Commit Graph

57946 Commits

Author SHA1 Message Date
Julian Eisel
ef2f31028e Revert "Fix T43646: VSE preview allows displaying channels down to -5"
This reverts commit e652f781a3.

@schlaile, mentioned in T43646 that this was an intended feature. Checked git
history and it's seems like he's right.
2015-02-13 13:57:48 +01:00
Antony Riakiotakis
90a9415c9a No need to use "SSAO" for SSAO color 2015-02-13 12:15:57 +01:00
Antony Riakiotakis
c01a2aa4bb Alleviate grid creating shadows in Ambient Occlusion effect.
Draw the grid last with depth masking disabled. That should have no ill
effects otherwise as far as I can tell except from some exceptional
cases (axis lines over grid) but this is hardly annoying.

Generally to properly solve such issues we need to have a better render
pipeline with wire objects/materials being drawn after compositing. This
is not impossible but for now doing it the simple way.
2015-02-13 11:56:41 +01:00
Julian Eisel
e652f781a3 Fix T43646: VSE preview allows displaying channels down to -5
Maybe just another typo (tm). (Checked with @psy-fi)
2015-02-13 11:53:29 +01:00
Sergey Sharybin
261cd7f6bf Fix T43649: Geometry node breaks GLSL shading
The issue was caused by the recently added attribute, which is to be
added to the shader function even tho it's not supported.
2015-02-13 15:24:35 +05:00
Bastien Montagne
e63594a6e5 Fix again tablets with linux!
Yes, for me tablets (both wacom and no-name) were again broken - curse X11!
So now, we want ButtonPress, Button1Motion does not work anymore...

Anyway, this patch makes things much cleaner, storing each event type
in its own variable!

Patch by cedricp (Cédric PAILLE) from T43367, thanks a bunch!
2015-02-13 10:57:26 +01:00
Sergey Sharybin
46151a6a69 Fix issue with some files having non-unique modifier names
Originally the files are coming from ancient early-2.4x epoch, but in
theory such setups might have been re-saved multiple times already with
more recent blender versions.

So the verisoning code is applied on all the files, including very
recent ones.

Bumped subversion, because this check si not really cheap.
2015-02-13 13:51:10 +05:00
Sergey Sharybin
67fa545ed0 Make modifier_unique_name return whether modifier was renamed or not 2015-02-13 13:46:51 +05:00
Thomas Dinges
270bbc89ec Fix Cycles compilation on x86, without SSE. 2015-02-13 09:29:16 +01:00
Bastien Montagne
34e9f6b956 Fix (revert) mistake in rB1ae2098a6e04359b, causing broken UI (see e.g. Scene buttons).
Reported by  sebastian_k through IRC, thanks!
2015-02-13 09:10:53 +01:00
Campbell Barton
616eb6818f cleanup 2015-02-13 16:17:00 +11:00
Campbell Barton
1ae2098a6e cleanup: ui, use bools 2015-02-13 11:43:28 +11:00
Campbell Barton
4132ca1ac2 UI: show check-boxes pie-menu bool/enums 2015-02-13 11:33:11 +11:00
Campbell Barton
29e19cecd8 BMesh: avoid ugly macro for loop interpolation
Compiler optimizes to practically the same output
2015-02-13 11:06:16 +11:00
Jorge Bernal
1af042d9ed BGE: Fix for T42285 & T38935 crashes. They are Rayhit related.
We make sure that good values are passed to GetPolygon() and we check that the visual mesh doesn't have a wrong displacement when it passes over a object which has a mesh triangle as compound bound.

Reviewers: dfelinto, sergof, agoose77, moguri

Reviewed By: moguri

Subscribers: agoose77

Differential Revision: https://developer.blender.org/D979
2015-02-13 00:12:21 +01:00
Jorge Bernal
2b847d1e65 BGE: Remove translation and rotation constrains subpanel from dynamics type
The translation and rotation locks subpanel was not used by dynamic physics type to avoid inestability in the application of forces and/or torques. Therefore it is better to remove it from UI (for dynamics) to avoid misunderstandings.

