Commit Graph

47594 Commits

Author SHA1 Message Date
Brecht Van Lommel
84d917dc6c Cycles: clean up some unnecessary changes compared to trunk. 2011-08-12 18:29:21 +00:00
Brecht Van Lommel
a7dd264940 Nodes: make node set active function usable outside of node editor, and in doing
so fix a missing updating when activating a node with multiple node editors open.
2011-08-12 18:27:48 +00:00
Brecht Van Lommel
0cb606a9bc Code cleanup: fix wrong doxygen file name. 2011-08-12 18:24:17 +00:00
Brecht Van Lommel
a7de5fc191 Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro. 2011-08-12 18:17:28 +00:00
Brecht Van Lommel
ceb9dfbdac Code cleanup: remove seam drawing in face select mode, was left over from when
seams were edited there, now only needed in edit mode.
2011-08-12 18:13:55 +00:00
Brecht Van Lommel
c265a686d8 Modifiers: add callback to loop over each texture assigned to a modifier. 2011-08-12 18:11:22 +00:00
Brecht Van Lommel
e4bdb6e95a Code cleanup: replace some manual setting of ob->recalc with DAG_id_tag_update,
is now just as fast anyway with delayed flush.
2011-08-12 18:06:05 +00:00
Jason Hays
c57d64468b Merged 39257-39338 2011-08-12 15:48:08 +00:00
Jason Hays
c536a708f5 Change two if-else statements to just if's since the conditions were initially for testing. 2011-08-12 15:42:16 +00:00
Xiao Xiangquan
3a8c7be9e4 code clear, insert blf_gettext.c to blf.c 2011-08-12 13:43:21 +00:00
Joshua Leung
059bbee2da Drat... missed one 2011-08-12 07:22:29 +00:00
Joshua Leung
ebbd232555 Fixing compiler warning 2011-08-12 07:21:44 +00:00
Joshua Leung
db72192c22 Bye bye vile relics of extinct version control systems,
Causing a flurry of refresh file prompts post-commit,
Confusing local diffs and causing merge conflicts,
Stating the obvious; redundant and useless...

We shall not miss thou, blasted expand $keywords$
2011-08-12 07:20:49 +00:00
Campbell Barton
ada88c8d8e sequencer todo: change sequence added back (C key)
split up into operators
- change effect input
- change effect type
- change file data

Change plugin is not ported back yet.
2011-08-12 06:08:22 +00:00
Campbell Barton
347f4fac74 add WM_FILESEL_FILES to WM_operator_properties_filesel, sequencer was doing this on its own. 2011-08-12 03:53:26 +00:00
Campbell Barton
a03b52af81 soft limits for add object rotation value, without cont. grab it would get to very large numbers with a small drag. 2011-08-12 03:18:04 +00:00
Campbell Barton
b1c04d379f un-inline GHash functions r26206, these are quite large functions to inline and increase binary size by 30kb, (tested on stripped, cmake release build).
Ran some speed tests and difference was close to the noise level, but inlining gives only ~2 - 3% speedup with build modifier which uses ghash a lot.
2011-08-12 02:23:06 +00:00
Xiao Xiangquan
b99f7af357 remove gettext from mkaesrna, and update language packs 2011-08-11 22:14:07 +00:00
Jason Hays
46eff26312 Small tweaks to vgroup_fix related functions.
Added further documentation.
2011-08-11 17:42:54 +00:00
Brecht Van Lommel
b4343da77f Cycles: fix missing update when removing or hiding objects. 2011-08-11 16:48:13 +00:00
Sergey Sharybin
944cdf04dd Fix for crash when using undo during sketching session.
Currently, grease pencil conflicts with such operators
as undo and set object mode which makes behavior totally
unpredictable and crash for some cases.

The only way to solve this proper is to ger rid of pointers
to data which can chage stored in operator custom data.
2011-08-11 13:40:47 +00:00
Brecht Van Lommel
9c9cd71a86 Fix #28180: crash running wm.keyconfigs.user.keymaps.new("My Keymap").
There isn't much point in doing this at the moment, but shouldn't crash.
2011-08-11 11:56:02 +00:00
Joerg Mueller
fee7337249 3D Audio GSoC:
Adding a mono flag to mixdown non-mono sounds for 3D audio.

