Commit Graph

47594 Commits

Author SHA1 Message Date
Mike Erwin
6c821f4078 stricter NDOF guards for Windows (forgot in earlier commit) 2011-08-06 23:13:36 +00:00
Mike Erwin
5dd2b3e06f fixed crash when NDOF operators were called without an NDOF_MOTION event 2011-08-06 22:31:16 +00:00
Joerg Mueller
c334bf69a7 3D Audio GSoC:
Mixdown functionality.

* Mixdown possible via libsndfile and ffmpeg!
* Fixed some ffmpeg deprecation warnings
* Mixdown UI only shows working Container, Codec and Format combinations!
* Minor bugs and warnings fixed
2011-08-06 17:57:20 +00:00
Campbell Barton
79e359f92a rna/ui: avoid duplicate property gHash lookups by passing the property when its already been found.
added _prop suffix to ui functions which take a prop rather then a propname, may change this later since its not that nice but for gsoc branches this keeps existing UI functions working the same.
2011-08-06 16:00:00 +00:00
Campbell Barton
2f5809d831 make ui_def_but_rna into 2 functions, once which takes a prop, another which takes a propname, no functional change yet but lets us avoid duplicate hash lookups. 2011-08-06 14:57:55 +00:00
Miika Hamalainen
404dd15a12 Dynamic Paint:
* Fix: Wave surface normals weren't calculated anymore since yesterday's commits.
2011-08-06 14:40:04 +00:00
Joshua Leung
e73cf35f4a Graph Editor "Active Keyframe" settings
This commit makes some tweaks to the way that the "active keyframe"
settings in the Properties region in the Graph Editor work (for the
better, hopefully).

Basically, the problem was that previously, these were clunky and non-
intuitive to use, since they were just directly displaying the RNA
properties for those keyframes for editing purposes. But due to
limitations of RNA (i.e. from a RNA pointer to a keyframe, you
couldn't see which F-Curve you came from), several things were
impossible, notably:
1) Doing proper updates, including validating that the handles are in
a valid state - that requires access to the F-Curve to provide to the
F-Curve-based curve validity checking functions
2) Having the values of the keyframes display in whatever unit that
the property the F-Curve affects displays as - for this, you once
again need to know the F-Curve in order to resolve the property that
it affects; also the fact that only a single unit could be set for RNA
properties further limited things

This commit basically gets around these problems by moving away from a
layout-engine based approach to one where we attach custom update
callbacks and also override the units of the y-co widgets when
creating the widgets for these, thus allowing the buttons to work in
the ways that animators expect.
2011-08-06 07:01:07 +00:00
Campbell Barton
dc4dede802 for UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont_id, "2"), while profiling draw noticed that the hash lookup on the character and utf8 next were being called on every text draw, use BLF_ascender since it doesn't do any lookups. 2011-08-06 06:38:18 +00:00
Sukhitha Prabhath Jayathilake
d096f27151 Material ray trace transparency animation COLLADA export. 2011-08-06 06:11:31 +00:00
Campbell Barton
d78be1f762 remove copy modifiers function, now handled in link data operator. 2011-08-06 04:19:30 +00:00
Mitchell Stokes
7e0049d27a BGE Animations: Making the ping pong mode for action actuators behave more like trunk. The behavior is a lot closer, but there are still differences when interrupting a ping pong action. I'm still trying to decide if these are acceptable differences as they don't look all that simple to fix. 2011-08-06 00:35:16 +00:00
Brecht Van Lommel
e6e4c7ef8b KEYMAP REFACTORING
Diff Keymaps

User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.

Keymap Editor

The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor. 

Addons

Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:

km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D")
km.keymap_items.new('my.operator', 'ESC', 'PRESS')

km = wm.keyconfigs.addon.keymaps["3D View"]
km.keymap_items.remove(km.keymap_items["my.operator"])

