Sukhitha Prabhath Jayathilake
2ee74be88c
Blender tip profile for bones with 2 or more children.
2011-08-18 19:16:36 +00:00
Campbell Barton
042d4d3509
misc changes to unterface & undo
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- operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo.
- interface code checks rna props are arrays rather then checking the array length.
- disable properties window pin undoing.
- sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo.
- added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes.
2011-08-18 19:07:37 +00:00
Campbell Barton
238955070b
minor change for operator OUTLINER_OT_item_activate
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Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas.
- check if any selection is made before redrawing.
- don't do an undo push when selecting outliner items since only screen data is touched here.
2011-08-18 18:42:42 +00:00
Morten Mikkelsen
ccdec67fec
bugfix: genx and geny are not the image resolution. Texture space variant needs this.
2011-08-18 17:25:54 +00:00
Campbell Barton
39a46cd4ed
disable undo for hard coded interface buttons:
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- space type switcher.
- header menu toggle.
- properties window header buttons.
- various view3d manipulator buttons.
2011-08-18 17:09:23 +00:00
Campbell Barton
00426038d0
disable undo for screen & wm RNA buttons, changing shading mode via the UI for eg was doing an undo push.
2011-08-18 16:26:34 +00:00
Xiao Xiangquan
ed158eeeb9
update property strings cover. 461 new items
2011-08-18 15:53:30 +00:00
Campbell Barton
033e25f4f7
fix memory leak with selection.
2011-08-18 12:51:15 +00:00
Campbell Barton
2bd016fe3f
formatting edits, no functional changes.
2011-08-18 12:20:10 +00:00
Campbell Barton
83c090a555
fix for bad array access in transform operator, was assigning an array to a single float operator value.
2011-08-18 12:09:53 +00:00
Nathan Letwory
475e0b8c02
Apply [ #28287 ] COLLADA fix for inverse bind matrix of skin controller
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Patch by Pelle Johnsen
2011-08-18 09:14:27 +00:00
Bastien Montagne
2dee23fad4
vgroup_modifiers: Minor update (names...).
2011-08-18 06:30:59 +00:00
Janne Karhu
591b087204
Fix for [ #28216 ] particles objects rotation still wrong with r39287
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* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
Mitchell Stokes
5c20bc02ff
BGE: Upon further investigation this should have been 8 since up/down and left/right both are just one axis each. So, in actuality, the number of directions = 2, not 4, and thus JOYAXIS_MAX/directions = 16/2 = 8. 8 was also the max used in 2.4x.
2011-08-17 20:44:15 +00:00
Mitchell Stokes
14d2d7c75f
BGE: Upping the max Axis Number for the Axis event type on joystick sensors from 2 to 4. The BGE supports up to 16 axis. For Axis events (not Single Axis), you get for directions per axis (up, down, left, right). So, the max should be JOYAXIS_MAX/directions = 16/4 = 4.
2011-08-17 20:17:27 +00:00
Sukhitha Prabhath Jayathilake
a46f36c9b6
Animation export id bone animation + armature importer cleanup.
2011-08-17 20:15:40 +00:00
Sukhitha Prabhath Jayathilake
e86e922f5b
Armature importer code cleanup.
2011-08-17 18:29:01 +00:00
Sukhitha Prabhath Jayathilake
f3c05e8eb2
armature animation export fix.
2011-08-17 18:28:01 +00:00
Brecht Van Lommel
1719963a08
Fix #28207 : animating pin option for cloth didn't work, solver doesn't support
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it, so set the property as not animatable.
2011-08-17 15:55:42 +00:00
Brecht Van Lommel
feb7afe671
Fix #28262 : uv unwrap in sync selection mode unwrapped all faces irrespective
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of selection. Changed the fix for bug #27198 , live unwrap not working with
sync selection.
2011-08-17 14:43:11 +00:00
Bastien Montagne
58af2c36ac
vgroup_modifiers: Removed (commented out, for now) addtionnal mapping/clamping options in WeightVGEdit mod, leaving the only curve mapping stuff.
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Also, updated all three modifiers with new foreachTexLink walking func.
2011-08-17 13:07:51 +00:00
Thomas Dinges
8536209260
2.6 RNA:
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* Remove some NULL RNA property update calls, they do nothing.
2011-08-17 13:04:28 +00:00
Brecht Van Lommel
b6dcf3b1c2
Fix #28277 : changing smoke border collision type did not reset cache, making
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it seem like the option wasn't working.
2011-08-17 12:52:38 +00:00
Brecht Van Lommel
0bac3e17df
Fix #28194 , #28269 : proxy object was not showing pose mode as available in
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3d view header mode menu.
A recent bugfix was incorrectly hiding pose and particle mode when the object
data was library linked, but these modes edit object level settings so should
be available.