Reviewers: moguri, dfelinto, campbellbarton

Reviewed By: campbellbarton

Subscribers: panzergame

Differential Revision: https://developer.blender.org/D1090
2015-02-13 00:05:16 +01:00
Jorge Bernal
9e217ccb2e BGE Fix T39026: No collisions detected with parented rigid body object
Fix for T39026. Preliminary investigation by blenderscripter on D446.
Also it solves bug T41285 (Parenting object leave collission box).

Refactor commit b90de0331d introduced a
regression bug.

Reviewers: sergof, campbellbarton, moguri

Reviewed By: moguri

Subscribers: blueprintrandom, blenderscripter

Differential Revision: https://developer.blender.org/D1064
2015-02-12 23:56:50 +01:00
Antony Riakiotakis
eda2d563bc Cleanup horrible artifact of Greek to English translation. 2015-02-12 22:05:47 +01:00
Antony Riakiotakis
8de421bbf1 Use the RNA for overriding the name instead. 2015-02-12 19:59:34 +01:00
Antony Riakiotakis
d0a91eb1b4 More naming refinement GPU fstop -> Viewport f-stop 2015-02-12 19:50:19 +01:00
Antony Riakiotakis
090623c6b6 Revert "Add missing trailing '}' in GLSL files"
This reverts commit ebd4a6e0dd.

Trailing '}' is added in C, also we add some extra code as needed.
2015-02-12 19:39:10 +01:00
Antony Riakiotakis
f20fa24ba1 Add DOF fstop property for cycles, also don't grey it out when object is
set as focused
2015-02-12 19:35:43 +01:00
Campbell Barton
ebd4a6e0dd Add missing trailing '}' in GLSL files 2015-02-13 05:12:15 +11:00
Antony Riakiotakis
5e613198e5 Viewport compositing - first code
This commit introduces a few ready made effects for the 3D viewport
and OpenGL rendering.

Included effects are Depth of Field, accessible from camera view
and screen space ambient occlusion. Those effects can be turned on and
tweaked from the shading panel in the 3D viewport.

Off screen rendering will use the settings of the current camera.

WIP documentation can be found here:

http://wiki.blender.org/index.php/User:Psy-Fi/Framebuffer_Post-processing
2015-02-12 18:54:41 +01:00
Bastien Montagne
d40ac45610 Fix (unreported) load_file() func from creator.c not setting G.save_over correctly.
This was rather annoying, since if you were script-editing a .blend file in background
mode, opened through this commandline option system,  and wanted to save over,
a mere `bpy.ops.wm.save_mainfile()` *would not* overwrite expected file,
but instead write/replace the dummy `untitled.blend` one!
2015-02-12 17:30:19 +01:00
Lukas Tönne
d70c7c06e7 Removed the cloth preroll feature.
This feature has been totally broken for a long time. It was added
originally because negative frames were not supported.

Giving simulations (cloth and others) time to settle before animation
starts needs to be solved in a much better and more generic way.
2015-02-12 16:30:07 +01:00
Campbell Barton
912b4659ec Tracker operators: filter & copy track settings
D1069 by @sebastian_k
2015-02-13 02:22:39 +11:00
Joshua Leung
719fd5a1ce GPencil: Alt-S can now be used to adjust the pressure values (i.e. thickness) of strokes 2015-02-13 02:48:50 +13:00
Joshua Leung
d92d8c3768 GPencil: Some tweaks to make GPencil UI more compact when there are 0 or 1 layer(s) only
As brought up in T43595, the Grease Pencil layers list could sometimes end up
taking up too much space when there are no layers. Another issue raised there
was that the up/down buttons are redundant when there is only a single layer.
This commit makes some changes to get these a bit more compact for the case where
you have an empty GPencil datablock left over from previous work.
2015-02-13 02:48:49 +13:00
Joshua Leung
4f3f9cb280 GPencil: LKEY can now be used for Select Linked too now 2015-02-13 02:48:49 +13:00
Joshua Leung
5c02afb698 Bugfix: Old NLA Strips from 2.4x got converted with no names (since they didn't use to have any) 2015-02-13 02:48:48 +13:00
Campbell Barton
7221fbe9dd cleanup 2015-02-12 23:51:02 +11:00
Campbell Barton
e408e632a1 Addons: print short message if an addons missing
Was printing full traceback, harmless but verbose.
2015-02-12 23:44:37 +11:00
Antony Riakiotakis
3b68a74c2a Follow functionality: Scrubbing with the arrow keys and during jumps,
will update the editors range.