Compatibility

The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.
2011-08-05 20:45:26 +00:00
Sukhitha Prabhath Jayathilake
6829b93c11 create_4x4_source function 2011-08-05 18:32:39 +00:00
Sukhitha Prabhath Jayathilake
9747e5f2a0 2011-08-05 17:19:31 +00:00
Campbell Barton
3a82a690ab ifdef out support for for python owning and freeing BPy_StructRNA because this is only used for doc generation and it makes _every_ blender/python instance 4 bytes bigger - vertex/bezier point/object/scene/group etc. 2011-08-05 16:29:38 +00:00
Campbell Barton
85fe36ab61 pyrna - add own callable function type rather then using a standard python method, gives small speedup drawing buttons since every layout.prop/col/operator/menu etc creates and throws away one of these. 2011-08-05 16:21:37 +00:00
Campbell Barton
db319f8544 move the ndof menu into the userpref's since it adjusts preferences, also renamed VIEW3D_MT_ndof_settings -> USERPREF_MT_ndof_settings since it has no view3d specific settings. 2011-08-05 14:53:13 +00:00
Joshua Leung
d368716aed Timeline UI Nitpicks:
* "Only Selected channels" -> "Only Selected Channels"
* Use Keying Set icon for "only keying set" toggle for autokeying
2011-08-05 12:17:49 +00:00
Joshua Leung
861d157388 Bugfix [#28106] Missing 3D view update after copy of constraints 2011-08-05 11:31:41 +00:00
Joshua Leung
dca090abc8 Assorted loose ends for auto-clamped handles work
* Tweaked order of handle types to make it easier to find Auto/Auto-
clamped in the list
* Fixed a number of places which were still just checking for auto-
handles when they should have included auto-clamped too, including
handle rotation
2011-08-05 11:23:28 +00:00
Campbell Barton
a157112ac5 fix for icon scaling with the DPI setting
- icons were scaling by the sqrt(dpi)/8.48528, but infact they only need to be scaled by (dpi/72).
- UI_icon_get_width value was being used without multiplying by dpi scale.
2011-08-05 10:45:32 +00:00
Miika Hamalainen
88243d5167 Merge with trunk r39062 2011-08-05 09:39:49 +00:00
Miika Hamalainen
5467df14ca Dynamic Paint:
* Added a new "color spread" slider for "spread" effect to adjust how much colors get mixed.
* Improved smudge behavior on "wet" paint.
* Displace can now be set "incremental". This way it's added on top of previous displace.
* Added "displace clamp" setting. You can use it to limit maximum amount of displace.
* Fix: velocity data wasn't always initialized, this could lead to no effect at all or crash.
* Fix: Vertex color rendering near zero alpha values was still incorrect.
2011-08-05 09:31:35 +00:00
Campbell Barton
ad7ea2f892 get a tad more vertical space in the toolbar. 2011-08-05 09:04:11 +00:00
Campbell Barton
aa1477cce1 https://svn.blender.org/svnroot/bf-blender/trunk/blender, in sync with trunk now 2011-08-05 08:28:03 +00:00
Campbell Barton
cbb7eefe45 svn merge -r38971:38972 https://svn.blender.org/svnroot/bf-blender/trunk/blender, left UVCALC_TRANSFORM_CORRECT as a BMesh TODO 2011-08-05 08:16:09 +00:00
Campbell Barton
5c26223106 svn merge -r38804:38971 https://svn.blender.org/svnroot/bf-blender/trunk/blender, manual merge of source/blender/editors/transform/transform.c 2011-08-05 08:02:04 +00:00
Campbell Barton
f48631e9a4 fix [#28160] Pressing Y on an image sequence to seperate the images takes them out of their meta strips
dont show a popup anymore, was silly because you had to change the value for before anything was done, can use f6 redo popup instead, sequencer should eventually have a view3d operator redo panel.
2011-08-05 06:26:54 +00:00
Campbell Barton
c946969bb9 fix for possible uninitialized RNA strings, when RNA_string_get property is not found, initialize the string to "". 2011-08-05 06:09:30 +00:00
Campbell Barton
82e863bdae fix [#28102] Typing 'C:' into the file selector's directory asks to make a new directory. 2011-08-05 06:06:15 +00:00
Campbell Barton
f77af0a8ce change BLO_library_append_begin to take a main argument rather then a context, means the BGE doesnt need to make a new empty context just to pass as an arg.
added doxygen description too.

this quiets the print when the BGE does linking.
2011-08-05 05:26:19 +00:00
Mitchell Stokes
74b94dcdf6 BGE Animations: Moving the do_versions code for the actuators back into the "put compatibility code here until next subversion bump" block. It got sucked into the 2.58.1 block during a merge sometime. 2011-08-05 01:21:08 +00:00
Jason Hays
0e9e74ec8a Fixed a small problem with the Fix Deforms op involving the case where a weight was zero.
Adjusted the distance limitations on the UI to be more reasonable.
2011-08-04 16:07:24 +00:00
Joshua Leung
e9bd246e3b Clarifying tooltips on userpref keyframing options
These probably still need a good review (based on discussions I've had
with animators), but this should be a good stop-gap measure in the
mean time
2011-08-04 14:19:35 +00:00
Joshua Leung
900928f8bf Bassam Feature Request: "Auto Clamped" handles can now be set per
handle/key

This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.

