Brecht Van Lommel
fb5a57ab97
Fix part of T53497: Eevee stuttering on macOS for the first few seconds of usage.
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The problem was that textures were assigned to different slots on different draw
calls, which caused shader specialization/patching by the driver. So the shader
would be compiled over and over until all possible assignments were used.
2018-04-04 11:30:55 +02:00
Mai Lavelle
3f4df3f847
Fix missing hair in fishycat and everything else after particle recalc changes
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The cache was getting reset always, due to special case of flag being 0.
Bug introduced by: 44cd24a9ce
2018-04-04 05:10:47 -04:00
Sergey Sharybin
e217fb439f
Merge branch 'master' into blender2.8
2018-04-04 10:36:39 +02:00
Sergey Sharybin
909efe6be5
Depsgraph: Assert that pchan index is always valid
2018-04-04 10:35:32 +02:00
Sergey Sharybin
d54a058f35
Merge branch 'master' into blender2.8
2018-04-04 10:16:38 +02:00
Sergey Sharybin
f913e69093
Depsgraph: Add missing expansion od custom bone shapes
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This was fixed in 2.8 branch but not in master.
2018-04-04 10:15:45 +02:00
Sergey Sharybin
eaf8608ba5
Merge branch 'master' into blender2.8
2018-04-04 09:54:50 +02:00
Sergey Sharybin
4674e02562
Depsgraph: Only bind ID-data and indices to depsgraph callbacks
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This is a part of copy-on-write sanitization, to avoid all the checks
which were attempting to keep sub-data pointers intact.
Point is: ID pointers never change for CoW datablocks, but nested
data pointers might change when updating existing copy.
Solution: Only bind ID data pointers and index of sub-data.
This will make CoW datablock 7update function was easier in 2.8.
In master we were only using pose channel pointers in callbacks,
this is exactly what this commit addresses. A linear lookup array
is created on pose evaluation init and is thrown away afterwards.
One thing we might consider doing is to keep indexed array of
poses, similar to chanhash.
Reviewers: campbellbarton
Reviewed By: campbellbarton
Subscribers: dfelinto
Differential Revision: https://developer.blender.org/D3124
2018-04-04 09:48:41 +02:00
Campbell Barton
cd6daea7d3
Missed in last merge
2018-04-03 18:22:52 +02:00
Campbell Barton
48eaddfae0
Missed in last merge
2018-04-03 18:22:05 +02:00
Campbell Barton
e52beb3733
Merge branch 'master' into blender2.8
2018-04-03 18:12:39 +02:00
Campbell Barton
ab695c3297
Undo: make id-map use binary search to keep sorted
2018-04-03 18:07:51 +02:00
Campbell Barton
1f0f234b07
Fix own error w/ undo ID lookup
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Was testing with small number of items, so this went unnoticed.
2018-04-03 17:58:37 +02:00
Germano
c713e9c472
Draw Manager: Improve description of draw_frustum_boundbox_calc variables
2018-04-03 12:18:56 -03:00
Campbell Barton
b2c9fdfe87
Cleanup: rename BMesh count_ex -> count_at_most
2018-04-03 17:06:36 +02:00
Campbell Barton
bfdb88f3f4
Cleanup: rename list count_ex -> count_at_most
2018-04-03 17:05:21 +02:00
Campbell Barton
06a62d4e06
Undo: use with_prev verisons of id-map lookups
2018-04-03 17:03:33 +02:00
Campbell Barton
5a7deab65a
Undo: use general id-map for image undo lookups.
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Was doing own name based lookups to keep compatible w/ global undo.
2018-04-03 17:03:33 +02:00
Campbell Barton
75de21f072
Undo System: id-map avoid duplicate add/lookup
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Add versions of add/lookup that check the previous item.
2018-04-03 17:03:33 +02:00
Campbell Barton
53f068454e
Fix mistake logging w/ undo
2018-04-03 17:03:33 +02:00
Bastien Montagne
6744c34a26
Merge branch 'master' into blender2.8
2018-04-03 16:13:13 +02:00
Bastien Montagne
601835cd31
Fix (unreported) crash when accessing some bl_rna.properties.
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E.g. typing `bpy.data.bl_rna.properties[8].<tab>` in console would hard-crash
trying to dereference NULL pointer. Was a missing check in rna_Property_tags_itemf().
