d24ff9d fix [#28274] Cant select aditional object in edit mode.
missing feature from 2.4x
2011-08-16 22:44:12 +00:00
Campbell Barton
feb52de6b5 fix for error calling RNA_property_float_get_index on non array float rotations when displaying. 2011-08-16 22:18:24 +00:00
Mitchell Stokes
750e754604 Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again. 2011-08-16 22:14:55 +00:00
Campbell Barton
7b50578acd fix for missing clip check in mesh_foreachScreenFace__mapFunc, alsmo re-arranged the bmesh mapFunc's since they were calculating values that weren't needed in some cases. 2011-08-16 20:00:56 +00:00
Mitchell Stokes
9b5c0f65aa BGE Animations: Increasing the max layer count to 8 as per a user request. Also, layer checks were checking for values between 0 and MAX_ACTION_LAYERS when they should have been checking for values between 0 and MAX_ACTION_LAYERS - 1. 2011-08-16 19:59:08 +00:00
Campbell Barton
1b1c2978d8 fix for incorrect use of 2d vector comparisons where 3d should be used. 2011-08-16 19:24:25 +00:00
Campbell Barton
2245ac596c fix edge_angle, was compating angles in 2d 2011-08-16 19:18:23 +00:00
Campbell Barton
5c5a241530 use math utility functions, no functional changes. 2011-08-16 19:11:15 +00:00
Brecht Van Lommel
c7fce6be2e Cycles: svn merge -r39132:39457 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 18:59:45 +00:00
Campbell Barton
0e04292abe missed checking hidden flag in recent commit. 2011-08-16 18:51:22 +00:00
Campbell Barton
3e625d1efe bmesh todo: material mesh select/deselect added. 2011-08-16 18:45:03 +00:00
Campbell Barton
07f1c0f217 bmesh_todo: the manipulator now treats selected vert/face/edges differently (from fix in trunk). 2011-08-16 18:22:29 +00:00
Campbell Barton
e3ace2688e iterator initialization was setting the same member twice. 2011-08-16 18:20:38 +00:00
Sukhitha Prabhath Jayathilake
d79967e164 Animation Exporter clean up. 2011-08-16 17:17:13 +00:00
Xiao Xiangquan
18d95a8462 fix a small bug , and update language-packs 2011-08-16 16:58:35 +00:00
Brecht Van Lommel
360fcd73fe Cycles:
* add some (disabled) test code for using OpenImageIO in imbuf
* link cycles, openimageio and boost into blender instead of a shared library
* some cmakefile changes to simplify the code and follow conventions better
* this may solve running cycles problems on windows XP, or give a different
  and hopefully more useful error message
2011-08-16 16:15:34 +00:00
Sukhitha Prabhath Jayathilake
f04fb5b6ea Finalizing. 2011-08-16 16:03:37 +00:00
Joerg Mueller
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
Campbell Barton
dddfb5e173 minor fix, armature selection outline was not being drawn for non-active, selected armature object when they were in pose mode. 2011-08-16 13:46:51 +00:00
Campbell Barton
e98074d327 remove support for deprecated Vector() * Matrix(), eventually this will be added back as row_vector_multiplication bu to avoid confusion for a bit just disable it altogether so script authors get an error on use and update their scripts. 2011-08-16 13:10:46 +00:00
Joerg Mueller
02d2472baa 3D Audio GSoC:
Code documentation.

Also:
* Fix: rlint for MSVC.
* Minor other small fixes/changes.
2011-08-16 13:00:55 +00:00