Using clang-tidy "cppcoreguidelines-pro-type-cstyle-cast" to find them. This PR touches `bf_animrig` & `bf_editor_animation` & `bf_editor_armature` NOTE: Also some case where untouched (not straightforward) same as expanded macros (e.g. `LISTBASE` or `GS`) NOTE: a couple of cases of "inconsistent-declaration-parameter" as well Pull Request: https://projects.blender.org/blender/blender/pulls/136044
465 lines
15 KiB
C++
465 lines
15 KiB
C++
/* SPDX-FileCopyrightText: 2024 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup animrig
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*/
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#include "ANIM_keyframing.hh"
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#include "ANIM_keyingsets.hh"
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#include "BKE_animsys.h"
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#include "BKE_context.hh"
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#include "BKE_main.hh"
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#include "BKE_report.hh"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "DEG_depsgraph.hh"
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#include "DNA_anim_types.h"
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#include "DNA_scene_types.h"
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#include "RNA_access.hh"
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#include "WM_api.hh"
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/* Keying Set Type Info declarations. */
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static ListBase keyingset_type_infos = {nullptr, nullptr};
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ListBase builtin_keyingsets = {nullptr, nullptr};
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namespace blender::animrig {
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void keyingset_info_register(KeyingSetInfo *keyingset_info)
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{
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/* Create a new KeyingSet
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* - inherit name and keyframing settings from the typeinfo
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*/
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KeyingSet *keyingset = BKE_keyingset_add(&builtin_keyingsets,
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keyingset_info->idname,
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keyingset_info->name,
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1,
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keyingset_info->keyingflag);
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/* Link this KeyingSet with its typeinfo. */
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memcpy(&keyingset->typeinfo, keyingset_info->idname, sizeof(keyingset->typeinfo));
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/* Copy description. */
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STRNCPY(keyingset->description, keyingset_info->description);
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/* Add type-info to the list. */
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BLI_addtail(&keyingset_type_infos, keyingset_info);
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}
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void keyingset_info_unregister(Main *bmain, KeyingSetInfo *keyingset_info)
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{
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/* Find relevant builtin KeyingSets which use this, and remove them. */
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/* TODO: this isn't done now, since unregister is really only used at the moment when we
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* reload the scripts, which kind of defeats the purpose of "builtin"? */
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LISTBASE_FOREACH_MUTABLE (KeyingSet *, keyingset, &builtin_keyingsets) {
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/* Remove if matching typeinfo name. */
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if (!STREQ(keyingset->typeinfo, keyingset_info->idname)) {
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continue;
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}
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Scene *scene;
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BKE_keyingset_free_paths(keyingset);
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BLI_remlink(&builtin_keyingsets, keyingset);
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for (scene = static_cast<Scene *>(bmain->scenes.first); scene;
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scene = static_cast<Scene *>(scene->id.next))
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{
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BLI_remlink_safe(&scene->keyingsets, keyingset);
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}
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MEM_freeN(keyingset);
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}
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BLI_freelinkN(&keyingset_type_infos, keyingset_info);
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}
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void keyingset_infos_exit()
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{
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/* Free type infos. */
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LISTBASE_FOREACH_MUTABLE (KeyingSetInfo *, keyingset_info, &keyingset_type_infos) {
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/* Free extra RNA data, and remove from list. */
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if (keyingset_info->rna_ext.free) {
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keyingset_info->rna_ext.free(keyingset_info->rna_ext.data);
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}
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BLI_freelinkN(&keyingset_type_infos, keyingset_info);
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}
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BKE_keyingsets_free(&builtin_keyingsets);
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}
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bool keyingset_find_id(KeyingSet *keyingset, ID *id)
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{
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if (ELEM(nullptr, keyingset, id)) {
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return false;
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}
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return BLI_findptr(&keyingset->paths, id, offsetof(KS_Path, id)) != nullptr;
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}
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KeyingSetInfo *keyingset_info_find_name(const char name[])
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{
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if ((name == nullptr) || (name[0] == 0)) {
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return nullptr;
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}
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/* Search by comparing names. */
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return static_cast<KeyingSetInfo *>(
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BLI_findstring(&keyingset_type_infos, name, offsetof(KeyingSetInfo, idname)));
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}
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KeyingSet *builtin_keyingset_get_named(const char name[])
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{