This commit simply changes this from a per-curve to per
keyframe/handle setting.
2011-08-04 14:13:05 +00:00
Joshua Leung
2ed11158db Bugfix: Setting of new default settings for new Graph Editors was done
in wrong place, leading to loss of settings everytime the view changed
(i.e. after open/saving)
2011-08-04 14:06:30 +00:00
Campbell Barton
36bf4385c2 fix for building with clang. makesrna wasnt linking with sqrt 2011-08-04 13:22:38 +00:00
Jeroen Bakker
26fe903502 Typo when reading line curving. The subversion is 1, so smaller than 1 should be converted 2011-08-04 12:19:50 +00:00
Campbell Barton
cdea64e32c remove append to cursor code, wasnt used and made some naive assumptions about object locations. 2011-08-04 11:27:13 +00:00
Jeroen Bakker
9da70f74d3 UserPref/Node editor feature: Change the level of noodle curving.
Some people like curved lines, other hate them. This commit will let the user change the level of curving.

In UserPreferences=>Themes=>Node editor=>Noodle curving the level can be modified. Allowed range is 0-10 with the default on 5

The patch will default everything to the way blender works ATM.
File subversion has been increased otherwise older 258 files got straight lines.

The data is stored in the ThemeSpace.noodle_curving
the bezierdrawing is done in the drawnode. Also tested the Line cut tool
2011-08-04 10:05:14 +00:00
Campbell Barton
0578d55f1e when appending with a NULL context dont print warnigns about scene not being set - was annoying for BGE LibLoad. 2011-08-04 09:47:09 +00:00
Joerg Mueller
c284725a1a 3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.
2011-08-04 07:12:03 +00:00
Miika Hamalainen
f4c93eb580 Dynamic Paint:
* Smudge now works properly with substeps.
* Velocity brush speed clamping now works for all brush types.
* Small tweaking on velocity brush ui.
2011-08-04 07:09:21 +00:00
Campbell Barton
e5e6f91856 fix [#28114] Render Crash
existing check for driver to use GIL was not thread safe and could cause, details in the report.

This bug was caused by a check to avoid hanging, a fix for [#27683] that worked in 2.4x because the UI didn't use python to draw while rendering.

Apply a different fix for [#27683], when calling an operator, call PyEval_SaveThread(), then PyEval_RestoreThread() so the GIL can be aquired by threads started by the operator - in this case bake starting a thread that evaluates drivers.
2011-08-04 01:56:36 +00:00
Sukhitha Prabhath Jayathilake
cbdc67e2e8 Find all key frames for baked animation export. 2011-08-03 19:12:18 +00:00
Miika Hamalainen
daea8a28ae Merge with trunk r39000 2011-08-03 18:47:20 +00:00
Miika Hamalainen
8394f65d4a Dynamic Paint:
* Object velocity can now be used to determine brush influence and color.
* Brushes can now be set to "smudge" existing paint.
* Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui.
* Fixed drip effect algorithm to work properly on forces pointing towards surface.
* Adjusted drip effect speed.
* Drip effect can now use canvas velocity and acceleration to influence drip direction.
* Fixed texture mapping for material enabled brushes.
* "Object Center" type brushes can now use "material color" as well.
* Improved surface partitioning grid generation algorithm.
* Fixed possible invalid brush collision detection when OpenMP enabled.
* Fixed incorrect random sized particle displace/wave influence.
* Fixed "Object Center" brush color ramp falloff.
* Fixed invalid zero alpha sampling when rendering vertex colors.
* Lots of smaller tweaking.
2011-08-03 18:31:48 +00:00
Jason Hays
5b64ea472c Fix deform op tweaks:
The distance to/from the plane was added to the UI
The change that makes the vertex closest to the desired point is used instead of the most significant change.
2011-08-03 17:45:09 +00:00
Ton Roosendaal
9eef0646d4 Crash in MMB moves (etc): commit of today was reading NULL pointer. 2011-08-03 14:21:49 +00:00
Joerg Mueller
fde1dc0fb2 Speaker Object icons, thanks Phil Gosch. 2011-08-03 13:34:49 +00:00