Commit Graph

35024 Commits

Author SHA1 Message Date
Sergey Sharybin
fdeca277fd Camera tracking: run aspect correction before stabilizing shot
This commit fixes image stopped being an orthogonal rectangle because of horizontal
scaling caused by pixel aspect ratio happening after rotating image which used to
make orthogonal angles from footage not actually orthogonal.

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svn merge -r44150:44151 ^/branches/soc-2011-tomato
2012-02-17 08:23:42 +00:00
Sergey Sharybin
0cc2966516 Camera tracking: fixed issue when track used for rotation stabilization points to a freed memory after re-tracking this track.
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svn merge -r44148:44149 ^/branches/soc-2011-tomato
2012-02-17 08:20:21 +00:00
Sergey Sharybin
026bbecb8f Camera tracking: fixed default value for pixel aspect which wasn't 1.0
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svn merge -r44147:44148 ^/branches/soc-2011-tomato
2012-02-17 08:19:14 +00:00
Sergey Sharybin
781b4cafbd Camera tracking: fixed incorrect auto-scale calculation for 2d stabilization
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svn merge -r44146:44147 ^/branches/soc-2011-tomato
2012-02-17 08:17:46 +00:00
Sergey Sharybin
b83577aaec Camera tracking: fix for missing cache invalidation when disabling/enabling channels for stabilized shot
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svn merge -r44140:44141 ^/branches/soc-2011-tomato
2012-02-17 08:16:29 +00:00
Sergey Sharybin
9d0b7b168f Camera tracking: animation datablock for MovieClip
Added AnimData block to MovieClip datablock which allows to animate different properties in clip.
Currently supports animation of stabilization influence only.

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svn merge -r44129:44130 ^/branches/soc-2011-tomato
2012-02-17 08:13:45 +00:00
Sergey Sharybin
5fd24dc3f2 Build proxy from meta and image strips used resolution used for display,
not set by building job which leads to unusable proxies.

This change should resolve issues reported in #30229: Sequencer Meta strip Proxy Fails
and probably #30196 will work nicer too.
2012-02-17 07:32:18 +00:00
Sergey Sharybin
283ab431a5 Cleanup of 3D viewport header in painting modes:
- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes
2012-02-17 06:59:32 +00:00
Thomas Dinges
a56eeb7024 Release Cycle for 2.63:
* BCon1, alpha.
2012-02-16 20:04:33 +00:00
Nicholas Bishop
7cbd4d3576 Sculpt/Paint UI: Add a new menu for brush options.
For vertex/weight/texture paint, this has only the flags for using
unified size/strength. (Addresses TODO in code, before only sculpt
menu had these settings.)

For sculpt, moved the brush-related settings from the sculpt menu to
the brush menu.

Note that these menus are still very out of date (missing lots of
options), will address that in a different commit.
2012-02-16 18:06:38 +00:00
Nicholas Bishop
cbe14f3400 Sculpt UI: add missing sculpt options to menu 2012-02-16 16:38:05 +00:00
Nicholas Bishop
c8fe53871c Bugfix: update the sculpt menu to use the correct path to the unified paint settings. 2012-02-16 16:33:50 +00:00
Sergey Sharybin
eb44d1d0e8 Typo in previous own commit. 2012-02-16 15:55:23 +00:00
Sergey Sharybin
251822126c Clear PROP_TRANSLATE flag for Macro Operator's bl_label as well. 2012-02-16 15:53:44 +00:00
Sergey Sharybin
ec7498ce0b Reverting changes in commit r43458.
That was intended change to clear PROP_TRANSLATE flag from bl_label property of
operators, panels and menus (see rev40570)

If this flag leads to another issues it should be fixed in another way.