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if (name[0] == 0) {
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return nullptr;
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}
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/* Loop over KeyingSets checking names. */
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LISTBASE_FOREACH (KeyingSet *, keyingset, &builtin_keyingsets) {
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if (STREQ(name, keyingset->idname)) {
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return keyingset;
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}
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}
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/* Complain about missing keying sets on debug builds. */
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#ifndef NDEBUG
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printf("%s: '%s' not found\n", __func__, name);
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#endif
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return nullptr;
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}
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KeyingSet *get_keyingset_for_autokeying(const Scene *scene, const char *transformKSName)
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{
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/* Get KeyingSet to use
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* - use the active KeyingSet if defined (and user wants to use it for all autokeying),
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* or otherwise key transforms only
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*/
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if (is_keying_flag(scene, AUTOKEY_FLAG_ONLYKEYINGSET) && (scene->active_keyingset)) {
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return scene_get_active_keyingset(scene);
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}
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if (is_keying_flag(scene, AUTOKEY_FLAG_INSERTAVAILABLE)) {
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return builtin_keyingset_get_named(ANIM_KS_AVAILABLE_ID);
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}
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return builtin_keyingset_get_named(transformKSName);
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}
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KeyingSet *scene_get_active_keyingset(const Scene *scene)
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{
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/* If no scene, we've got no hope of finding the Keying Set. */
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if (scene == nullptr) {
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return nullptr;
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}
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/* Currently, there are several possibilities here:
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* - 0: no active keying set
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* - > 0: one of the user-defined Keying Sets, but indices start from 0 (hence the -1)
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* - < 0: a builtin keying set
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*/
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if (scene->active_keyingset > 0) {
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return static_cast<KeyingSet *>(BLI_findlink(&scene->keyingsets, scene->active_keyingset - 1));
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}
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return static_cast<KeyingSet *>(
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BLI_findlink(&builtin_keyingsets, (-scene->active_keyingset) - 1));
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}
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void relative_keyingset_add_source(blender::Vector<PointerRNA> &sources,
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ID *id,
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StructRNA *srna,
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void *data)
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{
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if (ELEM(nullptr, srna, data, id)) {
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return;
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}
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sources.append(RNA_pointer_create_discrete(id, srna, data));
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}
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void relative_keyingset_add_source(blender::Vector<PointerRNA> &sources, ID *id)
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{
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if (id == nullptr) {
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return;
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}
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sources.append(RNA_id_pointer_create(id));
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}
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/* Special 'Overrides' Iterator for Relative KeyingSets ------ */
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/* Iterator used for overriding the behavior of iterators defined for
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* relative Keying Sets, with the main usage of this being operators
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* requiring Auto Keyframing. Internal Use Only!
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*/
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static void RKS_ITER_overrides_list(KeyingSetInfo *keyingset_info,
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bContext *C,
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KeyingSet *keyingset,
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blender::Vector<PointerRNA> &sources)
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{
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for (PointerRNA ptr : sources) {
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/* Run generate callback on this data. */
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keyingset_info->generate(keyingset_info, C, keyingset, &ptr);
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}
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}
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ModifyKeyReturn validate_keyingset(bContext *C,
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blender::Vector<PointerRNA> *sources,
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KeyingSet *keyingset)
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{
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if (keyingset == nullptr) {
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return ModifyKeyReturn::SUCCESS;
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}
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/* If relative Keying Sets, poll and build up the paths. */
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if (keyingset->flag & KEYINGSET_ABSOLUTE) {
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return ModifyKeyReturn::SUCCESS;
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}
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KeyingSetInfo *keyingset_info = keyingset_info_find_name(keyingset->typeinfo);
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/* Clear all existing paths
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* NOTE: BKE_keyingset_free_paths() frees all of the paths for the KeyingSet, but not the set
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* itself.
