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test2/source/blender/blenkernel/BKE_anonymous_attribute_id.hh
2025-03-29 15:18:50 +11:00

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C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#pragma once
#include "BLI_string_ref.hh"
#include "BKE_attribute_filter.hh"
namespace blender::bke {
/**
* Checks if the attribute name has the `.a_` prefix which indicates that it is an anonymous
* attribute. I.e. it is just internally used by Blender and the name should not be exposed to the
* user.
*
* Use #hash_to_anonymous_attribute_name to generate names for anonymous attributes.
*/
inline bool attribute_name_is_anonymous(const StringRef name)
{
return name.startswith(".a_");
}
class ProcessAllAttributeExceptAnonymous : public AttributeFilter {
public:
Result filter(const StringRef name) const override
{
if (attribute_name_is_anonymous(name)) {
return AttributeFilter::Result::AllowSkip;
}
return AttributeFilter::Result::Process;
}
};
} // namespace blender::bke