Commit Graph

84881 Commits

Author SHA1 Message Date
Bastien Montagne
fa7149893a Cleanup: replace Main ID's foreach functions by macros.
Am really no a big fan of using macros for that kind of things, but
meh... C solution to do that with functions (using callbacks) is
even worse. :(
2019-02-14 16:26:32 +01:00
Dalai Felinto
caf89c3de1 Fix Object > Animation > Bake Action 2019-02-14 13:54:15 +00:00
Sebastian Parborg
4f92037158 Fix T61536: can't snap vertex to another vertex in edit mode using curves
Previously, the curve self snapping would only snap to points that were
earlier in the curve structure. This was because of a simple coding
snafu of using break when meaning to use continue.
2019-02-14 14:54:05 +01:00
Philipp Oeser
87bba05d25 Fix T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend
Reviewers: brecht

Maniphest Tasks: T61520

Differential Revision: https://developer.blender.org/D4352
2019-02-14 13:55:35 +01:00
Campbell Barton
8d421f3d9b Fix T56665: Assert when selecting object
Selecting object w/ a different mode missed refreshing the screen
areas current tool.
2019-02-14 23:34:32 +11:00
Campbell Barton
816c135270 UI: add symmetrize to armature menu
Was lost on menu reorganization,
minor tweaks to make it match the context menu.
2019-02-14 18:32:04 +11:00
Campbell Barton
c6cbcf83d0 Fix T61472: Hide Unselected fails w/ no selection
Also skip mesh recalculation when no hide/reveal is performed.
2019-02-14 18:01:30 +11:00
Campbell Barton
6074f62d1a Fix T61353: Crash converting a curve to a mesh
This was caused by curves pointing to each other
creating a cyclic dependency.

While the dependency graph detects this, generating a mesh for render
recursively generates data which cashes in this case.

Add in a check to detect cyclic links.

Note, this bug exists in 2.7x too - but only crashes on render
since 2.7x didn't use 'for_render' when converting data.
2019-02-14 17:21:55 +11:00
Campbell Barton
caa8e7ff28 DRW: de-duplicate vertex & weight paint engines
These were almost exact duplicates, use one engine for drawing both
kinds of vertex color.
2019-02-14 15:22:58 +11:00
Campbell Barton
9478ac701b DRW: use light wire for weight paint mode
Black wire can be hard to see against dark blue,
especially when shading is enabled.

Use light grey, matches 2.7x.
2019-02-14 15:22:58 +11:00
Campbell Barton
7280d9d1e4 DRW: Increase weight paint wire depth bias
By default wire would z-fight against the surface.
Increase the bias, also don't adjust the 'w' component
since it causes bias that depends on the view direction.
2019-02-14 15:22:58 +11:00
Campbell Barton
c12b29e884 Cleanup: vertex painting variable use
Assign to local variables when setting up passes,
avoids mix-up between similarly named struct members.
2019-02-14 13:08:49 +11:00
Campbell Barton
37b7a5c8b8 Fix vertex/weight paint showing edge selection
When vertex/face selection are disabled - show all wire
ignoring selection & hidden state.
2019-02-14 12:40:21 +11:00
Campbell Barton
a8134647c9 Fix T61360: Weight paint tools ignore face select
Face selection was added in weight paint mode since 2.7x,
however tools hadn't been updated.
2019-02-14 11:47:23 +11:00
Campbell Barton
6c2a0049e4 Fix T61497: Old keymap causes error on startup
When a keymap has an error loading, don't make it active
since it will be partially loaded and not usable.
2019-02-14 11:11:53 +11:00
Campbell Barton
a9da750aee DNA: add in-place stripping utility
Minor change from D4342
2019-02-14 09:59:46 +11:00
Campbell Barton
b42333fba6 Keymap: preference for alternate tap action for some pie menus
This allows secondary keys on tap.
Currently Z-key to toggle wireframe and tilde for navigation.

