Files
test2/source/blender/blenlib/tests/BLI_any_test.cc
Jacques Lucke b92443e1d9 Geometry Nodes: optimize single value access in NodeSocketValue
The goal is to get rid of some constant overhead to avoid the small regression mentioned in https://projects.blender.org/blender/blender/pulls/116231#issuecomment-1086124.

Now it is possible to get more direct access to single values stored in `NodeSocketValue`.

Benchmark using the `many_math_nodes` file:
```
version          3.3      3.6      4.0      patch    main
many_math_nodes  0.5352s  0.0606s  0.0293s  0.0292s  0.0304s
```

Pull Request: https://projects.blender.org/blender/blender/pulls/117309
2024-01-21 13:22:16 +01:00

122 lines
2.5 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: Apache-2.0 */
#include "BLI_any.hh"
#include "BLI_map.hh"
#include "testing/testing.h"
namespace blender::tests {
TEST(any, DefaultConstructor)
{
Any<> a;
EXPECT_FALSE(a.has_value());
}
TEST(any, AssignInt)
{
Any<> a = 5;
EXPECT_TRUE(a.has_value());
EXPECT_TRUE(a.is<int>());
EXPECT_FALSE(a.is<float>());
const int &value = a.get<int>();
EXPECT_EQ(value, 5);
a = 10;
EXPECT_EQ(value, 10);
Any<> b = a;
EXPECT_TRUE(b.has_value());
EXPECT_EQ(b.get<int>(), 10);
Any<> c = std::move(a);
EXPECT_TRUE(c);
EXPECT_EQ(c.get<int>(), 10);
EXPECT_EQ(a.get<int>(), 10); /* NOLINT: bugprone-use-after-move */
a.reset();
EXPECT_FALSE(a);
}
TEST(any, AssignMap)
{
Any<> a = Map<int, int>();
EXPECT_TRUE(a.has_value());
EXPECT_TRUE((a.is<Map<int, int>>()));
EXPECT_FALSE((a.is<Map<int, float>>()));
Map<int, int> &map = a.get<Map<int, int>>();
map.add(4, 2);
EXPECT_EQ((a.get<Map<int, int>>().lookup(4)), 2);
Any<> b = a;
EXPECT_TRUE(b);
EXPECT_EQ((b.get<Map<int, int>>().lookup(4)), 2);
Any<> c = std::move(a);
/* Test valid state after self assignment. Clang emits `-Wself-assign-overloaded` with `c=c;`.
* And `pragma` suppression creates warnings on other compilers. */
c = static_cast<decltype(a) &>(c);
EXPECT_TRUE(c);
EXPECT_EQ((c.get<Map<int, int>>().lookup(4)), 2);
EXPECT_TRUE((a.get<Map<int, int>>().is_empty())); /* NOLINT: bugprone-use-after-move */
}
TEST(any, AssignAny)
{
Any<> a = 5;
Any<> b = std::string("hello");
Any<> c;
Any<> z;
EXPECT_FALSE(z.has_value());
z = a;
EXPECT_TRUE(z.has_value());
EXPECT_EQ(z.get<int>(), 5);
z = b;
EXPECT_EQ(z.get<std::string>(), "hello");
z = c;
EXPECT_FALSE(z.has_value());
z = Any(std::in_place_type<Any<>>, a);
EXPECT_FALSE(z.is<int>());
EXPECT_TRUE(z.is<Any<>>());
EXPECT_EQ(z.get<Any<>>().get<int>(), 5);
}
TEST(any, Allocate)
{
Any<> a;
void *vec_mem = a.allocate<Vector<int>>();
Vector<int> &vec = *new (vec_mem) Vector<int>(100);
EXPECT_EQ(vec.size(), 100);
/* Leak detector checks whether the vector is freed again. */
}
struct ExtraSizeInfo {
size_t size;
template<typename T> static constexpr ExtraSizeInfo get()
{
return {sizeof(T)};
}
};
TEST(any, ExtraInfo)
{
using MyAny = Any<ExtraSizeInfo>;
MyAny a = 5;
EXPECT_EQ(a.extra_info().size, sizeof(int));
a = std::string("hello");
EXPECT_EQ(a.extra_info().size, sizeof(std::string));
}
} // namespace blender::tests