24 lines
597 B
C++
24 lines
597 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#include "BKE_undo_system.hh"
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struct Main;
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struct MemFileUndoData;
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struct bContext;
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#define BKE_UNDO_STR_MAX 64
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MemFileUndoData *BKE_memfile_undo_encode(Main *bmain, MemFileUndoData *mfu_prev);
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bool BKE_memfile_undo_decode(MemFileUndoData *mfu,
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eUndoStepDir undo_direction,
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bool use_old_bmain_data,
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bContext *C);
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void BKE_memfile_undo_free(MemFileUndoData *mfu);
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