Files
test2/source/blender/blenkernel/BKE_data_transfer.h
Brecht Van Lommel f165c75e14 Refactor: Add various DNA_*_enums.h and DNA_*_types.h files
* Move colorband and theme DNA to own headers
* Move some anim, curve, modifier and space enums to new headers
* Move data transfer enums to DNA
* Duplicate imbuf proxy and GPU backend enums

For a few reasons:
* Reduce number of includes in DNA headers
* Don't define enums used in DNA outside of DNA
* Move theme settings to separate header for userdef_default_theme.c
* Prepare for using default initializers in DNA headers. (#134531)

Pull Request: https://projects.blender.org/blender/blender/pulls/138831
2025-05-20 13:26:43 +02:00

89 lines
4.2 KiB
C

/* SPDX-FileCopyrightText: 2014 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#pragma once
#include "DNA_modifier_enums.h"
struct Depsgraph;
struct Object;
struct ReportList;
struct SpaceTransform;
void BKE_object_data_transfer_dttypes_to_cdmask(int dtdata_types,
struct CustomData_MeshMasks *r_data_masks);
/**
* Check what can do each layer type
* (if it is actually handled by transfer-data, if it supports advanced mixing.
*/
bool BKE_object_data_transfer_get_dttypes_capacity(int dtdata_types,
bool *r_advanced_mixing,
bool *r_threshold);
int BKE_object_data_transfer_get_dttypes_item_types(int dtdata_types);
int BKE_object_data_transfer_dttype_to_cdtype(int dtdata_type);
int BKE_object_data_transfer_dttype_to_srcdst_index(int dtdata_type);
/**
* Transfer data *layout* of selected types from source to destination object.
* By default, it only creates new data layers if needed on \a ob_dst.
* If \a use_delete is true, it will also delete data layers on \a ob_dst that do not match those
* from \a ob_src, to get (as much as possible) exact copy of source data layout.
*/
void BKE_object_data_transfer_layout(struct Depsgraph *depsgraph,
struct Object *ob_src,
struct Object *ob_dst,
int data_types,
bool use_delete,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX]);
bool BKE_object_data_transfer_mesh(struct Depsgraph *depsgraph,
struct Object *ob_src,
struct Object *ob_dst,
int data_types,
bool use_create,
int map_vert_mode,
int map_edge_mode,
int map_loop_mode,
int map_face_mode,
struct SpaceTransform *space_transform,
bool auto_transform,
float max_distance,
float ray_radius,
float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
int mix_mode,
float mix_factor,
const char *vgroup_name,
bool invert_vgroup,
struct ReportList *reports);
bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
struct Object *ob_src,
struct Object *ob_dst,
struct Mesh *me_dst,
int data_types,
bool use_create,
int map_vert_mode,
int map_edge_mode,
int map_loop_mode,
int map_face_mode,
struct SpaceTransform *space_transform,
bool auto_transform,
float max_distance,
float ray_radius,
float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
int mix_mode,
float mix_factor,
const char *vgroup_name,
bool invert_vgroup,
struct ReportList *reports);