This fixes #30210: International Font Problem
2012-02-16 15:53:30 +00:00
Sergey Sharybin
aa747f5889 Tomato: fixed issue when track used for rotation stabilization points to a freed memory after re-tracking this track. 2012-02-16 13:15:01 +00:00
Sergey Sharybin
7274bea74d Tomato: fixed default value for pixel aspect. 2012-02-16 13:14:49 +00:00
Sergey Sharybin
fedb95da23 Tomato: fixed incorrect auto-scale calculation for 2d stabilization 2012-02-16 13:14:28 +00:00
Jens Verwiebe
42e50719df ffmpeg: take back 44142, conditional was wrong 2012-02-16 11:52:02 +00:00
Jens Verwiebe
f047d90a0e ffmpeg: only suppress loopfilter for .mov ( compatibility ), but keep for .avi (quality ) 2012-02-16 08:48:28 +00:00
Sergey Sharybin
da69173269 Tomato: fix for missing cache invalidation when disabling/enabling channels for stabilized shot 2012-02-16 07:45:01 +00:00
Sergey Sharybin
b5628b45ff Merging r44129 through r44139 from trunk into soc-2011-tomato 2012-02-16 07:11:50 +00:00
Campbell Barton
30dddb9840 fix for replacing a generated image with a file, the image would stay generated.
not a show-stopper but confusing.
2012-02-16 04:21:40 +00:00
Campbell Barton
a0feea1fc0 fix [#30201] bpy_extras.image_utils.load_image always returns placeholder
in existing addons this only effects OBJ import.

interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-16 04:08:52 +00:00
Dalai Felinto
93526b4c72 readfile update after version/subversion bump
Note, there is no need to leave doversion code outside a version/subversion nest.
e.g. having if version < 262   in a 2.61 file will make the code to double-run.
however this is the same case for the code nested outside the if versions ...
with the advantage of making ahoys/version bumping easier.

Ton himself was unaware of how we were doing this and suggested to get rid of the /* put subversion code here */ practise.
2012-02-15 18:17:31 +00:00
Sergey Sharybin
9251d64e2b Tomato: fixed incorrect behavior of textures buffer used in MCE together with 2d stabilization. 2012-02-15 18:11:10 +00:00
Campbell Barton
caf92365a5 autogenerated rna api changelog (no rebuilds needed) 2012-02-15 17:41:48 +00:00
Thomas Dinges
048ede5080 Set BLENDER_VERSION_CYCLE to release. 2012-02-15 17:19:26 +00:00
Ton Roosendaal
18371f792d The traditional release commit, 2.62!
Special thanks to splash committee:
Kevin Hays, Per Gantelius and Wray Bowling.

Splash by Alexey Lugovoy.
2012-02-15 16:44:44 +00:00
Sergey Sharybin
bd249c3bff Camera tracking: animation datablock for MovieClip
Added AnimData block to MovieClip datablock which allows to animate different
properties in clip. Currently supports animation of stabilization influence only.
2012-02-15 16:06:48 +00:00
Sergey Sharybin
7985ae700c Merging r44109 through r44128 from trunk into soc-2011-tomato 2012-02-15 16:04:57 +00:00
Brecht Van Lommel
697270a024 Fix another padding error in cycles, to complete the previous bugfix. 2012-02-15 14:56:08 +00:00
Brecht Van Lommel
2e752dea2f Fix #30139: multi render layer not working with CUDA render, due to padding error
in render pass code.
2012-02-15 14:32:07 +00:00
Sergey Sharybin
47d1c813d0 FFmpeg settings can't be animated. Clear animation flag to prevent confusing
warnings appear on the screen.
2012-02-15 14:05:28 +00:00
Sergey Sharybin
9d32f5dcd6 Movie clip: comment what magic constant 768 means in DNA structure 2012-02-15 13:41:33 +00:00
Sergey Sharybin
3ac1ad5378 CMake: determine if python should be bundled into "lib" or "lib64" folder.
Needed to deal with OS like openSUSE where Python is installed to /usr/lib64
and don't work if it's getting bundled into <blender_version>/python/lib.

Thanks to Campbell to making this patch cleaner :)
2012-02-15 08:53:28 +00:00
Dalai Felinto
91058355cc font objects in blenderplayer fail when object with alpha is rendered
the embed bge has its own DisableForText() routine which prepares the GL flags for the text render.