2011-08-17 12:09:02 +00:00
Bastien Montagne
236a94268e
Merging r39199 through r39485 from trunk into vgroup_modifiers.
2011-08-17 11:11:43 +00:00
Mitchell Stokes
db4071d2b6
BGE Animations: Lamp and Camera IPOs are now handled like object IPOs, which means lamps and cameras are no longer stuck to just their active action. However, the Blender UI seems a little restrictive in this area.
2011-08-17 09:38:50 +00:00
Campbell Barton
7ee8820c3e
fix for adding a hook not working in editmode for very simple cases.
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hook index getting cleared when the mesh had no CD_SHAPE_KEYINDEX vertex custom data.
2011-08-17 07:51:11 +00:00
Campbell Barton
88f99757a4
minor change to BMFlags_To_MEFlags to use local vars for flag checking, no functional change.
2011-08-17 06:29:30 +00:00
Campbell Barton
21bb71eaa9
fix for bug converting text/surface/curve displists to mesh only getting the first face, also wasnt copying smooth flag.
2011-08-17 05:42:23 +00:00
Campbell Barton
dd8d24ff9d
fix [ #28274 ] Cant select aditional object in edit mode.
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missing feature from 2.4x
2011-08-16 22:44:12 +00:00
Campbell Barton
feb52de6b5
fix for error calling RNA_property_float_get_index on non array float rotations when displaying.
2011-08-16 22:18:24 +00:00
Mitchell Stokes
750e754604
Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again.
2011-08-16 22:14:55 +00:00
Campbell Barton
7b50578acd
fix for missing clip check in mesh_foreachScreenFace__mapFunc, alsmo re-arranged the bmesh mapFunc's since they were calculating values that weren't needed in some cases.
2011-08-16 20:00:56 +00:00
Mitchell Stokes
9b5c0f65aa
BGE Animations: Increasing the max layer count to 8 as per a user request. Also, layer checks were checking for values between 0 and MAX_ACTION_LAYERS when they should have been checking for values between 0 and MAX_ACTION_LAYERS - 1.
2011-08-16 19:59:08 +00:00
Campbell Barton
1b1c2978d8
fix for incorrect use of 2d vector comparisons where 3d should be used.
2011-08-16 19:24:25 +00:00
Campbell Barton
2245ac596c
fix edge_angle, was compating angles in 2d
2011-08-16 19:18:23 +00:00
Campbell Barton
5c5a241530
use math utility functions, no functional changes.
2011-08-16 19:11:15 +00:00
Brecht Van Lommel
c7fce6be2e
Cycles: svn merge -r39132:39457 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-16 18:59:45 +00:00
Campbell Barton
0e04292abe
missed checking hidden flag in recent commit.
2011-08-16 18:51:22 +00:00
Campbell Barton
3e625d1efe
bmesh todo: material mesh select/deselect added.
2011-08-16 18:45:03 +00:00
Campbell Barton
07f1c0f217
bmesh_todo: the manipulator now treats selected vert/face/edges differently (from fix in trunk).
2011-08-16 18:22:29 +00:00
Campbell Barton
e3ace2688e
iterator initialization was setting the same member twice.
2011-08-16 18:20:38 +00:00
Sukhitha Prabhath Jayathilake
d79967e164
Animation Exporter clean up.
2011-08-16 17:17:13 +00:00
Xiao Xiangquan
18d95a8462
fix a small bug , and update language-packs
2011-08-16 16:58:35 +00:00
Brecht Van Lommel
360fcd73fe
Cycles:
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* add some (disabled) test code for using OpenImageIO in imbuf
* link cycles, openimageio and boost into blender instead of a shared library
* some cmakefile changes to simplify the code and follow conventions better
* this may solve running cycles problems on windows XP, or give a different
and hopefully more useful error message
2011-08-16 16:15:34 +00:00
Sukhitha Prabhath Jayathilake
f04fb5b6ea
Finalizing.
2011-08-16 16:03:37 +00:00
Joerg Mueller
23807d1fb4
Merging trunk up to r39447.
2011-08-16 14:11:58 +00:00
Campbell Barton
dddfb5e173
minor fix, armature selection outline was not being drawn for non-active, selected armature object when they were in pose mode.
2011-08-16 13:46:51 +00:00
Campbell Barton
e98074d327
remove support for deprecated Vector() * Matrix(), eventually this will be added back as row_vector_multiplication bu to avoid confusion for a bit just disable it altogether so script authors get an error on use and update their scripts.
2011-08-16 13:10:46 +00:00
Joerg Mueller
02d2472baa
3D Audio GSoC:
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Code documentation.
Also:
* Fix: rlint for MSVC.
* Minor other small fixes/changes.
2011-08-16 13:00:55 +00:00