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*/
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BKE_keyingset_free_paths(keyingset);
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/* Get the associated 'type info' for this KeyingSet. */
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if (keyingset_info == nullptr) {
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return ModifyKeyReturn::MISSING_TYPEINFO;
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}
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/* TODO: check for missing callbacks! */
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/* Check if it can be used in the current context. */
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if (!keyingset_info->poll(keyingset_info, C)) {
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/* Poll callback tells us that KeyingSet is useless in current context. */
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/* FIXME: the poll callback needs to give us more info why. */
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return ModifyKeyReturn::INVALID_CONTEXT;
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}
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/* If a list of data sources are provided, run a special iterator over them,
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* otherwise, just continue per normal.
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*/
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if (sources != nullptr) {
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RKS_ITER_overrides_list(keyingset_info, C, keyingset, *sources);
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}
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else {
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keyingset_info->iter(keyingset_info, C, keyingset);
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}
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/* If we don't have any paths now, then this still qualifies as invalid context. */
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/* FIXME: we need some error conditions (to be retrieved from the iterator why this failed!)
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*/
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if (BLI_listbase_is_empty(&keyingset->paths)) {
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return ModifyKeyReturn::INVALID_CONTEXT;
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}
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return ModifyKeyReturn::SUCCESS;
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}
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/* Determine which keying flags apply based on the override flags. */
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static eInsertKeyFlags keyingset_apply_keying_flags(const eInsertKeyFlags base_flags,
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const eInsertKeyFlags overrides,
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const eInsertKeyFlags own_flags)
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{
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/* Pass through all flags by default (i.e. even not explicitly listed ones). */
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eInsertKeyFlags result = base_flags;
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/* The logic for whether a keying flag applies is as follows:
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* - If the flag in question is set in "overrides", that means that the
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* status of that flag in "own_flags" is used
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* - If however the flag isn't set, then its value in "base_flags" is used
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* instead (i.e. no override)
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*/
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#define APPLY_KEYINGFLAG_OVERRIDE(kflag) \
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if (overrides & kflag) { \
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result &= ~kflag; \
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result |= (own_flags & kflag); \
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}
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/* Apply the flags one by one...
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* (See rna_def_common_keying_flags() for the supported flags)
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*/
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APPLY_KEYINGFLAG_OVERRIDE(INSERTKEY_NEEDED)
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APPLY_KEYINGFLAG_OVERRIDE(INSERTKEY_MATRIX)
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#undef APPLY_KEYINGFLAG_OVERRIDE
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return result;
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}
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static int insert_key_to_keying_set_path(bContext *C,
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KS_Path *keyingset_path,
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KeyingSet *keyingset,
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const eInsertKeyFlags insert_key_flags,
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const ModifyKeyMode mode,
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const float frame)
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{
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/* Since keying settings can be defined on the paths too,
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* apply the settings for this path first. */
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const eInsertKeyFlags path_insert_key_flags = keyingset_apply_keying_flags(
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insert_key_flags,
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eInsertKeyFlags(keyingset_path->keyingoverride),
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eInsertKeyFlags(keyingset_path->keyingflag));
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const char *groupname = nullptr;
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/* Get pointer to name of group to add channels to. */
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if (keyingset_path->groupmode == KSP_GROUP_NONE) {
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groupname = nullptr;
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}
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else if (keyingset_path->groupmode == KSP_GROUP_KSNAME) {
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groupname = keyingset->name;
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}
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else {
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groupname = keyingset_path->group;
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}
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/* Init - array_length should be greater than array_index so that
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* normal non-array entries get keyframed correctly.