This is currently experimental, if users like this the preference
can be kept and used where appropriate.
2019-02-14 09:44:13 +11:00
Campbell Barton
bdeb9f047a Keymap: Alt-N to flip normals
Add shortcut since this has been removed from the context menu,
now it's in the mesh normals menu which isn't so convenient to access.

Shift-N is already used to recalculate normals,
this fits the convention of Alt removing/reversing.
2019-02-14 08:49:26 +11:00
Campbell Barton
672d7d2d9c Cleanup: indentation 2019-02-14 08:49:26 +11:00
Arto Kitula
11ec57e211 fix build on xcode with openmp 2019-02-13 22:34:40 +02:00
Brecht Van Lommel
8365de52bc Fix T61477: freestyle not updating in animation render (again).
Must use the right function to get animation updates now.
2019-02-13 20:04:44 +01:00
Brecht Van Lommel
dbd9b7590a Merge branch 'blender2.7' 2019-02-13 19:02:43 +01:00
Brecht Van Lommel
b54b14582b Fix T61505, T61280, bugs in button drag toggle after recent changes. 2019-02-13 19:00:11 +01:00
Bastien Montagne
a75ac18638 Fix T59062: Keyframed node properties stay linked after shading network duplication.
There is no reason not to duplicate Actions too here, especially when
Materials' Actions are pretty much impossible to edit from current UI
(afaik, DopeSheet editor does not has any way to change them?).
2019-02-13 17:20:49 +01:00
Brecht Van Lommel
ec559912fb Fix T61470: inconsistent HSV node results with saturation > 1.0.
Values outside the 0..1 range produce negative colors, so now clamp to that
range everywhere. Also fixes improper handling of hue > 2.0 in some places.
2019-02-13 17:06:30 +01:00
Antonioya
46c871b4ae GP: Cleanup Paint Poll method
The poll was checking things related to all annotations, but now the check must be only for grease pencil objects and 3D view.
2019-02-13 16:48:41 +01:00
Bastien Montagne
cf92d83c0a Fix T61446: (second part) Some items in editor and mode selectors are not translatable.
That one is utterly ugly fix really, but unfortunately a proper one
would require some changes to our RNA (or more precisely, pyrna) code,
so that when we subscript a dynamically generated RNA collection, the
item is somehow duplicated (and probably 'assigned' to its py object?),
before the temp RNA array memory is freed...
2019-02-13 16:32:58 +01:00
Bastien Montagne
10efc54729 Fix NodeTree types UI messages not being properly tagged for translation.
Probably fix first part of T61446.
2019-02-13 16:19:09 +01:00
Bastien Montagne
a4e81e2dfb Fix T61515: Crash when unloading a scene with pynodes and idprop of type id.
Usual legacy/history crap in NodeTree code... Datablocks's specific
freeing code should never, ever do refcounting management, this is
handled by higher-level code from BKE_library area.
2019-02-13 16:10:46 +01:00
Brecht Van Lommel
79f5b825a9 Fix T61502: Cycles wrong other object texture coordinates in OSL.
The row/column major matrix conversion was done twice.
2019-02-13 15:03:08 +01:00
Bastien Montagne
c6e3a20ab6 Fix T61506: Wrong user counting with ID properties in pynodes.
Nuke away old nodeCopyNode(), much better to use new BKE_node_copy_ex(),
which behaves as expected for the various optional flags that can be passed.

This also removes the need to handle ID refcounting in calling code
(ugly!) and allows us to remove an even uglier name from our codebase! :D

Note that this fixes three related issues actually, that bug was also
affecting copy/paste of nodes, and 'Separate with copy' operator (the
latter being actually fully wrong, since it was not refcounting
anything, not even node->id pointer...).
2019-02-13 15:02:24 +01:00
Brecht Van Lommel
74a3d9b410 Merge branch 'blender2.7' 2019-02-13 14:34:26 +01:00
Brecht Van Lommel
1bbe770030 Fix missing Cycles cryptomatte metadata in renders. 2019-02-13 14:34:17 +01:00
Bastien Montagne
eb7f2457e5 Cleanup: do not cleanup runtime data twice during ID copying...
More or less same code was being executed twice during ID copying.