2018-04-03 14:32:23 +02:00
Campbell Barton
7e9a80530f
Cleanup: remove unused mtexpoly array
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Not needed in 2.8
2018-04-03 14:30:12 +02:00
Campbell Barton
a2c0a382cd
Merge branch 'master' into blender2.8
2018-04-03 14:19:51 +02:00
Brecht Van Lommel
3a96cfcd26
Fix crash on startup on macOS, after recent framebuffer refactoring.
2018-04-03 09:36:31 +02:00
Campbell Barton
b3004d30f5
Undo: remove particle undo push
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Was only called on copy particle system
which is already doing an undo push.
2018-04-03 08:57:01 +02:00
Campbell Barton
72ae0e1b6d
Cleanup: editor BKE_main includes
2018-04-03 08:42:12 +02:00
Campbell Barton
a0eb54142f
Undo: replace global access w/ ED_undo_stack_get
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While I'd like to avoid using this too much since the operator
system should handle.
It's less trouble than accessing it inline each time.
2018-04-03 08:35:42 +02:00
Campbell Barton
a7a25fed2b
Fix mode switching error on undo
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For 2.8 there is already a utility function for this,
wrap it - avoiding an undo step.
2018-04-03 08:05:18 +02:00
Campbell Barton
751782c8df
Correct own error in string lookup
2018-04-03 07:44:37 +02:00
Dalai Felinto
495b21fa0c
Move to Collection: Reduce memory leakage
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This is really minor but anyways, now it will only leak if you cancel the menu.
And that only if htis is the last time you called this operator before closing
Blender.
2018-04-02 18:52:22 -03:00
Dalai Felinto
89eb9c7f3e
Move to Collection: Use automatic fallback name for new collections popup
2018-04-02 17:25:22 -03:00
Dalai Felinto
1f291d5814
Collections: API to get automatic name of new collection
2018-04-02 17:25:22 -03:00
Dalai Felinto
0faa065ed4
Move to Collection: Popup for naming new collection
2018-04-02 17:25:22 -03:00
Dalai Felinto
80e7a48f21
Fix blenderplayer (tm)
2018-04-02 17:24:20 -03:00
Campbell Barton
31f2a6755d
PyAPI: Add PyC_Tuple_Pack_F64 utility
2018-04-02 19:48:34 +02:00
Clément Foucault
72c57a755e
UI: Fix: Center vertical scrollbar circles.
2018-04-02 18:47:56 +02:00
Clément Foucault
e1d6e524b3
UI: Perf: Batch Trias with widgets.
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This remove another portion of imm calls and reduce overall drawcall count.
2018-04-02 18:47:56 +02:00
Campbell Barton
4041385ddd
Cleanup: remove redundant imbuf return values
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Some functions always returned the input argument
which was never used.
This made code read as if there might be a leak.
Now return a boolean (true the imbuf is modified).
2018-04-02 17:34:52 +02:00
Germano
b49290be14
Partial fix for T54491: Use a more accurate solution to calculate the frustum boundbox
2018-04-02 12:21:09 -03:00
Milan Jaros
888a04c7e4
Build: fixes for the Intel compiler versions 2016, 2017, 2018.
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Differential Revision: https://developer.blender.org/D3109
2018-04-02 16:39:04 +02:00
Campbell Barton
692aeb6fe0
Cleanup: newlines left in messages
2018-04-02 15:46:31 +02:00
Campbell Barton
89fdd88906
Merge branch 'master' into blender2.8
2018-04-02 15:18:10 +02:00
Campbell Barton
57bbd478a5
Cleanup: remove unused view_layer argument
2018-04-02 15:11:53 +02:00
Campbell Barton
4ffa05c30b
Cleanup: move undo into it's own directory
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Split out undo API from ED_util.h into ED_undo.h
2018-04-02 15:07:40 +02:00
Campbell Barton
b186592b21
Cleanup: move BKE_global include under ifdef's
2018-04-02 14:19:44 +02:00
Campbell Barton
44efbef41e
Undo: store active curve shape key in edit-mode
2018-04-02 13:13:57 +02:00
Campbell Barton
017c731cf3
Logging: use for Python API
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Adds categories "bpy.context" & "bpy.rna"
2018-04-02 13:13:57 +02:00
Ray Molenkamp
21fcc723e9
imbuf: revert some of the changes of rBb6ba3c682dd6615e760905572a5bcd69bb46371f since they broke the build.
2018-04-01 15:17:17 -06:00
Sergej Reich
b29ecbfc6b
Fix compiling with Alembic
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Still need G.main
2018-04-01 19:50:19 +02:00