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*/
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int array_index = keyingset_path->array_index;
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int array_length = array_index;
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/* Get length of array if whole array option is enabled. */
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if (keyingset_path->flag & KSP_FLAG_WHOLE_ARRAY) {
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PointerRNA ptr;
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PropertyRNA *prop;
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PointerRNA id_ptr = RNA_id_pointer_create(keyingset_path->id);
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if (RNA_path_resolve_property(&id_ptr, keyingset_path->rna_path, &ptr, &prop)) {
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array_length = RNA_property_array_length(&ptr, prop);
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/* Start from start of array, instead of the previously specified index - #48020 */
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array_index = 0;
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}
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}
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/* We should do at least one step. */
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if (array_length == array_index) {
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array_length++;
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}
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Main *bmain = CTX_data_main(C);
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ReportList *reports = CTX_wm_reports(C);
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Scene *scene = CTX_data_scene(C);
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const eBezTriple_KeyframeType keytype = eBezTriple_KeyframeType(
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scene->toolsettings->keyframe_type);
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/* For each possible index, perform operation
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* - Assume that array-length is greater than index. */
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Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
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const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
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frame);
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int keyed_channels = 0;
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CombinedKeyingResult combined_result;
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for (; array_index < array_length; array_index++) {
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if (mode == ModifyKeyMode::INSERT) {
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const std::optional<blender::StringRefNull> group = groupname ? std::optional(groupname) :
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std::nullopt;
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const std::optional<int> index = array_index >= 0 ? std::optional(array_index) :
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std::nullopt;
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PointerRNA id_rna_pointer = RNA_id_pointer_create(keyingset_path->id);
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CombinedKeyingResult result = insert_keyframes(bmain,
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&id_rna_pointer,
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group,
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{{keyingset_path->rna_path, {}, index}},
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std::nullopt,
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anim_eval_context,
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keytype,
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path_insert_key_flags);
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keyed_channels += result.get_count(SingleKeyingResult::SUCCESS);
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combined_result.merge(result);
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}
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else if (mode == ModifyKeyMode::DELETE_KEY) {
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RNAPath rna_path = {keyingset_path->rna_path, std::nullopt, array_index};
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if (array_index < 0) {
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rna_path.index = std::nullopt;
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}
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keyed_channels += delete_keyframe(bmain, reports, keyingset_path->id, rna_path, frame);
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}
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}
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if (combined_result.get_count(SingleKeyingResult::SUCCESS) == 0) {
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combined_result.generate_reports(reports);
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}
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switch (GS(keyingset_path->id->name)) {
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case ID_OB: /* Object (or Object-Related) Keyframes */
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{
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Object *ob = reinterpret_cast<Object *>(keyingset_path->id);
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/* XXX: only object transforms? */
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DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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break;
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}
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default:
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DEG_id_tag_update(keyingset_path->id, ID_RECALC_ANIMATION_NO_FLUSH);
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break;
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}
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WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_ADDED, nullptr);
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return keyed_channels;
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}
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int apply_keyingset(bContext *C,
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blender::Vector<PointerRNA> *sources,
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KeyingSet *keyingset,
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const ModifyKeyMode mode,
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const float cfra)
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{
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if (keyingset == nullptr) {
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return 0;
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}
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Scene *scene = CTX_data_scene(C);
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const eInsertKeyFlags base_kflags = get_keyframing_flags(scene);
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eInsertKeyFlags kflag = INSERTKEY_NOFLAGS;
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if (mode == ModifyKeyMode::INSERT) {
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/* Use context settings as base. */
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kflag = keyingset_apply_keying_flags(base_kflags,
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eInsertKeyFlags(keyingset->keyingoverride),
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eInsertKeyFlags(keyingset->keyingflag));
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}
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else if (mode == ModifyKeyMode::DELETE_KEY) {
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kflag = INSERTKEY_NOFLAGS;
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}
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/* If relative Keying Sets, poll and build up the paths. */
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{
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const ModifyKeyReturn error = validate_keyingset(C, sources, keyingset);
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if (error != ModifyKeyReturn::SUCCESS) {
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BLI_assert(int(error) < 0);
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return int(error);
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}
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}
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ReportList *reports = CTX_wm_reports(C);
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int keyed_channels = 0;
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/* Apply the paths as specified in the KeyingSet now. */
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LISTBASE_FOREACH (KS_Path *, keyingset_path, &keyingset->paths) {
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/* Skip path if no ID pointer is specified. */
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if (keyingset_path->id == nullptr) {
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BKE_reportf(reports,
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RPT_WARNING,
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"Skipping path in keying set, as it has no ID (KS = '%s', path = '%s[%d]')",
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keyingset->name,
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keyingset_path->rna_path,
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keyingset_path->array_index);
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continue;
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}
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keyed_channels += insert_key_to_keying_set_path(
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C, keyingset_path, keyingset, kflag, mode, cfra);
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}
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/* Return the number of channels successfully affected. */
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BLI_assert(keyed_channels >= 0);
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return keyed_channels;
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}
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} // namespace blender::animrig
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