For some reason blenderplayer is taking a slim approach and going straight for the rendering. This routine helps to address this bug/case (non reported, foundin my own project files). If need arises we should move this to its own routine incorporating the other GL tests the embed bge performs.
2012-02-14 18:23:58 +00:00
Sergey Sharybin
001299a0f6 Buildbot: WITH_BF_CYCLES_CUDA_BINARIES should be set for packing stage too. 2012-02-14 17:03:27 +00:00
Sergey Sharybin
5bff557744 Camera tracking: corrected default values for some reconstruction-related properties. 2012-02-14 17:03:06 +00:00
Sergey Sharybin
9df1fb5076 Buildbot: another attempt to make Windows builds support CUDA
Set BF_CYCLES_CUDA_NVCC to nvcc.exe, hopefully it's on search path at builder machine.
2012-02-14 15:59:10 +00:00
Sergey Sharybin
1df04f1dcd SCons: command line options should be coma-separated when adding to options list 2012-02-14 15:44:17 +00:00
Sergey Sharybin
b89beaf990 Buildbot: enable building CUDA binaries on Windows slaves.
Should make CUDA available for rendering in buildbot builds.
2012-02-14 15:26:20 +00:00
Sergey Sharybin
4eb006f6f5 Merging r44070 through r44108 from trunk into soc-2011-tomato 2012-02-14 15:19:49 +00:00
Antony Riakiotakis
40e2942f25 Fix related to #30152, rainbow colours produced when loading hdr image to 3D viewport/ the Nyan cat bug.
Issue is caused by scaling for power of 2 dimensions and mipmapping that happens through GLU. It looks like the library cannot handle float colour values above 1.0 correctly. Since we are close to release I will just clamp the srgb result for now even though it will result in a small performance loss for 16 bit textures only. 

I tried a few things before that, glGenerateMipmaps + no scaling (supported for 2.0 GL hardware and up), or using our own scaling instead of glu among them which worked very nicely and gave a speedup too. However, since we are close to release and there may be issues with GPU mipmap generation, see:

http://www.gamedev.net/topic/495747-another-glgeneratemipmap-question/
(old discussion but better be sure than sorry)

I went for the most compatible solution. Maybe after release this can be tested if other devs agree.
2012-02-14 13:25:23 +00:00
Sergey Sharybin
6825577cad Carve fixes and optimizations:
- Fixed memory lead in Carve_getIntersectedOperandMeshes
- Union manifolds only if they intersects second operand, leave manifolds
  which doesn't intersect second operand as-is.
2012-02-14 13:24:04 +00:00
Jens Verwiebe
2cf28ab2bc ffmpeg: don't use flags:loop for .h264, this allows to see the video in OSX quickview and Quicktimeplayer( windows ? ) 2012-02-14 12:24:17 +00:00
Sergey Sharybin
b5f08e60be Carve: improved handling of meshes with interesting manifolds
Unioning of intersecting manifold tried to perform as little union operations
as possible, but there were some not totally correct assumption which lead to
cases when unioning of manifolds of some mesh might be happened when one of
mesh sets already had got intersecting manifolds.

This commit corrects this incorrect behavior.

Discovered this when was looking into #30175: Boolean Difference causes 2.62 RC1 crash.
2012-02-14 09:43:35 +00:00
Mitchell Stokes
6905d0d92b Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
[#30059] Shape Keys is gone in Blender if you use Add Object Actuator in BGE
[#30024] Segmentation fault after addObject when using shape keys
[#28683] segfault in shapekey conversion code when running a game (YF, level home) twice
2012-02-14 07:54:12 +00:00
Jens Verwiebe
441dc0fc7e OSX: to make transition for mediaimports to ffmpeg reliable, ffmpeg_0.10 is mandatory 2012-02-14 07:47:29 +00:00
Joerg Mueller
c0c1a9700e Fix for [#30171] "Audio Muted" Does Not Mute Audio 2012-02-13 21:27:11 +00:00