72 lines
1.7 KiB
C++
72 lines
1.7 KiB
C++
/* SPDX-FileCopyrightText: 2009-2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup freestyle
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* \brief Class to define a cell grid surrounding the bounding box of the scene
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*/
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#include <cstdlib>
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#include "FastGrid.h"
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#include "BKE_global.hh"
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#include "BLI_utildefines.h"
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namespace Freestyle {
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void FastGrid::clear()
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{
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if (!_cells) {
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return;
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}
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for (uint i = 0; i < _cells_size; i++) {
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if (_cells[i]) {
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delete _cells[i];
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}
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}
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delete[] _cells;
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_cells = nullptr;
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_cells_size = 0;
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Grid::clear();
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}
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void FastGrid::configure(const Vec3r &orig, const Vec3r &size, uint nb)
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{
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Grid::configure(orig, size, nb);
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_cells_size = _cells_nb[0] * _cells_nb[1] * _cells_nb[2];
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_cells = new Cell *[_cells_size];
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memset(_cells, 0, _cells_size * sizeof(*_cells));
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}
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Cell *FastGrid::getCell(const Vec3u &p)
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{
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#if 0
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if (G.debug & G_DEBUG_FREESTYLE) {
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cout << _cells << " " << p << " " << _cells_nb[0] << "-" << _cells_nb[1] << "-" << _cells_nb[2]
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<< " " << _cells_size << endl;
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}
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#endif
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BLI_assert_msg(_cells, "_cells is a null pointer");
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BLI_assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
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BLI_assert(p[0] < _cells_nb[0]);
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BLI_assert(p[1] < _cells_nb[1]);
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BLI_assert(p[2] < _cells_nb[2]);
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return _cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]];
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}
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void FastGrid::fillCell(const Vec3u &p, Cell &cell)
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{
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BLI_assert_msg(_cells, "_cells is a null pointer");
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BLI_assert((_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]) < _cells_size);
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BLI_assert(p[0] < _cells_nb[0]);
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BLI_assert(p[1] < _cells_nb[1]);
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BLI_assert(p[2] < _cells_nb[2]);
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_cells[_cells_nb[0] * (p[2] * _cells_nb[1] + p[1]) + p[0]] = &cell;
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}
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} /* namespace Freestyle */
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