Offsetting to a certain direction will put the editors min/max to the
new frame if the frame is out of the editor bounds while jumping will
set the new frame at the editor's center.
2015-02-12 13:08:40 +01:00
Campbell Barton
d266733dad Fix T43612: VSE crash clearing proxies 2015-02-12 22:59:48 +11:00
Howard Trickey
dce59530d0 Fix part 1 of T43239, multisegment vertex bevel on 2-edge vertices.
Implemented multisegment rounding of vertices with two edges.
Works both with wire edges and edges that have one or two faces
attached.
2015-02-12 06:55:30 -05:00
Campbell Barton
7f47cd9b17 Correct fix for T43424
Would crash undoing adding a new scene in camera view.
2015-02-12 21:33:59 +11:00
Lukas Tönne
b2b54b0902 Fix T43471, based on patch submitted by @sean_loh.
Particle textures always override timing information of particles.
Previously particle times could be scripted, but now these changes are
discarded by the texture evaluation function.

The patch disables texture overriding when no textures are defined, this
way at least some old scripts can keep working.
2015-02-12 10:15:25 +01:00
Jorge Bernal
a9d09ff7ae BGE: Improve UI of Anisotropic Friction subpanel
Little patch that introduces X: Y: and Z: texts over anisotropic friction sliders

Reviewers: moguri, campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D1073
2015-02-12 06:38:21 +01:00
Bastien Montagne
e60259c1cd Fix for previous commit - since it's for non-debug unused vars, name it UNUSED_VARS_NDEBUG.
This commit was proudly crafted by the Commit Rate Raising Committee!
2015-02-11 22:22:40 +01:00
Bastien Montagne
e1bdf5333d Add new UNUSED_VARS_DEBUG utils, which is NOP in debug build, but tags given vars as unused in non-debug builds.
Helps handling cleanly pure-debug variables.
2015-02-11 22:10:09 +01:00
Campbell Barton
fbe5282c1e Outliner: use enum for outliner_group_operation()
No functional changes.

D1067 by @lichtwerk
2015-02-12 07:43:32 +11:00
Campbell Barton
23214ecad0 Outliner: ContextMenus for constraints/modifiers
Context menu to toggle render, visibility & delete

D996 by @lichtwerk
2015-02-12 07:29:31 +11:00
Campbell Barton
27b2ab8cf4 Fix VSE strip channel skip overlapping strips
D1096 by @mangostaniko (with some edits)
2015-02-12 06:20:36 +11:00
Antony Riakiotakis
26d7ac5077 Full screen mode did not remember the follow mode of previous screen.
Also make follow mode do something similar in reverse play.
2015-02-11 20:01:21 +01:00
Campbell Barton
de85d6cdbf cleanup: rename enum type to blender convention 2015-02-12 03:30:01 +11:00
Bastien Montagne
b9ffd70960 FileBrowser Bookmarks: fix issue with invalid bookmarks.
Reported by maxon through IRC, thanks.

Invalid (inexistant) bookmarks would not be selectable, hence not removable.

First, made invalid bookmarks grayed out in lists, so that user knows when there are some.

Then, added a new 'cleanup' operator that removes all invalid bookmarks.

This solution may not be completely satisfaying, but should do the work for now.
I do not want to add back those ugly 'X' delete buttons for each entry in list,
so better solution would be to make UIList able to select several items at once...
2015-02-11 17:13:16 +01:00
Bastien Montagne
f60b4228b9 BPY RNA: add is_property_readonly().
This property may be defined dynamically, so mere access to static flag value
through `bl_rna.properties[...].is_readonly` is not enough.
2015-02-11 17:13:16 +01:00
Bastien Montagne
cde1ef403b Fix (unreported) disabled items in UIList not grayed out.
Since we override widget's theme colors in this case in widget_state,
we have to redo 'disabled' alpha shading...
2015-02-11 17:13:16 +01:00
Campbell Barton
2613bfadb2 RNA: sequencer channel range was incorrect
Broke since 2.4x, zero sequence channels shouldn't be allowed
2015-02-12 02:36:33 +11:00