Makes no sense to add yet another switch-by-ID-type to handle
specificaly runtime data during ID copying, we already have
BKE_xxx_copy_data() functions for that.
2019-02-13 14:31:56 +01:00
Brecht Van Lommel
3866161da8 Fix T61457, T61489, T61482: build errors and memory warning in Cycles.
For OIIO 2.x we must use unique_ptr. This also required updating the
guarded allocator for std::move to work. Since C++11 construct/destroy
have a default implementation that also works this case, so we just
leave it out.
2019-02-13 14:00:36 +01:00
Philipp Oeser
5e3838faa2 Fix T61499: Missing Camera settings in props except Depth of Field
rB55c281415b67 removed 'BLENDER_RENDER' as a COMPAT_ENGINE but the
cycles addon checks for this in its get_panels() function.

Adding this back for now.

Reviewers: brecht, billreynish

Maniphest Tasks: T61499

Differential Revision: https://developer.blender.org/D4346
2019-02-13 12:32:40 +01:00
Philipp Oeser
57f0b175d7 Fix T61487: quick favorites crash outside of open preferences window 2019-02-13 11:05:14 +01:00
Sergey Sharybin
539cbf639f Fix crash removing drivers
Was a use-after-free during relations update.

Now we do similar dependency graph tags, but without any
extra animation update logic, which was accessing various
pointers.

Was found when looking into a file from T56635.
2019-02-13 10:42:32 +01:00
Antonioya
f54c3e3500 GP: Remove debug print 2019-02-13 10:00:02 +01:00
Campbell Barton
b271cbfcb0 Cleanup: unused DNA struct members
- Timeline theme.
- 3D view runtime variables.
- Exclude EditLatt from SDNA.
2019-02-13 19:14:36 +11:00
Philipp Oeser
2424bb3d5e Fix T61411: Camera clip overlay enabled by expanding UI 2019-02-13 16:39:03 +11:00
Campbell Barton
ba6cf3cdb6 Cleanup: rename variable name for DNA utils
Rename 'elem_dna' to 'elem_full' to signify it has array/pointer chars.
2019-02-13 11:09:07 +11:00
Campbell Barton
4d890f3778 Cleanup: unused variable 2019-02-13 11:08:38 +11:00
Campbell Barton
9a8a5676da Cleanup: style, duplicate includes 2019-02-13 11:00:07 +11:00
Bastien Montagne
61e2e609a1 I18N Messages: fix confusion with Light meanings.
Using ID_LIGHT or ID_ID for "Lamp" meaning, "Light" without context
being for 'not heavy'.

That rename of data-block was not really nice on that side of things :/

Related to T43295.
2019-02-12 22:15:27 +01:00
Bastien Montagne
62f8c55a75 Cleanup: rename BLT_I18NCONTEXT_ID_LAMP -> BLT_I18NCONTEXT_ID_LIGHT. 2019-02-12 21:53:10 +01:00
Bastien Montagne
025df50f61 Fix T51771: UI Messages: Reserve 'Normal' to its geometric meaning.
Using 'Regular' instead for the common meaning, this avoids having to
add some i18n context disambiguation...
2019-02-12 21:34:21 +01:00
Brecht Van Lommel
9d63b0d539 Fix T61469: wrong object statistics when using instances.
The new code already loops over all instances, don't need to be counted again.
2019-02-12 19:18:32 +01:00
Brecht Van Lommel
c8e446e1ca Fix T61453: crash rendering after selecting particle settings datablock. 2019-02-12 19:00:48 +01:00
Antonioya
70c5699734 GP: Move to new layer did not work with autolock
When the autolock layer option was enabled, the move to new layer operator was not working as expected.
2019-02-12 18:15:00 +01:00