* Added mono sound loading.
* Bugfix: AUD_COMPARE_SPECS usage was wrong.
* Bugfix: JOS resampler = instead of ==.
* Bugfix: Change of a sound should apply settings in AUD_SequencerHandle.
* Bugfix: Memory leak when canceling open sound operator.
2011-08-11 11:41:24 +00:00
Mitchell Stokes
165e6dbc07 Adding a readonly length_squared property to mathutils.Vector. This is simply vector.dot(vector), so nothing new is really added, but it's nice for writing more intent revealing code. In other words:
if vec.dot(vec) > some_distance*some_distance:
    do_something()

might not be quite as obvious looking as:

if vec.length_squared > some_distance*some_distance:
    do_something()

As to why you'd want to use length_squared over length is that length uses a square root, which isn't always necessary for simple distance checks (e.g., closest object, checks like the ones above, ect).
2011-08-11 09:40:14 +00:00
Campbell Barton
2c2fa877be svn merge -r39286:39298 https://svn.blender.org/svnroot/bf-blender/trunk/blender, ensure some edits in trunk dont get merged back into pepper 2011-08-11 09:28:07 +00:00
Campbell Barton
7cfd8e15bb svn merge -r39257:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/ 2011-08-11 08:35:06 +00:00
Campbell Barton
99caa9470e fix [#28213] Imperial unit for 0.001 inches inconsistently displayed as mils and thous 2011-08-11 08:24:56 +00:00
Mitchell Stokes
78f89c3bbf BGE Animations: Animation updates are now handled separately from logic/physics updates. This allows the animations to be updated at the full fps specified by the user. Before, updates were not happening frequently enough. For example, a 30fps animation my only update at 20~30fps, which would cause some noticeable lag. This my not be the best solution since at this point we may be dropping frames (not being in the while(frames) loop), and we're not updating as often as the physics engine might want for bone parented physics objects. 2011-08-11 07:19:37 +00:00
Guillermo S. Romero
80acfdc7a0 SVN maintenance. 2011-08-11 06:40:04 +00:00
Campbell Barton
a7663cc377 use ghash for operator and menu types, was doing string lookup in the operator list (containing over 1000 items) for each button draw.
gives small speedup for UI drawing and overall startup time.
2011-08-11 06:06:17 +00:00
Campbell Barton
0fac849d44 ifdef'd outliner code which is spesific to gsoc pepper with '// GSOC_PEPPER' so its obvious. this will keep merging pepper changes from conflicting and can be removed when its finally merged. 2011-08-11 05:50:05 +00:00
Campbell Barton
e97617e3fb merge outliner refactor so we dont have to keep outliner.c locked in trunk.
this wont build because of changes spesific to pepper, fix coming next.

svn merge source/blender/editors/space_outliner -r36830:38987 https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-pepper/source/blender/editors/space_outliner
2011-08-11 05:46:18 +00:00
Campbell Barton
07e8bfd2f2 unlocking outliner.c and removing... (merging refactor from pepper but looks like this will take a few steps) 2011-08-11 05:43:20 +00:00
Campbell Barton
ef18ec335f svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 05:04:01 +00:00
Campbell Barton
226e424cb2 svn merge -r39057:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 04:53:57 +00:00
Mitchell Stokes
17e88915fd BGE Animations: Updating BL_ActionActuator.frame to work with the new actuator. 2011-08-11 03:27:47 +00:00
Campbell Barton
50277c48ba fix for regression for shape key UI, values are now editable again in the list, double checked this works for mesh/curve and lattice types. 2011-08-10 20:12:27 +00:00
Mitchell Stokes
7707140fd1 BGE Animations: Always update the localtime used for continuous animations. Previously this was only done on a positive or negative pulse, which could lead to some issues with a continuous flipper animation. 2011-08-10 20:05:30 +00:00
Sukhitha Prabhath Jayathilake
286a6d39c7 import only transform matrix animation method ( in progress ) 2011-08-10 19:43:40 +00:00
Sukhitha Prabhath Jayathilake
11d4cfaa71 Baked Animation re-Import fix 2011-08-10 17:51:18 +00:00
Campbell Barton
11aa9ff223 error in own recent commit. set subversion to 0 2011-08-10 16:05:20 +00:00
Thomas Dinges
e8471be5f2 2.59 Splash screen by tomket7. Congratulations!
Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-10 16:03:45 +00:00
Campbell Barton
45d99da8a2 Version bump for 2.59 2011-08-10 16:02:02 +00:00
Jason Hays
e21ba299d6 Merged 39182-39257 2011-08-10 15:55:33 +00:00
Campbell Barton
cff2caa8a7 fix [#28206] Motion Paths shown in 3DView even when Only Render option is enabled 2011-08-10 15:53:46 +00:00
Jason Hays
e9393aa252 Added an error msg for Fix Deforms tool for active mirror modifiers
Stopped trying to draw verts with subdivision surface modifier active--
or any other time the dm->drawSelectedVerts function is 0.
2011-08-10 15:50:21 +00:00
Xiao Xiangquan
465c3b82fa merge with trunk r39216 2011-08-10 14:32:03 +00:00
Howard Trickey
6f08f18d27 fix edge tracking in knife tool 2011-08-10 12:56:51 +00:00
Howard Trickey
aaa72c575a revert unneeded eekadoodle fix 2011-08-10 10:32:23 +00:00
Campbell Barton
958c468b07 fix [#28203] Misplaced string in bone constraints 2011-08-10 07:49:18 +00:00